Quote from themortalgod02»
My feelings on it are that the community was unnecessarily harsh because they were expecting a PC game and didn't get one.
It is like if you open your gift Christmas morning expecting some new video game and inside is a board game. It may be the best board game ever but if you got your hopes and built excitement about the video game, seeing that board game is such an instant let down that it is hard for you to give it a chance.
Same deal here. For me, I expected nothing so the game looked pretty damn awesome to me. Though I probably won't even play it because I'm not a huge mobile gaming fan. I have friends though, who will likely play it to death. As mobile games go it looks freaking amazing. Blizzard probably expected some disappointment but they likely genuinely thought they were revealing something really cool that they worked really hard on but that effort was completely invisible to the community because it couldn't see past disappointment.
Regardless though, the market will vote with its wallet. If the game is truly horrible, it won't make any money, Blizzard will learn its lesson and move on. I have a feeling Immortal is going to be really popular though and that 2 years from now most of the people having digital temper tantrums back in November will love it. The same thing happened with Hearthstone
Your analogy is not 1:1 to what happened. A more correct analogy is that your parents, knowing how much you love video games, and who should have clued into your hatred and/or disinterest of board games, tease at you with subtle hints of awesome things to come, ask you to get your gaming area ready, and then when you open your gift on Xmas, are dumbfounded as to why you don't like the board game they got you, and after closer inspection, you realize that it is another board game with different logos and graphics.
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While I must admit that last weeks pump the brakes article has basically eliminated D4 being an announcement next week, I still think something big is in the works. I can't see a "What's Next' for Diablo devoted to how it plays on the Switch. I kind of think we'll get a renewed D2 and/or a D3 Expansion, with a tease about a new game. We find out in 6 days!
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They might just be calling that gear an accumulation of the franchise, but, it's a good name
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It'd be a good name, if that's the case.
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Not criticizing your English per se, but 2 questions: Why post in a forum about a Blizzard game in 2018 if you think their games are bad back to 2004? And why place "shit" in the game names? It just makes the post look childish.
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I have been playing WoW since 2006, and let me say, I want almost none of that in a new Diablo game. I like the idea of an open world game, but I don't want a WoW-clone for Diablo. Too many people to keep happy, too many balancing issues, too much gated content. I'll play it, but in a limited way, if it was like that. Part of the fun in Diablo is being really OP in certain spots. It's the loot hunt and character building that makes the game, for me anyway.
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Well, considering the thread of all the Diablo games is the loot hunt, I kind of think that would be a bad choice. That said, I don't think a robust PvP portion of the game would necessarily be a bad thing; I didn't mind that they removed the hostile function of D2 for D3, but I do think if people want it as a part of the game, it should be included. I also think that esports help keep games current and relevant, to an extent.
As for a mobile game...I'd love to play Diablo on my iPad, but I can't imagine it being great to play with just tapping. It is just too limiting. I would love to see a companion app like they made for WoW, where you could craft gear, or maybe trade items. I really hope they bring back trading the right way.
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Those are great ideas, I'd like to see them as well!
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I'm really curious to see what the new game will look like in terms of style. I am not of the mindset that a new game will go backwards to the D2 style of game play and character structure, but one hopes that the team looks really hard at the good aspects of the previous games, the good aspects of similar games, some new fresh ideas, and mixes them together. Personally, what I'd really like to see:
Longer character development, in the sense that I can have stuff that needs to be done on the same character and maintain it, as opposed to the more transitory style of D3 characters, who can essentially be replaced every few months. This means a longer leveling process, rarer legendary items but more reason to hunt them down, a more static skill/trait/talent set, but still having some flavor options....for example, a Whirlwind barb would find it difficult to switch to being any other barb, but can be flexible in how he/she whirlwinds.
D3's QoL: The UI, inventory handling and in game features are excellent in D3, and that is definitely something to build on.
Seasons: While the concept of seasons does not really mesh well with D2 style character structure, I think the competitive spirit seasons engender is really good for the game, and since that has really been the main activity for Diablo the last few years, I'd be shocked if they veered far from that style.
Crafting & Gear; As above, less is more I think. More static items that push you to look for them, a reason to craft gear at all, and the opportunity to reroll items; we've had these as staples and I see no reason not to keep those types of options around.
Story:...no real thoughts on this, other than please, for the love of Tyrael, please no more bosses shouting how puny we are and how invincible they are through an entire act only to drop in 35 seconds. Diablo deserves better than Power Ranger villains, is what I'm saying.
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You can never rule anything out with Blizzard, and, as I learned 6 years ago, getting too hyped for this franchise is an exercise in frustration, but, it sort of defies logic that Diablo would take center stage for just an expansion or DLC.
That said, if the expansion was really far reaching in scope and dynamics, it might be worthy of the slot, and it may just be that there is just so much less to announce for the other games.
But when you have people talking about an animated series and the panel taking the Mythic stage (after no Diablo info at all last year), and all the job postings for an unannounced Diablo project....it really just screams something new.
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That's my thought as well; we should see some type of cinematic plus some gameplay video of whatever they have planned next. And I would not be shocked with an announcement of a D2 remaster as well.
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I think I'd rather see the Diablo gameplay and structure in an MMO graphical setting, a la WoW, than a full blown MMO. I like WoW, but I don't really see the point of remaking Diablo into the same type of game.
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I agree with you. I just hope they have people in place that see a big future for the franchise.
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One of the fears I have for the franchise is the glacial pace of development. Say you started playing D2 as a teenager, when it first started. Well, now, you’re probably in your thirties, and how much longer are you going to stay invested in the “someday”?
im almost 50, started playing D2 in 2001. Started playing WoW in 2006 and that game kept me going because of content updates until D3’came out. But now I’m more or less done with the WoW hamster wheel, and I feel like I can’t be the only one frustrated by the dearth of news on Diablo. the game should have a way more accelerated production time line to help keep the player base engaged.
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It would be really exciting to hear some news about a new Diablo game, or even an expansion, although I'd almost like to see an Expansion as more of a retool/revamp at this point; I don't think adding another class would really bring anything exciting to the table, at least not Blizzcon-worthy excitement.
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Good morning; just wondering if anyone has any thoughts on what Diablo related news, if any, we might see premiere at Blizzcon. Blizzard is recruiting talent for an undisclosed Diablo project, but of course we don't know how far along they are in development.
I'm optimistic for major news; Blizzard likes milestones, and this being the 20th anniversary of the Diablo series adds some synergy to a sequel announcement, although some may argue some of the events they've had this year constitutes their anniversary plans, which is certainly reasonable.
if it is a sequel, here's hoping they blend the best parts of the series together; D2's loot system and replayability, with D3's great gameplay & QoL.
How about you? What would you like to see at Blizzcon, or in a sequel?