Sorry, I don't understand. I tried competing with players who play much more then me....and it occured to me I am no match for them. It was okey.
Also...i noticed, that some of these players have been using bots, basically having unrealistic playtimes.
Fact: It ruined the FUN and enjoyment, the feeling of competitive progress in a game that I actually like and spend my free-time with.
It is not the same for people who play it even less, and do not care about where they stand compared to others, ofcourse, but a lot of people DO care... should i compare this to a game that you play with your friends for fun? What if some of your friends where cheating? Would it be the same fun? Why would they even do that? - same for botters!
Just because it's an easy game with no "substantial" reward, doesn't mean it's okey to cheat in it.
Simple.
How is it the same as solitaire??
Keep up the good work Blizzard. Or the bad. Any work done is better then just saying 'meh.
I was trying to emphasize how stupid it is to cheat in a game like Diablo; no monetary gain, no "fame" or glory because at some point the cheating will be exposed, and so forth.
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You can never rule anything out with Blizzard, and, as I learned 6 years ago, getting too hyped for this franchise is an exercise in frustration, but, it sort of defies logic that Diablo would take center stage for just an expansion or DLC.
That said, if the expansion was really far reaching in scope and dynamics, it might be worthy of the slot, and it may just be that there is just so much less to announce for the other games.
But when you have people talking about an animated series and the panel taking the Mythic stage (after no Diablo info at all last year), and all the job postings for an unannounced Diablo project....it really just screams something new.
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That's my thought as well; we should see some type of cinematic plus some gameplay video of whatever they have planned next. And I would not be shocked with an announcement of a D2 remaster as well.
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I think I'd rather see the Diablo gameplay and structure in an MMO graphical setting, a la WoW, than a full blown MMO. I like WoW, but I don't really see the point of remaking Diablo into the same type of game.
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I agree with you. I just hope they have people in place that see a big future for the franchise.
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One of the fears I have for the franchise is the glacial pace of development. Say you started playing D2 as a teenager, when it first started. Well, now, you’re probably in your thirties, and how much longer are you going to stay invested in the “someday”?
im almost 50, started playing D2 in 2001. Started playing WoW in 2006 and that game kept me going because of content updates until D3’came out. But now I’m more or less done with the WoW hamster wheel, and I feel like I can’t be the only one frustrated by the dearth of news on Diablo. the game should have a way more accelerated production time line to help keep the player base engaged.
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It would be really exciting to hear some news about a new Diablo game, or even an expansion, although I'd almost like to see an Expansion as more of a retool/revamp at this point; I don't think adding another class would really bring anything exciting to the table, at least not Blizzcon-worthy excitement.
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Good morning; just wondering if anyone has any thoughts on what Diablo related news, if any, we might see premiere at Blizzcon. Blizzard is recruiting talent for an undisclosed Diablo project, but of course we don't know how far along they are in development.
I'm optimistic for major news; Blizzard likes milestones, and this being the 20th anniversary of the Diablo series adds some synergy to a sequel announcement, although some may argue some of the events they've had this year constitutes their anniversary plans, which is certainly reasonable.
if it is a sequel, here's hoping they blend the best parts of the series together; D2's loot system and replayability, with D3's great gameplay & QoL.
How about you? What would you like to see at Blizzcon, or in a sequel?
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I would not be opposed to an open world Diablo; imagine a game with the scope of WoW, the gameplay of D3 and the loot hunt and skill building of D2. Game of the ages anyone?
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Thanks for the advice; I was playing around with some different builds so when you saw my passives they may not have been the right ones for the build; I'll work on the other things and give it a go; thanks again!
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So I'm trying to bust GR70, currently at GR62 but dying fairly often. Just switched into Inner Sanctuary to try to combat some of the more dangerous packs, like Arcane groups. Looking for some general tips; I'm running the Inna's/Raiment/Shenlong build, with IS taking the place of DS.
Is there a minimum sheet DPS to shoot for? Currently at about 1.1 million, and I cleared GR62 with 15 seconds left, about 5 deaths.
How about minimum toughness? I am at 43M currently, and only the Arcane packs or charging mobs really hurt me (a well rolled cameo would not be amiss methinks)
Using a well rolled Ouroboros and a band of Rue Chambers; how would these compare to, say, an average Endless Walk setup?
Is there a website that you can enter gear into for comparison, that factors in procs and passives?
Thanks for any help, I appreciate it! Armory Link is here.
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If I had to rank them:
Barb, WD, Monk, DH, Crusader, Wizard. I want to like the Wiz more, but I'm not a fan of Archon and I think it's essential to playing them well.
I definitely prefer play your way to meta, as I play almost exclusively solo.
Decided to play Monk for season 10 and I am enjoying it, but we'll see if I break through GR 70 if I'll switch after that.
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I started S9 a few weeks late, and I missed Destroyer by 1 (The 6 minute T13 rift), so I am hoping to at least get the stash tab this season. I play at a terribly slow pace, so some of the later timed events are a challenge, so I'm grateful for the non-timed conquests this season. How common is it to reach Guardian anyway?
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This is my first build plan, requires level 60, so it will essentially be a late hell/Inferno build. My thought process was simple: try to maintain WotB as much as possible, while still retaining some defense and mobility.
Cleave will be my main generator, runed for Fury regen. Overpower will be my main spender, also runed for fury regen.
Leap attack is my mobility spell, runed for stun for when I leap into a pack, to be followed by Earthquake, runed to lower the CD and cost no fury.
War Cry is used and runed for a burst of 60 Fury every 30 seconds, and WotB is runed to, naturally, increase in duration as you gain fury.
For passives I chose Boon of BK, Animosity and Inspiring Presence, which does two things; it gives me a passive health regen, and one less button to push every minute.
This will need testing of course; I may find my regen to be so good that I can rune or switch passives for either more damage or health regen/defense, or I may get gear with passive fury regen as well. Can't wait to try it out.
Good luck everyone, and thanks for the contest Dfans!