• 0

    posted a message on What if we don't want Runestones skills!!
    Quote from SFJake

    Quote from Makesh

    Its really not that hard to understand. Un-attuned runes provide random stats right? If so, there is that potential to acquire an un-attuned rune that once it is socketed into a skill provides stats that changed the functionality of the skill while keeping its original look. Was that so hard to understand?

    From what I understood, un-attuned runes will just randomly become one of the usual five runes but aswell provide a few stats, like +5str for example. So you don't get to choose which kind of rune, but you get a few stats to make up for it. So you'd want to be lucky enough to have an un-attuned rune become the rune of your choice when popping it into a skill, since it also provides some stats.
    Yes, thats what they said, except that the bonus is skill specific and as such, the rune becomes exclusive to this skill, which welcomes tons of complications and reasons to have an inventory way too full of runes.

    Also, Hydra is one of the few skill that doesn't have a rune that doesn't change the skill, but they might just all be considered "better" and there was no reason to scrap one to keep it. They're all just "better".
    Where has the OP, seen the various Hydras anyways? I do not recall seeing the 6 graphics anywhere.

    Edit: Now that I think back, there are some mobs in the Beta that drop what appears to be an arcane hydra. But there is no guarantee it will have the same graphic.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on What if we don't want Runestones skills!!
    Quote from Nightblaze1

    Quote from MasterFischer

    Quote from Nightblaze1

    We still have no idea what changes un-attuned runes will bring. The variety of extra runes that un-attuned runes have is immense. There could well possibly be more than one un-attuned rune that just alters the functionality of the hydra while keeping to its original appearance.

    What are you on about? un-attuned rune changes? What?

    An un-attuned rune is an un-attuned rune, it doesn't do anything at all, before u socket it and become tuned.


    For the record to everybody..

    ALL skills have a minimum of 1 runechange effect, that will NOT alter the original effect, only boost the dmg, manacost or whatever...

    So yes, you will have an option never to change your original skill with runes, just boost stats.. which is good.

    Its really not that hard to understand. Un-attuned runes provide random stats right? If so, there is that potential to acquire an un-attuned rune that once it is socketed into a skill provides stats that changed the functionality of the skill while keeping its original look. Was that so hard to understand?

    Its not hard to understand, it just makes no sense.

    Personally, I do not see the problem with the runes/skill combos.
    Every skill should have good runes that change the ability positively. And if it doesnt, then it will be fixed.

    A hydra is a hydra, maybe a different color with a different attack. But why would that matter that much?

    To completely change the game just so a few people can enjoy the cosmetics of a skill slightly more does not make much sense to me.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Customizable face/hair?
    Quote from lawless2788

    Quote from overneathe

    Quote from Spl4sh3r

    I'd love to change the hair and stuff on my character. I am gonna play a monk and I hate the beard, I mean how many monks have you seen that have a beard anyway?
    They are supposed to look Eastern European. And yes, a lot of us wore huge beards in the past. Darwin style. We still do.

    It's only the "belief" part that is supposed to be Asian.

    edit: Now that I think about it I don't seem to remember a single guy in our pre-1900 history that didn't wear at least a small beard or stach. It's because we're awesome.
    You know who else had beards?....Spartans, win.
    They also had a 6 pack painted on their belly.
    Ohh wait, that was just a movie.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on wow acc banned
    Your chances of getting into beta is next to nil, even if your account is in good standing.
    So, dont worry about it.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Customizable face/hair?
    Quote from overneathe

    Quote from Hyabussa

    Being able to customize your face and facial hair would just add an element from WoW that no one cares about in diablo
    They would add facial customization if it wasn't that you can't really see your character upclose at any point, whatsoever. And I would love to have customization, but there's little point in it.
    You cant? I have seen videos of people zooming in and out. And for that matter, its not like you ever see your characters face in WoW, while playing.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Customizable face/hair?
    This is diablo 3, not barbie 3.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on What if we don't want Runestones skills!!
    There are some rune/skill combos that are worse than the original skill, at least atm.
    But, I cant think of any skill that doesnt have at least one good rune.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Well, I'm in. Ask away!
    I have been doing some calculations to determine how the wizards dmg totals add up. So, if you give me your char info and do some tests, with as much +%dmg as you cant it would be helpful.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Printable skill calculator
    Quote from PrimeSinister

    this still leaves me printing 25ish full image pages assuming i can fit 4 skill+rune tables per page. im looking for a text version.

    -Skill
    -description

    -Alabaster rune
    -description
    -crimson rune
    -description
    -indigo rune
    -description

    etc etc etc


    Prime

    It is a sizable amount of data, so there is no way around it. A total of 113 skills, thus 565 skill/rune combinations.
    You could maybe type the information out in Excel. That might be the easiest way to compress it.

    But why would you want to print it off anyways?
    Posted in: Diablo III General Discussion
  • 0

    posted a message on wow acc banned
    Quote from Dezarius

    Just noticed my wow acc is banned, haven't played wow for a year. I have gotten odd mails though, telling me of some fishy things going on with my acc. I didn't mind them as I quit wow, and never intending to go back. But will my wow acc status affect my chances in D3 beta ?

    Thanks in advance.
    How can your account get banned, when you have not played in a year? Even if your account got hacked, its not likely they would use their money to activate your account.

    If it was hacked in the past, Blizz unbans it before they give it back.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Respec solution
    Quote from Groanan

    Quote from jaclashflash

    If you take away the choice to swap skills, you are forcing millions, who want swappable skills, to play the way you want.

    citation needed :::cough bs::::

    You mean your preference.

    And sure, you can drive a car with your feet if you want to, it doesn't make a good idea.

    Not min/maxing in inferno, at least on the level of not having two monks use the same aura, will be something that gets people kicked.

    Classes that have multiplayer skills will have the most annoyances with it.

    Either you plan to play a character that doesn't have the option to be more or less supportive for others, or you haven't really thought it through.

    Either way, I'm glad Blizzard has said they are putting a restriction in of some form or another.

    The fact of the matter is you do not like the new playstyle that blizz is putting into the game.
    You are butthurt, and you do not care what other players would enjoy. You only care about yourself, and your vision for the game. It is an extraordinarily greedy and selfish way to think. And your vision for the game alienates countless people, but its obvious you do not care.

    If blizz made your vision game just for you and the other 100 elitists who hate skill swapping, no one would ever play it.

    Dont get your hopes up, worst case scenario is people have to go to town.
    What you want is irrelevant, what is going to happen is obvious.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Respec solution
    Sure it is a choice, everything is a choice.

    You can either play with only 6 skills, or you can play with 20.

    You have that choice. Blizzard is not forcing you to use other skills, and you can easily beat the game without doing so.

    This roles of the forced play style that you talk about are completely reversed.
    If you take away the choice to swap skills, you are forcing millions, who want swappable skills, to play the way you want.


    No one is ever hurt by given additional choices, only by taking them away.

    I think I will make that my signature...its pretty good.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Respec solution
    Quote from Groanan

    Quote from jaclashflash

    I still want to know how allowing players to change skills, hurts you or alters your game play?

    Because we can't have limits on me and not on you; self imposed limits do not work.

    I can't just go around pretending I can't swap skills around when needed.

    If I fail to swap skills intelligently to min/max each boss, I'm the weakest link, because I want to play my character in a customized way.

    Barb, why u no go tank?
    Monk, why no elemental resist runed protection aura?
    /kick

    By having unlimited skill swaps in the game, you make skill swapping a part of the game.
    By restricting skill swaps, you remove skill swaps from being a part of how you play.

    Do you really find moving skills to and from your skill bar fun?

    Of course we can...

    You can make up your own limitations and challenge yourself. One of the reasons, I never played Hardcore, is because I like to test the limits of myself and my characters. I will run straight into an enormous group of mobs, just to see if I can pull if off. And if I die, I recalculate my strategy and try again.

    You can set your own limitations, exceed them, and become better for it. However, by adding in arbitrary limits, you also lose something in return. That is of course completely unavoidable. For example, I lose the ability to play hardcore mode of D2 & D3.

    There is absolutely nothing stopping you from picking 6 skills and keeping them forever. If you need some arbitrary rule to instill your personal set limits, then you are not trying hard enough or do not actually care. And that is not the fault of the other 5 million people who want to play the game another way.


    No one is ever hurt by given additional choices, only by taking them away.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Respec solution
    Quote from SFJake

    Quote from Zoltor


    Hell in RO I'm a Legend
    Hah! I thought your pride was the problem.

    You're another one of those -tough guys- that think everybody has to take it as hard and deep as they do.

    So don't come in here trying to lecture me about how lazy my generation, whichever it is, is.

    The very fact that you started that post of yours with an attack on people that aren't "you" tells me a lot about you. Heck, you seem to accept having to pay 15$ to fix a screw up when a game should not punish you that heavily for something like that.

    I don't care what this immediate debate is about, I'm even happy with how Diablo 2 is now (with respecs), still giving meaning to how you build your characters but giving more freedom, and not punishing people by making them start ALL over cause "you messed up, you deserve it".

    Really, its all a question of limits, and you seem to care for none.

    If you want a game of limits, try chess.
    The perfect strategy game.

    I still want to know how allowing players to change skills, hurts you or alters your game play?
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Respec solution
    There is almost no way to get that experience without screwing up. That is obviously bad game design.

    And how does allowing players to change skills, hurt you exactly?
    It does not affect you in any way.
    Posted in: Diablo III General Discussion
  • To post a comment, please or register a new account.