What a failed list of smilies?
Good work scyberdragon!
(If anyone hasn't picked up that I'm joking already, you're QQ)
- Puttah
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Member for 14 years, 10 months, and 18 days
Last active Wed, Oct, 29 2014 06:48:25
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Jul 16, 2009Puttah posted a message on Inventory Bags ExplainedIncreasing the inventory bags as you progress through the game would significantly cut down the use of mules. Sure, early in the game you pick up all the crap to sell for money for tp's and pots etc. but everything you pick up is basically junk and you have no reason to create a mule to hold your extra (crap) goodies. Later in the game you pick up uniques that can't just be sold off or thrown away, so without an increased inventory space it inevitably leads to mule creations and many pointlessly wasted hours of drop-trading.Posted in: News
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Jul 14, 2009Puttah posted a message on Inventory Bags ExplainedPosted in: News
No. It does make sense!Quote from "Ivaron" »I don't understand. Bashiok is talking about limited inventory space as if it's a good thing. What the hell?
This game is about killing stuff and collecting loot. Why on earth would you want to limit the amount of loot we can carry in the first place? It doesn't make sence.
If you don't agree with this... well... maybe the best decision you could make is >>>Quote from Bashiok »Beginning with a small and limited amount of space teaches the player early on that inventory management is an important part of playing the game - and sometimes generating income.
Making and keeping the player aware of their limitations can also help keep a better sense of structure and focus. Being overwhelmed is sometimes as detrimental to a play experience as being bored.Quote from "Ivaron" »I know I'm gonna sound like a whiney little kid and no-one is going to care, but this is one of those things that makes me think I might not want to buy the game. -
Jun 8, 2009Puttah posted a message on Battle.net Fee Conspiracies No More?Posted in: NewsQuote from "Genesis" »Not that I was strongly one way or the other, but I'm glad that Battle.net will be free
If they do introduce micro-payments then I hope they don't have any effect on gameplay, as that would create an imbalanced playing field between people who pay and people who don't. I would rather have 100% of people paying than it being imbalanced by optional paying
An imbalance is inevitable with the invention of ebay and all. I'm on the non-paying player side and of course don't like this, but what can we do? - To post a comment, please login or register a new account.
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I'm not completely sure, but in terms of the marketing perspective, wouldn't it be beneficial to assure the Diablo community that there wont be any monthly subscriptions? At least to put our fears to rest.
If this idea is most logical, since they haven't done it yet, doesn't this mean it most likely WILL be P2P?
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Without placing any legal terms, they are subtly encouraging the use - without explicitly supporting these unethical acts.
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These are terrible examples to back up your statement. As nefaust has already said, there are some aspects of the game that are an essential requirement, and then there are those pointless things such as the lock and key.
The devs would never consider to go as far as to implement such obsurd ideas into the game.
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<3D3
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Macros for diablo are just for the lazy that would rather do all that with 1 click, and watch it all come together rather than actually being there in the action...
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An imbalance is inevitable with the invention of ebay and all. I'm on the non-paying player side and of course don't like this, but what can we do?