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    posted a message on Φ Ask Lore Questions Here (No Theories)
    Yeah, its not there.
    Posted in: Lore & Storyline
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    posted a message on Choosing character names: Player discretion or Blizzard's?
    They need to use the WoW naming policy, which basically says, only letters are allowed, no profanities, no leetspeek, etc, so you can't have names like "i_r_tehleetzor" or any name that is inappropriate for a fantasy game.

    You can read about the WoW naming policy here:
    http://us.blizzard.com/support/article.xml?articleId=20368

    It's quite reasonable.
    Posted in: Diablo III General Discussion
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    posted a message on Φ Ask Lore Questions Here (No Theories)
    Quote from "Atrumentis" »
    It should be at the very top of page 75.
    Hmm, I have the pdf version that is in the installation CD, and its not there. I don't have a physical copy :(

    On page 75, it explains armor, gold, and jewelry, then on page 78 is the "Long Road's End" poem, and page 80 is the map.

    Oh wellz. :(
    Posted in: Lore & Storyline
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    posted a message on Φ Ask Lore Questions Here (No Theories)
    On the site: http://worldofsanctuary.freehostia.com/ which was linked in the OP, under the D2 Manual section I found some letters about "The Hunt for the Three": http://worldofsanctuary.freehostia.com/index.php?address=01020105

    However I can't find this in my D2 manual. Is it suppose to be there? Is it only on certain prints of the manual?
    Posted in: Lore & Storyline
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    posted a message on Light Radius
    Quote from "Murderface" »
    look at 8:30-8:38 (notice the dark corner of the wall that the doorway is in as he walks past)

    Also notice that there is only green light where there are lit torches.
    Yeah, I did notice there was a slight light radius. But at 9:03 or at the very beginning, and many points throughout the video, the entire screen is completely lighted, I'm not sure, why the light radius is only sometimes on.

    In either case, its nowhere near as prevalent as the previous games, you can always see whats up ahead, I don't think its doing its job.
    Posted in: Diablo III General Discussion
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    posted a message on Light Radius
    Quote from "Murderface" »
    If you look closely you will see that there is a light radius. I think they added the green lighting so you could see the dungeon in the trailer.
    Well after reviewing the video, I noticed that areas around the barb are slightly lighter than those far away. However at certain times, its impossible to tell, for example at 7:00 and 8:00.

    At any rate, throughout the whole video, everything on screen is very visable, and the point of the light radius is to darken areas that are further away from your character, and what I saw in the video certainly doesn't do this.
    Posted in: Diablo III General Discussion
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    posted a message on Light Radius
    I've noticed from the gameplay trailer that there's no light radius.

    The light radius was one of the most important mechanics for setting the dark mood and atmosphere in the previous Diablo games. It also adds a sense of danger because you don't know what's around the next corner, or what's behind the door.

    Maybe they haven't added it because its one of those features that gets put in near the end of the development cycle, but it NEEDS to be in D3.

    What does everyone else think about the issue?
    Posted in: Diablo III General Discussion
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    posted a message on Females in Diablo 3
    Quote from "Skohsl" »
    The only thing that worries me is that the lore might be changed to accomodate other genders, the amazons for example are women, since they live in a society were women fight. Why would we suddenly be able to be a male amazon. Same goes for the sorceressess they are women, not men. They would have to make the male and female version of the sorceress (provided we get one obviously) come from different clans, which isn't very hard. But they might just do what happened in Warcraft when they made WoW, (sorry for the example I know most people here don't approve of the game...) but the druid class was male only and the female nightelves did all the fighting and defending of the realm. However they changed the lore and suddenly everyone is a female nightelf and starts running around as a druid... Completly ruining the story and lore of Warcraft. Something they shouldn't do with Diablo... (or am I the only one who thinks that this is important...?)
    Actually the lore is that in Night Elf society, males are generally druids, while females are warriors. Although female druids, and male warriors were rare, they're not impossible.

    They might have to pull something like this for the amazon.

    But I'm not a big fan of it. Amazon's should be female only.
    Posted in: Diablo III General Discussion
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    posted a message on Females in Diablo 3
    Quote from name="Horny Goatman" »
    How about this: women of Sanctuary 'look' slenderer than men of Sanctuary. Logic dictate that their body have less mass, meaning less strength. But...since they aren't bulk down with huge muscle mass, they should be able to hit faster!
    Stats between males and female characters MUST be different in D3, because in WoW they're the same.

    /sarcasm.
    Posted in: Diablo III General Discussion
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    posted a message on Please, Blizzard, let there be a monthly fee.
    I been lurcking around this forum for about a week and finally registered. I just wanted to add my thoughts in about this. Read before you flame please.

    There are many reasons I would like there to be a monthly fee, or at least wouldn't mind it.

    1. Keep the kiddies out. I am tired of 14 year old punks ruining my gaming experience. With a monthly fee, that is payable by credit card not game card, it would get rid of a lot of immaturity and would result in a better game. The game is rated M for a reason. Go watch your bob the builder and leave the gaming to the adults, thanks.

    2. If blizzard plans to regularly update this game like wow, then I don't mind one bit paying for the content. It would give extra money to blizz for new enhancements and whatnot. We were all complaining about how d2 hardly ever got updated. Well, why should they when they have no reason incentive to. Added levels, bosses, items, bug fixes, and world events is way worth the cost to me.

    There are many other reason however those are the main two.

    Also, something else i thought of. Let say they start out with a fee of 5-10 dollars a month. Thats cheap as hell. However, every time you are caught using a hack, cheat, or exploit they raise that price 5 dollars. It would be a incentive not to cheat because it would start effecting the wallet.

    Lastly, to the people who say they they cant afford a monthly payment. Honestly, if you cant afford 15 bucks max a month then you really need to get a better job or something and not play games. Im sorry, but if you are struggling to pay that small ammount of money you have other issues.
    Bring your lunch to work 3 days a MONTH and save that money.
    Dont spend 19 bucks at the movies and have that money.
    Dont buy a case of beer and you can have the money.
    If you are responsible with it you can easily find extra money.

    Well thats my two cents, flame on.
    As a WoW player I can tell you that everything you said is just wrong. WoW has plenty of kids playing, it doesn't necessarily mean that they are immature or rude, in fact, most aren't. They won't scam your items, or act immaturely towards you, because the game encourages group play, being rude won't make you many friends in return.

    Also, adults have the same capacity to be as rude or immature as kids. The main point to be made is as long as the game emphasizes cooperative play, like how WoW does, you won't meet many rude or immature players in game.

    On your second point, all of Blizzard's games get patched regardless of whether it is paid to play or not. Look at WC3 for example, its on 1.22 at the moment, thats 22 patches. Compare that to TBC, which has gotten only 4 patches since its release, about 1.5 years ago.
    Posted in: Diablo III General Discussion
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    posted a message on do u think there is going to be a secret cow level in diablo 3?
    Maybe a secret evil penguin level this time.

    You know that evil penguin that was hidden in the splash screens.

    What else could it possibly be for?
    Posted in: Diablo III General Discussion
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    posted a message on A Serious Discussion About Gameplay
    Channeled spells are fine, but cast time spells don't fit a fast paced game like Diablo.
    Posted in: Diablo III General Discussion
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    posted a message on Diablo 3 unique/rare/etc items
    I think uniques, overall, should be the best like they were in LOD, but since rares have random stats, they should have a chance (maybe 10%, I dunno) to be better than uniques of the same type.
    Posted in: Diablo III General Discussion
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    posted a message on A takeoff of the idea of framerate breakpoints
    I never actually tested this but I doubt its true.

    The frame rate is only the rate at which the animation is DISPLAYED, and not necessarily the rate at which the action is calculated, nor the rate at which the server receives and interprets the action (affected by latency), thus although frame rate may affect how a spell APPEARS to behave it shouldn't affect how it actually behaves.

    However, I don't think this would be easy to test either way.
    Posted in: Diablo III General Discussion
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    posted a message on Diablo 3 Battlenet Event's
    If by seasonal events you mean those in WoW, e.g. Halloween, Christmas, Lunar Festival, etc, then definitely no. Events like the Sunwell Isle or Ahn'Qiraj events are fine, because they are lore events.


    But Diablo lore specific events would be cool, as long as it is not tied to real world holidays, like some of the WoW events.
    Posted in: Diablo III General Discussion
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