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    posted a message on Reasons why PK should stay in D3. A detailed analysis (long)
    Quote from "Daemaro" »
    So in order to play without being PKd I should, set a level limit, make it a private game, join a clan, only play with friends, and go to town or leave the game if a PK comes.

    That's a lot of work for many players when on the other hand, PKing can be disabled, problem solved for many people.

    Let's be serious here... how often was this really ever a problem? 1 out of 20 games? 50 games?

    Unless you're soloing all the time in public games? I fail to understand how anyone could possibly have a problem avoiding someone trying to kill them in D2. You quite possible would have to be brain dead.
    Posted in: Diablo III General Discussion
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    posted a message on Reasons why PK should stay in D3. A detailed analysis (long)
    Quote from "Daemaro" »
    I honestly hope you're kidding. I enjoy PvP, but random PKing just doesn't serve a purpose.

    It creates a more open ended gaming experience. I hate to use WoW as an example but playing on a PvP server leveling from 1-60 was one of the most enjoyable gaming experiences I've had.
    Posted in: Diablo III General Discussion
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    posted a message on Reasons why PK should stay in D3. A detailed analysis (long)
    Quote from "Daemaro" »
    I have plenty of friends thank you but not all of them are into computer games like me.

    That's fine and dandy for people who want to be in clans but what about new players?

    What about them? They can't join a clan. There's only 1000 of them out there,

    Oh wait, add that to the list:

    Join a Clan.
    Posted in: Diablo III General Discussion
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    posted a message on Reasons why PK should stay in D3. A detailed analysis (long)
    Also as a SIDE NOTE: come one people this D2 were talking about here. Not WoW, not some huge time sink of an MMO. Quitting the game and starting a new one is not that big of a deal.
    Posted in: Diablo III General Discussion
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    posted a message on Reasons why PK should stay in D3. A detailed analysis (long)
    Quote from "Daemaro" »
    D3 is centered around cooperative play, and that can't be achieved very well with games having to be closed all the time to avoid PKs.

    PKing might not even BE in Diablo.

    PvP will still be there though.

    Yes it can. Got friends? You might want to look into that....

    In fact when I played D2 I was in a private pvp clan that was close to 50 people strong. We had our own rules based on balance issues and went from there. You may have heard of GimmeItam on USWest?

    I never played in public games. EVER. Always with friends. Always in private games.
    Posted in: Diablo III General Discussion
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    posted a message on Reasons why PK should stay in D3. A detailed analysis (long)
    Quote from "ssa2204" »


    What is beyond me is that anyone can defend PKing? You want to go PK someone, go play Call of Duty? Or don't you because there you will face people of equal or better skill that will own you? When you play 1on1 basketball, will you only play against people half your age? When you arm wrestle, will you only do it against your grandmother?

    I think it adds a human element to the game, it actually feels more dangerous. That's the risk you run from making public games.

    If it's that much of an inconvenience to use the helpful built in features of the game you're never going to see the other side of the argument.
    Posted in: Diablo III General Discussion
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    posted a message on Reasons why PK should stay in D3. A detailed analysis (long)
    Quote from "Soul" »
    This is DISRUPTING GAME PLAY, one of the bullet points shown at the WWI was the FAST ACTION gameplay, with hardly any distractions. Pking, going to town, leaving a game, defeats this purpose. So does making it Private, just cause of rampaging idiots(pkers)


    I want to play with players at my level. I want to play in private games. I want to keep people I don't know out of my games. That's what those features are for first and foremost.

    As an added bonus they work pretty good against PK prevention.

    Learn to use them, you're gaming experience will be 100 times better.
    Posted in: Diablo III General Discussion
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    posted a message on Reasons why PK should stay in D3. A detailed analysis (long)
    Quote from "Daemaro" »
    Because even if you do all those it's a major inconvenience to you having to start a new game and get a new group, and the PK still gets his jollies even if you leave because he "intimidated" you.

    So play with friends? So place a level restriction on the game you're in? Is one player near your level really going to take out your whole group? How do they even know where you are exactly when they can't see your location? In D2 you have every advantage over people trying to kill you.

    And if you need a baby sitter 24/7 from getting "pked" when there's tons of ways to avoid being killed then you should go back to playing single player.

    I hope to god the make a separate realm for you guys.
    Posted in: Diablo III General Discussion
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    posted a message on Reasons why PK should stay in D3. A detailed analysis (long)
    Let's name a few ways getting PKed was totally preventable in D2:

    Private games
    Level restrictions
    Make a town portal, head to town
    Leave the game

    Why this even an issue with some people is beyond me.

    EDIT: Also for the record I was never PKed in D2.
    Posted in: Diablo III General Discussion
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    posted a message on What entirely new character class would you like to see in D3?
    i would like to see a thief!

    think assassin meets, amazon, meets rogue
    Posted in: Unannounced Class
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    posted a message on I don't like the Witch-Doctor
    Also for the record - the WD is technically a type of necromancer
    Posted in: Diablo III General Discussion
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    posted a message on I don't like the Witch-Doctor
    voodoo, black magic, raising the dead...yea the which doctor is not a dark class at all!
    Posted in: Diablo III General Discussion
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    posted a message on Blizzard needs to implement at least a BoE or BoP system (Bind on Equip or Pick-up).
    Quote from "Razer" »
    Cmon bro, you're seriously missing the whole point........Oh and yes, Bonesnap is most definitely a "Rare" item in the game. Please don't argue that because it is. And just why do you think it became useless? Because it CONTINUALLY dropped for everyone, and it STAYED inside economy from that point on. Here's where the issue of supply and demand kicks in once again.

    Supply = Bonesnap supply continually rising without EVER leaving the economy
    Demand = Drastically dropping due to the ease of obtaining a Bonesnap from the unending supply

    Now, implement a system like BoE to this same situation, and here's what happens:

    Supply = Bonesnaps continually balanced due to entering AND exiting from the economy. Issue of unending supply of Bonesnaps resolved.
    Demand = Again, continually balanced due to need from new characters and the limited supply of the Bonesnaps


    Alright, please tell me this made things easier to understand.

    This is not a problem because the same thing, relatively, is happening to items of equal value. However if the whole entire D2 economy was based on one item, say a SOJ for example - you would see inflation - which is exactly what happened.

    Really the problem here is finding was to A: Keep hacked/duped at items out of the game B: creating enough variety with skills, builds and classes where items hold a constant value.
    Posted in: Diablo III General Discussion
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    posted a message on Blizzard needs to implement at least a BoE or BoP system (Bind on Equip or Pick-up).
    Quote from "TheHuHu" »
    Yes, but are you insinuating there still wasn't an influx of high-end uniques when duping was stopped?

    Let me spell it out for you:

    The root of the problem always has and always will be duped items.
    Posted in: Diablo III General Discussion
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    posted a message on Blizzard needs to implement at least a BoE or BoP system (Bind on Equip or Pick-up).
    Quote from "TheHuHu" »

    If you really did play Diablo 2 over B.net at all then you know the economy sucked because of the myriad of uniques everyone had. Even I had four mules packed with high-end runes and gear and I had one mule carrying specifically Windforces, Eaglehorns, Stormshields, and Grandfathers.

    If you really played Diablo 2 over B.net then you know the economy sucked because of the myriad of duped items everyone had.
    Posted in: Diablo III General Discussion
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