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Aug 20, 2008Posted in: Diablo III General DiscussionQuote from "angelmaz" »I used to agree with you on that one. But playing D2 online for so long completely took away my desire to appeal intellectually to some lardass, obnoxious 13 year old 400 miles away. I enjoy the fact that I can slaughter idiots by the hundreds and not go to jail. Isn't that why we play these games - to have a little break from reality?
Online situations are vastly different from the intimate parent-child relationship you have just described.
I agree... I used to have a lvl 30 chargedin. Bonesnap - the whole deal. I would join act four "kill diablo" games and hostile entire parties. I would take the wp down, wait until they were about half way in and proceed to PK the entire party. Lots of swearing and upset kids would ensue... I would leave the game right after leaving the party dumb founded. Best fun you can have in these kind of games.
Aug 19, 2008Posted in: Diablo III General DiscussionQuote from "Daemaro" »Well I just want to be able to purchase low-mid level uniques/rares/set items from people using gold. I expect high end stuff to still be item trade hopefully.
That way when I start I don't have to have a good item to get a good item, I can actually save up gold for it.
I would LOVE to see trade caravans with rare and unique items that have a % chance to spawn every time you make a game. Something real low like .01%.
That would make gold worth something
Aug 19, 2008Posted in: Diablo III General DiscussionQuote from "Daemaro" »Right now they're not that major of a problem but I remember when LoD first came out. Got annoying. More players = more PKs.
It was still never really a major problem, compared to say duping - it was pretty minimal. Even if the system in D3 from D2 didn't change - it wasn't that bad at all. It's only going to get better and I doubt they will go backwards.
That's why I dont understand all the fuss. D2 was actually a pretty good system. It was totally avoidable.
Aug 19, 2008Lets keep in mind this all hear say at the moment - until we all actually know what the PvP system/hostile system will be.Posted in: Diablo III General Discussion
If D3 is the same as D2 - I see no reason why PKs will ever really be a major problem.
Aug 18, 2008Posted in: Diablo III General DiscussionQuote from "Mastertim" »
So as far as I'm concered for a PK system to work you need:
1) Consequences for the PKer (less consequence than the person dying though), which prevents senseless, mass killings
2) A way to find where people are and have a chance to avenge your death at a later time
And with that said I'm not sure if Diablo can accomodate those two points.
Also having more of a skill/spell based system of game play helps where items don't come into play as much.
Aug 18, 2008Posted in: Diablo III General DiscussionQuote from "Arbedark" »This isn't true.
You set the level restriction to +/- 4 levels, you level up 10 times, zomg the level restriction is from when you were 10 levels ago, the highest level that can join is now -6 levels to you...not going to be helping you much / leeching experience...
Secondly, all the actual decent PKers used characters around the same level they wanted to PK, just geared for PKing. Level restriction doesn't work there.
I'm happily running along the Bloody Foothills with my sorc using a spirit sword and some crappy shield, when all of a sudden comes a decked out PKer with mass FRW, damage etc, and bam I get deeds. Yeah. REAL fun, all my items are gone, all the effort I put into getting a character that far...
The non-consensual loss of items / time played is reason enough for PKing to be disabled in D3.
most games expire off the list after 30 min anyways. make a new game if you're concerned about new people joining.
last time i checked you don't lose items when you get pked. i have no idea what you're talking about.
if you're playing hardcore and dont make a TP or leave the game right away thats you're problem.
wow look how easy it is to aviod it
Aug 18, 2008fair enough. but if your sole concern is to prevent a high level PKer from entering your game, a level restriction has no effect on actual game play once you've made the game. which is really what it boils down to. there's no way to effectively police it otherwise.Posted in: Diablo III General Discussion
as far as socializing and meeting new people goes, we are not talking about the sims here.
Aug 18, 2008Posted in: Diablo III General DiscussionQuote from "Daemaro" »Yeah usually people play online to meet people, not to prey on lower levels. I know this might be a abstract concept to you.
whats an abstract concept to me is why you're so against something that's really not even a huge problem to begin with and completely avoidable.
Aug 18, 2008Posted in: Diablo III General DiscussionQuote from "Daemaro" »That's funny considering PKing seems to be off the schedule for D3.
Yeah I'll make a password protected game! Great way to meet people! :rolleyes:
you really have trouble meeting people huh? out all your posts i've read that seems to be your constant worry and fear. that some how all these big bad pks out there are preventing you from meeting friends
Aug 18, 2008Posted in: Diablo III General DiscussionQuote from "Daemaro" »No that's what makes it fun for PKs and kills people trying to play just cooperatively.
That's why there are features in place that can cut down AND eliminate these unwanted elements. Such as level restrictions and password protected games.
It's not hard to understand. Blizzard has to cater to both sides. They are not here to baby sit you.
Aug 18, 2008Yea... I mean you're really not going to convince a person who thinks PKing is fun otherwise. It's FUN for them just like killing monsters is FUN for you. These elements are always going to clash and that's what makes it FUN for everyone who plays.Posted in: Diablo III General Discussion
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Aug 24, 2008Posted in: NewsQuote from "SlickSTi" »They never said there wouldn't be PVP in D3. They just said the focus would on co-op. Man everyone has their ass cheeks in a pinch about the PvP deal. Honestly I think a lot of it has to do with greifers wanting to make sure they can kill people at portals.
Wait a sec... you misunderstand. "Organized" PvP in D1 and D2 was never acknowledged by Blizzard. Jay says in the video - they are taking more of a formal approach - meaning they will have look at each class now from a PvP perspective. Unlike D1 and D2, which was pretty much a PvP free for all and really had no sense of natural balance or a formal venue for it to take place.
Of course everyone is on edge about PvP - it's pretty much the sole reason everyone stuck around and played D2 for so long. That's why I did anyways. The fact that Jay actually said they are looking into it is a GOOD thing.
Aug 24, 2008Im guessing there will be areas where you wont be able to cast a town portal or you wont be able to cast one in combat. I assume check points are another way to improve the pace of the game and allow for quick corpse retrieval in situations where no portal is available.Posted in: News
One of the most fun fights in D2 was the Ancients. Hopefully they have more encounters where you can't rely on an escape plan and have to fight through or die.
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