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    posted a message on Curse Network League of Legends Beta Key Giveaway. Plus, Diablo Audience Differences.
    I'm playin League of Legends... I'm not playing intensively, I think I played 10ish games for now.

    You're right, it's much more noob friendly than Dota, and generally, people are a bit less the elitist jerks that you see in Warcraft3 - Dota, and overall I think the heroes are better balanced.

    I don't understand what you're saying, that when you join you have no idea what's going on... Why? I mean, it's exactly the same as Dota, except the start of the game, where you choose your hero and your 2 bonus spells.

    I'm not a sick Dota player, but I personally prefer League of Legends to Dota...
    Posted in: News & Announcements
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    posted a message on Curse Network League of Legends Beta Key Giveaway. Plus, Diablo Audience Differences.
    I dont have anything else to add to this never-ending DIablo3 = WoW conversation, since everything has been said at least 7times, but I wanted to add a comment to the announcement.

    I got a beta key a few weeks ago for League of Legends, and it's really a good remake of the famous dota custom map from Warcraft3, with some great improvements to the gameplay.

    When I downloaded it, I was really expecting a copy of the game, with a few changes... Yes it's the same game, heroes & minions one against the other, but I'm actually having more fun with this game that I had with the original Dota.

    Good job Riot games, lets polish this a bit more, and I'm sure it'll be a good 'success' :)

    BTW, the graphics are a bit 'cartoonish', but I really like how it blends with the style of the game. Two thumbs up!:thumbsup:
    Posted in: News & Announcements
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    posted a message on Mac or PC?
    Seems like the Mac vs PC thread turned into some kind of x64 vs x86 discussion... I guess I'll give my opinion on this since I know more about this than Mac vs PC.

    First, x64 =/= 64bits -> Read on it if you want, but there's a huge difference between what Intel released around year 2000(pure 64bit) and what AMD released(x64) in early 2004. A 64bit operating system can run anything that a x86(32bit) can. x64 is a mix between pure 64bits technology, and the old x86(286, 386, 486 and all penthiums) technology. Only some drivers, DLLs, and poorly programmed(using x86 DLLS only, etc.) applications wont run correctly.

    2nd, 64bits improves a lot more than only the 'max ram you can have', every calculation that is more than 2+2 will take advantage of it. A higher max ram doesn't make any program faster. BUT, if you're like me, running more than 1 application at the time on your computer, it helps a lot to have more.
    I usually run : Any recent game + MSN Messenger + Web browser opened on forums + Facebook + Windows Media Player for music (+ Windows)... It can often take more than the 3.xxG max you can have with 32bits.

    We've recently made the switch from XP32 to Vista64 at job for about 1/3 of our 150 workstations, and I was in the team who had to make sure that every application was still working in Vista64. Do you want me to make a(obviously long) list of the applications that wouldn't work? Here it is, get ready : None(Except an homemade tool for SolidWorks, which was updated within 2days).

    You said we saw many issues with 64bits, and it was only the start! Well, like someone said, those problems were the start, in 2000... The IT progression is going fast enough that 9 years later, most applications can run without any problem in an x64 environment.

    I'm not saying you HAVE to use a 64bits box to be able to run games, or that you need more than 4g to do anything nowadays, but I think that staying with a 32bit XP OS when your machine is powerful enough for 64bits(don't forget there's an XP64bits too...) is a bit like using pen + paper for the accountability of an enterprise... It still works great and we're used to it, but hell we'd be able to do so much more things using a computer...

    Edit: And BTW, nowadays most processors + motherboards are native 64bits, the only thing that decides if your computer is running 32 or 64bits is the OS you're installing on. It wont be more expensive to have a 64bits rig, so why not installing the OS that'll use your computer to the max of his performances?
    Posted in: General Discussion (non-Diablo)
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    posted a message on Hello Everyone!
    Quote from name="Dicho Card" »

    I look forward to spending time on the forums when I should be working. :D

    haha QFT.

    Welcome! ;)
    Posted in: Introduction
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    posted a message on Butcher T-Shirt Design
    A really awesome t-shirt.

    I think I missed the offer, is it still on sale, or is it too late?

    I really want it... ^_^
    Posted in: Diablo III General Discussion
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    posted a message on Mac or PC?
    http://www.macorpc.org/

    Sorry, I had to post it ;)

    -

    It really depends on what you want to do, you mentioned Diablo3 and we know that Blizzard makes games compatible with Macs so it's not a problem. But you're probably not buying a computer only for Diablo3, what else will you use it for?

    After a quick search on google, I'd suggest to take a small look at this, it seems to pretty much cover it...
    http://www.wikihow.com/Choose-Between-an-Apple-Macintosh-and-Other-PCs

    -

    Personally, I'm sold to PC, probably because of the possibility of customization.
    Posted in: General Discussion (non-Diablo)
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    posted a message on Diablo fans: Your guilty pleasure songs?
    I'm not into rap nor hip hop, I'm usually listening to metal, prog rock, etc...

    But a while ago I downloaded "D12 - Purple Pills", because I liked the song, and yeah, my friends and roommate 'laughed' at it when my playlist decided to play this song on random...
    Posted in: General Discussion (non-Diablo)
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    posted a message on Blizzard Entertainment at PAX - Diablo 3 will be there too!
    Yeah I'm pretty sure it'll be exactly the same demo, with the monk now unlocked. It isn't a big enough exposition in the game industry for them to reveal a new demo version, imo.

    They could reveal some minor changes or news while answering questions to the people who went there, but I don't see them announcing anything major at an expo, that close to the BlizzCon. ^_^
    Posted in: News & Announcements
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    posted a message on stamina
    haha nice one :P

    People will probably flame at me(puts on fireproof helmet), but for this reason I'm kinda glad that the stats allocation will probably be automatic. What I mean is that in Diablo2, you had a few points to put in dex for block, in str for armors, and maybe even a few in energy. And then, all the rest you stack stamina, to survive in Hell difficulty...

    Hmmm... yeah, it's a great way to customize your character, but if you wanted a 'balanced' character, you were simply running to your death. Balanced stats weren't the way to go in Diablo2.

    But now, with the auto-allocation of the stats, without your items, you'll have about the same amount of HP than anyone else of the same class as you, so it'll be skill that'll come to be important, not how much stam you stacked, and how fast you hit 'esc' -> Leave Game(I'm talking about hardcore mode here...)

    Anyway, stamina isn't my ennemy, but the fact that you had to stack it as "your only way to survive in hell" kinda disappointed me. Lets hope that health pool will be better balanced now :)
    Posted in: Diablo III General Discussion
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    posted a message on The wizard aka overpowered pvp
    Quote from "Vnom" »
    Your point is taken. But what about all the other thread discussing things 2 years before the game comes out. Yes I know there is fare less info on pvp so i probably should wait till i get more info.

    Yes, there are some points you can discuss 2 years early, but the balance is the last thing they'll do, especially PvP balance, so we should at least let them take a look at it before to say they did it wrong...

    Spells can(and will) change. Spells limitations or special spell's behaviours in PvP aren't applied at all. It's like saying that only 2 zones isn't enough for a game and is gamebreaking(They only showed 2 zones, so there are only 2 zones in the game, right?)

    Of course you can ask what we think of the impact of a spell in PvP, how we think it'll behave, and how do we think they'll make it work. But saying that a spell in his shell form is overpowered in a not-yet-designed PvP system, is a bit too early imo.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on The wizard aka overpowered pvp
    Of course we can say whatever we like. But assuming that a spell will be overpowered in PvP 1-2years before the release of a game, when they havent even talked a small bit about PvP except saying that it'll exist, I dont think is a really smart thought.

    Anyway, rant about skills in PvP will always exist, I'm just sad that it has to start 1-2years before the game to be released.

    Edit: @OP: I'm sorry but you last post hurts my eyes. We aren't saying Blizzard is perfect and makes perfect games, we're saying they(imo) aren't dumb enough to deliberately include a spell in the game without thinking of it's impact in PvP(now that we know that they're designing the game with PvP in mind), and that we should let them at least start the beta, before to scream that the shell of their game includes overpowered skills.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on 4 Difficulties?
    Quote from "Pryda" »
    [...]And didnt Jay say something about 3 difficulties in Blizzcon?

    Here's a quote from Jay Wilson, in a interview earlier this year. It wasn't at BlizzCon, but it's still quite recent(March 2009), here's what he had to say about the number of difficulties in the game.
    Right now we plan to at least do Normal, Nightmare and Hell, We've talked about many different ideas, that we may or may not do, but we, at the very least, definately wanna do that.

    Source(at 2m02s in the video)

    So they will do at least 3 difficulties, but they haven't yet said that they'll do only 3 of them. If they did at BlizzCon, it was during a panel that wasn't in the Stream, so please point me where they did so ;)
    Posted in: Diablo III General Discussion
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    posted a message on The wizard aka overpowered pvp
    I think what Waddlez means is that we have no idea how they'll include the PvP in the game, so in no way you can say that a certain spell is overpowered yet. We'll have more than enough "(Insert spell here) is OP in PvP" threads when the beta starts, so we prefer not to start some of these threads already.

    Of course, if this spell behaves the same versus a Player Character(PC) than it does in PvE, it can be troublesome. But we have no idea how it'll be balanced for PvP! Just a quick exemple from WoW(I know, dont compare D3 with WoW, blah blah blah) : The mage's "Polymorph" spell. In PvE, lasts 50(OMFG OVERPOWERED) seconds. Though, on a PvP target, it lasts only a max of 10seconds, and each time it's used on the same target in the following 30secondes, a Diminishing Return applies, reducing the sheep time by half each time, and the 4th time, the target turns immune.

    That's a HUGE difference compared to the way it behaves in PvE, and it was needed for a competitive PvP. The same thing happens for fear, stun, etc.

    So, I'd say : "Wait to see any kind of PvP before to yell that a skill is OP."

    I'm not saying we can't discuss of a game until it's finished. I'm saying that Blizzard said they are designing the game with PvP in mind, so I trust that they wont release the game with a spell that totally breaks the PvP, without some kind of counter to it for every class, or limitations to the spell to make it PvP-balanced.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on The Institue for Human Continuity
    Yeah, because the PS3 will be really useful, in a post-apocalyptic world hehe

    I really like the "It could even be YOU who'll lead the post-2012 world!"

    haha good find.
    Posted in: General Discussion (non-Diablo)
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    posted a message on I need new games !
    If you decide to come play WC3 on battle.net, send a whisper to 'Lurked'(US-East), we could play a few games(or custom maps) together. I'm online half of the time, when I'm not at work ;)
    Posted in: Other Games
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