Something made me laugh about all these early pre-orders.
I went to a EBGames(Gamestop) last summer(at the start of june) to buy an Xbox360 game, and the salesman offered me to pre-order Diablo3. I laughed a bit at him, saying "Shouldn't you offer me a pre-order for SC2, since it'll be released a lot earlier than Diablo3?" and his answer was: "I wouldn't be that sure of it, Vivendi sent us a notice that D3 should be released in January or February 2010".
So, I only said no thanks, as I understood that this salesman was simply REALLY poorly informed. Anyone following D3 news even just a little bit would already know it if Vivendi sent a notice for a D3 release date, even if it's just an estimation.
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Anyway, I told him that I'll take Diablo3 pre-order offers seriously only when Blizzard will announce Collector's Edition, and that I'll buy the Collector's.
We should'n't take any of these pre-orders seriously, except if you don't mind not being 100% sure to get your game... Of course it's "safe" but nobody knows what'll happen in this "at least" 1 year... I know it's not likely, but what if GameStop or the place where you pre-ordered it was to close because of financial problems, within the next year? Or if the list of pre-order is destroyed within this 1+ year?
I think it's really too early. Why would you pay that early for a game you'll only play in a year? To make sure to have the money when it's released? I'm sorry but there are a lot more(and safer) ways to make sure of that.
- lurked
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Member for 16 years and 3 days
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Sep 30, 2009lurked posted a message on Diablo II Patch 1.13- More Delays, Hopefully a Brighter FutureWell, I guess it's better that way than having some servers blowing up when it's released...Posted in: News
Or worst, laggy servers... :rolleyes: -
Sep 21, 2009lurked posted a message on "The Road To Diablo III"And I would sleep with a peace in mind if every single interview with Blizzard wouldn't turn into a 'D3 is too cartoonish' or 'D3 is too WoWish' debate.Posted in: News
You see, not everyone can have peace in mind, eh?
Anyway, good read, keep on working on it to make a great game, and stop playing, so we can play faster! -
Aug 20, 2009lurked posted a message on Diablofans Redesign Launching Tomorrow! Plus, Live Chats During BlizzCon!Really great the new design, seriously. It looks more 'clean' and also I'm glad the forum toolbar is still there, looking at the screenshot I wasn't sure it would make the new design, and I often use the 'Quick Links' menuPosted in: News
The only "cons" I'd say, is that the width of the content frame doesn't adjust anymore with the screen resolution, that's a point that I really loved from the old design, but it really isn't important, just a personal opinion.
Good job, keep it going! :thumbsup: -
Aug 20, 2009lurked posted a message on A Recap of Blizzard's 2009 Fansite Summit!hehe awesomePosted in: News
I wonder what the Ozzy's lineup will look like ^^ -
Aug 20, 2009lurked posted a message on A Recap of Blizzard's 2009 Fansite Summit!Damn, I knew the atmosphere at Blizzard's HQ was great, but now I know it's awesome!Posted in: News
Thanks for the insider, mockery. I wish you a lot of fun, and a lot of time on the booths tomorrow! Good luck!
And to Seth: Don't worry, I can't wait either! -
Aug 20, 2009lurked posted a message on Diablofans Redesign Launching Tomorrow! Plus, Live Chats During BlizzCon!Posted in: NewsQuote from "mockery" »Just so you know, we WILL be holding live chats once again this year for ALL of the Diablo-related panels at BlizzCon. It was a huge success last year and everybody had fun getting the live up-to-the-minute updates, so we had to do it again. Make sure you're here on Diablofans at the appropriate times so you can join in the chatroom discussion with us!
Yeah, I went back on the post to see if I missed something, but he only said to come on Diablofans at the appropriate time, so I was almost worried -
Aug 20, 2009lurked posted a message on A Recap of Blizzard's 2009 Fansite Summit!Damn, I knew the atmosphere at Blizzard's HQ was great, but now I know it's awesome!Posted in: News
Thanks for the insider, mockery. I wish you a lot of fun, and a lot of time on the booths tomorrow! Good luck!
And to Seth: Don't worry, I can't wait either! -
Aug 20, 2009lurked posted a message on Has the Tetris Inventory and Magic Find Returned?Posted in: NewsQuote from "Ydoc" »Ugh! I hate that there's all this news before BlizzCon. It's making me feel like there's going to be nothing new when I've been waiting so long. I've literally been blocking all the pictures, screenshots, and videos with my hand. I wanted it to be news with BlizzCon..
Dont worry, people only played a new version of the demo, and we're getting all excited over every little bit of news that we can extract from analyzing the videos. But at BlizzCon, we'll have the real announcements!
I dont know if you've seen any new announcement made by any developer during GamesCon, but Blizzard's staff seems to keep all their precious infos for their own conference, 2 days later!
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And for the MF, if it's coming back only in the form of shrines, or random buffs, I'll be really happy, I dont really want MF to be on gear anymore... It can be additionnal to some unique items, but I dont really want a 'Modifier' on items for MF... -
Aug 20, 2009lurked posted a message on Has the Tetris Inventory and Magic Find Returned?Posted in: NewsQuote from "Dauroth" »It seems we will not have pairs of gloves, but every glove/gauntlet by itself! Just my guess!
Awesome! With half the stats bonuses of the pair, when you wear only 1 glove!:confused: -
Aug 13, 2009lurked posted a message on Ozzy Osbourne to Perform LIVE on Stage at BlizzCon 2009!Posted in: NewsQuote from "Ryukenden" »Is he going to perform his music and NOT WoW music?
If by 'WoW music' you mean the songs played by Level 80 Elite Tauren Chieftain, like "I am a murloc", "Rogues do it from behind", etc... They are played by a real band, formed of some members of Blizzard's staff. I'd be REALLY surprised to see Ozzy singing L80ETC songs at all...
http://www.wowwiki.com/L80ETC
(Go take a look at the 'Members' section, you'll have a surprise seeing the band members ^_^) -
Aug 12, 2009lurked posted a message on Ozzy Osbourne to Perform LIVE on Stage at BlizzCon 2009!If there is any kind of God, IT'S TIME TO STRIKE!!! Both worlds'(Real world, and the other world they call 'Reality') super evil will be together! Just send a nuke or something, but they HAVE to blow up!Posted in: News
Seriously though, it's a good marketing, I'm just wondering how will Ozzy reach the BlizzCon site? The last time I saw him he wasn't able to move/walk/think, I think the only last thing working with this legend of rock, is his voice. Singing? No problem, you'll feel the energy from the debths of hell in the whole stadium. Walking? Standing? Not enough strength anymore... Please bring me a Frozen Throne or anything so I can sit on while singing. -
Jul 29, 2009lurked posted a message on Traditional Weapon-Character Relation MaintainedPosted in: NewsQuote from "scyberdragon" »
In WoW your weapon was more for stats to boost your spells more than the weapons itself. You would almost never auto attack it was spell after spell after spell.
I guess you played only a caster in WoW, because for any melee class, a weapon was a HUGE upgrade when you got a new one. Yes the stats were important, but the high end dmg/attack speed of the weapon was REALLY important for your auto-attack AND your skills in WoW.
And for a caster, it was less important, it was more for the stats, but they balanced it so caster weapons had less stats budget in the dmg, and instead it was giving tons of Spell Power, to increase the spells dmg, so the significance of a weapon is still there.
So you're right saying that it was more the spells doing the dmg, and obviously the auto-attacks are less important(except for rogues, where it's almost 50% of their dmg), but even in WoW, the weapons were a huge part of the dmg done by most classes. -
Jul 29, 2009lurked posted a message on Traditional Weapon-Character Relation MaintainedPosted in: NewsQuote from "Majpain" »Very Lame if you ask me.
Its almost their trying to force you to play as a pure caster but bringing in skill runes to diversify things but the only thing is its going to create is there will be 1 rune that goes with a skill that is OP and every build will use it.
Blizzard needs to change their way of thinking.
So, you decided, without even trying 1 rune, that it would be extremely unbalanced, and in no way it would make your character different from others of the same class?
I'm sorry, I'm not buying this. The way you're speaking, Blizzard has no idea how to develop a game, and anybody who played any blizz game even 1 day could do a better job and balance everything better...
Playing some kind of skill-based rpg(like Ultima Online, where you dont have a class but hundreds of skills and you choose your 'class' only by using the skills you trained) it would make some sense, but in a class-based game, it's normal for some classes to have weapons limitations...
Of course it's good to have some customization possibilities, to try some unexpected builds... But IMO a wizard able to wear a 2hands sword/maul is completely BS and doesn't fit in any respected RPG... That's one of the thing that was totally nonsensical in Diablo2.
Very lame, if you ask me. - To post a comment, please login or register a new account.
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But dont worry, the cake is a lie.
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And I'll be riding 2 unicorns at the same time, backwards, with the teethfairy and easter bunny on my lap.
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BTW, I'm not saying it can't happen, I only think you have a lot of confidence in finding such a rare pearl
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haha you win.
But seriously, when Diablo3 is released I'll already be in line to buy it, normal answer
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Yeah, pretty good idea, a bit the same as Guild Wars with all the zones. There isn't any servers, only that every zone are created multiple times, and you can jump from a zone instance to another at any time when you're in town. Your friend is in instance 13 of zone 2? Get to zone 2, and then jump to instance 13, and he's there!
It's an MMO, so it avoids the lag of having 3millions people on the same server, and prevents the 'you're not on the same server as your friend' issue.
The same could be done with D3 realms, as long as people aren't simply jumping from a realm to another to spam us with D3 items for sale ads!
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Anyway, I want realm to come back, and I want realm-specific items, so you can brag to other realms that your realm-specific items are far better than theirs!
But seriously, a few realms + possibility of transfering a character would be great.
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# CPU type:Intel(R) Core(TM)2 Duo CPU E8400 @ 3.00GHz
# System memory (GB):6.0
# Graphics card model:ATI Radeon HD 3870
# Hard disk size (GB):1,465.76
# Hard disk free space (GB):463.376
# Monitor: Dell 22'' + Samsung 21.4''
It still runs everything I want at max graphics configuration, so for now I'll keep it, but I'm pretty sure I'll change it before D3.
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Because It just returned 8 threads for me, that's where I posted. But there's 1 of them where I posted a lot more than 8 posts
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And the title/topic of this post is about Heroes of Newerth, not League of Legends. I already got my LoL key weeks ago before the offer from curse, thanks anyway, I'm able to read the front page.
And btw, I got my HoN from another source, and I still have 3 beta invites, PM me with your email if you are still looking for a beta key.
Edit: The beta invites I had have been sent, sorry if you did not get one, good luck to get a key somewhere else!
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I'm already playing in the LoL beta, but I'd like to try both, so I could compare to choose which one to 'learn'.
Thanks!
lurkedd@hotmail.com
Edit: I sent a PM to the OP a while ago, but I didn't include my email adress since I thought he'd send the key as a reply to the PM, so I didn't get one. I'd love to get a key anyway.
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I bought the Diablo demo disk in 1996 for 0.99$, and it had the first 3 levels to enjoy. It took really long, but I finally got to kill the butcher once in this demo, and it's when a Staff of Petrification dropped, so I could petrify him and slash him to death! haha Great time.
But yeah, it would be great to have a small demo released a few weeks before the official game release, just to get us all excited to buy the game!
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But yeah, from now on I'm using it with every game that it's compatible with and have no issues for now, will probably use it for SC2 and D3 eventually.
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You see, not everyone can have peace in mind, eh?
Anyway, good read, keep on working on it to make a great game, and stop playing, so we can play faster!
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It isn't even in alpha test phase yet, you can sleep well, you wont miss the release anytime soon
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Yeah, I understand what you mean, it's the issue of every new game, especially when there isn't a tutorial mode in the beta.
But yeah, I guess that if you owned people only by using your ultimate to charge someone, and then facerolling your abilities, it was only in the 'Practice' mode of the game... It's a lot more facerolling in this mode, since most people are noobs, the mode is made for this very reason. After 4-5games I thought I was actually getting good, and stepped in real games, to simply get raped...
The game is a more noob-friendly with the interface(especially the shop system), but in hero fights, it's a lot more than just 'Charge and faceroll'... And the fact that you took Melachite makes the facerolling even more possible, since he's a tank with charge and great cleave damage. Try mage or ranged classes, skill actually means something
Also, the stats you mention are only really simplified stats. Like, you have HP, MP, Armor, Ability Power, Damage, Crit %, Attack speed, and Movement Speed, that's all.
Ability Power items increase the damage done by all your abilities, and damage items increase the physical damage done with normal attacks. It's all the stats that are influenced by Int, Str, Dex in the original Dota, without having the actual Int, Str, Dex that are in every games.
Anyway, you're right about the 'more noob-friendly' point, but I have to disagree on the facerolling point, I personally think that the balance between heroes is a lot better, which makes more room for the player's skill... Where and when you place a skill is important