Hrm, well I guess I'm just used to living where I do. Unlimited bandwidth and no internet downtime.
I'm sure there will be unofficial LAN support anyways.
Also I think it's perfectly logical they want to monitor their investment and the use of it. From a marketing standpoint as well as a security one. Keeping games online is the only way to do that.
I'm going to hold all of you who say you're not going to buy it for your word. Documenting all of your names for future reference.
SCII will be wonderful online. If I want to play with my friends I'll just create a closed game. I don't have to worry about a Hamachi or anything that way.
hahhah I bet most of the ppl saying "SC2 AND D3 ARE MUST NOT BUYS FOR ME CUZ OF NO LAN" are gonna buy it regardless since it will be such a awesome game
I really don't understand why you guys complain so much about lag. I get almost none over Battle.net playing a game that by all means probably shouldn't still have service ten years after release. Furthermore, bandwidth is on your connection, itself. You'll be using it whether you're playing online or on LAN.
I really don't understand why you guys complain so much about lag. I get almost none over Battle.net playing a game that by all means probably shouldn't still have service ten years after release. Furthermore, bandwidth is on your connection, itself. You'll be using it whether you're playing online or on LAN.
When you go through an Internet portal, you draw ever closer to your bandwidth cap. I know it's not a lot, but it's just stupid on principle. Pretty soon, we'll require Internet connections to unlock our cars.
There are times when my Internet goes down for a day or two. Mock me all you want, but I want to be able to play my game whenever I want to. Starcraft 1 had LAN play; how can Starcraft 2 just drop the feature? That's a step backwards, my friend.
I wanted SC2 for LAN parties. Blizzard made a choice. So did I.
I really don't understand why you guys complain so much about lag. I get almost none over Battle.net playing a game that by all means probably shouldn't still have service ten years after release. Furthermore, bandwidth is on your connection, itself. You'll be using it whether you're playing online or on LAN.
+1, the lagging issues of SC1 and D1/D2 won't be apparent with the server upgrades.
Rollback Post to RevisionRollBack
It's the decisions you make when you have no time to make them that define who you are.
We don't currently plan to support LAN play with StarCraft II, as we are building Battle.net to be the ideal destination for multiplayer gaming with StarCraft II and future Blizzard Entertainment games. While this was a difficult decision for us, we felt that moving away from LAN play and directing players to our upgraded Battle.net service was the best option to ensure a quality multiplayer experience with StarCraft II and safeguard against piracy.
Several Battle.net features like advanced communication options, achievements, stat-tracking, and more, require players to be connected to the service, so we're encouraging everyone to use Battle.net as much as possible to get the most out of StarCraft II. We're looking forward to sharing more details about Battle.net and online functionality for StarCraft II in the near future.
Further confirming my suspicions that the new bnet = xbox live + steam.
Well it's more about general public and not a handful of people. I'm sure they've done their research and wouldn't remove it if it risked them losing a generous amount of consumers.
There are times when my Internet goes down for a day or two. Mock me all you want, but I want to be able to play my game whenever I want to. Starcraft 1 had LAN play; how can Starcraft 2 just drop the feature? That's a step backwards, my friend.
It's a step forward. Like it or not, there aren't a million people out there like you. LAN-exclusive players are in the vast minority. The vast majority, however, is affected every day on Battle.net by piracy and third-party hacking programs that could be further impeded by relinquishing the power of any client-side interaction to the server.
I'm completely and utterly sick of what Battle.net has become. If we need to sacrifice something that most people don't use or is in the minority to achieve a better world for the majority of gamers, then so be it.
Furthermore, if this bandwidth threshold is really small, then this is a non-issue. Get better internet- you're going to need it soon, anyway, with the globalization of everything from medical to shopping.
The idea of a lan is to be in the same room with the players you are playing against. All the people stating they get no lag on battle.net have never had 8 simultaneous connections from the same gateway.
Who cares if you, as one player connected get no lag. It's irrelevant. If I want to have friends over for a night of networking, we are all going to be using the exact same connection, which will create lag.
Lanning up is about being able to shit talk to someone's face, and that's exactly what they are taking away.
No, we all won't be using the same connection. For each realm they have tons of servers. Furthermore, you're basing lag on games that are far out dated and have long since lived out their income-use ratio for Blizzard.
By the same connection, I mean everyone I've invited to my lan party. It's still my internet connection we'd all be using. It's a bottleneck at the ISP, not at battle.net.
As games get more sophisticated, their bandwidth requirements get higher, NEVER lower.
By the same connection, I mean everyone I've invited to my lan party. It's still my internet connection we'd all be using. It's a bottleneck at the ISP, not at battle.net.
As games get more sophisticated, their bandwidth requirements get higher, NEVER lower.
Ah, I see.
Well, I've never LAN'd myself, though I'd have enjoyed it. Seems Blizzard is taking that opporotunity away.
Rollback Post to RevisionRollBack
It's the decisions you make when you have no time to make them that define who you are.
As games get more sophisticated, their bandwidth requirements get higher, NEVER lower.
That isn't what's being argued. Furthermore, as technology develops, smoother online experiences become cheaper and cheaper to afford. I've paid very little for my internet and router, and a wireless card came built-in to my computer. Heck, you don't even need a router. Just upgrade. It gets cheaper every day and you're going to need to sooner or later.
If you're not willing to stay with the standard of the times then you can't complain about lagging issues. It would be like complaining that cars drive too fast on the highway if you were riding a horse and buggy.
The performance of all technology develops together. They're developing this game, as they've said numerous times, to function well with older systems. At the same time, newer technology is becoming cheaper and cheaper as the latest breakthroughs become yesterday's news.
Removing LAN play is a step forward? You have not adequately explained what is gained by tossing LAN options.
According to the petition count, Blizzard has already placed over $100,000 worth of sales at stake. That number is only going to get bigger considering it just barely went up.
Removing LAN play is a step forward? You have not adequately explained what is gained by tossing LAN options.
Actually, I did. You didn't read my post.
According to the petition count, Blizzard has already placed over $100,000 worth of sales at stake. That number is only going to get bigger considering it just barely went up.
I really have no clue why Blizzard did it, but they love the money, so for them to remove LAN they must have been sure it wouldn't decrease sales much if at all.
I read your post. You have no proof of anything. LAN players are the vast minority? According to what statistic? Last I checked, LAN games were untraceable from the Internet side.
Honestly though if they notice no one is buying the game. They will just patch in a LAN version or something. I wouldn't fret to much. Between them wanting to make money and the great possibility of there being a mod to make LAN work, it's only a matter of time.
I read your post. You have no proof of anything. LAN players are the vast minority? According to what statistic? Last I checked, LAN games were untraceable from the Internet side.
Have you lost your marbles? Let's just base it on this- how many people on this forum are complaining about the loss of LAN? How many daily post about their experiences on LAN? How many create threads daily about starting over again on LAN? Hardly any.
Let's look at the opposition- How many people are not complaining about the loss of LAN? How many people are posting daily about their experiences on Battle.net? How many create threads daily about starting over again on Battle.net?
If you ignore this or even try to claim it as invalid you have nothing to back up your argument.
I'm sure there will be unofficial LAN support anyways.
Also I think it's perfectly logical they want to monitor their investment and the use of it. From a marketing standpoint as well as a security one. Keeping games online is the only way to do that.
hahhah I bet most of the ppl saying "SC2 AND D3 ARE MUST NOT BUYS FOR ME CUZ OF NO LAN" are gonna buy it regardless since it will be such a awesome game
When you go through an Internet portal, you draw ever closer to your bandwidth cap. I know it's not a lot, but it's just stupid on principle. Pretty soon, we'll require Internet connections to unlock our cars.
There are times when my Internet goes down for a day or two. Mock me all you want, but I want to be able to play my game whenever I want to. Starcraft 1 had LAN play; how can Starcraft 2 just drop the feature? That's a step backwards, my friend.
I wanted SC2 for LAN parties. Blizzard made a choice. So did I.
http://www.petitiononline.com/LANSC2/petition.html
+1, the lagging issues of SC1 and D1/D2 won't be apparent with the server upgrades.
It's the decisions you make when you have no time to make them that define who you are.
http://www.petitiononline.com/LANSC2/petition.html
It's a step forward. Like it or not, there aren't a million people out there like you. LAN-exclusive players are in the vast minority. The vast majority, however, is affected every day on Battle.net by piracy and third-party hacking programs that could be further impeded by relinquishing the power of any client-side interaction to the server.
I'm completely and utterly sick of what Battle.net has become. If we need to sacrifice something that most people don't use or is in the minority to achieve a better world for the majority of gamers, then so be it.
Furthermore, if this bandwidth threshold is really small, then this is a non-issue. Get better internet- you're going to need it soon, anyway, with the globalization of everything from medical to shopping.
Who cares if you, as one player connected get no lag. It's irrelevant. If I want to have friends over for a night of networking, we are all going to be using the exact same connection, which will create lag.
Lanning up is about being able to shit talk to someone's face, and that's exactly what they are taking away.
Vote:
http://www.diablofans.com/forums/showthread.php?t=17929
As games get more sophisticated, their bandwidth requirements get higher, NEVER lower.
Vote:
http://www.diablofans.com/forums/showthread.php?t=17929
Ah, I see.
Well, I've never LAN'd myself, though I'd have enjoyed it. Seems Blizzard is taking that opporotunity away.
It's the decisions you make when you have no time to make them that define who you are.
That isn't what's being argued. Furthermore, as technology develops, smoother online experiences become cheaper and cheaper to afford. I've paid very little for my internet and router, and a wireless card came built-in to my computer. Heck, you don't even need a router. Just upgrade. It gets cheaper every day and you're going to need to sooner or later.
If you're not willing to stay with the standard of the times then you can't complain about lagging issues. It would be like complaining that cars drive too fast on the highway if you were riding a horse and buggy.
The performance of all technology develops together. They're developing this game, as they've said numerous times, to function well with older systems. At the same time, newer technology is becoming cheaper and cheaper as the latest breakthroughs become yesterday's news.
Zero logic for this statement.
Removing LAN play is a step forward? You have not adequately explained what is gained by tossing LAN options.
According to the petition count, Blizzard has already placed over $100,000 worth of sales at stake. That number is only going to get bigger considering it just barely went up.
Was it worth it?
http://www.petitiononline.com/LANSC2/petition.html
Please reread it.
Actually, I did. You didn't read my post.
Source please so that I can read this for myself.
I really have no clue why Blizzard did it, but they love the money, so for them to remove LAN they must have been sure it wouldn't decrease sales much if at all.
Anyway that's just my two cents.
I read your post. You have no proof of anything. LAN players are the vast minority? According to what statistic? Last I checked, LAN games were untraceable from the Internet side.
I'm basing my numbers off this growing petition:
http://www.petitiononline.com/LANSC2/petition.html
Also, if you visit every news site where the announcement was made, players are openly announcing they will not be buying the game.
http://www.petitiononline.com/LANSC2/petition.html
Have you lost your marbles? Let's just base it on this- how many people on this forum are complaining about the loss of LAN? How many daily post about their experiences on LAN? How many create threads daily about starting over again on LAN? Hardly any.
Let's look at the opposition- How many people are not complaining about the loss of LAN? How many people are posting daily about their experiences on Battle.net? How many create threads daily about starting over again on Battle.net?
If you ignore this or even try to claim it as invalid you have nothing to back up your argument.
Do you, in all honesty, even believe for one second even a majority of the people on that list are not going to buy SCII because of this?
I'll hold you to it. In fact, I'll put it in my signature.