Are they going to add more act or overhaul all the acts all together? Is it still going to be an action mmo and the same style of mmo diablo 2 was? Whats going to be the lvl cap? can be expect more hidden content like the cow lvl? Is there going to be another system like runewords?
Like Broad Sword, Long sword, Two hand sword, short sword, great sword, bastard sword, claymore, flamberge, ect. Will there be more in D3 than D2? Will there be upgraded variants of these weapons/armors/shields in each difficulty like D2?
Wow, 11 pages... not much point to asking anything, chances are it's already been asked, but why not...
What will the skill system be like?
Will there be sets?
Will there be the Horadric Cube, or something similar?
Will there be runewords?
Will there be uniques?
Will there be any shapeshifters (werewolf, werebear, somebody who can turn into a demon, etc.)?
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Ranger - Ranged Weapon Mastery (fire a bow or javelins like a machine gun!), Traps (MK style!), Pets (lions, tigers, and bears oh my!) - physical damage based
Demonologist - Bone Spells (Necro style!), Avatar (shapeshift into a demon!), Furies (evil spirits that hang around you, giving party bonuses) - mix of physical damage and magic
LEAP ATTACK!!!!! PLAGUE OF TOADS!!!!!
SLOW TIME!!!!!
These have probably been asked, but what the hell!
Will we see an increase in the amount of skills a class has in comparison to the last two games?
Does enchanting a weapon involve gems? If not, will they still be included in the game?
Will all classes be allowed to jump or will they use one of their skills to get around broken pathways like we've seen the barbarian do?
Will players still be able to level up to 99 or will we see a decrease/increase in the level cap?
Will we see the Witch Doctor's homeland?
Can you hook up me with a beta key when you start beta testing?
One: Probably
Two: I think I saw a topaz dropping somewhere near the end of the first half, or beginning of the second half of the gameplay demo, so I'm guessing that enchanting will either stay the same, or have a few upgrades
Three: Jumping is a barbarian-only skill in D2, and I doubt that they'll add it to other class's skill trees, so I'm guessing that classes like witchdoctor and sorcerer/ess (keeping fingers crossed for sorc) will have to use one of their skills to get across, or they could use the environment, or those kinds of things won't happen unless you have a skill to get around it.
Four: I don't see any reason for changing the cap
Five: I have no idea
Six: GET ME ONE TOO!!
"And the Heavens shall tremble"
Fuck you, I'm a dragon.
Making Controversial points one post at a time!
"And the Heavens shall tremble"
Awesome!:thumbsup:
Like Broad Sword, Long sword, Two hand sword, short sword, great sword, bastard sword, claymore, flamberge, ect. Will there be more in D3 than D2? Will there be upgraded variants of these weapons/armors/shields in each difficulty like D2?
2. will there still be charms
3. go into further detail about the loot system please
4. will there be weather effects like snow and rain?
"And the Heavens shall tremble"
Don't worry man its sticking true to the series. Its going to be played on Bnet 2.0
"And the Heavens shall tremble"
What will the skill system be like?
Will there be sets?
Will there be the Horadric Cube, or something similar?
Will there be runewords?
Will there be uniques?
Will there be any shapeshifters (werewolf, werebear, somebody who can turn into a demon, etc.)?
Demonologist - Bone Spells (Necro style!), Avatar (shapeshift into a demon!), Furies (evil spirits that hang around you, giving party bonuses) - mix of physical damage and magic
LEAP ATTACK!!!!!
PLAGUE OF TOADS!!!!!
SLOW TIME!!!!!
One: Probably
Two: I think I saw a topaz dropping somewhere near the end of the first half, or beginning of the second half of the gameplay demo, so I'm guessing that enchanting will either stay the same, or have a few upgrades
Three: Jumping is a barbarian-only skill in D2, and I doubt that they'll add it to other class's skill trees, so I'm guessing that classes like witchdoctor and sorcerer/ess (keeping fingers crossed for sorc) will have to use one of their skills to get across, or they could use the environment, or those kinds of things won't happen unless you have a skill to get around it.
Four: I don't see any reason for changing the cap
Five: I have no idea
Six: GET ME ONE TOO!!
Answers some of the questions and is a good interview
Will the Horadric Cube return?
Will there be scrolls that will allow any character to summon a monster?
Will there be MUCH more bosses?
Will there be imbuing items?
How many different, normal weapons are there estimated to be?
Which Final Fantasy Character Are You?
Final Fantasy 7
Don't sign the artistic direction petition
http://www.youtube.com/watch?v=cXsNGEKGPwo Don't sign it!! lol NSFW