There will always be bugs when a game is released these days. The number of bugs in D3 is pretty high though.. it's a bit disappointing. The most disappointing thing is that some of the major bugs are being ignored.
* The fireball breathing birds can bug out and be impossible to target while attacking you the entire time.
* Waller + mortar turns the mortars into melee range.
* WD unable to pass through mobs while in spirit realm from spirit vessel.
* Monsters still follow you after you enter spirit realm as a WD.
* Frozen explosions will often instantly kill you as a WD even with spirit vessel off cooldown (man spirit vessel is bugged)
* The hit detection on arcane beams being somewhat off
* I'm sure there are more for other classes, I almost always play my WD
All of these issues have caused countless deaths and frustration for me... but they aren't getting fixed any time soon. Not to mention the extra loot from monsters, etc.
There will always be bugs when a game is released these days. The number of bugs in D3 is pretty high though.. it's a bit disappointing. The most disappointing thing is that some of the major bugs are being ignored.
* The fireball breathing birds can bug out and be impossible to target while attacking you the entire time.
* Waller + mortar turns the mortars into melee range.
* WD unable to pass through mobs while in spirit realm from spirit vessel.
* Monsters still follow you after you enter spirit realm as a WD.
* Frozen explosions will often instantly kill you as a WD even with spirit vessel off cooldown (man spirit vessel is bugged)
* The hit detection on arcane beams being somewhat off
* I'm sure there are more for other classes, I almost always play my WD
All of these issues have caused countless deaths and frustration for me... but they aren't getting fixed any time soon. Not to mention the extra loot from monsters, etc.
They are "being ignored" because they don't have a blue post on them? You know they'd need to hire more people just to "acknowledge" all the bugs then?
You might see the bugs as "this needs to be fixed". That fix might be a lot more trouble than it seems to be. I imagine their list of "bugs to fix" is lengthy, they are aware of them, and will fix them as time, and priority, permits.
Not to mention, most of them likely require a client-side patch.
The Arcane Sentry beams being off in their detection may be accounted for by latency/lag.
There will always be bugs when a game is released these days. The number of bugs in D3 is pretty high though.. it's a bit disappointing. The most disappointing thing is that some of the major bugs are being ignored.
* The fireball breathing birds can bug out and be impossible to target while attacking you the entire time.
* Waller + mortar turns the mortars into melee range.
* WD unable to pass through mobs while in spirit realm from spirit vessel.
* Monsters still follow you after you enter spirit realm as a WD.
* Frozen explosions will often instantly kill you as a WD even with spirit vessel off cooldown (man spirit vessel is bugged)
* The hit detection on arcane beams being somewhat off
* I'm sure there are more for other classes, I almost always play my WD
All of these issues have caused countless deaths and frustration for me... but they aren't getting fixed any time soon. Not to mention the extra loot from monsters, etc.
They are "being ignored" because they don't have a blue post on them? You know they'd need to hire more people just to "acknowledge" all the bugs then?
You might see the bugs as "this needs to be fixed". That fix might be a lot more trouble than it seems to be. I imagine their list of "bugs to fix" is lengthy, they are aware of them, and will fix them as time, and priority, permits.
Not to mention, most of them likely require a client-side patch.
The Arcane Sentry beams being off in their detection may be accounted for by latency/lag.
I think it's safe to say many of these are being ignored since they've been in the game since release.
The arcane beam one... it's not latency. You can sit just outside the visual graphic of the arcane beam but you'll still get hit. The hit detection is a few pixels off (nothing major but enough to piss you off if you die to it).
There will always be bugs when a game is released these days. The number of bugs in D3 is pretty high though.. it's a bit disappointing. The most disappointing thing is that some of the major bugs are being ignored.
* The fireball breathing birds can bug out and be impossible to target while attacking you the entire time.
* Waller + mortar turns the mortars into melee range.
* WD unable to pass through mobs while in spirit realm from spirit vessel.
* Monsters still follow you after you enter spirit realm as a WD.
* Frozen explosions will often instantly kill you as a WD even with spirit vessel off cooldown (man spirit vessel is bugged)
* The hit detection on arcane beams being somewhat off
* I'm sure there are more for other classes, I almost always play my WD
All of these issues have caused countless deaths and frustration for me... but they aren't getting fixed any time soon. Not to mention the extra loot from monsters, etc.
We all knew this game would have bugs. Testers can catch some of them, but some bugs are going to slip through because they can only be caught by excessive brute force testing which is very expensive and not always possible.
This game has so many it's scary. And some that are very easily noticed and fixed, but still weren't. Not to mention the game breaking bugs like the two latest ones. My friends and I always joked about this game being more like beta than an actual finished product, and it is.
So easily noticed it took over 2 months and multiple millions of players combining for hundreds of millions of hours to find it.
No one Month and it seems like someone posted it in the bug forums
There will always be bugs when a game is released these days. The number of bugs in D3 is pretty high though.. it's a bit disappointing. The most disappointing thing is that some of the major bugs are being ignored.
* The fireball breathing birds can bug out and be impossible to target while attacking you the entire time.
* Waller + mortar turns the mortars into melee range.
* WD unable to pass through mobs while in spirit realm from spirit vessel.
* Monsters still follow you after you enter spirit realm as a WD.
* Frozen explosions will often instantly kill you as a WD even with spirit vessel off cooldown (man spirit vessel is bugged)
* The hit detection on arcane beams being somewhat off
* I'm sure there are more for other classes, I almost always play my WD
All of these issues have caused countless deaths and frustration for me... but they aren't getting fixed any time soon. Not to mention the extra loot from monsters, etc.
Gotcha, so if they say they know about the issue it's acceptable that they haven't fixed it in 2 months? I suppose people have different standards.
#2 is not fixed, It happened to me just last night. Also, as I said before #6 is not latency. I'm glad to see your still forcing your opinions on everyone though... keep up the good work.
There will always be bugs when a game is released these days. The number of bugs in D3 is pretty high though.. it's a bit disappointing. The most disappointing thing is that some of the major bugs are being ignored.
* The fireball breathing birds can bug out and be impossible to target while attacking you the entire time.
* Waller + mortar turns the mortars into melee range.
* WD unable to pass through mobs while in spirit realm from spirit vessel.
* Monsters still follow you after you enter spirit realm as a WD.
* Frozen explosions will often instantly kill you as a WD even with spirit vessel off cooldown (man spirit vessel is bugged)
* The hit detection on arcane beams being somewhat off
* I'm sure there are more for other classes, I almost always play my WD
All of these issues have caused countless deaths and frustration for me... but they aren't getting fixed any time soon. Not to mention the extra loot from monsters, etc.
Gotcha, so if they say they know about the issue it's acceptable that they haven't fixed it in 2 months? I suppose people have different standards.
#2 is not fixed, It happened to me just last night. Also, as I said before #6 is not latency. I'm glad to see your still forcing your opinions on everyone though... keep up the good work.
As I responded above to another person who apparently thinks these things are fixed at the snap of a finger:
I will sleep easier knowing you will be calling them immediately to provide your technical expertise in fixing this matter ASAP, right?
I'm glad to see you're still forcing your 'inability to dodge abilities being a bug,' "opinion" onto others, though (see what I did there?).
Godmode doesn't matter when the loot is shit. I can farm Act 3 @345 MF without dying already, doesn't change the fact that the item diversity sucks and everything but high roll legendaries/rares is practically worthless.
They did state quality posts but honestly who's checking, right?
Right. Besides, what's quality?
Well you could actually add to the discussion by not throwing in a sentence that basically bashes the game without providing input. An example would be "I find the loot in this game terrible because of X. It's not much of a carrot on the stick incentive; hence this game is boring making removal of god mode even more trivial". The point of the contest is to try to kick the start community from a bunch of nerd raging internet users to a place of "civil" discussion (I know this is hard on forums and I'm guilty of it too).
Rollback Post to RevisionRollBack
Playing Diablo since 97. I know nothing and having nothing good to say, I be a troll.
Well you could actually add to the discussion by not throwing in a sentence that basically bashes the game without providing input. An example would be "I find the loot in this game terrible because of X. It's not much of a carrot on the stick incentive; hence this game is boring making removal of god mode even more trivial". The point of the contest is to try to kick the start community from a bunch of nerd raging internet users to a place of "civil" discussion (I know this is hard on forums and I'm guilty of it too).
Well, rest assured I meant no offense to anyone. Nerd rage was not intended nor implied. Look back through my previous posts and you'll see what I've contributed here.
One-liners aren't quality discussion. Noted. No free loots for me this time!
Well you could actually add to the discussion by not throwing in a sentence that basically bashes the game without providing input. An example would be "I find the loot in this game terrible because of X. It's not much of a carrot on the stick incentive; hence this game is boring making removal of god mode even more trivial". The point of the contest is to try to kick the start community from a bunch of nerd raging internet users to a place of "civil" discussion (I know this is hard on forums and I'm guilty of it too).
Well, rest assured I meant no offense to anyone. Nerd rage was not intended nor implied. Look back through my previous posts and you'll see what I've contributed here.
One-liners aren't quality discussion. Noted. No free loots for me this time!
Apparently my quick use of google images won't qualify either, then.
* The fireball breathing birds can bug out and be impossible to target while attacking you the entire time.
* Waller + mortar turns the mortars into melee range.
* WD unable to pass through mobs while in spirit realm from spirit vessel.
* Monsters still follow you after you enter spirit realm as a WD.
* Frozen explosions will often instantly kill you as a WD even with spirit vessel off cooldown (man spirit vessel is bugged)
* The hit detection on arcane beams being somewhat off
* I'm sure there are more for other classes, I almost always play my WD
All of these issues have caused countless deaths and frustration for me... but they aren't getting fixed any time soon. Not to mention the extra loot from monsters, etc.
They are "being ignored" because they don't have a blue post on them? You know they'd need to hire more people just to "acknowledge" all the bugs then?
You might see the bugs as "this needs to be fixed". That fix might be a lot more trouble than it seems to be. I imagine their list of "bugs to fix" is lengthy, they are aware of them, and will fix them as time, and priority, permits.
Not to mention, most of them likely require a client-side patch.
The Arcane Sentry beams being off in their detection may be accounted for by latency/lag.
I think it's safe to say many of these are being ignored since they've been in the game since release.
The arcane beam one... it's not latency. You can sit just outside the visual graphic of the arcane beam but you'll still get hit. The hit detection is a few pixels off (nothing major but enough to piss you off if you die to it).
1) http://us.battle.net/d3/en/forum/topic/4916972036
2) Known issue, they've addressed it.
3) http://us.battle.net/d3/en/forum/topic/4916972036
4) Known issue, though it may be natural pathing, as it's not a consistent issue.
5) May or may not be a bug, report if it you believe it is.
6) Hi latency
Do a little research next time, will you?
Oh well then, allow me to retract my previous post and amend it as such:
It only took one month and millions of players (half) of hundreds of millions of hours to discover this bug.
I will sleep easier knowing you will be calling them immediately to provide your technical expertise in fixing this matter ASAP, right?
Sorry. Gotta hit that quota to be eligible for the free loots.
They did state quality posts but honestly who's checking, right?
Right. Besides, what's quality?
Oh snap!
Gotcha, so if they say they know about the issue it's acceptable that they haven't fixed it in 2 months? I suppose people have different standards.
#2 is not fixed, It happened to me just last night. Also, as I said before #6 is not latency. I'm glad to see your still forcing your opinions on everyone though... keep up the good work.
As I responded above to another person who apparently thinks these things are fixed at the snap of a finger:
I will sleep easier knowing you will be calling them immediately to provide your technical expertise in fixing this matter ASAP, right?
I'm glad to see you're still forcing your 'inability to dodge abilities being a bug,' "opinion" onto others, though (see what I did there?).
We are, and it's quite obvious what's quality and what's not. That isn't quality.
Well you could actually add to the discussion by not throwing in a sentence that basically bashes the game without providing input. An example would be "I find the loot in this game terrible because of X. It's not much of a carrot on the stick incentive; hence this game is boring making removal of god mode even more trivial". The point of the contest is to try to kick the start community from a bunch of nerd raging internet users to a place of "civil" discussion (I know this is hard on forums and I'm guilty of it too).
Well, rest assured I meant no offense to anyone. Nerd rage was not intended nor implied. Look back through my previous posts and you'll see what I've contributed here.
One-liners aren't quality discussion. Noted. No free loots for me this time!
Apparently my quick use of google images won't qualify either, then.
Someone gave you reputation for it, so at least one other person enjoyed it.
This thread has been derailed, shame and no loots for either of us.
Doesn't mean you can't add quality posts in other threads you have another.. 3 days? I'm good at derailing topics
EDIT: When I stated nerd rage I didn't mean you.. just a lot of other people I've been noticing before 1.0.3.