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  • 2

    posted a message on New Equipment/Build Manager and a Crafting Material interface

    Frank Pearce is just not a very good public speaker and comes off as extremely sarcastic especially to a sensitive Diablo crowd. They should have included a trailer indicating these much desired change as well, though I'm sure we will hear more about them in the later panels and that was probably why it might not have been mentioned during the opening ceremony.


    Here is a full compilation by a /u/cafeagles on reddit:


    https://imgur.com/a/AS7nc

    Posted in: Diablo III General Discussion
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    posted a message on Select a legendary every 100 paragon levels
    As someone who is p500+ and hunting for the illusive SMK, I support some kind of improved chance for me getting the SMK, but not sure if the guarantee legendary is the right way to go, after looking at the datamined rates for getting one via Kadala, it's ridiculous that after spending over 350k shards only 3/4 people will get it.

    I personally feel the super rare items such as SMK and WOW should be less rare but still rare, though of course there will be others that disagreed.

    Loot acquisition is such a subjective topic, it will never be 100% agreed upon, the hardcore players want it as difficult as possible and the super casuals want it as easy as possible and then there is the rest of us...
    Posted in: Diablo III General Discussion
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    posted a message on [Endgame 2.0] Challenge Mode Infographic
    With talks about ladder going on I think that this amazing thread once again needs some attention.
    Posted in: Diablo III General Discussion
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    posted a message on How many times have you leveled since patch?
    Don't remember the exact level I started in but somewhere in the mid-low 100s now in the mid 300s, so around 200+ levels, my goal is to hit 400 before RoS launch, not sure if I'll make it but it's getting close.
    Posted in: Diablo III General Discussion
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    posted a message on Quests Reset Issue - Legendary Guarentee - 2.0.1
    Quote from Vaizard87

    Killed Butcher after resetting and did not get my legendary. Torment II

    Just throwing it out there for those looking at resetting,
    I read somewhere that the guaranteed legendary for end Act bosses were only 59<.

    Skeleton King is a bug, one they plan to fix, but put on diablo.

    Quote fromFitsu»
    Quote fromShadowflyx
    that is stupid all would simply farm diablo then...
    You can't "farm Diablo" because you have to reset quests to do it, meaning you need to complete every single quest before you can reset again. I honestly think every end boss should have a guaranteed legendary because playing through the game is so much less efficient than farming high-density zones that even with that it still wouldn't be as good.

    I get that it's a thing u can do if u want to, but there's no reason to not give multiple competitive ways to farm rather than if u want to actually get stuff at a decent speed there's only 1 actual thing u can do because yeah I like doing different stuff but I also like getting stuff both are part of the game.
    I agree with this, I think all end act bosses should include the guaranteed legendary as well, as said above even with this guarantee, playing through the story is still not as effective as playing through specific zones to gain exp/legs, furthermore there are legendaries that are only in adventure mode for example, the bounty specific legendaries mentioned by Travis Day in his most recent interview on twitch.
    Posted in: Diablo III General Discussion
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    posted a message on Reaper of Souls Highlights: Enchanting, Transmogrification, Crafting, Crusader Thorns Build
    Transmog is currently my favorite and probably the most balanced thing to come out so far. I would like them to keep the cost or even lower it a bit more so people would have a lot more flexibility when designing the way they want their character to look.
    Posted in: News & Announcements
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    posted a message on 2.0.1 Public Test vs RoS Beta
    RE: Adventure Mode.

    Seems like this is a case of "we will see when it's out or positively confirmed by a blue".
    Posted in: Diablo III General Discussion
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    posted a message on Stash tabs
    They should at the very least even out the spacing to have 5 full stash tabs so it actually looks "complete". Rather then make it feel like something is missing.
    Posted in: Diablo III General Discussion
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    posted a message on Reaper of Souls Expansion Highlights: Adventure Mode, Bounties, Nephalem Rifts, Blood Shards and Gambling, Blue Posts
    Even though this is kind of a logical fallacy, let's go with the 6-month rule for Blizzard betas. Note that these are just my own predictions and could be definitely be wrong.

    Ros Release

    RoS beta started last week in mid-november, that indicates a possible 6 months before the release of RoS.

    Sometime around May (Most likely May 20th to coincide with the 2-year anniversary of Diablo 3 Vanilla's release, I know that technically May 20th is not the exact date of D3's release, but it's the closest Tuesday).

    Patch 2.0(Pre-Expansion Patch)

    Now for the pre-expansion patch, Lyrilla started it could happen at anytime, but more likely around the 2-month mark prior to the release of RoS. This make it sounds to happen around mid March which also coincides with around the shutdown of the Auction Houses. So very likely on the March 18th Auction House shut off date.

    PTR for Patch 2.0

    Obviously there is going to be PTR before Patch 2.0 comes out and it has also been confirmed that there will be one. Typically based on D3's beta history PTR last roughly a month prior to going live, now with a big patch like 2.0 it could very well scale higher then this, maybe even 2 months or more.

    Based on my earlier prediction of a mid-march release of Patch 2.0, I would further predict that Patch 2.0 PTR would be out around the 1-2 months mark prior. So this could be anytime in mid-January through mid-February.

    RoS Beta, Expansion -> closed beta and possibly open beta.

    First off, I actually kind of doubt that RoS would ever go open beta, but Blizzard could very well follow D3 vanilla and have an open beta weekend like they did in the past but very unlikely a full blown open beta.

    Since RoS beta is already out but only to Friends, Family and Media it is still in the early stages and will eventually go towards a more expanded closed beta, essentially letting more people in who have opt-in via battle.net and later also give away keys for fansites such as Diablofans to give out.

    I predict that they will probably start expanding RoS beta around December-January.
    Posted in: News & Announcements
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    posted a message on Friends & Family Beta Started
    Public Test Region Access Also Coming Soon

    Around the same time we begin our Reaper of Souls Closed Beta, we will also be launching our Public Test Region (PTR) for Patch 2.0.1! This patch will feature updates including Paragon 2.0, Loot 2.0, our new difficulty system, the addition of Clans and Communities, as well as balancing and tuning for all five Diablo III classes.

    Anyone with the Battle.net Desktop App and Diablo III license will be able to participate in PTR testing. If don't already have the Battle.net App, you can download and install it by clicking the button below.

    PTR coming so too, but does this mean we are forced to use the Desktop App in order to participate in PTR?
    Posted in: Diablo III General Discussion
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    posted a message on DiabloFans Reaper of Souls Livestream
    Quote from Molster

    Quote from Bleu42

    Quote from Oranite

    OMG, did not expect beta to go live today around 6-7 PST ish.

    Right? Pleasant surprise =) I was wondering what was up since I didn't see barely anything from Blizzard since Monday.

    I was getting ready to take a shower then watch netflix for the rest of the night, then randomly got the email,

    oh my I was shacking :P

    I'm so jealous of you :QQ: better get to end game ASAP and post all about it tomorrow.
    Posted in: News & Announcements
  • 0

    posted a message on DiabloFans Reaper of Souls Livestream
    OMG, did not expect beta to go live today around 6-7 PST ish.
    Posted in: News & Announcements
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    posted a message on New Internal Patch: New and Changed Passive Effects, Difficulty Rewards, Gem Tiers, New Achievements, Game Options, Class Change
    x1_Catacombs_Jeweler_2 - Shenventure Level 2


    Shenventure Land?
    Posted in: News & Announcements
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    posted a message on Blizzpro Interview, No PVP in RoS
    I'm personally not a big PvP person, so it doesn't really effect me that much. I however free very sorry for those that were patiently waiting and expecting PvP with RoS, guess PvP for Diablo 3 is essentially vaporware.

    The big question I have though, is on ladders(seasons). I would be very disappointed if they don't have ladders with RoS, not to the point that would prevent me from buying it, but it'll definitely limit my play time with Diablo if it ships without it.
    Posted in: Diablo III General Discussion
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    posted a message on BlizzCon Recap: Diablo III: Reaper of Souls; RoS Curse Interview; WoW: Warlords of Draenor; Heroes of the Storm; Hearthstone
    Quote from ktulu85

    All legendary and set items being soul-bound is a terrible idea. Don't kill trading. Killing the auction house is good, killing the social aspect of trading is bad.

    If any this is really going to be what happens when RoS ships...

    Then they pretty much went full transition since launch, from essentially a free market and progressively get more and more closed, from some soul bounds to removal of auction house and now to soul bound of all legendaries?

    I think they need balance, I generally believe that removal of the AH was for the better, not really sure about current soul-bound items but that doesn't mean we should go from one extreme to the other.

    If legendaries are all sound-bound (even if it's just top end) then what do we trade?

    Soul-bound items: demonic essences, organs, keys, nephilim rift keys (from RoS Demo), now all legendaries/sets (I'm assuming legendary plans too?, possibly some of the new crafting materials?

    Non Soul-bound items: We are getting more and more limited in what we can trade now... gold, lower tier gems, low end crafting materials, rares (rares might actually not even be end game items anymore since now legendaries can roll at any level and have unique affixes that rares don't have)
    Posted in: News & Announcements
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