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    posted a message on The best and worst moment in D3 storyline
    Isn't it kind of the point of the game that the demons (as well as angels) are actually no match for the Nephalem? So the Lords of Hell getting their asses kicked, Azmodan's tactics being paltry, Belial's lies being transparent and Diablo's realm of teaaarrrrorrr not being very scary is kind of in synch with the whole plot direction? Those guys didn't really have a chance once the Worldstone was destroyed and the main characters decided to side with Heaven.

    Quote from Irrational
    Worst: You can't fight Imperius. The build up to this fight was huge, and when it didn't happen it's pretty much hot porn turning into the Republican Candidate Debate.

    That would be quite a twist in the story wouldn't it?
    Posted in: Lore & Storyline
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    posted a message on Diablo: Belial's Deception
    Ever think that maybe "Lord of Lies", "Lord of Destruction" and so on might just be largely meaningless titles? I mean, Diablo is the Lord of Terror and he's just a big red dinosaur... not that terrifying really :P
    Posted in: Lore & Storyline
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    posted a message on Rate The Last Movie You've Seen
    I didn't mind Hunger Games, of course it's a chick flick it's the movie of a young girls' fiction book! If you go in with low expectations it's reasonably entertaining.

    But yes the plot is pretty much identical to Battle Royale.
    Posted in: General Discussion
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    posted a message on Identify item concept is wasting time and needs to be fixed!!
    Quote from Fizbini

    if rares were actually "rare" and had better fixed rolls
    now that would have been better

    Maybe they should fix all the stats. And have items drop off a fixed loot table on certain bosses.

    And I was never really sold on the name "Diablo", I think "World of Warcraft" would be a much better name for it.
    Posted in: Diablo III General Discussion
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    posted a message on Identify item concept is wasting time and needs to be fixed!!
    Quote from dizphare
    In Diablo 2 Cain would identify all items on you. They need to have a NPC do it. Problem solved.

    Why visit an NPC at all? And if you had an NPC then what if I want to ID items without a trip to town? Bring back ID scrolls? Freaking waste of inventory space... no thank you.
    Posted in: Diablo III General Discussion
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    posted a message on Identify item concept is wasting time and needs to be fixed!!
    I can't say I really see much point in it. The exciting part is when you see yellow/green/orange clatter to the ground. If they really want to keep it I'd say just apply it to legendaries.

    Quote from Ultrazerg

    That's what u get when letting MMO developers touch Hack and slash games :>

    They still dont get it , we dont have subscriptions here , so time consumers should be removed .

    Ha
    Haha
    HAHAHAHAHA

    The identify option is a legacy of Diablo and Diablo 2, it has nothing to do with MMOs. In fact in previous Diablos you even had to ID MAGICAL items!

    -_-
    Posted in: Diablo III General Discussion
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    posted a message on A possible solution for drop rate complaints
    Quote from axeman87
    Well.... its been a while since I played it, but I did play it for a long time and aside from there being a lot more to do (Rune Words) I remember finding Set Items, none of which would I ever consider selling.

    How many HRs did you have drop for you in your entire time playing? How many Zods? Lol. People complaining about shitty drop rates in D3 don't know the meaning of "shitty drop rate"! And your MF didn't even affect your rune drop rate.

    But w/e right because everyone had heaps of perfect runewords thanks to all the dupes.

    Quote from axeman87
    I also remember Legendaries/Set items being pretty awesome and the thing you would grind for to find. I found one the other day and it was utter rubbish. It would have been great on a level 25.

    You found a Legendary (guess you mean Unique)/Set item and it would've been great on a level 25? Are you talking about D3 or D2 there? Because that happened literally all the goddamn time in D2 :P
    Posted in: Diablo III General Discussion
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    posted a message on A possible solution for drop rate complaints
    So Blizzard buffs legendarys to the point that they are clearly BiS and sure enough now all anyone can think about is getting a legendary, ignoring anything else as useless junk. And gets shitty about the fact legendaries rarely drop. Sigh.

    My solution to QQ about drop rates: hunt down QQers, murder them and put their heads on spikes as a warning to all other QQers! :P

    Quote from Bilge

    Didn't Blizzard say that you're guaranteed a legendary drop every 500 elite packs, or am I just imagining things?

    Really doubt they'd do that.
    Posted in: Diablo III General Discussion
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    posted a message on Am I the only one who thinks WW barbs should get some sort of nerf? :)
    I gotta say based on my own purely subjective play on my Barb alt (main is a DH), they are pretty damn imba :P
    Posted in: Diablo III General Discussion
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    posted a message on Patch 1.0.5 monster power and inferno machine info
    Quote from Grabbler

    "At level 60 players can find various objects to put together a device that will allow them to fight more powerful bosses hidden throughout the game," said Wilson. He wouldn't go into much more detail than that, though, noting that part of the fun is "figuring it out." The hope is that this gives people who are grinding for items something of a "meta game" to enjoy while they're hunting for loot. Completing the Inferno Machine can apparently net you a legendary ring acquirable only through this event."
    Probably the only interesting part in this article. Reading anything else is a waste of your time.

    Who hurt you?
    Posted in: Diablo III General Discussion
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    posted a message on Are you a dps melee char doing public games?
    Whenever my DH plays with my friends who are all Barbs and Monks, I'm running around madly trying to dodge everything and they just sit in the fire tanking and I'm like... WTF... :P

    Well, my advice to you is to build up a friends list, that way you're playing with people you know aren't terrible.
    Posted in: Diablo III General Discussion
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    posted a message on Loot is still breaking this game
    Quote from Gr3yham3Lim

    i found thousands of set n unique items in d2.. did that make me want to stop finding items after I had those items? no, because i knew that with those items i could

    Thousands of set and uniques? In Hell? Over how long? LOL is all I can say to that.
    Posted in: Diablo III General Discussion
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    posted a message on Loot is still breaking this game
    Just last night I finally got my Barb (alt, main is a DH) to Inferno. I went through Act I like it was made of wet tissue paper - using only gear I got while leveling. I found an i63 2h with 1k dps in late Hell, and I can kill champ packs in one whirlwind with WOTB up. Fresh level 60, through to Act II with no farming required at all. Sure it's only Act I so far but... Jesus. I don't know what you guys are talking about, I may not have legendaries and sets and perfectly rolled rares but I've found plenty of gear to get the job done all on my own without even starting to farm.

    I sometimes wonder if there would be a lot less of this QQ if Blizzard just divided the rate of ANY item drops by say, 10. The problem isn't the drop rate, it's players' ridiculous expectations. Perfect gear is supposed to be rare! And you don't NEED it, you can beat the game just fine in less-than-BiS gear that you farm yourself. But people see the BiS items and get fixated on them, assume they absolutely MUST have those particular items and get frustrated when they can't easily or reliably obtain them.

    Quote from raidenurogue
    One thing he doesn't quite touch on that I believe is a problem is that level 63 gear shouldn't roll with 30 of a primary stat. What the op said about legendaries is spot on, and I believe the same of rares, the important stats have too much variability.

    Getting the right stats on a piece of gear is already pretty rare, but then you wind up with one of more of the stats being around 50 out of 200-300 and it just ruins the piece.

    The trouble here is that you're looking at that ilvl as if it's a guarantee of item quality. It isn't. There are no guarantees in Diablo.

    Quote from raidenurogue
    In D2 people absolutely sought after items that had that perfect stat roll, and the stats didn't have to vary by 400% to make people want to pay big for them. The same would likely happen in D3 if they could make the game feel fun or rewarding. Currently they're worried that if they make good items actually drop that people would get bored of the game because they'd have good gear, however I'm not the only person who has quit the game because it's just not even entertaining to a large portion of people at the current loot drops. (I'm still here because I sincerely want this to be an awesome game)

    In D2 for the most part, you got geared for the content relatively quickly and you farmed for fun, you were allowed to feel like you were awesome with broken mechanics, like actually working life steal, that's just kind of missing in D3. There was power variation in D2 as well, and it's probably somewhat okay that dps in D3 can range from 10k early inferno to 200k in BiS gear (according to that green post) but it does feel a bit much from the average gear levels to the high end ones.

    1) People sought "perfect" rolls on items even if the stat variation had literally no impact on gameplay whatsoever. Presumably out of mindless perfectionism, which I think really says something about the mentality of players and how Blizzard can pretty much never please them.

    2) By "working" life steal I take it you mean "retardedly OP life steal that makes everything without it junk and you're immortal if you have enough". They very deliberately avoided bringing that back.

    3) You didn't gear "quickly" in D2, you didn't need to gear at all. The game was so easy you could beat it in absolutely anything, so farming was never required. I never farmed for items on a single character and killed Hell Baal on all of them. Also never traded any items, just used what dropped.
    Posted in: Diablo III General Discussion
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    posted a message on A wizard looking at her long journey ahead [comic style]
    That's pretty awesome. How did you get variation of line like that with a stylus? Is that part of the iPad app or something?

    *EDIT*

    Looked up Artrage, answered my own question :P
    Posted in: Fan Art
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    posted a message on Thoughts considering PvP gear and balance
    Meh, no thanks. If they really want to separate the gearing of PVP and PVE (and I don't think they do) then just normalise your gear for PVP purposes so that gear effectively doesn't matter.

    Quote from Muinainen
    - Make the coloring of PvP drops stand out, ie. bright pink could work.

    Ahahaha :P
    Posted in: PvP Discussion
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