Quote from YouarefiredI guarentee I played Diablo 2 more than most people on this forum. There is no way to prove it, but I devoted a huge chunk of my life to it and this new piece of crap is far less superior. It's shinier, that's about it. It's just not Diablo anymore and it's such a shame. They can't please everyone though. I just sure wish they could of pleased me.
Personally I think it's the same as D2 only better, but you don't have to like the things I like. You don't have to go around saying everyone who likes different things than you is blind either.
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I've found all of my gear, never bought a thing from the AH.
It never ceases to amaze me that people deliberately take a shortcut and then complain that the journey wasn't long enough.
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Haven't noticed yet that there is nothing else in the game to do?
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I think most people go HA because it's just easier to use. And I think slightly more damage depending on rune.
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I don't normally give out scores this low just because I didn't like a movie, I really really think this movie deserves this score. Absolutely everything in it is wrong. I could go on for pages so I'll try to keep it brief (spoiler alert):
2) Everyone in this movie knows Batman is Bruce Wayne. A character introduced for the first time in this movie just walks up to him right at the start and says he knows who he is just because he can sense it. What. The. Hell.
3) Nothing freaking happens for most of the movie. What kind of movie introduces a bomb and then has us wait months for it to go off?
4) Bane's plan makes NO SENSE from start to finish. Why does he need to stage an armed hold up of the stock exchange to hack a database? How can anyone on the planet fall for the phony transactions that ruin Wayne Enterprises when he stormed the place in the middle of the day and it was worldwide news? What the hell is with the bomb, does he want to stage a crazy social experiment to prove a point or does he want to blow up the city? It can't be both! Why does the League even want to blow up Gotham anymore? They spent the whole first half of the movie going on about how it's all cleaned up now!
5) The terrible dialogue, the crappy exposition where everything is told instead of shown. The whole take-over of the city is a bunch of disjointed scenes which fail to establish what effect Bane's plan is having on the city which is surely the whole point of it?
Argghhh, I'm going to stop before I spend hours writing down all the things that are wrong with it. It's not just a disappointing follow up to Dark Knight, it's a B movie. The only thing I remotely liked was Tom Hardy's Bane, which would've been a good villain if the plot hadn't been completely retarded. What the hell happened???
P.S. Event Horizon started out okay but then the reveal happened and it was RAAARRR DEMONS IN SPACE!!! Horrible movie.
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In reality, bosses and champ packs have the same loot table, bosses just drop more items (at least that's my understanding).
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Sprechen sie statistics?
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That's determined by economics not Blizzard. If high level items were easier to find they'd flood the market and hardly sell, and when they sold it'd be for a fraction of what they're worth now.
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And why should it have an endgame? Endgame is a concept from MMOs where you pay a sub (or in F2P MMOs, the developers get money through other means like microtransactions, game stores etc) so that developers keep generating new content for you. Diablo is not an MMO so yes after a while you finish the game. A year or so from now they'll release an expansion (and they're saying another one after that), which is content you will pay for.
Not that I'll object if they find some fun "endgame" to put in the game. Just saying they absolutely do not owe it to you so you can't EXPECT it. You got the game you paid for.
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Yes it's a tradeoff, the problem with charms is that it's a bad tradeoff. If you're asked to tradeoff one helm with another that makes sense, you gain some things and lose others. When you're asked to tradeoff a major convenience (bag space) with damage, that's a really bad design because of course bag space always loses. In order to play the game properly you have to play it in an inconvenient way. There's nothing wrong with the concept of charms but it would've been a way better design if you had some kind of charm "bag" with a limited number of slots, or if there were far fewer charms with better stats and a limit to how many you could carry.
Imagine if there was an item that gave you +20% STR/DEX/INT/whatever but it also slows your run speed in town by 50%. That's a tradeoff but it's a really stupid one because of course you're going to take it because it's more damage, but you're going to hate it because it makes your gameplay miserable. It's not an interesting choice, it's a shitty one.
The thing I didn't like about runewords is that D2 went from being full of rares that were all different with randomly rolled stats to fixed runewords (and Hell uniques/sets as well) which were all the same, so everyone was walking around in the same gear. I hope the new legendaries don't result in the same thing.
I really do disagree with you, I never liked the old trade system, so primitive. The AH is so much better than sifting through names of channels, hoping someone is online with the items you want and willing to accept your trade. And my god am I glad gold is a currency of value now, I hope it stays that way. And like you said you join up and make the trade and that's it, that's not social. The most social part of D2 was doing runs with people, that's where I met most of my D2 friends. But those just devolved into 2-minute Baal teleport bot zergfests so there wasn't much of that in the end.
I have noticed there's a lot less random people joining up to play together in D3 but honestly that's the community. It's probably all those people who straight-faced post on the forums about how Diablo is a single player game (sigh). Maybe it's because in D3 you don't get to Hell and suddenly find yourself unable to kill things solo because of immunities. But don't bring that back, I hated that! LOL.
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You needed build guides to warn new players of all the skills that were a total waste of points (until they released synergies almost every skill was a waste! And that took them 3 years!). But you could build heaps of different builds because Hell difficulty was piss easy and you could beat it without any "grinding" at all. Everything is viable when nothing is difficult. Remember the pacifist? Beat the whole game without killing anything lol. People used to do runs to see how far they could get with no gear or skill points used.
Runes pretty much replaced gems, making them junk. Charms were horrible, you'd have to lose all your bag space to carry all this junk which each had a pitiful amount of stats on it but it added up so you had to carry them anyway. Runewords made items so strong that everything else you found was junk. Bartering social? LOL, about as much as you socialise with your local crack dealer. You join the game make the trade and leave, that's not social.
If you like D2 so much, guess what its servers are still up, go play it. Me I'm going to go back to enjoying all the things they made better in D3. It's not perfect but I can't think of a single thing I preferred about D2.
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LOL yeah I remember the mana pot thing! It took them YEARS to change that! I remember blue posts saying "well we don't want you to be able to buy mana pots because then the ones you find wouldn't be valuable"...
Even after 12 years it's hardly "polished". Remember all those useless skills? Like Increased Stamina (http://diablo2.diablowiki.net/Increased_Stamina). Which you can put up to 20 points in! And until 1.13 (10 years after release!!!) you couldn't even respec a single point. It's amazing how many people have forgotten major issues like how every monster in Hell is immune to one element, and if it's the only element you can do damage with... too bad so sad! Man just imagine all those QQers on the main forum and how they'd react if D3 was exactly like D2. Their heads would explode!
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Great build man, I used to love laying traps when I was leveling, I should give a trapper build a shot.
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There should be a way to downvote an avatar though *cough*
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It is kind of an illusion though. You do 10% more damage and the monsters get 10% more HP. Unless you go back to obsolete content like you said, but by the same token I could go back to Elwynn forest and own the hell out of some gnolls if I wanted...
True of all RPGs I guess.