Quote from YouarefiredI guarentee I played Diablo 2 more than most people on this forum. There is no way to prove it, but I devoted a huge chunk of my life to it and this new piece of crap is far less superior. It's shinier, that's about it. It's just not Diablo anymore and it's such a shame. They can't please everyone though. I just sure wish they could of pleased me.
Personally I think it's the same as D2 only better, but you don't have to like the things I like. You don't have to go around saying everyone who likes different things than you is blind either.
1
Oh yeah infinite mana (every class used mana) based on a stat you should never put points into which you used to spam like 1-3 abilities, that's perfection alright.
Resource management makes a game more interactive and take more skill. D3's system isn't perfect but it's lightyears ahead of D2.
0
They're using what you might call "anal statistics".
0
Rolleyes.
The "preview" only looks at a couple of skills, it isn't supposed to cover everything. And the whole idea is to revamp lesser used skills to make them more useful so obviously there is a lot of talk about things you don't use.
Context!
0
A couple of things I would've liked though; I feel like my Hatred spenders aren't enough more powerful than my Hatred generators. I would've liked generators toned down and spenders beefed up a bit more, it feels more satisfying and your resource management feels more important that way. Also, I think the major problem with SS is not the core skill but the fact it's a DH's only root breaker! I'm really hoping they do something about that, at least let Vault break roots, maybe Shadow Power too? So you don't feel completely screwed if you choose something other than SS. Even my Vault build has to have SS on its bars just to avoid getting into an impossible situation with certain jailer packs.
0
0
It is a really cool cake, you should stop making videos and eat the damn thing!
0
ROFL. You just made it sound even more fun man!
Anyway, not everything has to be for A3 farmers. Maybe I want to go out and legitimately grind some gold in NM! Is that so wrong?
0
^ This guy for President.
1
Er... because... it's fun? God forbid!
0
D3 ISN'T AN MMO!!!
I guess he didn't have a legendary night.
0
4
Upgrade a unique with a cube recipe? How is that exactly?
Every Normal/Nightmare unique was pretty damn useless in D2 as well... and the Hell ones were damn hard to find
Everything except extremely rare runewords and a tiny handful of uniques was worthless in D2 kid
Definitely couldn't do that in D2.
Gold was worth literally nothing in D2 so I'd say that vendoring is vastly more useful in D3!
0
Still, Diablo has always been primarily a PVE game so I don't really mind immensely.
LOL.
1) Title
2) Biased poll
3) Refund begging
It's your classic troll thread.
LOL... wow... um, what exactly was hard about D1? Or D2? Not sure which you mean but either is ridiculous. You didn't have to farm in D2 EVER you could beat the whole game wearing ANYTHING, with ANY skill combination. You spammed like 3 buttons max.
I did like the atmosphere in Tristram and the early parts of D1 better than D2, I will say. Up to about the Butcher. That's the most memorable Diablo experience for me. But in terms of gameplay... just lightyears behind.
1) I think the main difference is D3 is much harder than D2 so you can't get away with sub-optimal builds anymore. Sure you could beat D2 with anything but the different builds certainly weren't balanced. I'm hoping more builds will be viable in the next patch, but at least from a DH's perspective there are numerous interesting builds in D3 of varying viability levels.
2) Man you're not going to convince me that that boring pointless grind to 99 was in any way good gameplay. It required NO SKILL WHATSOEVER it was just a long, long tedious grind for no reason. Well for some reason - it was to give you something to do because there was nothing left to do in that game lol.
3) Eh, I never gave a toss about ladders, maybe they'll make those again. Level and gear up all over again all the time? Sounded boring as hell to me.
I dunno what planet you're on but grinding items is 100% of the gameplay in every Diablo game. Where else did you get your gear? From raids? Heroic dungeons? Conquest Point vendor?
Apparently you consider grinding from 80ish to 99 through constant Baal runs super interesting gameplay though so maybe that's what you're thinking of. Dunno what to say about that.
Yeah, I'm putting all this down to wildly inaccurate nostalgia.
0
I never really liked Rapid Fire myself, I see how it could work in this build though. Grenades doesn't seem necessary to me, I'd rather swap it out for something else, rain of vengeance/stampede for example. Which is incredible for mass crowd control and would work pretty well once they get off the spike traps/caltops and start coming towards you. It's the only way I've found to effectively deal with fast mobs (as long as they're blue and not yellow, nothing you can do about those except kill its minions and hope you can tank it).
4
I often wonder about this. A lot of players complaining about D3 don't like the fact that once they kill Inferno Diablo all there is to do is indefinitely grind more items they don't need or roll an alt and grind through to Inferno again. But that's all there ever was to do in any Diablo game. In D2 it was the same only there was no Inferno and Hell was a pushover... man imagine the QQ if D3 had been as easy as D2... no farming required ever...
D3 is exactly how I remember D2, I suspect that if those people who find they can't play D3 but played heaps of D2 actually went back and tried to play D2 again they'd find it's them that's changed.
P.S. Don't create polls with BS options just to be a jackass. Also, you don't deserve a refund for not liking something.