Well... nobody uses the + exp ruby on helms at higher levels? Wont it make a lot easier to lvl up? It's not like the life/cooldown reduction are THAT important..
The same holds true for the Gold find\Magic find gem buffs. May be good to use with low level characters (or having under 1Mil gold to work with), higher difficulty levels rely much more on %life added or %cool down reductions.
Skills that have cooldowns are more widely used, hence, the diamond ...% Life is good, but if you can kill fast, life is not that important...mitigation>Hp imo..i might be wrong.
Every arguement other than this: "its additive to t6 bonus... so you go from +1600% to like +1640%" is also true (cdr etc) but the fact that its additive makes it worthless no matter what!
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Once you hit T4+, you will want as much survivability as you can get.
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