These are awesome. To add some ideas (if they haven't been given already):
Trick Candle: If all mobs aren't of a set pack aren't killed within an allotted time, killed mobs revive (with less health) Stealth: Upon killing a mob, your character takes on the form of the killed mob and becomes stealthed to enemies for an allotted time. Prideful: Upon killing a mob, dropped flags have a 100% increased size for an allotted time (awarded to hero with last hit on mob) Wanted: By killing this mob, town NPCs sell potions and items, and repair, for less as a sign of gratitude. Enlightening: Upon killing a mob, you are allowed to activate a second rune for ONE of your skills for 5 to 10 minutes.
Love these ideas! It is amazing how lacking the game was/is at launch and even now. It really fell flat and was basically a skeleton of what it can be. Keep it up, we need them to see these types of ideas. Even if they don't take them, they know we can be an imaginative rather than just a negative community
I am ALL about the "awesome bonus, but related buff to the monster" idea for this, especially when combined with the "lose it after a set time." An enemy that carries better gear should hit harder or be tougher (or a little bit of everything, or other bonuses). Plus, the idea of picking up a Fast, Mortar, or Arcane Enchanted (!!!) affix for a couple of minutes just brings out an involuntary evil cackle.
Annihilus: Upon killing the Elite pack, there is a Uber version of a randomly selected boss from that act in any game within the region. They have a higher chance of Legendary/Set items.
This is an aswome thread, and these are some fantastic ideas. I don't think the best way to desintivize cheating is to have a level five Valor buff. It's negative reinforcement. They should use the one if the closest elite pack to this one was killed, the positive affixes spawn. This way it works in tandem with Nefelem Valor which will give even bigger bonuses to the player and therefore more insentive to play.
Blizzard should hire you to help them improve and pay you for this brilliant idea. This would be fuckin awesome, That would make the farming be much more fun.
Seriously, thank you.... I love Diablo 3, i dont think the game is crap, like some people say, but that improovement needs to be done, and you were touched by Tyrael and were named the chosen one for this quest that is making the game better.
This idea COULD make me start playing again, ragequitted last week.... im waiting for the 1.0.4 patch which could get me to play again (or these things )
Nice idea's put together! Hope they implement at least some of the ideas!
I like this idea, its really cool. I posted something similar on massacre and destruction pop ups. It would be cool if they could include both. Doesn't seem like anybody else agreed with me though, oh well.
good ideas, but the rare affixes should be rare to find
They can't be too rare or they kind of defeat the purpose which is to allure players.
If I only find 1 every 8 hours I won't really care about them anymore and may just continue to play less like I already do.
If I'm finding this more often, I would be intrigued and more inclined to play longer.
This is coming from someone who has left (not quit) D3 for a bit to dabble in other games while they start to add more stuff since there's not much to do. The game is fun every once in a while like an arcade game but I need more actual content and goals to drive me. Finding these would work towards that a little.
Really great ideas. Some might be getting a little carried away but I like the idea of adding an affix to different packs that would almost make it more worth while to clear whole Acts.
Really solid idea. I will admit I did not read through all the replies so if has been covered then sorry for the redundancy. Here are my suggestions/modifications:
Add positive affixes to chests. That would give people a reason to seek them out and open them. Obviously not all chests would have them and you could even have it where the really good chests spawn or have a guardian with a tough mix of affixes to make it interesting. Plus, more loot right?
Bring back Monster Shrines and make it that the champ pack from a monster shrine is guaranteed a positive affix of some kind.
That's it. Really, really solid idea though and I hope something comes of this.
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Trick Candle: If all mobs aren't of a set pack aren't killed within an allotted time, killed mobs revive (with less health)
Stealth: Upon killing a mob, your character takes on the form of the killed mob and becomes stealthed to enemies for an allotted time.
Prideful: Upon killing a mob, dropped flags have a 100% increased size for an allotted time (awarded to hero with last hit on mob)
Wanted: By killing this mob, town NPCs sell potions and items, and repair, for less as a sign of gratitude.
Enlightening: Upon killing a mob, you are allowed to activate a second rune for ONE of your skills for 5 to 10 minutes.
Annihilus: Upon killing the Elite pack, there is a Uber version of a randomly selected boss from that act in any game within the region. They have a higher chance of Legendary/Set items.
Finally there's a Blue response. Hope it means something.
Ideas are amazing btw
Blizzard should hire you to help them improve and pay you for this brilliant idea. This would be fuckin awesome, That would make the farming be much more fun.
Seriously, thank you.... I love Diablo 3, i dont think the game is crap, like some people say, but that improovement needs to be done, and you were touched by Tyrael and were named the chosen one for this quest that is making the game better.
Nice idea's put together! Hope they implement at least some of the ideas!
Post:
http://eu.battle.net/d3/en/forum/topic/4941224441
They can't be too rare or they kind of defeat the purpose which is to allure players.
If I only find 1 every 8 hours I won't really care about them anymore and may just continue to play less like I already do.
If I'm finding this more often, I would be intrigued and more inclined to play longer.
This is coming from someone who has left (not quit) D3 for a bit to dabble in other games while they start to add more stuff since there's not much to do. The game is fun every once in a while like an arcade game but I need more actual content and goals to drive me. Finding these would work towards that a little.