- Senchean
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Member for 12 years, 1 month, and 1 day
Last active Thu, Aug, 2 2012 01:01:11
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May 10, 2012Senchean posted a message on Diablo III Cinematic Screenshots, Results Conference Call, "One of the Chosen", Blue PostsThese aren't spoilers. Between the comercials and speculation, we have ALL known this for quite a long time, unless you are dense or just haven't been paying attention.Posted in: News
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Not necessarily. If they did not require an authenticator code EVERYTIME they log in, then the account could still get hacked.
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It basically boils down to this, are this generation of gamers a bunch of spoiled little shits how don't know what a good game is? ABSOLUTELY!
All of these fucks that are complaining about the game's graphics, difficulty, not getting "level appropiate loot", Gems sucking, ect. don't know what the hell they are talking about. For those idiots that don't know about elective mode, READ THE DAMN OPTIONS MENU! One guy complained to Blizzard that he couldn't pk. Blizzard's response, "Try Harder." Despite the fact that's hillarious, it's true. Blizzard has done everything they can to inform the public on how the game is going to be. But does the public ever actually do research into a product BEFORE they buy it? NO! Why Becuase they are fucking morons whom I wish wouldn't bread anymore. Those that are complaining are the same noobs who think Modern Warfare series and WoW are good games. They can't wrap their atrophied minds around any thought more complex than, "ooh shiny," let alone a game that actually requires some thought and strategy.
I am sick and tired of the complaints. The development team worked their asses off for six and a half years to bring us this game, and you know what? It is a HUGE improvement over Diablo 2. Despite launch hiccups, they did a damn good job. I LOVE the fact that the skill trees are gone. It makes experimentation a lot more fun. Does it kill replayability? Yes. But so what? Level all five classes to 60, keep spare sets of gear in your stash for mulitple builds and have fun at any difficulty level you want. If you get bored with the Wizard, move to the Barb and smash shit. Bored with the Barb? Move to the Monk.
The combat system is very deep. I am playing a Wizard, and I haven't seen ANYONE come close to my build despite the millions of people playing. You know what? That is just phenomenal!
So, just shut the fuck up, enjoy the game for what it is and have fun.
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It doesn't matter how much Blizzard advertises or publishes information if no one reads it. So many people are bitching about one thing or another that has three for four answer from Blizzard already, probably even well before launch. Most of these people didn't follow the gam's development. Why should Blizzard be faulted for that. It might even be in the manual. I personally didn't read it because I followed development, I didn't need to.
Even though it is not necessary for an individual to follos something like this, it does help. But it seems to be the nature of Americans to not actually read, listen, reason correctly or understand even the most basic information. If most cashiers in drive thorughs have trouble giving someone their change without a calculator, why would you expect them to be able to click on options, gameplay, and check Elective Mode. All one has to do is...read. Gasp!
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Lord of Destruction improved upon Diablo 2 drastically. They added a new act, 2 new character classes, Jewels, Charms, and Rune Words. (Though Rune Words destroyed the need for Gems and Jewels.) So I expect them to do the same thing for the expansions.
First they announced during last year's conference call that there will be 2 Diablo expansions. Considering Diablo 3 sold beyond their expectations I don't see this changing. So this is what I expect and what I dream for D3 expansions are. New items of all teirs and raritys is a given.
Expect:
1 new act per expansion
1 new character per expansion
10 new levels per expansion with corresponding Skills and Runes for each class.
The Talisman and Charms
The Mystic or some equivalent.
1 or more new class of items
Some sort of expansion to multiplayer. (since it will be out before the expansions.)
Thus when everything is done we will have a total of:
6 Acts
7 Character Classes
80 Lvl Cap
The Talisman and Charms
The Mystic
Dream:
2 new acts per expansion
2 new characters per expansion
20 lvls new lvls per expansion with corresponding Skills and Runes for each class.
The Talisman and Charms
The Mystic or some equivalent
1 or more new class of items
Some sort of expansion to multiplayer
When everything is done we will have a total of
8 Acts
9 Characters
100 Lvl Cap
The Talisman and Charms
The Mystic.
This would essentially double the length of the game and ensure it lasts the next decade.
What do you guys think will happen with the expansions? Do you think either of these two things will happen? What would you like?
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RUNEWORDS SUCKED BALLS! Once they came out it made gems worthless, and it all became about enigma. Which what crap to begin with because no other class should have had teleport.
As far as D2 being better than D3. D3 has fixed just about every single problem I had with D2. I ABSOLUTELY LOVE IT. The fact that I look at the clock when I start, and again when I take a break, and two to three hours have passed. That is the mark of a good game. The story is not only better, but told in a way that I think more video games should adopt. You just need to get off the skill point teet.
The only thing left that would make the game perfect would be to end this online only bullshit!
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Did you order something that was THIS in demand? Diablo 3 is the best selling pre-ordered PC game in both Blizzard's and Amazon's history. That PLUS the fact that you live in Hawaii is why you had a delay. I"m sorry but it's just a matter of logistics.
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I would also love to see an anime series for Diablo. That would be great. There is a LOT of untapped story their. I would especially love it if they focused on the Angels and Demons for a while in the series.
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If the Monk didn't use his weapons, I would prefer to hide them all together, then just have them sheethed. The problem is an emersion issue. No partial Artist in thier right mind, will choose to use a fist when they have a weapon. It's just not going to happen if they are trained in weapons, or they are a pacifist and at that point they probably won't want to hit anyone anyway.
As far as the beta, I did notice it and it really bothered me, which is why I am glad they are fixing it. But during the beta I did LOVE the way the Monk played, even if he did look retarded punching while holdoing an axe.
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It was the only thing I was truly angry about with the development of D3 because it felt like the design team dropped the ball. The Barbarian correctly usses all of his weapons. By comparison the Monk felt incomplete. But my prayers have been answered, you know, besides winning half a billion dollars. They are adding weapon animations to:
Fists of Thunder
Deadly Reach
Dashing Strike
Crippling Wave
Way of a Hundred Fists
Exploding Palm.
Although for Way and Palm I think they are only adding the fist weapons, but that is better than nothing. The only skill they are not adding weapons to, and I think they should is Seven Sided Strike, but I'll live to fight another day. The skills they aren't adding weapons animations to, makes since. A skill based on a kick shouldn't have a weapon animation. What does everyone else think? Are you fellow monks as happy about this as I am?
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The damage doesn't stack, but the duration does. If you cast Blizzard, wait, 3 seconds, then cast Blizzard again, you can get 105% more damage in that area becuase the new cast will last 3 more seconds. And 315% over 9 seconds is nothing to scoff at. You just have to watch your timing so you aren't spamming the spell.
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