If you didnt use any MF on your gear and didnt cheat and use a MF macro either would you never get more than a handful of drops per run that would all be bad? I know most drops are bad anyways but wouldnt they be even worse with no MF on your gear to make it have more affixes?. Im just thinking I can add another 8K DPS to my wiz if I dropped all my MF totally which would make farming Act 2 a total joke.
But I have run with no MF before and I hardly got any items at all. I would get like 1 per elite and that was it I rarely got 2 and only got 3 once in a blue moon. With at least 200 I usually get 2 almost all the time and 3 isnt uncommon, and when I was at 350 MF I almost always got 3 and on occasion even got 4 rares. So if I dropped my MF down to 0 so I could pick up more DPS to farm faster would I actually be gimping myself even though Im more efficient at killing?
Short answer, no.
Long answer, All MF does is increase your chance to drop better loot. But if you are farming Inferno you always have the chance to drop godly gear with or without MF. You just have a much better chance with more MF.
MF can't increase the number of ilvl 63s that drop and MF doesn't affect the stat rolls on items besides the higher chance to get a full + split stat combo. This is why MF isn't as good as some might think.
Those are the two most important things in D3. You need ilvl 63s because it has a much better chance of rolling higher stats, and then you need to get lucky and get a good stat roll.
And what people like you do not understand is that with more MF you have a greatly increased chance of getting those godly items than without. If you are dropping 50 rares per run with MF compared to 10 rares a run without you have a 5 times greater chance of getting that godly drop. Not quite sure whats so hard to understand about that but unfortunately you don't seem to grasp it.
And at 300 MF I get an average of about 60 rares per act 1 run.
Sure it most certainly can increase the # of 63s that drop. If I had a mob drop 3 level 63s but they were all white because my MF sucked then it basically dropped zero 63s.
Just like when you got presents on your birthday, but you did't like any of them, so you basically got no presents!
Sure it most certainly can increase the # of 63s that drop. If I had a mob drop 3 level 63s but they were all white because my MF sucked then it basically dropped zero 63s.
Just like when you got presents on your birthday, but you did't like any of them, so you basically got no presents!
Yes.
Exactly like that.
Actually it would be more like if you and a friend went fishing and had a bet to see who brought home the most. You caught 50 fish but only 10 were keepers. he only caught 12 fish but they were all keepers. So he wins because he has more fish. I mean if you and a friend had a contest to see who could farm the most 63s are you going to show up with 47 whites and say "I win!" no. Only rare 63s count as 63s.
And what people like you do not understand is that with more MF you have a greatly increased chance of getting those godly items than without. If you are dropping 50 rares per run with MF compared to 10 rares a run without you have a 5 times greater chance of getting that godly drop. Not quite sure whats so hard to understand about that but unfortunately you don't seem to grasp it.
And at 300 MF I get an average of about 60 rares per act 1 run.
lol... really?
Obviously I know that it increases the chance for white items to turn into rares. But the point is that you never increase the amount of ilvl 63s that drop in the first place.
You get 60 rares per A1 run? Wow Great. Guess what? Like 1-2 of them are going to be ilvl 63. So you just found 58 items that are considerably worse than ilvl 63. Most of those items are probably sub 61 too. So congrats, you found a cool ilvl 58 mace that's worth 2000 gold to an NPC vendor.
I run A1 with 340% MF and average 1-2 ilvl 63s per run.
Act 1 is pretty terrible for MF. Not quite sure whats so hard to understand about that but unfortunately you don't seem to grasp it.
All that matters is ilvl 63 really. And if I'm only getting 1-2 per run at 340% MF it's clear that they aren't dropping frequently enough. You really need to farm A3 to have the best chance of getting good items.
You also don't seem to understand how NV works. With a 5 stack in A3 you're guaranteed a rare drop. Making 5x NV sooooo much better than 75% MF. I often don't get any rares when killing champs in A1 with 265% MF up to like 3 NV stacks.
It's already been said in this thread that A3 is noticeably better than A1 with much less MF. That's the only point I'm trying to make here really.
I mean if you and a friend had a contest to see who could farm the most 63s are you going to show up with 47 whites and say "I win!" no. Only rare 63s count as 63s.
If you have a contest to farm the most 63s, and don't mention anything about whether they're rare or not, and your friend shows up with with 47 white 63s, and then you say "only rares count!"... people won't invite you to parties.
In a discussion about the nuances of the MF system, it's very unhelpful to insist that MF changes the odds of a 63 dropping on the grounds that only rares count. The whole point of MF is to turn whites and blues into yellows, so it's important to understand exactly how to get that white 63 to appear in the first place... and MF has nothing to do with that.
I mean if you and a friend had a contest to see who could farm the most 63s are you going to show up with 47 whites and say "I win!" no. Only rare 63s count as 63s.
If you have a contest to farm the most 63s, and don't mention anything about whether they're rare or not, and your friend shows up with with 47 white 63s, and then you say "only rares count!"... people won't invite you to parties.
In a discussion about the nuances of the MF system, it's very unhelpful to insist that MF changes the odds of a 63 dropping on the grounds that only rares count. The whole point of MF is to turn whites and blues into yellows, so it's important to understand exactly how to get that white 63 to appear in the first place... and MF has nothing to do with that.
You're a smart guy. Smart enough to know you're talking to a guy who is changing definitions left and right to suit his argument.
And what people like you do not understand is that with more MF you have a greatly increased chance of getting those godly items than without. If you are dropping 50 rares per run with MF compared to 10 rares a run without you have a 5 times greater chance of getting that godly drop. Not quite sure whats so hard to understand about that but unfortunately you don't seem to grasp it.
And at 300 MF I get an average of about 60 rares per act 1 run.
lol... really?
(1)Obviously I know that it increases the chance for white items to turn into rares. But the point is that you never increase the amount of ilvl 63s that drop in the first place.
You get 60 rares per A1 run? Wow Great. Guess what? Like 1-2 of them are going to be ilvl 63. So you just found 58 items that are considerably worse than ilvl 63. Most of those items are probably sub 61 too. So congrats, you found a cool ilvl 58 mace that's worth 2000 gold to an NPC vendor.
(2)I run A1 with 340% MF and average 1-2 ilvl 63s per run.
(3)Act 1 is pretty terrible for MF. Not quite sure whats so hard to understand about that but unfortunately you don't seem to grasp it.
(4)All that matters is ilvl 63 really. And if I'm only getting 1-2 per run at 340% MF it's clear that they aren't dropping frequently enough. You really need to farm A3 to have the best chance of getting good items.
(5)You also don't seem to understand how NV works. With a 5 stack in A3 you're guaranteed a rare drop. Making 5x NV sooooo much better than 75% MF. I often don't get any rares when killing champs in A1 with 265% MF up to like 3 NV stacks.
It's already been said in this thread that A3 is noticeably better than A1 with much less MF. That's the only point I'm trying to make here really.
Okay, since you wanna get snippy.
1: Every item that drops has a %chance of being ilvl 63, 62, 61, 60, so on and so forth. You do not get X number of ilvl 63s and that's it. Every single drop has a chance to be ilvl 63. RNG is RNG. Also, as to your second part about anything not being ilvl 63 being worthless, that's amazingly ignorant. I have made just as much of my gold selling ilvl 62 and lower as selling ilvl 63. If you are looking at an item saying "oh its not ilvl 63 so it's garbage" you are throwing away millions of gold based on pure stupidity.
2: You have terrible luck. I run at 300 MF and generally get between 4 and 8 ilvl 63 rare items besides the blues and whites. You are likely not doing a proper A1 farm route.
3: You can say A1 is terrible all you want. I have made over 100million gold doing 1-3 A1 farms a day over the past 2 months. I can clear a full A1 farm session in 25-30 minutes in my full MF gear. I would rather have super speed doing A1 farms then the slower grindier A3 farms. I can do 2-3 A1 farms in the time it takes me to do 1 A3 farm thus more than doubling the number of drops and usually coming out ahead with the ilvl 63s, it's simple math. (18 elite packs and 2 bosses in A1 compared to what? 12 elite packs and 1 boss?)
4: Again, just because that is YOUR experience doesn't mean that is EVERYONE'S experience. But I have been doing A1 farms for over a month and a half and have NEVER left A1 with less than 4 ilvl 63 rare drops since hitting 225 base MF. So as far as I am concerned you are either lying or you aren't using a very good A1 farming route.
5: I understand perfectly how NV works. And again, you have the worse luck ever or you're lying. Saying you don't get rare drops until 3 stacks +265 MF is bull. My 225 base MF gets me rare drops right away more often than not. As far as I am concerned you are just so caught up on thinking your way is the only way that you're making up bullshit to make A3 farming sound superior to anything else. Is A3 farming superior? No idea, don't care, I have amazing luck in A1 and I will stay there farming more rares faster than I would in A3. If you want to farm A3, go ahead, I will gladly be farming away in A1 making millions of gold. But don't state A3 farming is better as if it is a complete fact that is etched in stone.
I agree, you have a higher %chance of each item being ilvl 63 in A3. Fine. What you also get with A3 is a lengthier farming run unless you have absolutely godly MF gear, something most people do not. If someone can farm A1 substantially faster than A3 (as I can), and uses a proper A1 farming route (as I do), while getting more elite packs and bosses than they would in A3 (as I do), they will invariably get more chances of godly ilvl 63 items doing that than they will in A3. This is something that has to be determined based on the players skill and gear, not something you can just say "yeah go farm A3 it will be better for you".
Also, if your farming route in A1 isn't getting you an average of 18 elite packs and 2 bosses you are doing something horribly wrong.
This game isn't that complicated man. You get 5 stacks, kill champs, get loot. The farm route in A1 isn't a huge deal. I do 30 min runs, get 1-2 63s. Maybe it's 2-4 on average and I was unlucky the last time I did a bunch of runs, but it's still not good. Doing something horribly wrong? The difference between farming a larger portion of the act is pretty minor, and whether it's better depends on if the end of the act has higher drop rates or not, which I'm not sure anyone knows for sure.
I mean everyone does the same thing for the most part. Something along the lines of Crypts > Woods > Highlands > Mansion > Halls.
I've made millions on A1 too. Most of it from selling ilvl 61 and 62 cheaply. My point is that you make exponentially more selling ilvl 63. And if you've noticed, 61 and 62 gear is becoming devalued by the week. Also, ilvl 61 and 62 weapons are almost always vendor trash.
Every single drop has a chance to be 63? Yeah, but that chance is higher in A3 lol...
100 million gold in 2 months? That's not good at all.
You absolutely don't get rares with 265% MF on certain packs. Usually it's before the first NV stack. You say you get 8 ilvl 63s in 30 minutes with 40% less MF than me in A1? It's extremely rare for that to happen.
If you want to farm A3, go ahead, I will gladly be farming away in A1 making millions of gold. But don't state A3 farming is better as if it is a complete fact that is etched in stone.
A3 farming is better, by definition. Initially when you don't have the right gear you have to farm A1 of course. But the most effective way to play the game is to 1) Get gear capable of farming A3 with no or very little MF. 2) Add MF while maintaining the same stats that allow you to farm A3 efficiently.
Of course gear swapping is better, but that's how you would do it assuming you use 1 set of gear. Honestly WS can be better depending on gear, but that tends to get ignored for some reason.
And if you've farmed 100 million gold... what did you do with all of it? Because I managed to get 265% MF for like 10-15 million gold buying things sloppily on the AH. Enjoy trying to sell ilvl 61 gear in a month or two, because it'll only become less valuable.
I mean this isn't actually that complicated, just watch someone's stream who farms A3 the same speed you farm A1 (but with less MF). They get better loot. Less legendaries and maybe less affixes I guess, but they do get better loot.
Like I said, you can make millions selling ilvl 61 and 62 but everyday fewer and fewer people consider that gear good. While ilvl 63 is what really matters because it's the only gear that has the chance to be the best in the game.
And what people like you do not understand is that with more MF you have a greatly increased chance of getting those godly items than without. If you are dropping 50 rares per run with MF compared to 10 rares a run without you have a 5 times greater chance of getting that godly drop. Not quite sure whats so hard to understand about that but unfortunately you don't seem to grasp it.
And at 300 MF I get an average of about 60 rares per act 1 run.
lol... really?
(1)Obviously I know that it increases the chance for white items to turn into rares. But the point is that you never increase the amount of ilvl 63s that drop in the first place.
You get 60 rares per A1 run? Wow Great. Guess what? Like 1-2 of them are going to be ilvl 63. So you just found 58 items that are considerably worse than ilvl 63. Most of those items are probably sub 61 too. So congrats, you found a cool ilvl 58 mace that's worth 2000 gold to an NPC vendor.
(2)I run A1 with 340% MF and average 1-2 ilvl 63s per run.
(3)Act 1 is pretty terrible for MF. Not quite sure whats so hard to understand about that but unfortunately you don't seem to grasp it.
(4)All that matters is ilvl 63 really. And if I'm only getting 1-2 per run at 340% MF it's clear that they aren't dropping frequently enough. You really need to farm A3 to have the best chance of getting good items.
(5)You also don't seem to understand how NV works. With a 5 stack in A3 you're guaranteed a rare drop. Making 5x NV sooooo much better than 75% MF. I often don't get any rares when killing champs in A1 with 265% MF up to like 3 NV stacks.
It's already been said in this thread that A3 is noticeably better than A1 with much less MF. That's the only point I'm trying to make here really.
Okay, since you wanna get snippy.
3: You can say A1 is terrible all you want. I have made over 100million gold doing 1-3 A1 farms a day over the past 2 months. I can clear a full A1 farm session in 25-30 minutes in my full MF gear. I would rather have super speed doing A1 farms then the slower grindier A3 farms. I can do 2-3 A1 farms in the time it takes me to do 1 A3 farm thus more than doubling the number of drops and usually coming out ahead with the ilvl 63s, it's simple math. (18 elite packs and 2 bosses in A1 compared to what? 12 elite packs and 1 boss?)
I call BS. I farmed Act 1 for 6-8 hours a day over a 2 month period with 350 MF and never got any set pieces or legendaries worth more than 200k. I never sold any kick ass ammys/rings for 10+ mil gold. Never sold any piece of armor for more than 1 mil, and every lvl 63 weapon I got was worse than every 61 I got. The only reason I am able to do Act 2 now is because I spent a decent amount of money on the RMAH so I could get out of Act 1. Now I am forced to farm even harder so I can make back what I spent and I only have 3 weeks to do it in because when GW2 comes out Im donw with this worthless game. I will probably do chargebacks for all my RMAH purchases as well. Screw Blizzard and their shitty loot system forcing you to spend RL money just to farm higher content.
I call BS. I farmed Act 1 for 6-8 hours a day over a 2 month period with 350 MF and never got any set pieces or legendaries worth more than 200k. I never sold any kick ass ammys/rings for 10+ mil gold. Never sold any piece of armor for more than 1 mil, and every lvl 63 weapon I got was worse than every 61 I got. The only reason I am able to do Act 2 now is because I spent a decent amount of money on the RMAH so I could get out of Act 1. Now I am forced to farm even harder so I can make back what I spent and I only have 3 weeks to do it in because when GW2 comes out Im donw with this worthless game. I will probably do chargebacks for all my RMAH purchases as well. Screw Blizzard and their shitty loot system forcing you to spend RL money just to farm higher content.
And I'm gonna call BS on that. No way you spent ~400 hours or even half that amount of time in 350mf and didn't find a single good item. I was getting 1-2 items worth 20mil+/week (and many more worth at least 1mil) before act III became worthwhile, and I didn't spend 8 hours a day farming. I have also made at least $500 of RMAH sales after the cuts, and honestly I mostly stick the the GAH because its more fun to have in-game currency. There is no reason to spend real money on the RMAH.
Obvious trolls are way too obvious when they talk about being forced to use the RMAH to break into Act 2 (looking at you, OP). People should already be on to your trolling tactics with your history of threads created in this forum alone. This thread is extra sad and should be canned.
After reading this I think you are a little bit confused how exacly MF works. First of all any MF beyond 5 NV stacks increases QUALITY, not QUANTITY. With 5 stacks NV you have 100% chance that at least 1 rare item will drop from elite/rare pack. So with no MF past 5 stacks you will get rares but most of them will suck. Also the key is to get that 8k dps more but stay at current MF ;).
I love when people pull crap out of their asses. you have no idea what you are talking about. stop giving pll advice
no, people paid the game to play the actual game and finish it. They did. 3 times. Now they're in inferno, whining about how they must use AH in order to progress. The purpose of inferno is simple. It's supposed to be megahard and not everyone was supposed to clear/farm it. It's not the equivalent of hell in D2. Realize that.
This is more opinion than fact. IMO, you can't call it "optional" in an item hunt game to put the best items only in this content and then say "it's not for everyone". Simple psychological concept for reward structure that is a failure if Infero is "optional".
Trading has been a >>>>>huge<<<<< part of diablo since diablo 2. I think AH is one of the best new features. It simply allows us to interact without having to join eachothers games. To me, diablo isn't only about kill for fun. It's also about building up a huge capital in order to:
1. Buy better gear for faster farming
2. PvP
and with RMAH its also possible to:
3. Earn money.
Again, this is your opinion only. It is very valid to say trading was NOT a part of D2 because it was a player created feature rather than anything that the game systems supported. This is not to disagree that there was tons of trading, I merely point out that it was nowhere near as universal as you seem to think. I played solo/lan only and I know tons of people who played the same in D2. You are projecting your experience and the way you played D2 on everyone and that's far from the whole truth.
Again, this is your opinion only. It is very valid to say trading was NOT a part of D2 because it was a player created feature rather than anything that the game systems supported. This is not to disagree that there was tons of trading, I merely point out that it was nowhere near as universal as you seem to think. I played solo/lan only and I know tons of people who played the same in D2. You are projecting your experience and the way you played D2 on everyone and that's far from the whole truth.
I agree with what a lot of what you've said, particularly about the "opionalness" (is that a word?) of Inferno. But this statement here is completely fraudulent. D3 does not have a solo/LAN mode. Comparing D3 to D2 LAN games is absurd. I've said this in other threads, but the ONLY valid comparisons are D3 battle.net to D2 battle.net.
You cannot remove the community aspect and make a valid comparison. Trading was a massive component of D2 battle.net and that's the reason that so many people who "only played D2 offline" are so disillusioned by the GAH and most of the people who played D2 on battle.net feel it's a much more streamlined version of the system we were using.
The simple fact of the matter is that trading was undeniably important in the D2 battle.net scheme of things and it's plenty obvious that Blizzard modeled D3 directly off of the D2 battle.net experience and NOT off the D2 offline experience. So while I get that you played offline/LAN, it's just not a valid comparison because that bit of the game has been phased out and simply isn't analagous to battle.net play.
Now we can sit around all day and argue whether or not Blizzard should have given us offline/LAN D3, and that would be a totally different discussion. But we have to understand the fundamental differences between battle.net and offline gameplay and the fact that D3 did not include offline gameplay and, therefore, trying to make a direct comparison to D2 offline gameplay is not nearly as accurate a comparison as comparing it to D2 battle.net gameplay.
Again, this is your opinion only. It is very valid to say trading was NOT a part of D2 because it was a player created feature rather than anything that the game systems supported. This is not to disagree that there was tons of trading, I merely point out that it was nowhere near as universal as you seem to think. I played solo/lan only and I know tons of people who played the same in D2. You are projecting your experience and the way you played D2 on everyone and that's far from the whole truth.
I agree with what a lot of what you've said, particularly about the "opionalness" (is that a word?) of Inferno. But this statement here is completely fraudulent. D3 does not have a solo/LAN mode. Comparing D3 to D2 LAN games is absurd. I've said this in other threads, but the ONLY valid comparisons are D3 battle.net to D2 battle.net.
You cannot remove the community aspect and make a valid comparison. Trading was a massive component of D2 battle.net and that's the reason that so many people who "only played D2 offline" are so disillusioned by the GAH and most of the people who played D2 on battle.net feel it's a much more streamlined version of the system we were using.
The simple fact of the matter is that trading was undeniably important in the D2 battle.net scheme of things and it's plenty obvious that Blizzard modeled D3 directly off of the D2 battle.net experience and NOT off the D2 offline experience. So while I get that you played offline/LAN, it's just not a valid comparison because that bit of the game has been phased out and simply isn't analagous to battle.net play.
Now we can sit around all day and argue whether or not Blizzard should have given us offline/LAN D3, and that would be a totally different discussion. But we have to understand the fundamental differences between battle.net and offline gameplay and the fact that D3 did not include offline gameplay and, therefore, trying to make a direct comparison to D2 offline gameplay is not nearly as accurate a comparison as comparing it to D2 battle.net gameplay.
In D2, there was no difference in itemization or drops between offline and online play. That implications of that are part of why I say D2 trading was a player created feature rather than a game system. This is just to point out the inherent logical problem with saying "Trading has been a >>>>>huge<<<<< part of diablo since diablo 2" and then making a list of the way you "should" play.
Now, they have made statements that the existance of the AHs as a source of gear goes into their planning for base drop rates in Inferno and there is definitely a design intent to include trade. Yes, I agree D3 can't realistically be compared to D2 solo/lan even if I disagree with the design intent. I just don't feel that using D2 online trading is a valid justification for saying we should have expected that.
MF increases the item 'rarity' level from magical to rare to legendary/set
MF does not increase the chance to get an i63 or any stat roll on the item
Put it this way, w/o 5NV and no additional MF. you normally get 1-2 rares per elite pack, with say 300MF getting 4 rares is pretty common.. Id dare say almost 90% of the time its 4 rares.
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Short answer, no.
Long answer, All MF does is increase your chance to drop better loot. But if you are farming Inferno you always have the chance to drop godly gear with or without MF. You just have a much better chance with more MF.
And what people like you do not understand is that with more MF you have a greatly increased chance of getting those godly items than without. If you are dropping 50 rares per run with MF compared to 10 rares a run without you have a 5 times greater chance of getting that godly drop. Not quite sure whats so hard to understand about that but unfortunately you don't seem to grasp it.
And at 300 MF I get an average of about 60 rares per act 1 run.
Just like when you got presents on your birthday, but you did't like any of them, so you basically got no presents!
Yes.
Exactly like that.
Actually it would be more like if you and a friend went fishing and had a bet to see who brought home the most. You caught 50 fish but only 10 were keepers. he only caught 12 fish but they were all keepers. So he wins because he has more fish. I mean if you and a friend had a contest to see who could farm the most 63s are you going to show up with 47 whites and say "I win!" no. Only rare 63s count as 63s.
lol... really?
Obviously I know that it increases the chance for white items to turn into rares. But the point is that you never increase the amount of ilvl 63s that drop in the first place.
You get 60 rares per A1 run? Wow Great. Guess what? Like 1-2 of them are going to be ilvl 63. So you just found 58 items that are considerably worse than ilvl 63. Most of those items are probably sub 61 too. So congrats, you found a cool ilvl 58 mace that's worth 2000 gold to an NPC vendor.
I run A1 with 340% MF and average 1-2 ilvl 63s per run.
Act 1 is pretty terrible for MF. Not quite sure whats so hard to understand about that but unfortunately you don't seem to grasp it.
All that matters is ilvl 63 really. And if I'm only getting 1-2 per run at 340% MF it's clear that they aren't dropping frequently enough. You really need to farm A3 to have the best chance of getting good items.
You also don't seem to understand how NV works. With a 5 stack in A3 you're guaranteed a rare drop. Making 5x NV sooooo much better than 75% MF. I often don't get any rares when killing champs in A1 with 265% MF up to like 3 NV stacks.
It's already been said in this thread that A3 is noticeably better than A1 with much less MF. That's the only point I'm trying to make here really.
If you have a contest to farm the most 63s, and don't mention anything about whether they're rare or not, and your friend shows up with with 47 white 63s, and then you say "only rares count!"... people won't invite you to parties.
In a discussion about the nuances of the MF system, it's very unhelpful to insist that MF changes the odds of a 63 dropping on the grounds that only rares count. The whole point of MF is to turn whites and blues into yellows, so it's important to understand exactly how to get that white 63 to appear in the first place... and MF has nothing to do with that.
You're a smart guy. Smart enough to know you're talking to a guy who is changing definitions left and right to suit his argument.
... but someone is wrong. On the internet!
Okay, since you wanna get snippy.
1: Every item that drops has a %chance of being ilvl 63, 62, 61, 60, so on and so forth. You do not get X number of ilvl 63s and that's it. Every single drop has a chance to be ilvl 63. RNG is RNG. Also, as to your second part about anything not being ilvl 63 being worthless, that's amazingly ignorant. I have made just as much of my gold selling ilvl 62 and lower as selling ilvl 63. If you are looking at an item saying "oh its not ilvl 63 so it's garbage" you are throwing away millions of gold based on pure stupidity.
2: You have terrible luck. I run at 300 MF and generally get between 4 and 8 ilvl 63 rare items besides the blues and whites. You are likely not doing a proper A1 farm route.
3: You can say A1 is terrible all you want. I have made over 100million gold doing 1-3 A1 farms a day over the past 2 months. I can clear a full A1 farm session in 25-30 minutes in my full MF gear. I would rather have super speed doing A1 farms then the slower grindier A3 farms. I can do 2-3 A1 farms in the time it takes me to do 1 A3 farm thus more than doubling the number of drops and usually coming out ahead with the ilvl 63s, it's simple math. (18 elite packs and 2 bosses in A1 compared to what? 12 elite packs and 1 boss?)
4: Again, just because that is YOUR experience doesn't mean that is EVERYONE'S experience. But I have been doing A1 farms for over a month and a half and have NEVER left A1 with less than 4 ilvl 63 rare drops since hitting 225 base MF. So as far as I am concerned you are either lying or you aren't using a very good A1 farming route.
5: I understand perfectly how NV works. And again, you have the worse luck ever or you're lying. Saying you don't get rare drops until 3 stacks +265 MF is bull. My 225 base MF gets me rare drops right away more often than not. As far as I am concerned you are just so caught up on thinking your way is the only way that you're making up bullshit to make A3 farming sound superior to anything else. Is A3 farming superior? No idea, don't care, I have amazing luck in A1 and I will stay there farming more rares faster than I would in A3. If you want to farm A3, go ahead, I will gladly be farming away in A1 making millions of gold. But don't state A3 farming is better as if it is a complete fact that is etched in stone.
I agree, you have a higher %chance of each item being ilvl 63 in A3. Fine. What you also get with A3 is a lengthier farming run unless you have absolutely godly MF gear, something most people do not. If someone can farm A1 substantially faster than A3 (as I can), and uses a proper A1 farming route (as I do), while getting more elite packs and bosses than they would in A3 (as I do), they will invariably get more chances of godly ilvl 63 items doing that than they will in A3. This is something that has to be determined based on the players skill and gear, not something you can just say "yeah go farm A3 it will be better for you".
Also, if your farming route in A1 isn't getting you an average of 18 elite packs and 2 bosses you are doing something horribly wrong.
Edit: Grammar fails.
This game isn't that complicated man. You get 5 stacks, kill champs, get loot. The farm route in A1 isn't a huge deal. I do 30 min runs, get 1-2 63s. Maybe it's 2-4 on average and I was unlucky the last time I did a bunch of runs, but it's still not good. Doing something horribly wrong? The difference between farming a larger portion of the act is pretty minor, and whether it's better depends on if the end of the act has higher drop rates or not, which I'm not sure anyone knows for sure.
I mean everyone does the same thing for the most part. Something along the lines of Crypts > Woods > Highlands > Mansion > Halls.
I've made millions on A1 too. Most of it from selling ilvl 61 and 62 cheaply. My point is that you make exponentially more selling ilvl 63. And if you've noticed, 61 and 62 gear is becoming devalued by the week. Also, ilvl 61 and 62 weapons are almost always vendor trash.
Every single drop has a chance to be 63? Yeah, but that chance is higher in A3 lol...
100 million gold in 2 months? That's not good at all.
You absolutely don't get rares with 265% MF on certain packs. Usually it's before the first NV stack. You say you get 8 ilvl 63s in 30 minutes with 40% less MF than me in A1? It's extremely rare for that to happen.
A3 farming is better, by definition. Initially when you don't have the right gear you have to farm A1 of course. But the most effective way to play the game is to 1) Get gear capable of farming A3 with no or very little MF. 2) Add MF while maintaining the same stats that allow you to farm A3 efficiently.
Of course gear swapping is better, but that's how you would do it assuming you use 1 set of gear. Honestly WS can be better depending on gear, but that tends to get ignored for some reason.
And if you've farmed 100 million gold... what did you do with all of it? Because I managed to get 265% MF for like 10-15 million gold buying things sloppily on the AH. Enjoy trying to sell ilvl 61 gear in a month or two, because it'll only become less valuable.
I mean this isn't actually that complicated, just watch someone's stream who farms A3 the same speed you farm A1 (but with less MF). They get better loot. Less legendaries and maybe less affixes I guess, but they do get better loot.
Like I said, you can make millions selling ilvl 61 and 62 but everyday fewer and fewer people consider that gear good. While ilvl 63 is what really matters because it's the only gear that has the chance to be the best in the game.
I call BS. I farmed Act 1 for 6-8 hours a day over a 2 month period with 350 MF and never got any set pieces or legendaries worth more than 200k. I never sold any kick ass ammys/rings for 10+ mil gold. Never sold any piece of armor for more than 1 mil, and every lvl 63 weapon I got was worse than every 61 I got. The only reason I am able to do Act 2 now is because I spent a decent amount of money on the RMAH so I could get out of Act 1. Now I am forced to farm even harder so I can make back what I spent and I only have 3 weeks to do it in because when GW2 comes out Im donw with this worthless game. I will probably do chargebacks for all my RMAH purchases as well. Screw Blizzard and their shitty loot system forcing you to spend RL money just to farm higher content.
You might always get suck loot, you might not.
Your chance is higher with higher MF and in a higher Act.
Battle.net Profile / Diablo Progress Profile
I love when people pull crap out of their asses. you have no idea what you are talking about. stop giving pll advice
This is more opinion than fact. IMO, you can't call it "optional" in an item hunt game to put the best items only in this content and then say "it's not for everyone". Simple psychological concept for reward structure that is a failure if Infero is "optional".
Again, this is your opinion only. It is very valid to say trading was NOT a part of D2 because it was a player created feature rather than anything that the game systems supported. This is not to disagree that there was tons of trading, I merely point out that it was nowhere near as universal as you seem to think. I played solo/lan only and I know tons of people who played the same in D2. You are projecting your experience and the way you played D2 on everyone and that's far from the whole truth.
I agree with what a lot of what you've said, particularly about the "opionalness" (is that a word?) of Inferno. But this statement here is completely fraudulent. D3 does not have a solo/LAN mode. Comparing D3 to D2 LAN games is absurd. I've said this in other threads, but the ONLY valid comparisons are D3 battle.net to D2 battle.net.
You cannot remove the community aspect and make a valid comparison. Trading was a massive component of D2 battle.net and that's the reason that so many people who "only played D2 offline" are so disillusioned by the GAH and most of the people who played D2 on battle.net feel it's a much more streamlined version of the system we were using.
The simple fact of the matter is that trading was undeniably important in the D2 battle.net scheme of things and it's plenty obvious that Blizzard modeled D3 directly off of the D2 battle.net experience and NOT off the D2 offline experience. So while I get that you played offline/LAN, it's just not a valid comparison because that bit of the game has been phased out and simply isn't analagous to battle.net play.
Now we can sit around all day and argue whether or not Blizzard should have given us offline/LAN D3, and that would be a totally different discussion. But we have to understand the fundamental differences between battle.net and offline gameplay and the fact that D3 did not include offline gameplay and, therefore, trying to make a direct comparison to D2 offline gameplay is not nearly as accurate a comparison as comparing it to D2 battle.net gameplay.
In D2, there was no difference in itemization or drops between offline and online play. That implications of that are part of why I say D2 trading was a player created feature rather than a game system. This is just to point out the inherent logical problem with saying "Trading has been a >>>>>huge<<<<< part of diablo since diablo 2" and then making a list of the way you "should" play.
Now, they have made statements that the existance of the AHs as a source of gear goes into their planning for base drop rates in Inferno and there is definitely a design intent to include trade. Yes, I agree D3 can't realistically be compared to D2 solo/lan even if I disagree with the design intent. I just don't feel that using D2 online trading is a valid justification for saying we should have expected that.
MF does not increase the chance to get an i63 or any stat roll on the item
Put it this way, w/o 5NV and no additional MF. you normally get 1-2 rares per elite pack, with say 300MF getting 4 rares is pretty common.. Id dare say almost 90% of the time its 4 rares.