I'm playing now to get at least one of each character class to level 60 paragon one. So far I have a 60 Barb para 100, 60 Barb para 20 ish, 60 Monk para 16, and working on a wizard right now, level 28. Once I hit 60 with each I will probably chill for a while.
I think I'm overly optimistic when I say that we might get the PTR for itemisation patch somewhere in feb-mar...
And beta for RoS in june.
That's more realistic than optimistic. Optimistic would be loot 2.0 PTR start sometime between Blizzcon and Christmas. The new itemization requires more testing than RoS imho, so it would be up for quite a while (several weeks). Again, a realistic RoS release is end of 2014, an optimistic one would be summer...
What I still don't understand, is why aren't they fixing minor* issues, like skills balance. I mean, I get it, it's all about hype, marketing and money, but, what stops you from releasing patches every now and then?, something to keep the fire alive, I don't know, let say, a couple of skills balance at a time, plus 1 legendary item. How much time would that take?, 1 month?. We had plenty of those lately.
If you have 0 interest in playing non ladder then I see no point in playing the game right now unless for fun, in the expansion there will be new crafting materials judging by the screenshots I have seen recently, MAYBE the new hellfire ring will use the same mats maybe not.... Since ill be playing only ladder and the itemization will be different there is nothing for me currently in the game.
Is there anyone else that feels like ladder will no be separate? I feel like it doesn't follow the general account design and the new shared paragon level. I feel like the push for endless levels is something they would want to build on. I feel like ladder season will end up being total xp earned per season. That would bring competition and overall account progression. Finally, In Diablo 2 you could create a new account for each season. each having 10? characters. I don't think they would like to bother facilitating more characters. You would need man more than twelve slots ( if they are expanding like I believe i heard mentioning) to prevent players from having to just delete their toons.
If you have 0 interest in playing non ladder then I see no point in playing the game right now unless for fun, in the expansion there will be new crafting materials judging by the screenshots I have seen recently, MAYBE the new hellfire ring will use the same mats maybe not.... Since ill be playing only ladder and the itemization will be different there is nothing for me currently in the game.
Is there anyone else that feels like ladder will no be separate? I feel like it doesn't follow the general account design and the new shared paragon level. I feel like the push for endless levels is something they would want to build on. I feel like ladder season will end up being total xp earned per season. That would bring competition and overall account progression. Finally, In Diablo 2 you could create a new account for each season. each having 10? characters. I don't think they would like to bother facilitating more characters. You would need man more than twelve slots ( if they are expanding like I believe i heard mentioning) to prevent players from having to just delete their toons.
All good points. More importantly, we really have no idea how ladder is going to work, and we won't until Blizzcon. So saying that you should or shouldn't play right now because of speculation about ladder is kind of silly.
If you have 0 interest in playing non ladder then I see no point in playing the game right now unless for fun, in the expansion there will be new crafting materials judging by the screenshots I have seen recently, MAYBE the new hellfire ring will use the same mats maybe not.... Since ill be playing only ladder and the itemization will be different there is nothing for me currently in the game.
Is there anyone else that feels like ladder will no be separate? I feel like it doesn't follow the general account design and the new shared paragon level. I feel like the push for endless levels is something they would want to build on. I feel like ladder season will end up being total xp earned per season. That would bring competition and overall account progression. Finally, In Diablo 2 you could create a new account for each season. each having 10? characters. I don't think they would like to bother facilitating more characters. You would need man more than twelve slots ( if they are expanding like I believe i heard mentioning) to prevent players from having to just delete their toons.
I said this a while back but I'm pretty certain there will be 2 ladders(current datamining agrees with this). A Seasonal Ladder(lvl 1 plvl 0, no items,gold,artisans) and then a Perpetual Paragon ladder (Exactly like now but with a ranking of total experience earned). When you finish a season your paragon experience is then dumped into the Perpetual paragon ladder, which consists of all characters we have now. (confirmed by dev that paragon experience earned on ladder gets dumped into your account at the end of the season)
As for needing more than 12 character slots, you shouldn't have a need to have more than 2 of the same class. It's not like D2 where there's a difference in the character.
Before the season ends I can delete the non seasonal ladder monk to make room for the seasonal ladder monk and it's gear. Of course prior to deleting I would remove the gear.
Since aside from the the female/male version of each class there's NO reason to have more than 1 of each class per ladder type. So unless you're SO OCD that you need 12 slots each for HC, SC, Seasonal SC,and Seasonal HC. You can live with having to delete avatars.
In this case, I don't think they need to or should enable those that would want 48 characters. 12 character slots is plenty for 99.999999% of the playerbase.
If people want to complain about having more slots, they should start their post with a link to their btag. That way we can see their 10 geared characters.
Now if they want to bitch about not having character slots to use as mules because we don't enough stash space... I'm sure we are all in agreeance that the real problem is the stash space.
Now if they want to bitch about not having character slots to use as mules because we don't enough stash space... I'm sure we are all in agreeance that the real problem is the stash space.
I may be wrong, but I think there was some info awhile back (don't remember if it was official or datamined) that the stash is getting expanded as well as character slots. Just throwing that out there.
Before the season ends I can delete the non seasonal ladder monk to make room for the seasonal ladder monk and it's gear. Of course prior to deleting I would remove the gear.
You don't see that as a patently stupid system?
Given that ladder seasons are all about creating new characters, shouldn't the game support that function without, essentially, forcing people to delete characters? I just don't see "delete some toons so you can play ladder seasons" as a FUNCTIONAL solution to a very obvious problem.
This isn't 1998 and database storage space doesn't cost THAT much.
What you're suggesting is almost as silly as putting a 1-car garage on a 7-bedroom house and then saying "well can't your kids park on the street?" Sure, of course they can, but it would stand to reason that a house with 7 bedrooms might have a more-appropriately-sized garage.
Before the season ends I can delete the non seasonal ladder monk to make room for the seasonal ladder monk and it's gear. Of course prior to deleting I would remove the gear.
You don't see that as a patently stupid system?
Given that ladder seasons are all about creating new characters, shouldn't the game support that function without, essentially, forcing people to delete characters? I just don't see "delete some toons so you can play ladder seasons" as a FUNCTIONAL solution to a very obvious problem.
This isn't 1998 and database storage space doesn't cost THAT much.
What you're suggesting is almost as silly as putting a 1-car garage on a 7-bedroom house and then saying "well can't your kids park on the street?" Sure, of course they can, but it would stand to reason that a house with 7 bedrooms might have a more-appropriately-sized garage.
Not even close to that. You would have an actual need for more parking space. Which by the way is why you will never find a 7 bedroom house with a single car garage.
It's more like having a 7 bedroom house and then deciding to add 3 more bedrooms for the once-or-twice a year family/friends get together. It's helpful, but not necessary. It's also not practical.
So no I have no problem with it working as I've suggested. I played this game a lot and plan on playing it a lot more and could never see myself needing that many character slots. I know you have too... so where is your btag so I can see your 10 decked out characters Because I don't think even YOU need that many slots.
You either "main" HC or SC, there are very very few people that have 5 HC and 5 SC chars that they play on a regular basis. If you play the ladders, you're not going to make 1 of each class for both hc and sc. I mean sure you could do that that but I could bet 10,000:1 to every D3 player ever and come out way ahead for those that will do that.
Every paragon 10x100 I've seen uses the same gear on the same class. Everyone I know either plays HC or SC. They may have 1-2 chars in the other, but they never have all classes that they actually play on both.
Nobody needs to have 100 monks or wizards on their account in 2020 because of all the resets. They serve no purpose other than inventory space. The point is there is not a need for a solution when a problem doesn't really exist.
Anyway, it was the way it would work if they change absolutely nothing from now and it's perfectly reasonable. They could also make it like PoE where the space is "remove only". They could make it so you get 12 ladder slots and 12 non-ladder slots or a combination of both.
Nobody needs to have 100 monks or wizards on their account in 2020 because of all the resets. They serve no purpose other than inventory space. The point is there is not a need for a solution when a problem doesn't really exist.
Not to be a douche, but I don't think anyone was talking about 100 monks, 100 wizards, or 100 of anything.
I just think it's 1992 mentality to tell someone who has one of each class on SC and one of each class on HC that they need to delete one if they want to make a ladder character. Considering that NAS HDDs are about $100 for 1 Tb, I can't see anyone making the argument that server storage is too expensive - it clearly is not.
So why not give us 15 total slots so that everyone can have their SC, HC, and then a few "extra" just to ameleorate any issues that could creep up?
I played this game a lot and plan on playing it a lot more and could never see myself needing that many character slots. I know you have too... so where is your btag so I can see your 10 decked out characters Because I don't think even YOU need that many slots.
I think this is the inherent issue here. You seem to believe that a character needs to be "decked out" - which I take to mean having 400k+ DPS, pLvl 90+, and MP10 able - for it to be worth keeping. That's something that may apply to the top crust of players, but for most self-found players the threshold for what we wouldn't want to delete is MUCH lower. For instance, my pLvl 12 Barb only has about 100k DPS solely on hand-me-down items I've found on other characters. I'd never consider deleting him.
That may seem obscene to you, but that's almost certainly how the self-found playerbase feels. Characters are much more of an investment to us.
Blizzcon has me twitching worse than a couple kilos of Heisenberg Blue.
LOL!
With all the data-mining going on and (puts on rose tinted glasses) how FAR ALONG they seem to be in development, I bet.......
BETA GOES LIVE AT BLIZZCON!!!!!!
(all aboard the hype train)
Monkalicious: http://us.battle.net/d3/en/profile/OptimusPrime-12194/hero/79139477
TOOOOT TOOOOT
RoS and Blizzcon are gonna wreck some faces...
Fantastic.
a) new items would be tradeable in the AH
b ) or else they would have to be account bound
But you can dream of course ...
That's more realistic than optimistic. Optimistic would be loot 2.0 PTR start sometime between Blizzcon and Christmas. The new itemization requires more testing than RoS imho, so it would be up for quite a while (several weeks). Again, a realistic RoS release is end of 2014, an optimistic one would be summer...
Meanwhile, on the hype train:
*compared to others
Is there anyone else that feels like ladder will no be separate? I feel like it doesn't follow the general account design and the new shared paragon level. I feel like the push for endless levels is something they would want to build on. I feel like ladder season will end up being total xp earned per season. That would bring competition and overall account progression. Finally, In Diablo 2 you could create a new account for each season. each having 10? characters. I don't think they would like to bother facilitating more characters. You would need man more than twelve slots ( if they are expanding like I believe i heard mentioning) to prevent players from having to just delete their toons.
All good points. More importantly, we really have no idea how ladder is going to work, and we won't until Blizzcon. So saying that you should or shouldn't play right now because of speculation about ladder is kind of silly.
I said this a while back but I'm pretty certain there will be 2 ladders(current datamining agrees with this). A Seasonal Ladder(lvl 1 plvl 0, no items,gold,artisans) and then a Perpetual Paragon ladder (Exactly like now but with a ranking of total experience earned). When you finish a season your paragon experience is then dumped into the Perpetual paragon ladder, which consists of all characters we have now. (confirmed by dev that paragon experience earned on ladder gets dumped into your account at the end of the season)
As for needing more than 12 character slots, you shouldn't have a need to have more than 2 of the same class. It's not like D2 where there's a difference in the character.
Here's an example of how it could work.
Seasonal Ladder Monk - lvl 60
Non Seasonal Ladder Monk - lvl 60
Before the season ends I can delete the non seasonal ladder monk to make room for the seasonal ladder monk and it's gear. Of course prior to deleting I would remove the gear.
Since aside from the the female/male version of each class there's NO reason to have more than 1 of each class per ladder type. So unless you're SO OCD that you need 12 slots each for HC, SC, Seasonal SC,and Seasonal HC. You can live with having to delete avatars.
In this case, I don't think they need to or should enable those that would want 48 characters. 12 character slots is plenty for 99.999999% of the playerbase.
If people want to complain about having more slots, they should start their post with a link to their btag. That way we can see their 10 geared characters.
Now if they want to bitch about not having character slots to use as mules because we don't enough stash space... I'm sure we are all in agreeance that the real problem is the stash space.
I may be wrong, but I think there was some info awhile back (don't remember if it was official or datamined) that the stash is getting expanded as well as character slots. Just throwing that out there.
You don't see that as a patently stupid system?
Given that ladder seasons are all about creating new characters, shouldn't the game support that function without, essentially, forcing people to delete characters? I just don't see "delete some toons so you can play ladder seasons" as a FUNCTIONAL solution to a very obvious problem.
This isn't 1998 and database storage space doesn't cost THAT much.
What you're suggesting is almost as silly as putting a 1-car garage on a 7-bedroom house and then saying "well can't your kids park on the street?" Sure, of course they can, but it would stand to reason that a house with 7 bedrooms might have a more-appropriately-sized garage.
Not even close to that. You would have an actual need for more parking space. Which by the way is why you will never find a 7 bedroom house with a single car garage.
It's more like having a 7 bedroom house and then deciding to add 3 more bedrooms for the once-or-twice a year family/friends get together. It's helpful, but not necessary. It's also not practical.
So no I have no problem with it working as I've suggested. I played this game a lot and plan on playing it a lot more and could never see myself needing that many character slots. I know you have too... so where is your btag so I can see your 10 decked out characters Because I don't think even YOU need that many slots.
You either "main" HC or SC, there are very very few people that have 5 HC and 5 SC chars that they play on a regular basis. If you play the ladders, you're not going to make 1 of each class for both hc and sc. I mean sure you could do that that but I could bet 10,000:1 to every D3 player ever and come out way ahead for those that will do that.
Every paragon 10x100 I've seen uses the same gear on the same class. Everyone I know either plays HC or SC. They may have 1-2 chars in the other, but they never have all classes that they actually play on both.
Nobody needs to have 100 monks or wizards on their account in 2020 because of all the resets. They serve no purpose other than inventory space. The point is there is not a need for a solution when a problem doesn't really exist.
Anyway, it was the way it would work if they change absolutely nothing from now and it's perfectly reasonable. They could also make it like PoE where the space is "remove only". They could make it so you get 12 ladder slots and 12 non-ladder slots or a combination of both.
Not to be a douche, but I don't think anyone was talking about 100 monks, 100 wizards, or 100 of anything.
I just think it's 1992 mentality to tell someone who has one of each class on SC and one of each class on HC that they need to delete one if they want to make a ladder character. Considering that NAS HDDs are about $100 for 1 Tb, I can't see anyone making the argument that server storage is too expensive - it clearly is not.
So why not give us 15 total slots so that everyone can have their SC, HC, and then a few "extra" just to ameleorate any issues that could creep up?
I think this is the inherent issue here. You seem to believe that a character needs to be "decked out" - which I take to mean having 400k+ DPS, pLvl 90+, and MP10 able - for it to be worth keeping. That's something that may apply to the top crust of players, but for most self-found players the threshold for what we wouldn't want to delete is MUCH lower. For instance, my pLvl 12 Barb only has about 100k DPS solely on hand-me-down items I've found on other characters. I'd never consider deleting him.
That may seem obscene to you, but that's almost certainly how the self-found playerbase feels. Characters are much more of an investment to us.