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    posted a message on What Ideas do you Have ?
    ^^ This would be cool. Like semi HC style where you play MP0 for a while, get moved automatically to MP1, etc until you die and then you start over.
    Posted in: Diablo III General Discussion
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    posted a message on How can I improve my drops?
    Go into the "Looking for group" group chat and post that you're looking for someone to carry to farm alk route mp0-2 with you. There is usually someone powerful that's bored and will be glad to help. Telquessir#1437 if you're on the US servers. I can blast mp1-2 with archon and you just run behind me and pick up loot. MS 24%+ strongly recommended :)
    Posted in: Diablo III General Discussion
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    posted a message on Who is all Banned/sick From/of bnet Forums?
    What a great comment Kneeshaw.

    These forums are the best place imo for people to actually help/get some help on their characters and the threads seem to be more productive. You rarely see a back and forth troll match. I originally came here for gear help and was helped tremendously and decided to stick around and help others.
    Posted in: Diablo III General Discussion
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    posted a message on Best value for 300m? (Ubers/para farming?)
    WW barb is probably the build that's best for both. I have an archon wiz that I would like to change to CM wiz for ubers, but that's out of my budget atm. That's the problem with most builds is that other that WW barb, it's so dependent on who you're playing with and what you're doing. I can't CM solo ubers because I can't beat the enrage timer, but when I have a couple high dps friends, it's incredible.
    Posted in: Diablo III General Discussion
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    posted a message on What Ideas do you Have ?
    Let me bust 5 gloves with AS to roll one that has guaranteed AS. That would help fix so many problems too. People would start picking up rares again, plus it would provide a much needed sink for gold and items.
    Posted in: Diablo III General Discussion
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    posted a message on What Ideas do you Have ?
    ^^ I think it would where a higher level gem sets the base stat higher.

    Flawless Sq = str 30+
    Star = str 100+
    etc
    Posted in: Diablo III General Discussion
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    posted a message on CM Kite Build, which is better..
    Quote from agadabagada

    just curous, how do u even survive a semi mean look from a monstor in inferno with 2 all resist items and 27k hp and 3.2k armor? O_O???

    This is basically where I'm at for farming. I have more armor, but I run archon and don't get hit often. My dps is high enough that even if hits come in right after each other, I have enough def bonus from archon to survive them and enough LS to reload faster than I get hit.

    @OP, I think maybe you don't like archon because your dps isn't high enough or maybe you don't know how to keep it running the whole time? Check out my build:
    http://us.battle.net...37/hero/5121825
    I pop Storm Armor, Familiar, Magic Weapon, and then Archon and I'm usually in Archon mode the entire run. Try doing this in Hell Act 3 and see if you can get it going the whole time and see if you like it. At your DPS, you should be able to do Inferno Arreat Crater level 2 and the Depths (2 is best). I really think that Archon is by far the best Wiz build for farming/leveling. Once you get to ubers/key farming/higher mps you might look at kiting/CMWW but those can require expensive builds.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on What Ideas do you Have ?
    ppss
    :)
    Crafting!!! You broke crafting when you made all mp1+ items have lvl 63 affixes (not that crafting was awesome before) but there is SOOO much awesomeness that could happen here. Let us add sockets to items, let us do something to encourage certain affixes to show up (consume ruby to guarantee a str roll, etc) let us make rings/amulets/etc, egads, it frustrates me to no end how terrible crafting is now. It doesn't help either that blacksmith plans are so rare. It's redic!
    Posted in: Diablo III General Discussion
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    posted a message on What Ideas do you Have ?
    Oh,and Gems!! Thorn damage from a socketed Topaz on my weapon, seriously? These need to be fixed/balanced and I really think there should be more of them.

    Resource regen, pickup radius, thorns on ARMOR, %dmg vs elites, reduced cooldowns, etc. There is tons of expansions space in gems
    Posted in: Diablo III General Discussion
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    posted a message on What Ideas do you Have ?
    PS, set bonuses are terrible for wiz. Absolutely terrible. Fire abilities do 3% more damage? Are you kidding me? The fire spells for wiz suck and 3% bonus to just those abilities is an incredible waste. I can get more than a 3% boost by getting 1% crit and I don't have to craft my character around Tal Rasha's Garbage suit. Oh, but if I get like 4 items, now my Arcane and Ice spells do 3% more too? Oh wait, that's still just a 3% increase in the ability I'm using at the time. TERRIBLE!!!

    I really like that some set bonuses allow or facilitate new builds. In my mind, that's what every full set bonus should do. Why is there only one set for each class too? I think there should be more 2-4 piece sets like the mf/gf rings, the chantando set, etc
    Posted in: Diablo III General Discussion
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    posted a message on What Ideas do you Have ?
    @Bagstone, lets keep this constructive. Rather than raining on everyone's parade and letting us know what blue posts have been in the past, why don't you just share your ideas or explore other ideas. We both know that Bliz has done things they said they wouldn't do, and most of those decisions were based on overwhelming feedback from users in threads like this one.

    Pickup radius is an awesome stat and I completely agree with both bliz that if you value pickup radius, get it on an item. However, players aren't asking for free pickup radius... they are asking you to fix something that's obviously broken. I shouldn't have to click specifically on a pile of gold in a group of crap and then move away because clicking on the gold doesn't let you pick it up and the tool tip for the gold isn't anywhere close to where the gold is because there are so many items on the ground. I also shouldn't have gold pop up behind a chest where I can't get to it. I'm not saying increase the radius by 7, but there IS a default radius right now and it's too low. This isn't charity, it's fixing poor testing.

    Random dungeons are all endless... if you make 10 level random dungeons and get to the end you just reload your game and since they are random you just keep going and keep going. I really really like this idea where maybe you go every 5 levels and hit a miniboss and maybe after 15-20 to hit an uber fight or something. Going through these dungeons to get good (unique) items would be exactly what I think a lot of players are looking for.

    +1 let us dye legendaries

    You know, I think the big thing with legendaries (and items in general) right now can be examplified exactly by a situation I'm sure we've all encountered. A friend of mine finds a legendary spear and links it and we both know it's garbage because it's the 300th spear. Why do you have items that are guaranteed to be crap!? They made all yellows dropped by 63 mobs have a chance to get better affixes, and I think you need to do something to make all legendaries capable of being something good.

    Something along those same lines is that we need more build diversity. The end game of Diablo for me is trying different builds. I LOVE that there is some diversity in characters where if you get a lot of crit and ap on crit suddenly a world of possibility opens up for a CM WW wizard. I love that if you have enough spirit regen you can make a nonstop tempest rush monk. I think we need MORE options to make more builds of characters. I think the best way to do this is to make some more affixes on items that let us break certain abilities on characters if we stack those affixes on new equipment.
    Posted in: Diablo III General Discussion
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    posted a message on Paragon leveling doubts
    ^^ The easier way to do this is to just do MP0 runs and time yourself until you get a consistent time. Then change to MP1 and see if your time increases significantly. If not, go to MP2, etc. I would bet money that your best exp/hr comes at the mp that is within 10% of your MP0 time :)
    Posted in: Barbarian: Bastion's Keep
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    posted a message on WW barb help on key farming.
    lol, love your character names.

    Lifesteal belt, socket in your helm, helfire ring has to go for uber fights

    You're kind of to the point where you just need to start saving up for IK equipment and attack speed equipment like Inna's Pants.

    I kind of find it interesting and funny that my wife and I play and we have exactly the opposite roles in characters :) hit me up sometime if you're on the us servers telquessir#1437
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Is a build using a 2 Hander and Cleave viable?
    You guys should add in ground stomp. Why run to the mobs when you can pull them to you? I use the rune that pulls at a larger distance and it really increases the kill speed because you don't have to run after dudes and that puts everyone right next to you and stuns them just long enough for you to rend and smash and cleave and overpower and whatever bashyface stuff you like doing :)
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Paragon leveling doubts
    I would get a hellfire ring or two asap. I know a lot of people say that you should farm keys and such at as high an MP as you can do, but personally I think I would rather blow through 3 quick runs at MP3/4 than try to struggle through MP7/8. As to the uber fights, there are groups all over the place that will do MP9/10 runs for you if you provide the three portals. If you can't find anyone in general chat in the D3 client, there's a "looking for group" section on this page and the general forums. I can't really do anything higher than MP6 without help, but if I'm on, I'd gladly help you out.
    telquessir#1437
    Posted in: Barbarian: Bastion's Keep
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