- Bahska28
- Registered User
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Member for 11 years, 9 months, and 20 days
Last active Tue, Sep, 1 2015 21:54:12
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- 26 Total Posts
- 1 Thank
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Oct 5, 2014Bahska28 posted a message on Edriel's End-Game Suggestions, Saturday's Technical IssuesWtb all of these suggestions pstPosted in: News
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Sep 10, 2014Bahska28 posted a message on Patch 2.1 Legendary Drop Rates, Keystone of Trials Beam, Experience Exploit Fixed, Sentry Attackspeed TableThe ring i want has a 0.43% chance to drop? fml Lower chance then tasker and theo and starmetal lolPosted in: News
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Aug 23, 2014Bahska28 posted a message on Greater Rifts Preview, Seasonal Items Transfer, Deadset's Sanctuary TalkAs a side note if you are looking for gems, legendary's or in a group its actually faster/better to just fail the trial and do the rift at rank 1 could change on live but on the ptr you get a gem every grift boss kill and they have a high chance at dropping legs even at rank 1.Posted in: News
Unless you are looking to get the highest rank possible then this doesn't apply of course. -
Aug 5, 2012Bahska28 posted a message on Diablo III Hotfixes for August 3rd - RubberbandingPosted in: News
People have been complaining about rubber banding since the beginning and they have been promising it's fix since week one...... -
Jul 3, 2012Bahska28 posted a message on Magic Find Gear Swapping and RMAH Commodities Coming Soon, Gold Not Included InitiallyPosted in: NewsQuote from Orinrin
wow, i am not a gear switcher myself but why does all of those solution seem terrible.
I like 4 gets the job done without hurting the normal people that bad the rest seem like a bit much, 3 minute CD would be fine in most situations. -
Jun 8, 2012Bahska28 posted a message on Trading Forum Changes, Commodity Sales Return, Disparity Between Melee and Ranged, Blue PostsPosted in: NewsQuote from phatosen
A welcome change to melee. After 30+ hours of farming Act 1 Inferno, I'm still stuck on my barb - Act 2 still kills me, and can't progress past Maghda. Was starting to feel a bit discouraged, so this is a very welcome change.
Yep i have actually stopped playing for the same reasons, i faceroll Act 1 Inferno so im not saying its to hard.
I would just like to move on from Act 1, seeing ranged friends with less gear and skill complete more just cause there range is very annoying.
Im also not saying make it all faceroll, its Inferno it should be hard as nails, but i doubt there original game design was built around Range being superior to melee..
With melee needing 5X the defensive gear then the range making it virtually impossible to farm the gear legitimately.
I understand that the game is all about farming but its become (For me) farm gold > go to auction house > hope there's a upgrade. (Normally there isn't) > Quit. -
Jun 8, 2012Bahska28 posted a message on Trading Forum Changes, Commodity Sales Return, Disparity Between Melee and Ranged, Blue PostsPosted in: NewsQuote from Tybudd
Yeah, interesting change for melee, but I don't see the point in making the Mortors harder for range, the game is hard enough and as a ranged, mortors is what I hate the most besides the combination of speed and immune.
It's not that there making it harder, there fixing a bug that made it to easy. - To post a comment, please login or register a new account.
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PS: I have never touched seasons and may never touch seasons. Its not really my thing and i know im not the only one. An even if i did i probably wouldn't stick with it for to long...might not even reach cap.
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People have been complaining about rubber banding since the beginning and they have been promising it's fix since week one......
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Same way i feel except im at 350 hours played.
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I like 4 gets the job done without hurting the normal people that bad the rest seem like a bit much, 3 minute CD would be fine in most situations.
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Took me 2 clicks and a Google search to get me there. Google > diablo forums > Server status forum where its always posted for every blizzard game at least 2 days in advance unless its a emergency,
If it's a emergency it's still posted there.
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It will get better for example for Warcraft: Tuesday use to be the maintenance day but the last two years we have gone months in between maintenance days.
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Check to see if SC2 is going down or not sometimes all blizzard games go down at the same time ("New" ones anyway)
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Agreed^^ The difficulty isn't really the issue if people got drops then no one would be complaining about how hard melee is compared to ranged, because a little extra farming would fix that.
Same is true now i guess except you farm gold for endless hours and wait on the AH instead of actually playing the game to get a upgrade.
Im all up for the game being hard if you can fix that by actually playing the game instead of staring at a screen for hours while hitting refresh every few minutes.
I want to farm the loot myself, i don't want to but it from others.
It's ok that the AH is there for the people who don't want to play the game the way its intended, but the players who want to farm the gear should be able to.
An not feel forced into buying it from people in later acts.
Im ok with yellows, i just don't want to be forced into going to the AH to get the them an upgrade is a upgrade doesn't matter what the color is to me.
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It may not be fun for you but grinding for a small chance at an upgrade is the whole point of the game.
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Yep i have actually stopped playing for the same reasons, i faceroll Act 1 Inferno so im not saying its to hard.
I would just like to move on from Act 1, seeing ranged friends with less gear and skill complete more just cause there range is very annoying.
Im also not saying make it all faceroll, its Inferno it should be hard as nails, but i doubt there original game design was built around Range being superior to melee..
With melee needing 5X the defensive gear then the range making it virtually impossible to farm the gear legitimately.
I understand that the game is all about farming but its become (For me) farm gold > go to auction house > hope there's a upgrade. (Normally there isn't) > Quit.
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It's not that there making it harder, there fixing a bug that made it to easy.