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Jun 28, 2012Posted in: Off-TopicQuote from Daemaro
succubus_queen, gonna start calling you SQ it's easier.
You under a heat advisory there too? I thought I remembered you living somewhat close?
I haven't seen the advisory, but I think it was 98 on my car themometer when I drove home, and some off my facebook friends less than an hour a way are mentioning 103 degree temps. This is all in Kentucky btw.
And SQ is fine. I have actually grown to hate my name here. If I had known I'd end up posting so much, I would have taken name selection more seriously.
Jun 28, 2012All this talk of pools makes me sad. I haven't swam or kayaked in two years. My SO is afraid of any water deep enough to be fun and has never learned to swim. So when we are figuring out what to do on the weekends, anything watery is pretty low on the list.Posted in: Off-Topic
Hitting Yellowstone National Park in about 3 weeks! Will be my first long camping trip since we each got a shih-poo puppy. Soooo, picture a long road trip with 3 people (my dad is going with), a giant blue and gold macaw parrot who gets bored and starts screaming after about 4 hours or driving, and two little dogs. They are both hyper, only half house broken, and one of them gets car sick.
I just hope I can keep Dad's RV from getting damaged.
Jun 27, 2012I think they have the difficulty where they want it, for now. I don't think they want to create situations where you have to change your skills out jsut to get through fights. It's an action rpg. Stopping between fights to re-assign skills is not action. When you are playing for progress, you can stop and respecc anytime. When you are farming for gear you have to perfect your build and make it versatile enough to handle a wide variety of situations to keep NV. If you have a versatile build that works well, and you still can't get past a fight, it is because that fight is intended to be a gear check. If istuations like that come up often, it is probably best to go back an act and farm more.Posted in: Diablo III General Discussion
Character build diversity does not exist if there is no advantage to choosing and keeping a build. In that situation, all the characters of a given class are essentually identical-with the ability to perform any skill suited to the situation with no penalty beyond a waiting period. NV encourages you to find the skills you like, get used to using them and stick with it.
So, to encourage fast paced play, maintain the challenge level, and solidify the idea of character builds, the current NV setup needs to stay intact.
Jun 27, 2012Posted in: Off-TopicQuote from Nacho_ijp
Real Life skill system is terrible! you can only add skills by developing technologies and those take literally decades (at best) to get completed! and then you have to pay to get them!!!
I tell you, Real Life has the worst dev team ever!!
Some skills just come from reading and practice and exercise.
RPGs always crack me up, because in most you can only advance by killing things. If you are learning fire magic, is killing things really better practice than just shooting a wall or something? LOL
Jun 26, 2012Posted in: Diablo III General DiscussionQuote from Catalept
I flipped a coin 4 times in a row and got 4 heads. Coins have changed!
... I also have anger-management issues when confronted with low-level innumeracy.
Department of the U.S. Treasury
Today we sucesfully launched U.S. Quarter 2012 v. 1.0.4. This update was implemented via DOTUS (Department of the Treasury Update System.) The update ran as a silent install, without propmpting, and required no interaction from the end user. This delivery method was chosen to prevent any inconvenience to U.S. Quarter 2012's extensive user base. In interest of full disclosure, we are including complete patch notes below, listing the many improvements made in U.S. Quarter 2012 v. 1.0.4.
U.S. Quarter 2012 v 1.04 changes:
George Washington's hairstyle was updated, in the interest of presenting U.S. Quarter 2012 users with a sleek, modern interface.
We increased shininess by 20%, because U.S. Quarter 2012 users enjoy shininess. We though "Ah, hell. Why not?"
Corrected a bug introduced in 1.0.1 which reduced the monitary value of U.S. Quarter 2012 to 24.87 cents. U.S. Quarter 2012 is now worth exactly 25 cents, as intended. The displayed value on the face of U.S. Quarter 2012 was unaffected by the bug, and has always displayed correctly as 25 cents. As a result, the displaced value of U.S. Quarter 2012 did not require any change, and is still displayed at 25 cents.
The copper layer in the center of previous versions of U.S. Quarter 2012 has been replaced with an equally thick layer of peanut butter in U.S. Quarter 2012 v. 1.0.4. Working on George Washington's hair made us think of George Washington Carver, which in turn made us think of peanut butter, resulting in this modification. The change lessens the environmental impact of U.S. Quarter 2012 production, and increases U.S. Quarter 2012's rate of biodegradation.
U.S. Quarter 2012 v 1.0.4 is weighted slightly to effect it's probability table. Recent polls have shown that U.S. Quarter 2012 is a popular coin for "coin flips" among U.S. Quarter 2012 users. Polls also indicate that users are 70% likely to assign the most positive "coin flip" outcome to the "heads" side of U.S. Quarter 2012. To aid our users, we have weighted the "heads" result of "coin flips", raising the probablity of heads to 78%. The less favorable "tails" result has had it's probability lowered accordingly, to 22%. In pervious versions of U.S. Quarter 2012, and its predocessors in the U.S. Quarters product line, these probabilities were set at 50% and 50%, respectively.
Jun 25, 2012I don't watch very much TV. The only series I follow very closely are True Blood, Glee, and Psych. I used to watch a lot of House but it depresses me.Posted in: Off-Topic
I watched a really interesting movie last night. "Jeff Who Lives At Home". My SO picked it out, and I was expecting it to be a mediocre stoner comedy. Kind of starts that way for the first half, but it actually gets very emotional and serious toward the end. I couldn't stop crying the last 25 minutes or so of it. Which I got laughed at for.
It basically explores questions of fate and purpose and arrives at a very idealistic yet beautiful conclusion.
Jun 25, 2012That said, I could stuill see myself having occasional marathon all night sessions on this game, while progressing through the rest of inferno acts. Or if I got excited about almost being able to afford a piece of gear, I could see myself temporarily picking up the pace on my farming.Posted in: Off-Topic
I guess what I'm saying is that it's an ARPG. Just fast, crazy spare time fun. I'm playing much like I would play any game with fun, simple mechanics. Like.. solitaire, tetris, temple run, tomb raider, mario bros or something. LOL!
Jun 25, 2012Still enjoying D3 here. It's like I always expected. I played like crazy getting to 60 and inferno, and now I find myself still liking the game, but not nearly as excited about it. So now, it's jsut something I do, like other people are with TV shows. I try to get one nice session in a day. Worst case scenario, I gain a little skill, and gain a little more gold toward tuning my gear. Best case scanerio, I find a few aucitno house sellable items and drop them on the GAH.Posted in: Off-Topic
I am running Act I now. I use the starting point right before butcher, then clear the cathedral for a warm up and to build NV. Then I run Halls of Agoncy, Cursed Hold, and the butcher with full NV. It's low stress, I rarely die, and if I do find something I can't handle, I skip it.
The game is a lot less frustrating if you can enjoy the combat, and don't mind the low rate for usable gear drops. Just something relaxing to do for an hour or hour and a half in the evenings. That's all I ever hope for from a game after the first month.
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Oct 24, 2011From the writings of Abd al-HazirPosted in: News
Journal Entry 420:
Finally, my journey carried me to the fog enshrouded jungles of Kehjistan in search of the storied amphibian, Binkles the Frog. The subject of many a bard's hushed tale, scholars have tried and failed to confirm his existence through the ages. I started my my search among the ancient vine bound walls of Kurast... with more skepticism than hope, I confess. For weeks I confered with the most affluent, the most traveled, and the most learned of the jungle city's inhabitants, learning nothing. Most scoffed at my inquiry, fervently denying that the myths held any truth. Others were more civil, but had little knowledge to offer.
Then upon the night I planned to depart the city, my fortunate took a sudden turn. At the time, I thought, for the better. As I sat in the common room of the Inn, contemplating my notes, a bard began to play softly. And then in a soft voice he sang "Ballad of Binkles." Quite an old song, and practically nothing within it substantial enough to help me, even if it contained a grain of truth. Still for a moment I thought to ask the bard of my quarry. After all, when in pursuit of a myth, is a bard not more likely aid than a sage?
At the very moment I rose to approach, there was a piteous cry from one of the patrons. "Please,no! Don't sing of it! No!" I was startled, and yet hopeful. This was not the cries of some child frightened of fairy tales, but of a rugged and fierce man, who had the look of a traveler. I was imediately certain his fear was based not on stories, but on some dark and terrible memory. The other patrons laughed at his outburst and began to harass the man. He rose hurriedly and pressed through the jeering crowd, still weeping as he went. I followed him outside, where I found him curled up and cowering on the street, wracked with tremors. His eyes held a lost and vacant look. I introduced myself as a scholar and asked him what he knew of Binkles. "I came upon his lair accidentally. Those eyes... I'll never forget. The stories are all true. All of them. You do not want to find Binkles..."
A week later, I reached the object of my search. The foul creature's very den. The point marked on my map by the traveler was precisely correct. I had no doubt even as I stood outside. The entrance gaped dark in the rock, like the mouth of some ancient tomb, and sense of forboding permeated my very soul. Tendrils of fog reached out as if to beckon me onward, but reason and fear compelled me to turn away. Still after such a harrowing journey through Kehjistan's wretched swamps, how could one turn, just steps from a such a discovery. I gathered my wits and courage and stepped forward into that bleak crack. Long contemplation was out of the question. It does not pay to tarry in such macabre surroundings.
WIth each step into the nightmare, my terror grew, and yet my resolve held. Further and further I went, until I was in tunnels untouched by the light of the sun in eons. Yet I could see. The walls were covered with a grotesque algae that glowed a hideous shade of green. The air felt hot and strangely moist. I felt almost as though I were drowning in this oppressive atmosphere. Yet i psersisted, slipping and scurrying along the rock.
Then I reached the final chamber. A subtaranean lake, covered with thick, roiling algae, and strange black lilly pads. I know not how to write of the dread this place held for me. My resolve finally crumbled and I turned to run, unwilling to face he who dwelt there. But it was too late. I felt the algae entangling my legs and I fell forward. The plants moved as though alive, pulling down my arms and legs, holding me fast. Then, the diminutive monster approached, hopping from pad to pad. I expect most of my readers will laugh at this point, for he looked like a most ordinary frog. Yet for reasons completely intangible, you would never mistake him for such. Never before have I sinced such dark malice, such hatred in a being. Power radiated from it perceptibly. A bleak and cursed intellect stared unblinking from behind those black and glossy eyes.
"Binkles... of the Horodram..." I greeted him.
The frog coughed a strange laugh. "..of the Horodram... I have not heard that in a long time. So, my story is still told then?"
"With occasioanl embilishments and inconsistincies, yes." I replied, trying to keep my voice from trembling.
"I was once the greatest of the sages. And if they had listened to me, the world would not be on the brink. Power such as that held by the primeevils can not be hideen away in soulstones!" The frog croaked. "Such power is imortal, and it can not be contained. It can only be harnassed!"
With this the frog's eyes began to glow red, and I knew the legend was true in its entirity. Binkles, of the Horadram had warned against hiding the soulstones away, and advocated trying to use the power instead. Some stories say his ideas were concocted by the stone's dark influence, twisting his mind in such close proximity. Others, that his thoughts were prophetic. He devised a ritual to attempt to harness the power of the stone, and stole it away from the other mages. During the end of the ritual he was interrupted by his Horadoric brethren, who had found him just in time. The ritual was intricate, and the interruption came as the spell began to coalesce, altering the energies subtly. Instead of draining Diablo's power into himself, he was turned to a frog. Yet the evil power of the stone did strengthen him and twist his powers to evil. The dread frog had then carved a swath of destruction with his wrathful magic until he reached Kehjistan and settled into his lair never again to venture into daylight.
Now all that storied magical energy was twisting around me. To what ends I did not know. I feared death would be merciful compared to what the dread frog held in store for me. Then with a heart rending ribbit, his spell was complete and I was portaled away. I awoke weeks later, deathly sick, upon a bed in Kurast. I had found the subject of my search, yet I took no pleasure in it, nor anything since. Even in his mercy, Binkles effected me terribly. A weakness harries me, and my health is fading. His croaks and red gaze haunt my every dream. The sight of water, or a swamp, or anything remotely associated with frogs feels me with fear.
Binkles the frog is a horrible frog indeed...
Oct 18, 2011Posted in: NewsBlizzards cinematics ever since the first expansion of Diablo II have been amazing. .. though I always loved them and watched each repeatedly in every game I've played from WarCraft II onward. Most of them from the last decade give Goosey bumpies still when I watch.
Me too! The first play through on Blizzard games always feels like an interactive novel. The story and lore is so rich, and the cinema scenes always pull it together. Diablo II was a major standout though, and I hope III will keep up. So far the detail and art style seem nice, and compliment the in-game graphics style well.
Oct 16, 2011Posted in: NewsP.S. Beta, I'm SICK of waiting for it... ROFL. It's funny cause, like, he's "sick" of waiting, and she's throwing up! lmfao. You know? Like cause she's so sick of waiting for beta, she's actually barfing!!!! LOL. It's so creative! I know, it takes a second to understand, but don't worry, you'll get there It's like, that generic demotivation idea that takes zero thought, then you write some white letters and it turns into something completely unoriginal!
Not everyone's sense of humor is the same, and lots of people are putting effort into this contest. I think we all tend to hold high opinions of our own work, because it's tailored specifically to our own sense of humor. I thougth the first winner was great. I looked at most of the entries and the Lucy thing just popped. It was one of the few things in either contest I literally laughed out loud for and I was pleased that it won, because its the one I would have picked. The second one was nice to and the winner has my congrats.
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