• 5

    posted a message on [Item Game] will it be enough?
    No offense, but I think the argument you're using is slightly flawed.

    If we were to compare base game to base game, you might find that Diablo 3 has more going for it than Diablo 2 ever did.

    *Regular items - Still exist, obviously

    *Gems - Not as many in D3, but some in D2 were kind of pointless

    *Crafting - Not sure why you marked this off. Crafting is streamlined in D3, not gone. Instead of putting the items in the cube, you break them down and make new ones. You can still make set and legendary items and it's more understandable and you don't have to go hunting for a crafting guide to find all the recipes that were added in a patch but never told to us.

    *Charms - Technically didn't exist untill LoD and even then, they were a waste of inventory space and not really all that interesting to gameplay.

    PVP items - never existed in D2 so if they do make them for D3, will be even more to go for.

    *Runes - Not really needed as an item drop, and once you had the set you wanted, you never needed to find a new drop unless to increase the power. That functionality has been replaced by new item affixes that will increase skill capabilities.

    Also, there's more to play with than just items. Diablo 2 had fewer skills that were useful and didn't even have runes to change how your skills worked. Runes for crafting/sockets weren't introduced untill LoD anyway. Diablo 2 did just fine with fewer options and I don't think the fun of D3 can be boiled down to just finding runes. The hunt for perfect random drops and just killing monsters in Co-Op was plenty enough for me, at least.

    I think things will be fine and all this fuss about runes going away will fade when everyone finally gets to play.
    Posted in: Diablo III General Discussion
  • 1

    posted a message on Diablo Digest podcast, News, and Guides by KageKaze
    Quote from Hjarl

    You should do a patch 14 Wizard playthrough. I would love to hear your thoughts on the "nerfs" that hit the Wizard this patch.

    I'm actually looking forward to that. I'll be the first to admit that Arcane Orb was super strong and probably got what it deserved. It also looks like Ray of Frost was buffed too, so I'll be happy to do it, I'm just not sure what order I'll be doing them yet. I just knew Monk had to be first.

    Sadly I missed out on all the new area stuff, so I won't be able to comment on them. :( makes me a Sad Panda(rian).
    Posted in: Diablo III General Discussion
  • 1

    posted a message on Diablo Digest podcast, News, and Guides by KageKaze
    The Barbarian videos are done and the last one is uploading now. I give my final impressions on the Barbarian, patch 14, and the game in general on the last video. I will be doing quick follow ups on the other classes I already completed for patch 13 to see how skill progression has changed, starting with the Monk.

    Patch 14 Barbarian Part 5 (with Playlist)
    Level 10
    SkillS: Rupture (Cleave) [discussed]
    *Removal of Base Stats (int, str, dex) from low level crafted gear.
    *Passives spread out from levels 10-60
    *Barbarian impressions on fighting Skeleton King
    *Lots and lots of gold... ha..ha..muwahahahahahahahaha..*cough*



    Patch 14 Barbarian Part 6 (with Playlist) [Uploading now - ETA 6 hours]
    Levels 11 - 13
    Skills: Frenzy, Seismic Slam, Revenge
    Runes: Ravage (Rend), Deafening Crash (Ground Stomp), Onslaught (Bash)
    Passives: Nerves of Steel
    *Overall Barbarian impressions
    *Overall Patch 14 impressions
    Posted in: Diablo III General Discussion
  • 1

    posted a message on Diablo Digest podcast, News, and Guides by KageKaze
    Barbarian part 4 is up, have to record part 5 and possibly 6 tonight.

    Patch 14 Barbarian part 4
    Posted in: Diablo III General Discussion
  • 1

    posted a message on Diablo Digest podcast, News, and Guides by KageKaze
    Reuploaded part 1 of my Barbarian playthrough but I have a feeling it's not going to go into 1080p again, but at least this time it did save in 720. I'm not sure why it's doing this, I'm hoping it's just something with this one video and not a problem that will continue on other uploads. And it now appears to be fine.. Guess I just jumped the gun. :) enjoy.
    Posted in: Diablo III General Discussion
  • 2

    posted a message on Diablo Digest podcast, News, and Guides by KageKaze
    Sorry guys, just confirmed that my Patch 14 video did not get processed as 1080 as it should have. Re-uploading to make sure there's not a problem before I move on to part 2 and up.
    Posted in: Diablo III General Discussion
  • 1

    posted a message on Diablo Digest podcast, News, and Guides by KageKaze
    Can anyone confirm for me if the Barbarian Patch 14 vid indeed went HD? at my work site, I can only pull up a stripped down version of YT and it looks like it didn't fully process the video after uploading. :( If it's not, I'll reupload it along with the others.

    EDIT: OMW back home so I'll be able to check, will upload more when I get a chance.
    Posted in: Diablo III General Discussion
  • 2

    posted a message on Diablo Digest podcast, News, and Guides by KageKaze
    Alright! I updated my post to reflect the more recent information :) Here I'll post the old Patch 13 stuff I did. I didn't get though all 5 classes before Patch 14 hit and the Wizard videos are still uploading.

    Dodge percentage explanation
    http://www.youtube.com/watch?v=i6ce-sOuMdY

    Patch 13 Demon Hunter

    Patch 13 Witch Doctor

    Patch 13 Monk

    Patch 13 Wizard
    Posted in: Diablo III General Discussion
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