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Last active Thu, May, 10 2012 05:43:28
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Jan 19, 2012Clypheous posted a message on CALM DOWN with this "its never coming out" ! read!It's been taking so long, and will continue to take so long, because they will keep making changes forever, tell us they have made changes, then go and change things again. Just because the current changes are done means nothing, the previous changes were done and then discussed and that didn't do anything either.Posted in: Diablo III General Discussion
Dec 23, 2011Ooooh, it's a tinfoil hat thread! Let me find mine quick!Posted in: Diablo III General Discussion
This game, internally at Blizzard, is nothing like SC:Ghost, or, for that matter, Lord of the Clans. They will be releasing it and it's almost certainly going to be in the first half of 2012. I'm expecting it by May at the latest, but anytime around there would be reasonable I think at this point.
I do agree though, the AH needs some work, but that's relatively simple to fix compared to all the other work that's gone into the game.
Dec 21, 2011Posted in: Diablo III General DiscussionQuote from napobm43
The way I see it, if they get the game out by the end of April, they can claim it to be in "Early 2012" if you consider there to be four months of "Early", four of "Middle", and four of "Late" in a year. Not that when they told us "Early" in September that April is what any of us had in mind...
Early is January to September, Middle is October and November, Late is December.
Haven't we played this game with Blizzard before?
Dec 14, 2011I don't think Blizzard is worried about this. Look at it from their perspective. We are the diehard fans, they can putz around with us for years and chances are still pretty good that 95% of us will buy the game regardless. For those people who aren't diehard fans and aren't following the news, they will only pay attention when a release date is put out, or the game is actually shipped and they see it in stores or whatever. So whatever complaints everyone has with their PR department over this, I don't think they really have botched the PR aspect, I just think they are way smarter than us and don't really care if a few fanboys have their feelings hurt.Posted in: Diablo III General Discussion
Think about it like a Presidential election in the U.S. Most people don't pay much attention during the first 12 months of what is basically a 24 month campaign. When it's close to November and ads are everywhere, etc., people will pay attention, but until then it's out of sight out of mind for most people, so why worry?
Nov 3, 2011Posted in: Diablo III General Discussion
I fail to see why being rescued from the clutches of Megan Fox by killbots is a fail.
Anyways, that's still more Beta than most of us have played, but I feel your pain, sometimes a taste makes it worse to have to wait for more.
Oct 24, 2011You can't rune a basic ranged attack though. Look at all the amazing things you're giving up by not using a skill that has a rune in it. Yes, as pure hatred regen, it's pretty darn sweet, but for any kind of utility, it's just not that good. No pierce, no multi-shot, nothing "unique" that can be used to your advantage. And also, what other skill do you want so badly that you're going to need this? If you have one hatred generator, 3 hatred users and 2 discipline skills, I think that's the way to go. 0-4-2 or 0-3-3 just seems like you're trading a passive slot for an ability that's worse than most of the actives.Posted in: Demon Hunter: The Dreadlands
Oct 15, 2011Posted in: Diablo III General DiscussionQuote from d3maniac2012
so all the people "flaming" about PVP when it comes to diablo keep referring to people who play PVE (which is what diablo is 99% based upon) "carebears" and saying its because of "scripted fights". so considering diablo has most of the game randomized... items monsters ect. and the choice of billions of different skill combo's. how is PVE in diablo "scripted" and how is someone a "carebear" for playing PVE? also it seems like people are calling people "scrubs" now instead of noobs? I've only been out of the gaming scene a few years but wow... any info would be appreciated thanks.
You will see the same think from the Hardcore people who will say that anyone who doesn't play hardcore is some kind of carebear or something. It's because they have an inferiority complex and try to build themselves up by putting other people down. There's no right or wrong way to play one of these games, if you like PvP, play that, if you like Softcore, play that. Heck, if what you enjoy is playing each class through normal difficulty and then quitting, that's fine too. It's a game people!
Oct 10, 2011Posted in: Diablo III General DiscussionQuote from Jackzor
Clearly Blizzard is trying to imply that the Moon is the key to human life on any planet. Clearly. By which I mean they're lazy when it comes to loading screens.
If they delay the game to redo the moon graphics on their loading screen because of "complaints on fan sites" I'm blaming all of you guys in this thread!
I think part of the issue also is that the moon that's "our moon" looks like a moon to us, if you fiddle with it, it looks less moon like. Besides, copying a picture is easy and lets them work on art we'll actually care about. Like loot!
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Sep 15, 2011Enjoy!Posted in: Diablo III General Discussion
Yeah, looks like we can have foodfights too
Interested in a full imagedump? Download
Sep 13, 2011Posted in: Diablo III General DiscussionQuote from dnygren09
Quote from DSRilk
I thought that Blizz said they were doing away with MF, and that drops would be such that you wouldn't just go boss hunting and skipping the rest of the content. I'm in the F&F Beta, and there's MF all over the place sadly, so once again I'm trading off (the admittedly unnecessary) good stats for MF. Also, bosses still seem to drop a lot more and a lot better loot than even yellow "mini-boss" creatures, so I'm not sure how that will push people not to just run the last bit of each section. The only reason I can find to run other sections is for crafting papers, and even then, at least in this first part, they are far more common at the end near the boss.
So... when did they change their mind on the direction or am I missing something?
You're missing something. This isn't inferno. In Inferno difficulty all mobs will be balanced out for drops, prior to that it's going to slowly ramp up with later mobs giving you better loot. So for the Beta, absolutely, once you've got yourself up to max level, there's no reason to farm the early parts. Just like when you're level 60, but not quite geared for Inferno you'll go to Act IV Hell to get more items, not Act I Normal.
No I think your missing something, what hes trying to say is that the bosses drop better gear. Unless you can confirm that bosses in inferno drop no more gear than regular inferno mobs, than there is no reason why people won't stack mf and rush to inferno bosses.
Yeah, no. You're definitely missing the something. The whole point of inferno is to make all monsters as equal as possible across the board to encourage running whole areas instead of just bosses. Obviously, even in inferno, killing one boss will net better loot than 1 normal monster, but in the time that it takes to get to and kill that one boss, I could run a huge number of mobs, including whatever champions and whatnot spawn, and get way more stuff.
Most likely, the most popular runs will be something akin to the Diablo/Baal runs in D2 where, instead of the best char teleing to the boss, everyone just runs on foot, killing everything on the way, and ending with a boss kill. I hope they add some incentive, though, to make it so people will want to run entire acts, or maybe the entire game from act I-IV on inferno, that would really be awesome.
Sep 11, 2011Apologies if this has already been posted, but I thought this video was pretty neat. It shows an encounter created by the procedural generation of the game. It gives the player a short quest for the encounter too. Not too hard for normal, but I can only imagine what it must be like on Inferno difficulty. This kind of stuff is very encouraging for the replay value of D3Posted in: Diablo III General Discussion
Sep 9, 2011Posted in: Diablo III General Discussion
Quote from overneathe
Gear rankings will only lead to cookie cutter gear builds. Is that what you want?
Gear is nice, for games like Diablo skill is far more important. And do you want someone to buy their way to the #1 slot for gear? Any PvM rankings should be things like number of inferno mobs killed, or something like that, not how much epic gear you have.
..well said... the gear should not be considered among the rankings, since one can buy out any gear he/she likes...
Sep 1, 2011Posted in: Diablo III General Discussion
Quote from d3conomy
It will definitely be possible to make good money play Diablo 3, but not by grinding or farming. You have to know what your comparative advantage is, which will be playing the markets and arbitrage.
Really? Arbitrage? In a video game?
Part of me is disgusted with this idea, but part of me really hopes that perhaps we'll teach a bunch of 15 year old boys how the world economy works and about supply and demand and market research, arbitrage, risk/reward, etc. without even having to try. The best lessons are those we learn when we don't know someone's trying to teach us something.
I also just noticed that the link to the Wiki shows screenshots of the various AH interfaces. It appears you can sell gold on the RMAH, but it also appears you can sell gold on the GAH, which makes no sense at all. Anyone have any thoughts on that from the screenshots?
Yeah this will be a great opportunity for people to learn economics, markets, and finances in an environment that you don't really expect to gain that sort of knowledge. You are spot on that this type of learning is often the most effective.
You're right it doesn't make sense to sell gold on the GAH. I'm sure that will be fixed or we are seeing it wrong.
Quote from PantheraOnca
Quote from Zarando
Uhm, actually by default the cash goes to your bnet account e-balance, and if you choose to set it up, a third party provides the transfer between Blizzard and your bank account or whatever. Whether that's PayPal or someone else hasn't been announced yet. But you're 100% wrong, your e-balance CAN be cashed out. It can also be used to buy blizzard games online.
I figure that the $40 I paid for D3 preorder will more than likely be covered whenever I decide to sell my characters, gold and items. I mean, it feels weird talking about this since it's legal. In WoW, I sold my accounts after I was done with each of them, mostly just to cover the cost of playing the game. Feels a lot better quitting when you're up like $30-$40 net after a year or two of playing.
My understanding was that you had to choose between e-balance or cash-out and that any account that opted for cash-out never maintained a balance after that opting.
The e-balance could be used on blizzard products and AH items, but could not be turned into cash as far as I am aware.
I don't believe it is a one time choice. I'm pretty sure you decide transaction to transaction. I'm sure there is a toggle or something or a "Remember this choice" feature to make that less annoying though.
Quote from HunterSCtv
Time is money my friend. Spending 200 hours to make back the $60 you paid isn't exactly "efficient". Is the game free at this point? Sort of.. you earn the money back but spend your time. I feel like only the tip top tier of players will really make the game profitable (earning a livable wage from D3). This requires great knowledge of mfing/farming AND trading/D3 markets.. Not realistic for the vast majority of players. In any event, the rmah is one of the most exciting features for diablo 3 and I can't freaking wait!!! Words can't express my excitement for this game.
I can't wait either. Hopefully my site can help people gain that great knowledge of trading and markets that you talk about so that even the average gamer will be able to make a little money playing the game we love.
Quote from Danthraxx
I've always been the kind of guy who picks up every grey item, which I know is actually less profitable then charging headfast towards the next boss for a much more rare item, but... I just have a hard time leaving even a little coin on the floor :-)
Knowing myself, my goal is to try and sell in-game gold on the RMAH, and use that as my main way to earn back my $60 :-) Even if its a silly goal, I think making the game pay for itself/getting to play for free is what a lot of people will be aiming to do.
Your goal will definitely be possible, but your best option is not farming and selling gold. You just don't have a comparative advantage there. You will be better served playing the markets and currencies to make your money back. Check out an article about this here.
Aug 31, 2011http://www.youtube.com/watch?v=wcc0ThGLijs&feature=channel_video_titlePosted in: Diablo III General Discussion
Listen to this. You will probably hate it, but just know it was made in about an hour and not taken seriously in hopes that the fine folks at Blizzard will take notice and send me a beta key.
there's a download link for whoever would like it.
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