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Defo agree with what has been said above about that demonic looking fallen angel. I really hope it's Inarius. Would make some kind of sense if he returned after the worldstone's destruction considering his powers were linked to the stone in some way.
I think possibly it could be Inarius but I thought he had his wings torn off and his flesh stretched with hooks when he was imprisoned in Hell in a room full of mirrors.
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The problem is the numbers aren't accurate. Far more people come to complain about something than to praise it. Ask anyone who works in customer service how many complaints they get a day compared to just actual work. When people are happy with a product they're content. They use it, and go about their day. When people are angry they line up in masses to complain. When that happens the people who champion the opposite side of the cause, the fanboys, come in to make counter reviews. That's why all of the reviews and scores are skewed.
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Positive: 1305
Mixed: 252
Negative: 2497
Any way you slice that it's absurd. Rating a game a 10 is equally as ridiculous. It's purely an opinion driven system and a LOT of it base on hate or fanboyism. User rating systems always end up like this. Does that mean opinions aren't valid? No. But they should in no way be viewed in a statistical way like this.
If they wanted an actual solid rating, they'd have to somehow choose about 4000 random people, and then contact them all via phone, email, any possible way. Expecting people to go onto a site and rate something in a fair constructive way isn't likely to happen at either end of the spectrum. I haven't even went and rated it.
Critic, website, magazine reviews are always a little skewed towards the up usually as well, but you'd probably get a more accurate rating if you took a few points off of that scoring. Those people, admittedly some may be a little biased, are qualified in rating games. That's all they do. They get paid to do it. They've played countless games to compare it to, they are more capable of looking at it objectively because it's not a emotional debacle for them like it is a lot of us fans. The whole rating system is skewed anyways though. Remember when a 5/10 used to be "pretty good"? Now anything below 7.5 is considered garbage basically.
Meta critic also draws from a lot of sources that don't even use a scale of 1-100 system or even a scale of 1-10. Giant Bomb for example gave Diablo 3 a 5/5 stars. How do you even equate that sort of system into a scale of 1-100? Obviously 5/5 = 100 but what about a 4.5 stars? It's not as simple as doing the math either. When you're rating a game on a scale from 1-5 and 1-10 there is a LOT less wiggle room on your choices.
Rating systems are absolute trash.
The game has lost a lot of it's initial hype and with that a lot have stopped playing. A lot of old D2 fans have ended up disappointed. There are still quite a few people playing though and anyone who got over 60 hours of playtime and enjoyment I would say they at least got what they paid for. D2 was a great game but personally I'm playing D3 about the same amount. I play in bursts then take a break for a day or so. Some people were going to end up disappointed, that was inevitable.
The game doesn't require longevity or to captivate your attention for months and months. It's not subscription based, it doesn't need to keep you feeling like you HAVE to renew to enjoy it more. It's astonishing so many people still play D2 so much. I guarantee D3 will have that same sort of fanbase though, it may not be the same people that played D2 but it will have die hard fans who love it and play it an insane amount.
D2 has more flexibility in that area at the moment because it's well known, it runs on any system really easy nowadays, it offers LAN, it offers offline play, and it offers PvP. D3 is fresh out of the womb, is still receiving lots of patches and changes and we don't even have PvP yet, I think it's a little early to be crying foul.
That's just my opinion though, take it or leave it.
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Basically go through and take out all the ones that are 0's and you MIGHT have a more accurate rating. Metacritic is a really crappy system and even having 0 as a choice is a joke.
The game is also not going to meet everyones expectations of longevity. I've personally got about 200 hours in and I'm still having fun playing it here and there.
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The Sin War is the trilogy. Book one is Birthright, two is Scales of the Serpent, and three is The Veiled Prophet.
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Always had a soft spot for Magic the Gathering.
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The fact we get to hear from the devs at all is a blessing. Most companies relay every little thing through a community manager.
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Hope you guys saw the giveaway in the news!
http://www.curse.com/betas/guild-wars-2
Last I checked there were some keys left.
If you were a fan of raiding in WoW there isnt anything equivalent of that really. The game does have dungeons to do with friends, huge world bosses, and even jumping puzzles that can take hours to do that have rewards in the end.
I was in the World vs World vs World battlegrounds last beta weekend and found one of the jumping puzzles and my god they're so intricate.
I forget how many dungeons the game is launching with but I know they have easier modes and then harder modes and they scale to level. So the first dungeon will still be at least some what challenging no matter what level you are.
The main selling point for me is the really fun PvP systems, and this is coming from a guy that doesn't really even care for PvP.
The quests are still something you'll be sort of used to but instead of accepting quests they sort of play out more naturally. At one farm you'll have the option to help the farmer feed cows, water corn, or kill worms. Once you and people in the area have done enough there the quest will complete and everyone that helped gets exp. Then sometimes a giant boss worm will burst out of the ground and everyone will have to fight it, or sometimes bandits will come to burn down the hay and some people will kill the bandits while others use water buckets to put out fires.
That's just in one tiny farm of the starting zone for humans.
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I don't think I've ever read anywhere that they were spit out with their roles already intact.
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Maybe help eachother is a bad way to put it.
Try less to hunt eachother down? Yeah. That's the one.
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Now it's basically shoot every player on sight.
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They're probably talking about Inarius but The Sin War was supposed to be 3000 years before the darkening of Tristram I believe.
I think the Templar is actually a Zakarum follower?