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    posted a message on Is Blizzard Opening Themselves Up to Lawsuits? (RMAH)
    Quote from Rekanos

    Again, I'm not saying that I am going to sue Blizzard, but class action lawsuits are often extremely profitable for an attorneys office and they will take on several cases at a time know that it will stretch on for years.

    I worked for a fast-food restaurant in college and I got a letter from an attorney saying I could participate in a CAL against them for unpaid overtime wages. 3 years later I got a check for $1500. Sadly, most companies just end up settling after years of the legal process has gone by, because it's probably less expensive to just settle than it is to go through even more years of paying attorneys and legal teams.

    Rekanos,
    I have actually written a report on this kind of topic. You are semi-correct, it all comes down to the legitimacy of ownership of virtual items. In the past there have been many court battles with manufacturers losing a majority of them (look up Vernor v. Autodesk).But company's have gotten much smarter since then and if you read the very first lines of the EULA or TOU you will see a phrase of something like "this software is licensed and not sold."

    This is basically the key reason: you DO NOT own anything in Diablo 3 If Blizzard f's up their servers and you lose your 200+ hour hardcore character, then you try to take Blizzard to court... well Blizzard can point to this very blatant statement at the top of their agreements (so you can't make a click/shrinkwrap argument) that you did not own that hardcore character and thus you can not sue them over something you don't own.

    Hope that helps.
    Posted in: Diablo III General Discussion
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    posted a message on WTB Socket inferno helm
    bump
    Posted in: US Servers Trading
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    posted a message on Demon Hunter - Inferno Diablo Build, Legendary Buffs, More Hotfixes, EU Account Security Alert: Riot Games, Blue Posts, Digital
    Oh wow a demon hunter build using hungering arrow, nether tentacles, smoke screen, and preparation havent seen that before. Molster a small request please stop posting this dude's builds... he has great equipment yes but all he uses are copycat builds... find someone using something neeeww.
    Posted in: News & Announcements
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    posted a message on WTB Socket inferno helm
    Looking to buy a good quality helm with the following stats:

    100+ dexterity
    650+ armor
    50+ all resist
    1 socket
    Posted in: US Servers Trading
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    posted a message on WTS: Semi-Godly Bows
    400k on #1 daggerbird#1310
    Posted in: US Servers Trading
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    posted a message on If Blizzard bans me...
    did you know most monitors have a contrast button to darken your display? there is also a gamma adjustment for your enjoyment in-game?
    Posted in: Diablo III General Discussion
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    posted a message on some sick amulets here for sale
    ill start off 500k for number 2

    daggerbird#1310
    Posted in: US Servers Trading
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    posted a message on WTB inferno HELM
    I would like to buy a helm with the minimum stats:


    500+ armor
    50+ all resistance
    100+dexterity
    either a socket or 70+ vitality

    will pay an appropriate price depending on item presented. Post stats below!
    Posted in: US Servers Trading
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    posted a message on Massive Inferno Sale W/Legendaries
    200k #26
    daggerbird#1310
    Posted in: US Servers Trading
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    posted a message on WTB inferno gloves and cloak
    bump
    Posted in: US Servers Trading
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    posted a message on WTB inferno gloves and cloak
    bum
    Posted in: US Servers Trading
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    posted a message on WTB inferno gloves and cloak
    I am looking for gloves with the stats:
    Increased attack speed
    80+ dexterity
    all resistance 60+
    and total armor 350+

    I am also looking for a cloak with the stats:
    all resistance 50+
    dexterity 60+
    vitality 50+
    max discipline 7+
    total armor 650+
    possibly 2 sockets

    post here if you have an item you think id be interested in

    THanks
    Posted in: US Servers Trading
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    posted a message on destructible Wyatt's remarks on repairs
    Ill try to not make this a wall but this is to go over Wyatt's remarks on repairs

    So one of the previews for update 1.0.3 is an increase in repair costs. There are a lot of people complaining about this, most did not read the blog entirely. To cover the main points:
    • in the update they will be increasing the repair costs to possibly 4x to 6x of what it currently is.
    • This increase is applied to lvl 60 characters only
    • Obviously this is intended for for softcore players, hardcore players you guys are great! no need to read further.
    The first misconception is that this is going to hurt barbarians and monks a lot more than the other classes because they take more hits. The obvious counter-arguments are that 1) you lose durability by also attacking and just walking around in an environment (to a degree). 2) a good barb or monk is also harder to kill whilst the other classes are much more squishy... the -10% durability loss from dying far outweights the durability loss you take while tanking.

    The second misconception, this will cost players more than they can make, we will have to buy money just to play. Yeh right... First off if you are dying in an area consistently, as the devs have said, you are in the wrong area or you are doing something wrong. Secondly, you get 1 or 2 stacks of neph valor you can easily find 1k gold drops.

    In other words if you have the right gear in the area you are adventuring, and not skipping every champion pack but actually beating them, you will still be fine... I like this concept it sticks with their objectives from the beginning.

    There is also something else about this I REALLY like, it has do with as the devs called "graveyard zerging". As it is now, repair costs, to be honest, are nothing. You can find the money for repairs in a few minutes. If they buff it up 4x or 6x, yeh, repair costs start getting real expensive, up around 30k depending on your gear for full repair.

    So this obviously is meant to kill graveyard zerginig right?

    Well there is an interesting stat that can roll for any weapon or armor called: indestructible. We've taken this stat for granted, read over it as a crappy stat, due to the low repair costs, raise the repair costs and being Indestructible is now worth something (you can graveyard zerg all you want and avoid tens of thousands of repair costs each day) well that sounds pretty awesome, i think i want it on my items for the future.
    Posted in: Diablo III General Discussion
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    posted a message on Nerf to IAS. Who is it really affecting?
    As a DH myself the only thing ive heard from other demon hunters on improving my gear is "get IAS" "get IAS" "stack IAS". this nerf will definitly affect demon hunters as well. And it should, there shouldn't be a stat other than maybe dexterity that I should be required to load up on in order to be on par with other players.
    Posted in: Diablo III General Discussion
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    posted a message on Worried PvP will be 1 shotting
    Quote from Kitsunebi

    Melee classes 30% reduction always.

    Armor on every class 50%.
    All resistances easily achieved to 50%.

    Okey that is without heavy resistance bulking: with heavy resistance building:
    75-90% armor
    75-90% all resistance
    400k would become a very sucky attack against such of resistance pool. Incase you havent realised even mobs in hell hit you for 20-30k if you go naked, thats a lot more than what players deal in one blow in those levels, you get redicilious ammount of damage reduction. The glass-cannon high-dmg builds will be torn apart by tanks as they dont lose much in stats to deal the 6k dmg what it takes to kill them.

    And then the defensive cooldowns every class have a lot of those. Diablo pvp was supposed to be fast-paced, players are not meant to take 1000 blows like in WoW.

    ps. There is gear that reduces cc duration, and it's likely cc duration on players will be same as cc on rare/elite packs (reduced), also most of the classes ingame have abilitites to break cc.


    THis. Also dont forget teammates will buff each other up. As for those "1 mil critical hits" Im not sure I have seen any video of that, i dont think its possible. 1 mil dps is possible but thats a whole other story... dps does not equal damage. And as for those class cannons, for anything they will be the ones getting one shotted.

    Still I think if they get the matchmaking system right (supposed to match people based on gear and wins) pvp will be a lot of fun.
    Posted in: PvP Discussion
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