LOL, so you say I should give up on my Butcher cosplay since I ain't red and fat enough? Damn
- Enslaved2184
- Registered User
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Member for 8 years, 3 months, and 9 days
Last active Thu, Nov, 16 2017 09:44:35
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- 237 Total Posts
- 81 Thanks
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Jul 4, 2016Enslaved2184 posted a message on Upcoming PTR Journey Changes, Deckard Cain Cosplay PreviewPosted in: News
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Jun 21, 2016Enslaved2184 posted a message on Diablo PTR patch - June 20th: 37893Posted in: News
Damn, why Gridle of Giants, wasn't it Sledge the last time? This way can't use Sledge in cube instead of furnace as I hoped, since armor slot is occupied by mandatory Lut Socks... Goddamn Blizzard, why did you change that...
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Jun 6, 2016Enslaved2184 posted a message on Affix and Item Optimization Analysis & Diablo/Half-Life Twitter TeasePosted in: News
lol
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Jun 3, 2016Enslaved2184 posted a message on Quin's GR 93 Clear with Uliana's PalmPosted in: News
Goodbye, noone will miss you.
It feels like this season is the last one for alot of players. Devs abandoning the game and dont give a fuck about major imbalance betwean classes. No new content exept cosmetic items for those who care. I dont feel like this game have much to offer anymore.
Quine could have earned 10x the money just testng some software for some company who cares about their product instead of twitching and giving this abandoned game more space/time.
How about no?
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Jun 1, 2016Enslaved2184 posted a message on Deckard Cain Lives?Posted in: News
Maybe Cain will be new Diablo's vessel.
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May 12, 2016Enslaved2184 posted a message on Patch 2.4.1 Hotfixes, D2 Ladder Reset on May 17th, Rank 1 DH Runs by Desolacer & WudijoPosted in: News
I am sad that Wudijo was banned, but I agree with what you wrote.
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Apr 27, 2016Enslaved2184 posted a message on Patch 2.4.1 Live on PC & Consoles!Posted in: News
WotW is not weak. I tested it and did 75 in first try with almost no caldesann gear upgrades. Had almost 3 minutes to spare, too.
Still half the sets in the game are garbage. I loved how mid season 5 they busted out this patch to buff under performing sets, that made me super happy but then....Basically nothing was changed. IK is only useful as ahybrid, WotW too weak, reakor also hybrid. So one good barb set. For sader, Throns again works zzzzzzzzzz rolands to weak, akkhans WAY to weak, hammers also to weak so 1 good set. Monks, INnas again, zzzzzzz SWK needs to have a total redesign from that sweeping wind bullshit, period. Ulis to weak and squishy same with storm. Wiz If tals wont proc etched sigil its worthless. so...DMO again zzzzzzzzz firebird and vyrs only as hybrids so. Get the picture?
TLDR: Seems to be only one set for at least, monk, barb, sader, wiz that are worth a fuck by itself
Also, MotE got improved, did 82 in a first try without any problem at all, my best with this one was 79 before 2.4.1. It is true that all my gear on this one is caldesanned with at least lvl 80 gems. Haven't tested raekor or IK yet, but I don't think those are any worse than before. -
Apr 25, 2016Enslaved2184 posted a message on First Look at Season 6 Journey, 2nd Batch of BlizzCon TicketsPosted in: News
Yeah, this is so true. If you don't want ancient gear, caldesann upgraded gear, enough paragons to enter leaderboards and so on. For those that play this for competition, d3 is not casual at all. BTW I don't speak for myself, I'm pretty average.
D3 isn't about the journey like Titan Quest or most ARPGs were. The game starts at max level and when you have enough gear to make a specific playstyle work at least on the max non GR difficulty level, or T8 for people who play season at the start.
They also said that "D3 is a game you play for a few weeks at the start of a season, and then put aside until next season". Blizzard is making casual games, good casual games, but casual nonetheless, so it's pretty normal for them to adopt this philosophy.
And so, giving away free pieces of gear like candy seems to be what you'd expect, at this point. D3 is more like a monster killing simulator than an ARPG really. Even though ARPGs ARE about killing monsters, there's a big emphasis on character building, not so much in D3.
tl;dr free sets is ok considering Blizzard's casual philosophy.
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Apr 22, 2016Enslaved2184 posted a message on Gem Upgrade Speed, Belt of the Trove & Invoker ProcsPosted in: News
I would be glad to see that 60% gem upgrade chance don't stay 10% as it is now
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Mar 31, 2016Enslaved2184 posted a message on Season 5 end date and S6 start announced!Posted in: News
2 weeks again?! Damn it...
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Mar 18, 2016Enslaved2184 posted a message on Developer Insights: Legendary Gem UpdatesPosted in: News
So, taeguk is useless now for almost every build. Cool move.
Ppl cried how bad it was to lose stacks, now many builds are forced into esoteric alteration/mutilation guard loosing damage they had from taeguk... RIP taeguk
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If you help someone to get their achievement too, you ain't carried. When I did that conquest we had DH and wizz in group, ended @ 398 kills.
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idk if it is doable solo as a wiz, but also idk why is it such a big deal to find 2 DH in community to help you kill 350 mobs.
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after 4-5 days, guardian after 6-7.
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I know that we live in a time of great battle for equality, freedom and these things, but saying that bashing cheaters is racist is more than hilarious.
Btw, I cannot say anything about your claims that you were banned for no reason, since there is no way for me to check that at all.
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You can use that method to re roll any legendary or set item. However, you will need 5 of each bounty material + 50 forgotten souls per roll. Also, the chance of getting ancient item in cube is 10%.
BTW, I would say that WW is not bad set to start learning about barbs, but I find it very lazy one and learning disability friendly. That said, you won't learn much using it, nor you'll have significant power. I would advise you to try out all sets we have on our disposal in 2.4.1, you might like some of these even better.
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I would just say that crafting ancient Bul-Kathos weapons in cube is easy. Make one handed rare mighty weapons and upgrade them until you get good ones. Or use legendary re-rolling in cube.
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Ok, my reading skills are just a bit worse than my WD skills. But I have a question. In your open minded 2nd-10th meta, how many supp chars would you have in 4 ppl grifts 80+? I ask that because anyone with just 2h per day could solo 75+ in first month of season. So I don't see the point of group grifts lower than 80. And if you go group just for xp, 1st meta is way more efficient. So, as I see it, why would ppl lose their precious and limited time in the game on playing less efficient group style and that way deprave themselves of any competition on the leaderboards? Because if you don't do this for leaderboards, then why even bother making 2nd meta, 3rd meta, 11th meta.
My suggestion. Find some friends and enjoy the game as you want, if you do not care about leaderboards. But if you do, find some friends and start gearing for meta, or your struggle might end in vain. Every single paragon matters, and you know it.
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The only problem of that free spirited 2nd meta and 3rd meta and 11th meta is that these would be also some kinds of meta so not free spirited at all.
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I can speak for myself only, had a lot of queue problems both at start of s4 and s5. I don't believe it has to do with my connection, despite its poor upload speed, download is good enough that I can download several things at once and watch youtube while playing D3 when servers have normal traffic.
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3 grift so far, from 79 to 82. 1.3k paragon MotE barb. I had no issues with 82 at all, so I think I will be able to at least do grift 83 with same gear.
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But one thing is not said. If you start playing at the very beginning of the season you get to wait entering new game because servers are full and under lot of stress. My best time ever was 9h to level 1-70 barb playing solo and leaving game after clearing halls of agony 1-3 and doing zoltun kulle/maghda/leoric/azmodan/voracity when ever some of these are bounty. I know 9h is not impressive by any means, but I had long waits to enter game after leaving one, queue lasted up to 45 minutes on EU servers when s5 started. The worst was around 9PM, when I crafted lvl60 weapon with reduced lvl requirements ( I was lvl 46) and tried to rise difficulty up to master. I went into blind rage when I saw queue of 45 min.. So if you ask me, best way to lvl 1-70 on the very beginning of the season is to do it with a group and in a single game, no leaving to make new one, or you might have to wait and waste time.
If you play in a group, go do every single cursed chest that is present in a game, do boss bounties for rare gear, and from that point keep on rifting untill you get to lvl 70.
If you do solo run, and I do not recommend that at all, knowing how dreadful it is to lvl on your own, just search for quick cursed chest locations, run trough halls of agony 1-3, do bosses that are easy to find and are bounties, and rest of the time spend in rifts. If you find puzzle ring or bovine bardache, feel free to use them after lvl 50, since boost in gold and materials can be just what you need to craft that lvl 70 weapon and reduce it lvl requirement to breeze trough rifts until you hit 70.
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2.4.1 live on EU.
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I do miss countdown we had here on diablofans for patch day and season day lol.
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That is how I fill up my ignore list, have 12 ppl on it so far.
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I have impression that difficulty difference between grift 79 - 80 is much bigger than 75-76 or 78-79. I mean, I did 79 with some 1000 paragons, caldesann 60-80, under 1000 physical resistance... Now, after 300 more paragons and complete caldesann overhaul, my best result ever is to spawn guardian 90 seconds before timer expires, and then to stay short of time some 20 sec to 2 min, depending on boss. Tried run with string of ears to see if 30% reduced melee damage would help me to stay alive, but berserkers still murder me in a single strike. Lol, I'm so frustrated right now, did at least 300 grift 80 selo runs and spawned boss less then 10 times. Saw several videos, tried the same, with better gear then most of ppl playing MotE in those... Swaped animosity amulet since I had instant death problem when healing under its effect with a better rolled one that does not contribute to the build much but in damage... Idk, I feel pathetic...