Quote from FingolfinGR
It's gonna be hard work to get the gold people will demand for the high end runes and gems. Only sure thing is that it's going to be easier to trade (not to get the items you want).
This.
It's only "mmo" to you because that is where the idea of auction house originated. But there's nothing "massive multiplayer online" about the idea really. This idea should have been somehow enabled in D2 even.
The auction house is nothing more than a fantastic idea. Personally I feel it's one of the most innovative ideas from Blizzard for WOW.
It is THE solution to D2JSP. And thank god too. D2JSP ruined D2 because of how it was something almost...exclusive...but not exclusive enough to not completely fuck up D2 economy.
Might I add, D2JSP was essentially an auction house. However, it was out of game and not easily accessible and completely screwed up the economy.
With an auction house provided by Blizz, we will ALL be able to access it, keep up with it, and grow together instead of having an extremely wealthy upper class and extremely poor lower class.
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Just sayin'
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Gear
For me, my end game Barb is dark, and fiery. Due to life long battle, and two time defeater of Diablo he fears not using damned armor and weapons. His single Maul glows with ancient script, his armor black, smoldering from the cracks which glow red hot. A constant fog falls from him, gathering on the ground around him when he stands still.
Skills
My attacks are straight to the point, bashing, and crushing my way through any foe. If in a tight stop I use a flashy aoe skill, maybe a runed ground stomp, or seismic slam.
How do you see your character come endgame?
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There is no need really, there's barley even a justification to do it.. Between the extra $800 for the monitor, and $200-$600 extra needed for the extra PC parts it's hard to justify spending 1k for a few extra pixels.. lol
How I see it is that it's something I've always wanted, and it's getting to that point in life where i have to starting putting away money for "real life" things as people call them. So this is my last chance to splurge for a pretty long time. I'm pretty much working all summer only to pay for this rig, which I justify to myself with, - I find happiness in gaming more so than almost anything else, so I'm going to do what I've always wanted to, while I still can and go all out. -
My friends laugh that my PC rig will be worth more than my car, but the thing is I'll surely be gaming more so than driving, I'm not a car fanatic, and I have an amazing girlfriend so why do I need a better car ya know? Plus it's not like it's a POS anyway, 1998 528i..
No one NEEDS a high end gaming rig, but no one needs a sports car, no one needs a 500,000 square foot house, no one needs to drink soda, or eat candy. It's what makes you happy!
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You always beat me to the punch Scyber.. Come'on man :tongue:.
Quote taken form Diablo 3 Wiki.
"The proprietary engine will incorporate Blizzard's custom in-house physics, a change from the original usage of Havok's physics engine,[9] and feature destructible environments with an in-game damage effect. The developers are aiming to make the game run on a wide range of systems, and have stated that DirectX 10 will not be required.[8] Diablo III will use a custom 3D game engine[10] in order to present an overhead view to the player, in a somewhat similar way to the isometric view used in previous games in the series.[8] Enemies will utilize the 3D environment as well, in ways such as crawling up the side of a wall from the depths into the combat area.[5]"
That picture is truly is worth 1000 words in this thread. It looks outstanding, even in the state of completion the game was in back than.
Chances are the game will come out Q1-Q2 2012.. Will it make a difference? No.. While it's true that technology moves quickly, as known since Moore's Law; that doesn't directly correlate to graphics as you always rest your opinion on. Take Crysis for example, came out November 16, 2007 and is still the standard for hyper realism.
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* All items are categorized to standard Diablo 2 weapon classes. So Maces = Flails, Polearm = Scythe, and so on.
I love playing as a Barb for the lush array of weapons to choose from. Being more of a DPS player, I sway from weapon to weapon trading for higher damage, though some make me feel more powerful just by how they look. Mauls and their bludgeoning qualities are one of my favorites.
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Anywho, I really enjoy the colors in the chosen art direction. I honestly think the game looks perfect. I don't use that word lightly, I have seen nothing, not one thing that I would change in the most recent screen shots.
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Good point, even though the armors will have the same stats, the stats themselves work differently for each class.. The amount of balancing in this game is ridiculous, ten fold the work it looks like at a quick glance.
So now with that fact in mind that willpower only effects one class, mana another, and so on. Armor has a lot more possibilities as to what class it'll benefit most. This is pretty exciting.
I don't agree in how you think it should work. This in essence in the same as a strength, or dexterity requirements, just with a different look. In D2 the barb started with more Str, not much but that wasn't the point, the point was to hint at what kind of traits represent that class. Each class had to meet a trait (stat) requirement to use certain armor. This forced the player to use stat points on stats that might not have any other real use than to where a piece of gear. Your system essentially would do the same thing, time, and points spent just focussed on gear that you'll eventually replace, and those points might have been more useful somewhere else.
I think the system they have now, where lvl is the main requirement opens the door to a lot mroe opportunities for point distribution to benefit your character much more than just meeting a requiorment for a piece of temporary armor.
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Not to make my first post an objection, but I don't feel this is very "Diablo". The predictability of getting a certain weapon from a certain type of monster is much more WoW than Diablo, and not a feature I personally would like I see make it's way into Diablo 3. When a rare item drops from a regular mob, it's like getting a Christmas gift in July :tongue: