- Registered User
Member for 8 years, 3 months, and 17 days
Last active Sat, May, 26 2012 00:12:04
- 5 Followers
- 546 Total Posts
- 7 Thanks
Nov 1, 2011Posted in: Diablo III General DiscussionQuote from Kardax2
It's a good thing. Repeatedly running bosses is predictable and boring; being able to efficiently farm everywhere will keep the game fresh.
It runs counter to RPG conventions, but makes Diablo 3 a better game.
Oct 5, 2011Posted in: Off-TopicQuote from AzrielMaybe I'm just fuckin' weird, I dunno...
made me lol
Also I just think that it's healthy to eat any kind of fruit or vegetable. Someone name one where a study was done and it was found to actually be bad for you. I don't think such a thing of nature exists.
Oct 4, 2011Eskanasi posted a message on Things I have not liked so far by watching the Beta footagehttp://img25.imageshack.us/img25/3775/ninjavspiratebycookiema.gifPosted in: Diablo III General Discussion
I always imagined the monk like that.
I haven't played nor have I avidly watched beta footage, so... it sounds funny. I hope they do something to fix the monks animations.
Sep 30, 2011Posted in: Off-TopicQuote from JamooseHave you ever eaten an Onion like an Apple? I know some people that do xD
I've eaten the inside couple of layers, squeezing out of the next layer onto the plate (it was at home), it was so weird there are sooo many layers. But I don't like onions enough to even contemplate doing that lol
Sep 30, 2011No I hate that analogy :P. Also it's spelt lustre.Posted in: Diablo III General Discussion
I guess I know what you mean. To me, as there are finite items in the game, it can be rather obvious what the 'best' item is for your build in a specific slot. Working hard and say... finding those items means they'll never lose their 'lustre', they're a diamond in the rough, so to speak, and you'll love them so much it hurts. This here alludes to your analogy without using women as the focal point as I just think that's... wrong.
However the best items will indeed lose their lustre if you just buy them all straight after getting your character to lvl 60.
I never saw any sort of item elitistry in Diablo 2, no one would say "Your Bonehew Ogre Axe sucks why don't you upgrade to an ebotd warpike?", simply because that kind of item is both extremely rare and extremely valuable, no one actually expects people to have the best gear really. Atleast not in Diablo 2.
- To post a comment, please login or register a new account.
Aug 9, 2011I think that this is so much better the Diablo 2 and looking at the gameplay I think "meh", but thinking about actually playing it makes me think "fun"Posted in: News
I reserve judgement until beta, but so far I can't really fault them for anything I've heard about so far.
Aug 1, 2011Posted in: NewsQuote from Don_guillotine
Quote from FingolfinGR
I'm quite happy with the Auction House. This way I can make some money out of the game I'll be playing for years in a quite safe and legal way.
The amount of information given was (finally) huge too!
Yes, in essence, the real money AH does not differ significantly from 3rd-party trading sites like D2JSP conceptually. It will just be infinitely safer and the destination of the cash is better known.
I raged for 15 minutes myself when I learned about this. But then I started to think about D2JSP and how the economy there worked and was stable mostly due to the real money stopping any gigantic inflation.
Knowing full well just how rampant real world trading was in Diablo 2 all I can say is that this is great.
As I think the game will be relatively unhackable you won't have to worry about duped items, and there won't be exorbitant prices on items that the site claims aren't duped, everything being sold you know you're getting for real. Plus you can sell your items on the real money AH, you will get money with which you can put back into the game.
The fact is Diablo 2 had real world trading, and lots of it. So they put the system in and made it safe, and legit, and AH's in general are a great idea for Diablo 2 as it was very hard to sell items in D2 that weren't amazing (but still somewhat valuable) and you always had to worry that what you were getting was duped.
Mostly I support this based on these things:
- No duped items
- People would pay for items anyway
- People would pay for gold anyway to buy things on the AH, making it no different from spending real money on the game
- Auction houses for this game are awesome
- People would sell and buy characters/accounts anyway, happens all the time in wow, less so in D2 due to ease of leveling up a character and who wants to pay for what is not a huge time investment
- Realistically, who can remember having it easy in the D2 economy? It wasn't easy. Everyone with lots of extremely valuable stuff either botted or bought it off people who botted, it was a botting problem
- I am rather assuming there will be no bots in the game
- It is not a full-on microtransaction system, Blizzard is not putting any items artificially into the game, everything on the AH will have been dropped and found by players
On a side note: I wonder if you can sell gold on the gold-orientated AH?
Jul 30, 2011I don't think we'll have people telling you that you shouldn't be using those boots, or those gloves, with your build. I mean how could anyone assume that the items your wearing at the moment of inspection are the absolute end-game items you want in your final build. I know a few of my characters have everything but one item and if someone told me I should be using the item I want I'd tell them to give it to mePosted in: News
Also I configure my characters in D2 to have less then the best gear, especially with runeword items I just find a good unique item substitute.
Jul 9, 2011Posted in: NewsQuote from PolrayneIf you are kiting a bunch of demons and your teammates are depending on you - you don't want to be plagued with the loot equivalent of a dog going "squirrel!"
Man I hope that the gameplay is as good as that sounds.
Quote from OphionI watched a playthrough of D2 where one guy literally picked up everything, even arrows and keys, through the entire game.
Man that guy would have a nightmare on his hands after a successful cow level run...
Also: Probably classic functionality. I'm used to it and it makes sense, toggle names on when you want them, toggle them off immediately as soon as you're doing picking through the dropped loot.
Apr 17, 2011Posted in: NewsQuote from Conax
Remove the globes in the arena. You win you earn, you lose you learn.
Just chiming in to say, even if you win you should try and take something away from the battle. Even if it's how to not play the game.
Health globes in arena sounds like a mechanic that will define the arena experience of Diablo 3 if they keep them.
Jan 26, 2011Posted in: NewsQuote from Gheed2010
even including for Activision-style "NOW WITH FACIAL HAIR!" DLC marketing.
I have to say I lol'd.
truthfully I'm not bothered when it comes out because I'm going into year 11 this year and won't have time to drop a load of time into the game when it does come out. I'm gonna be one of those casuals... :mellow: Which is a scary thought...
Good to hear that it's coming along and you know, I kinda like the idea of the male demon hunter being either blind-folded or blind.
Jan 26, 2011What I don't understand is how you're supposed to create a build if the stats are auto-leveled?Posted in: News
Maybe I'm misunderstanding or merely ignorant of what this auto lvling feature is?
Anyways I was never into D2 in a RPG way, it was merely an obsessive drive for better gear that kept me going. I don't know how anyone could possibly play the game otherwise past their first character and difficulty level. Once you hit nightmare on your first time you realise that your build was probably shit and you can't continue. All immersion is gone.
So them making the stats work this way is a great and refreshing way of make the stats important to the game. Good on em.
Also I can see many builds based around precision. So many builds. But the question is at what point do they cap your crit chance? Or do they just give you impossible diminishing returns so that you can never realistically achieve a certain crit percentage. The thing about the latter is that people will just mathematically work out the point that investing more points into crit chance becomes worthless and stop. And there's nothing wrong with the former. Or even combining the two.
And then there could be builds focused on getting the highest crit chance while trying to sacrifice as little damage as possible. Ahhhh dear I like precision. Attack speed and crit chance build with chance on crit to stun (pvp)? oh yes.
Jan 22, 2011Eskanasi posted a message on Two Stashes, No Jewels, New Shrines and the Enigmatic SentryWell scyber have they actually told us how we upgrade our gems? And have they told us if they have a Pgem sink (like a money sink)? Because if you can keep them forever and never have to throw them out because you stuck them in an item that's useless now you will probably find that there will be a lot of gems around. So the way of upgrading is extremely important and I would hate there to be a gem shrine as it would cheapen the value of lvl 14 gems considerably even given the rarity of such shrines.Posted in: News
I hope that I don't have to make 3 Pgem mules as I did in Diablo 2. Also I'm glad that they're removing jewels and I hope they don't come back. The good ones were good, the perfect ones priceless and 99% of them were junk. That's what they were and I disliked them for their randomness.
I had something else I was going to say but I forgot
Nov 27, 2010Why don't they just setup 2 different skill trees, containing the same abilities but one is balanced for PvE and one for PvP? Seems like it could work to me. Just implement a system when you can't PvE while in PvP spec and vice versa. That way nothing in PvP has to be op because they won't nerf it because of PvE. And you will of course be able to set both at the same time. When you enter Arena it switches to PvP spec or whatever. All the other time (unless they allow non-arena private duelling) you run around in PvE spec.Posted in: News
Oct 22, 2010Posted in: NewsQuote from Cute Cow
I would personally rather have him look slim, feminized and sexy like the male wizard. Why does Blizzard love to have ugly male characters and attractive female characters? The male witch doctor and male barbarian are old, yet their counterparts are young. The male barbarian is even overweight. Talk about the double standard used in the design department. It must be composed exclusively of ugly, overweight and old males.
So you're saying that they must model the characters after themselves? I don't think so.
I would not mind him to be an emo anime douche, as long as he's buff and tall, I think it's about time Blizzard made a good-looking dude for their games (have you SEEN dwarf males in wow? yuck).
One thing I do hope is that she has a sense of humour in her dialogue. Might offset the complete seriousness of the other characters (kicking ass in style and with nice one-liners?)
- To post a comment, please login or register a new account.