Diablofans: Could you include a link to the Adventure Act 1 map aswell? So everything is "complete" in this thread?
Edit: Map of Act 1 is in older news, but anyhow..
- Enkeria
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Member for 14 years, 11 months, and 19 days
Last active Tue, Jul, 5 2022 13:02:53
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Oct 30, 2013Enkeria posted a message on New Internal Patch: Adventure Mode Tutorials, Maps for All Acts, Call of the Ancients and MorePosted in: News
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Oct 22, 2013Enkeria posted a message on Blizzcon in a Box Contest"Due to Shipping times, This contest has to be restricted to only people in North America "Posted in: News
Crap..
Oh well, did this anyway: http://www.diablofans.com/blizz-tracker/topic/275346-boardgame-treasure-goblin/ -
Oct 18, 2013Enkeria posted a message on Announcing the DiabloFans "Site Update" Beta, Diablo 3 For PS3 and Xbox 360 GiveawayI live in Sweden but I try anyway since I am dumb.Posted in: News
Offline Mode - since now I can play it when the internet goes down. This was my only request I had when D3 was annonced since I always played D1 and D2 offline, solo. No problems.
Playing with friends is fun, but whats even more fun? Alternative choices!
If I could win I would say both Xbox 360 and PS3, since I have both. -
Aug 21, 2013Enkeria posted a message on [UPDATED] Watch D3's Expansion 'Reaper of Souls' teaser and opening cinematic!Posted in: News
Less AH, more farm. Good news! -
Aug 21, 2013Enkeria posted a message on [UPDATED] Watch D3's Expansion 'Reaper of Souls' teaser and opening cinematic!Posted in: News
Save for blizzcon? Like the diamond gem and the saphire gem? -
Aug 21, 2013Enkeria posted a message on [UPDATED] Watch D3's Expansion 'Reaper of Souls' teaser and opening cinematic!Okey, so.. I ask again..Posted in: News
- No word on the talisman and charms?
- Will the mystic be in a patch with the 2.0 loot and 2.0 paragon -or- in an expansion? -
Aug 21, 2013Enkeria posted a message on [UPDATED] Watch D3's Expansion 'Reaper of Souls' teaser and opening cinematic!Okey, so..Posted in: News
- Collectors Edition, is it gonna be availible for this game?
- No word on the talisman and charms?
- Will the mystic be in a patch with the 2.0 loot and 2.0 paragon? -
Aug 21, 2013Enkeria posted a message on [UPDATED] Watch D3's Expansion 'Reaper of Souls' teaser and opening cinematic!Mid-range class. I knew it! Fist of the heavens.. and shield-bash!Posted in: News
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Aug 21, 2013Enkeria posted a message on [UPDATED] Watch D3's Expansion 'Reaper of Souls' teaser and opening cinematic!Darker expansion.Posted in: News
New class: Crusader.
Malthael main villain. -
Aug 21, 2013Enkeria posted a message on [Updated] Blizzard's Gamescom Stream, A Detailed Look at D3's Booth, Leads to Expansion Trailer ConfirmationAbout the stream. SO there is no chance in seeing the teaser before others today? =/ got any timeframe when it's availible on youtube then?Posted in: News
They updated their cinematic list some days ago on their Diablo account, ready for the new teaser..
http://www.youtube.c...LD0OJ9vKvaxjijS -
Jul 20, 2013Enkeria posted a message on Bid Your PS Trophies on Witch Doctor Gear, Exclusive #EvilReborn Promo Pictures, Interview With Archon the WizardWhen I google #EvilReborn I just end up here. Does this dude have a website or something? Or is it tumblr or instagram thingy exclusive? I do not understandPosted in: News
The videos was okey, a bit fuzzy and I do not think I could have made a better job. It was something I have seen before though. Would go well if the girl was floating too or something for example and the walls had blood.. But yeah, thats just my prime evil thoughts. -
Jul 16, 2013Enkeria posted a message on The Devs on the Past and Future of Diablo: Full InterviewPosted in: NewsQuote from rawerpower
No PvP this year. Guess they'll make it a carrot stick feature for the expansion. No patch 'til atleast holidays either.
I have no more patience and trust for that matter for the D3 team ... what makes you guys have patience ?
Carrot stick for Diablo 3, but not for the expansion. If you do not buy the expansion you are still going to have expansion. And my patience is that I just play the game and are happy that we get patches. Other companies would just give up. Diablo 3 was never about to be patched, glad the are doing it and thius having faith. I think most of us know that the game is going to be great. The big question isn't "if" but actually "when".
Taking from other Diablo-site they mention that Demon Hunter and some other classes might end up getting changed. They didn't tell if was buff or nerf but more about them being evolved. After itemization patch we are probablu gonna see an overall class patch. -
Jul 13, 2013Enkeria posted a message on DiabloFans Interview With the Devs: HighlightsPosted in: NewsQuote from Jaetch
The dead wife of Haedrig, the Blacksmith, was a Mystic. So is this chick, a.k.a. Karyna:
It is the mystic, yes. They changed her appearance and cut her dialog very heavy to make it seem she was just a normal traveler. But yeah, She was in the beta actually. Footage can be seen here in the beginning:
Andrew Chambers: You specify the item you want, then you choose the enhancement you want, and that enhancement actually has a range. So say the plus experience might be 10 to 20 percent: when she applies it you might get +15% experience. You can reapply that and you’ll have a change of getting +16% or +17% experience, but it will never go beneath the current enhancement and you've always got a chance to improve to the maximum possible value. Blizzcon 2011 interview.
The mystic creates scrolls, potions, magical weapons, spell runes, and charms, and can also enchant items. The full list of Formulas she will apply.
Nice to see she's coming back in a patch. I bet it is about charms! Like those runestones we had in D2, but with a new feel to it. Hopefully a tetris styled invension.
Too bad D3 wont be on a PS Vita. But yeah, It might change!
Do not see the point in having paragon account-wide. Once you hit 100, people might get bored. My goal currently is to level up my second character to paragon 100, while doing so try to craft her better gear. Money is however always an issue. -
Jul 13, 2013Enkeria posted a message on DiabloFans Interview With the Devs: HighlightsPosted in: NewsQuote from wizzypopje
as a big PVP player im kinda sad to hear that d3 will never be a esport
1. Travis Hopes it will not be e-sport. This doesnt mean it wont be, but yeah, seems like no e-sport.
2. Mike Morhaime told us that Diablo 3 wont be an e-sport game a while ago. Things can change
Total: No to e-sport seems legit. -
Jul 12, 2013Enkeria posted a message on DiabloFans Interview With the Devs: HighlightsNice, gonna read now before bed!Posted in: News
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Hey. Theories and lore I do not fully understand.
Inarius
What we know
During cutscene we see Inarius chained in hell, where we last heard about him.
What?
Him being chained and jailed is fine, but wasn't his wings stripped?
Fix
To fix this not accurate lore, we need to know if Inarius can have new wings grown out of him whenever.
Lilith
What we know
A gate is opened to set her free.
What?
They clearly say its a gate, but have the gate some impact on who sacrifice themselves? These 3 victims are not nephalems. Does this matter? If they summon something based on "ingredients" that are weak, the end product (Lilith) must be weak as well.
Fix
Its just a gateway, not a summon.
Lilith's servent
What we know
A guy who seems to know a great deal about the gate and the sacrifice needed to welcome home his mother.
What?
The rumor that people think its Rathma must be false or else its not accurate lore. It can't be Rathma since that guy hates Lilith and Inarius and stands on the humans side completely. Not even in the darkest hour of mankind he would take Lilith's part, nor Inarius.
Fix
It's Malic reborn out of the 3s blood to open the stonegate. (Check lore!)
Diablo III: Tathamet
What we know
Diablo used the black soulstone to use the souls to create "Tathamet".
What?
That is not Tathamet. The black soulstone didn't contain any souls that are trapped in the Void, a place even Diablo himself fear according to lore. And as you might have noticed, there are evil monsters surrounding Sanctuary and the heavens. This means those monsters are NOT part of Diablo either which concludes that Tathamet (the ultimate evil) was false.
Fix
Nothing evil can be seen, all souls are within reach, then it is possible to create Tathamet if there is right means to it. A true Tathamet wouldn't fit the screen. Easy way to fix that people understand it is a false Tathamet is to openly talk about it in the lore. Stories that tell that a human with powers (Nephalem) defeated a demon who thought it had the great evil within him.
End-boss in Diablo IV: Nephalem
What we know
In the end of Diablo III we, the Nephalem won, including the expansion.
What?
This would mean that the end boss of Expansion 2 for Diablo III, which never came, would've been another Nephalem. This to make up the balance of threat, and raise the stakes. Now we have Lilith entering the stage, and we will visit Hell. The souls are free and we are yet to understand whats going on. Who is the end boss of Diablo IV?
Fix
Diablo is the end boss of cause. Not because of the title, or that Diablo have always been the vanilla state of end boss (more or less), it must be Diablo because of the lore. We visit hell (and yes, Hell can have all kinds of threats, Mephisto, Inarius, Baal, Inarius jailor, a tiny bat called Jeff.. But Diablo is the lord of hell, and he is free, well.. Then we must come by and say hello! It can't be Lilith as end boss, we are her children (the Nephalem) I can only see her as someone being on our side actually, killing off angels and demons as she pleases. Unless, she is controled by Mephisto or her brother, but .. thats just weak and stupid.
Diablo IV Expansions
What we know
The developers talk about how much they want to resurrect monsters and bosses, but it must make sense. They do not want to design and put in a demon who makes less sense in areas that can't be confirmed by lore, and fantasy laws.
What?
We will be getting expansions, and we should expect more coverage of the map, as well as more monsters etc. This is of course if they can get enough sales of base-game and earlier expansions (including microtransactions, which to me is BS, but thats Activision for you). So people are talking about the real Tathamet might to show up and we, the Nephalem, swallows whole sanctuary and all good (all humans, animals, music, pinecones and stuff) and becomes Anu. But I have a hard time seeing that since the Heaven is part of Anu in lore as well, and Hell is part of Tathamet. So.. No. Does not compute.
Fix
The vanilla game needs Diablo as end boss for this path to work flawless. Inarius could be a mini-boss, we don't know much about that guy except he actually DID kill a bunch of first born Nephalems. I think Mephisto could be the main boss in Expansion 2, Baal in Expansion 3 and that could be enough (?) What would your take be? Meeting a Nephalem would be great too in an expansion.
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I've seen some footage, but am not sure about the demo. Did people run around with the name 37 at the end of their nickname?
I've noticed it in a no commentary video. Like DeckardCain37 and so on. Maybe it was just a team effort?
Wanna hear if those who played the demo actually had 37 in their names as well?
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Rsthma is one of many sons. It can't be Rathma due to the fact the guy seems happy to see Lilith.
Not all Nephalems were killed by Inarius.
It's someone else, necromancer, priest, and a dark soul inside of an vessle.
And I have a hard time thinking Lilith is the main villain. She wanted the nepahlem to thrive. Inarius on the other hand...
Diablo must make a come back as well.
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Base game, and Expansions.
MTX will make me go broke. Don't like!
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Diablo III old information about the Talisman, the ideas and the design. Also a Puzzle Grid with Tetris pieces of bone charms you could use. The ideas were scrapped.
"Charms" at 1:13 here, followed by the talisman.
https://www.youtube.com/watch?v=UIbg-dpuYNE
More of the talisman, new style around 0:31 here and continued with the tetris shapes and the talisman as a puzzle grid at around 1:24 https://www.youtube.com/watch?v=ZBVyvPIFL7Y
Edit: Some have ideas of having a belt with slots, and those slots work for utilities and charms. Thats cool. And the belt kinda is part of how many charms you can carry, shared space with other things, either with potions or other things.. ?
Edit 2: I love the idea some of you have mentioned about having a Belt that actually can carry potions and charms.
I would like to add throwable potions as well, and perhaps additional 2 runes if we so choose that can be combined. The belt could have many different slots with a cap of what, 6? 8? Allowing you to combine. If there would be a potion I would not have a cool-down on it, but rather ways to manage it, and refill the flask as I kill my enemies, visit shops and find health outside. Anti-venom things etc could be something for the belt as well, and other interesting things.
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Cool. Yeah, lets see what happens with the base game first.
Expansions would obviously get more areas on the map unlocked, and additional characters we can play as.
What would they introduce more than features and enemies along with items attached to the new areas?
Would there come something "new" to Diablo IV other than what we already expect? Thoughts?
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I would rather see enough stash space and character slots from base game.
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Keep as is, but when you pick a talent, it opens up a branch to it, sub-branch.
Make it whole screen or add a scroll. Add more stuff.
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D3 graphics looked too much a kin to WOW, cartoony.
D4 looks like Diablo 1 and Diablo 2, how it should be, Gothic.
Game Style: Gothic Demonic Adventure.
Some say ARPG. I can call it ARPG too.
D3 I couldn't call Gothic Demonic Adventure, just ARPG or a WOW cartoony ARPG.
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Using Charms in Diablo IV. [[ Idea ]]
Above: Original image, how the demo looks like in Diablo IV currently.
Above: Charms Version A. With scrollbar just like the other two sections "items" and "utilities".
Idea: You find charms out about. Each row represent active charms. You can only use 1 row at a time, and I the scroll should not be infinite, there needs to be a cap somewhere, which leads to Charms Version B.
Above: Charms Version B. No scroll, you can only use two rows of charms, one being active, one being idle. Each charm represent additional affect and effect of gameplay.
Idea: Now you are limited to actually carry around charms. They do take space in a different way from Diablo II, and one row is always active, you need to swap around and make your own row of charms to be active and fast-swap between 2 rows, either with hotkeys or by going to the inventory.
Attributes
Attack Additional attack stats.
Attack Rating Additional chance of succesful attack stats.
Defense Additional defense stats.
Attack / Defense Combination, less powerful, but more all-round
Minimum Damage When succesful attack, this adds minimal damage.
Maximum Damage When succesful attack, this adds maximum damage.
Critical Chance Adds % chance to make an critical attack.
Critical Damage Adds damage when succesful critical attack.
Mana (Sorcerer / Sorceress) Adds % or solid numbers to this class resource pool.
Spirit (Druid) Adds % or solid numbers to this class resource pool.
Fury (Barbarian) Adds % or solid numbers to this class resource pool.
Judgement (Paladin?) Adds % or solid numbers to this class resource pool.
Rigor (Amazon?) Adds % or solid numbers to this class resource pool.
Dark Blood (Necromancer?) Adds % or solid numbers to this class resource pool.
Focus (Assassin?) Adds % or solid numbers to this class resource pool.
Life Adds % or solid numbers to your pool of health, how much you can contain.
Magicfind Chance in finding magical items.
Goldfind Chance in finding more gold.
Materialfind Chance in finding more material loot.
Experience Chance in getting % more experience when you actually gain a level.
Thorn Chance of adding thorned damage on attacker.
Bleed Chance of adding bleeding affect on attacker.
Horror When succesful crital attack, chance to horrify surrounding.
Guidance Incresed map-coverage / Decresed ???. (Any ideas guys?)
Gloom Decreased map-coverage / Incresed ???. (Any ideas guys?)
Cold Damage Chance of adding elemental damage over time.
Fire Damage Chance of adding elemental damage over time.
Lightning Damage Chance of adding elemental damage over time.
Poison Damage Chance of adding elemental damage over time.
All Resistence Adds % or solid number to all resistance (attacked vs defense attribute, low but all-round)
Cold Resist Adds % or solid number to cold resistance (attacked vs defense attribute)
Fire Resist Adds % or solid number to fire resistance (attacked vs defense attribute)
Lightning Resist Adds % or solid number to lightning resistance (attacked vs defense attribute)
Poison Resist Adds % or solid number to poison resistance (attacked vs defense attribute)
Enigma Transmute some numbers from one random resistance to another. -10 Fire to +10 Cold for example.
Petrified Resist Adds % chance to petrified resistance (become stone or rooted in some way)
Stagger Resist Adds % chance to staggered resistance (shake shake shake)
Force Resist Adds % chance to force resistance (shield-damage / vaccum attributes etc)
Dark Resist Adds % chance to dark resistance (confused, seduced, blinded, unholy magic etc)
Blunt Resist Adds % chance to blunt resistance (blunt weapons and knock-backs)
Bleed Resist Adds % chance to bleed resistance (sharp weapons and bleed over time)
Medicin Natural defense against cold, ice, fire, smoke, lightning, poison & gas (environmental attribute, or add into all resistance which it fit above)
Bandaid Natural defense against traps that contain blunt, sharp, thorn or magical damage (environmental attribute, or add into all resistance which it fit above)
Shrine Buff Adds more seconds to specific shrine if you ever find one while wearing this charm.
Skill Buff Adds 1 random skill for random class. Decided on drop. Ethreal charm, will break.
Trait Buff Adds 1 random trait for random class. Decided on drop. Ethreal charm, will break.
???? One charm of each trait and skill for each class in game, to pinpoint your build.
Ear PVP % additional speed for x seconds once player hit you, cool-down.
Tooth PVP % additional defense for x seconds during pvp
Tongue PVP % additional poison resistance for x seconds during pvp
Jaw PVP % additional fire resistance for x seconds during pvp
Skull PVP % additional all resistance for x seconds during pvp
Eye PVP % additional ice resistance for x seconds during pvp
Bone PVP % additional speed for x seconds during pvp
Finger PVP % attackrating for x seconds during pvp
Above: Going with the scroll layout of the charm options above, we have two filled slots. What charm does what is up for the developers, but here are basic idea behind what this player in this experiment have picked; Life charm (which added 33 life), Force Resist, Minimum Damage (added some to attack), Poison Resist
Above: Now the player just swapped down to the 2nd row, and got maybe these attributes: Minimum Damage (higher tier, added a bit more attack), Medicin, Dark resist, Cold damage and Fire damage.
And so on..
Pretty Basic, but limited if no scroll, and even with scroll a way to maintain and swap charms.
Thoughts?
Additional information
Charms in Diablo II: https://diablo.gamepedia.com/Charms_(Diablo_II)
Imgur gallery for usage or link: https://imgur.com/gallery/eo0xkLw
Mock-Ups by Enkeria (me).
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Dont know much about MTX, I just know that my reason is old: You get a game, it should be full game. Thats about it.
I will go broke if they have microtransactions. I spent too much on (edit: trying to get) Overwatch skins, a game I had to uninstall because I missed out on the skins and felt underwhelmed not getting everything.
I fear if Diablo do the same, I will feel bad.
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Going to update the Talisman idea.. Coming soon.
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March 15 2022
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Another 5-7 years. Why?
Normal soon: Approx 1 week or less.
Blizzard soon Diablo 3: 4 years
Blizzard not even soon my Blizzards standard: obviously 4 years +
Rhykker at Blizzcon: 10 years? Answer by dev; Hope not!
But rumors has it early 2021 will give us beta. Not alpha.