Quote fromSo Blizzard is looking for an art director, how does that affect the release day?
Its not so much that the specific job leads me to believe there is a lot of work still to do, but the fact that they're still figuring things out, and we all know that new hires takes some time no matter how far up the corporate ladder. Looking for a fresh set of eyes, especially to lead, could result in major changes which take time.
I have my fingers crosses that they're just adding and adding people to get things done quicker. :cool:
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Without "Tetris Inventory", I don't foresee having huge issues keeping what I want/need with me, with me.
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Haha undoubtedly.
Well done Sir.
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Would you be opposed to pvp rewards?
I know its similar to certain WoW ideas but... I wouldn't mind
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I can see the downside to this being gold farming etc, but otherwise we see item farming to barter and hours of trading to end up getting what you want potentially.
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Were you opposed to SoJs being a currency and really not a form of bartering?
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I agree.
On a similar note, I hope that they alter storage units so we don't end up needing mule accounts like in D2.
Or at least they could let us mail between our characters or something to hold stuff.
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What I mean is, will gold be completely worthless like in D2? I'd like to see maybe a monetary system for moving items around rather than finding two people who just happen to have what the other is looking for.
I did not like how SoJs became currency in D2 to trade items. Maybe something could drop aside from gold, gold being used more for merchants in game or maybe even making gold more viable.
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Haha, I hope that SoJs do make a return, but Blizz makes them the only non magic ring, having no attributes at all. It would just be a simply gray item selling for 1 gold, just for kicks. Similar to the joke items in WoW I suppose. They sure messed up with those things.
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Does "cinematics" include just the movie portions of the game such as intro, and the between acts video etc?
Or does this include the way that bosses and mobs move around?
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lawl at page 7 post
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Rerolling is starting your character over, like in D2 when you would remake your amazon because bows were nerfed and javelins became much better. You would then "reroll" a javazon.
We're discussing maybe having your skills reset so you could spend them all over again in javelins rather than in bows etc.
Does that help any?
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I took it as being that if partied, the loot would only be visible for one of the members, no matter who killed the mob.
This seems fair to me, even if it seem boring to those who thrive on getting all the loot.
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A quest change wouldn't be a bad idea. I could then complete the quest before a patch for example and not be gimped after the new release.
Or, with every new patch, skills could be reset and then reallocated.
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