PoE developer on the Blizzcon 2018 fiasco and the D4 rumor.
His main theory is D4 is in a really early development and Blizzard are not sure about a potential 2019 reveal.
I call their private leagues lite modding, because being able to modify the game in ways that are specified by the developers is essentially a liter version of general modding, in which you can modify all possible variables.
Right now these leagues allow 5 parameters to be modded (like no stash or no magic/rare item drops), but this is just the beginning. What will follow is more parameters being added with each and every patch, essentially allowing the player to have the exact gameplay experience he wants.
To relate this to D3 (for those not familiar with PoE), it would look like you could start a Season with certain options you could choose from. For example I would create a private Season with:
- Duration: 2 weeks
- Paragon cap: 800
- No ancient/primal drops
- No set item drops
- No party aka SSF
This gives the player total freedom to enjoy the game with like-minded people who are after the same experience. The game suddenly starts serving the player's needs instead of creating them. And this is only a lite version of modding, imagine what would happen if D3 was modding capable and skills/items could be modified.
The reason I created this thread is to share with more people how great modding could be, and also to kind of thank the PoE developers for creating more freedom in their game than ever before with placing a link to their forums.
I already shared in another thread on this forum and on many in the official Diablo forums in the past - the only way to save D3 is to give more freedom to the players and the best way to achieve this is by making D3 modding capable. We as a community have to stand behind this and demand it from the D3 team, because D4 may very well turn out to be one big scheme created to only make money, instead of evolving the aRPG genre further.
That is something I warned 10 months ago and insisted the community/developers not to forget D3 - needless to say I got down-voted by the majority of readers. People are so obsessed with the D4 mirage that they forget how quickly it could transform from a "perfect game" to a "p2w nightmare".
Demanding however IS in our capabilities. As a community we can achieve almost anything when we are united and that showed pretty good with the youtube trailers - here on Earth, not the Moon. We can choose some people (like the Red Shirt Hero) to represent the community demands and have a chat with the Diablo team. I am sick of fake CMs who don't deliver our feedback to the developers and the guys in charge. The Diablo community needs people that can be trusted to represent it.
The time to act is now however - every day that passes, in which we are not constructive and don't make our vision of WHAT we want clear is a day of victory for the suit folks.
P.S. We can always find other aRPG games - Torchlight Frontiers invite-only alpha starts in a week from now. That is not the point, however. We all want the best for Diablo and there may not exist a better window for us to change things. It is now or mobile.
It will be late for D3 when there is an aRPG with a better engine. Right now there is none. Modders could fix all problems for a few years and with the great community we have it could get even faster than that.
But we have to demand modding from them via a petition or something and if we don't do it now (when they are hearing lol) we will be left only with the D4 fantasy which can go poof any moment they decide to monetize the game in an ugly way.
Because they have no idea how to properly do it. Modding solves both the PvP and the CR problems - we get the alpha Arenas and guys like you that enjoy PvP jump on it, while those that enjoy PvMvP jump on the CR.
Another thing modders can add to D3 is an improved monster AI - most people simply have no idea how much this influences the difficulty. So don't count this type of e-Sport out.
If they are only interested in ROI (and we know they are since Activision merge) then there would be indeed no need to do that in 5-6 years from now. D4 may be the last of the Diablo series to ever release on PC.
That is why we are left with very few choices as aRPG fans:
1) Forget Diablo series and look elsewhere
2) Wait for D4 and hope they don't blunder it
3) Build further on D3 and demand modding for it
I kind of don't like 1) since there will pass at least 6-7 years for an aRPG with higher quality engine than D3 to appear. 2) is scary to even hope for - even if they hire the PoE developer to join their team, the marketing wing could blunder the whole game with idiotic microtransactions and loot boxes (and we very well know what they are capable of after the Blizzcon 2018 fiasco). So, I say we go with 3), make some petition and demand modding for D3. Once we have this we can easily change the game to the level of PoE (fix drop chances, redo itemization, redo character progression) and build an e-Sport around an improved version of Challenge Rifts to solidify the game presence even without new content (when modders stop with it).
If D2 PvP was e-Sport worthy we would had it long time ago. Truth is a handful of people do it still, because meta is long time set in stone and this makes it boring to play/watch. And if we compare this to SC BW, the high end meta there is still evolving on a 10 years old patch.
D2 simply fails on all aspects:
- If one wants longer item hunt, better character progression or meta evolving PvP, one goes PoE
- If one wants faster item hunt or better combat one goes D3
- If one wants better end game, one goes PoE/D3
Well, you have 3 options if you are PvP fan:
- Trading (if you are good at it you can get any equip you want)
- Character editor and LAN play
- Those activity most people in D2 do, but deny they do
So, you can fairly easy play PvP, but what for? It's not y2k when DOTA and the MOBAs weren't out yet.
Drop rate is fine, end-game for me should be the activity you do ONCE you got all the goodies. In D2 PvM there is none besides the leveling to 99. There is simply no adequate end-game - in D3 you can push GRs, in PoE you can go lab/delving, D2 is nada.
While many think D2 HD will be a revolution, I am on the opposite opinion - D2 time has passed and HD or not it's still the same game with a retarded end-game and awfully designed trading system. PvP was fun 18 years ago, now it is retarded too. So, I am not hyped about D2 HD at all.
Btw, funny photo - Wyatt getting schooled by the Chinese how to be more efficient in the monetization design:
A thing to note is they all have laptops besides the phones ROFL.
Open D3 to modders and PoE time investement could look like fast food to it. Remember - D3 could be much more than PoE, but PoE could never be much more than D3 because it don't have D3's engine and PoE players know it (thread I posted yesterday - Bleu42 check my comment at page 3 for the difference between graphics and engine).
Also, I have serious doubts about D4 atm after what happened at Blizzcon and the investors call from yesteday. I think the BEST that could happen to us right now is if we somehow manage to make them consider modding for D3 - I shared this in the protest thread.
Things don't look good for sure. PoE however is not for everyone - its engine make it look like a pre y2k game. If you are ok with this, you might want to give it a try, but otherwise you'll probably find everything very clunky compared to D3.
And just a few days later the guys from Belarus who made World of Tanks announce an aRPG coming 2019 (I guess I should add it's for PC).
Pagan Online, which is set to launch on PC in 2019, has players battling through a demonic dystopia based on “pre-Christian mythology” in a game that aims to be equal parts brutal, manic, and mystical. Registration for pre-launch tests known as Trials is now open at Pagan-Online.com.
The developers say that the game will be a new take on the hack-and-slash action role-playing game that is built on the framework of classic dungeon crawlers but makes use of a MOBA-style combat experience.
“With Pagan Online we’ve modernized how combat in a top-down action RPG works, taking cues from MOBAs to create something that’s fast-paced, overwhelming with enemies, and super challenging,”
If D4 is indeed already 4 years in development and has changed drastically during this time, this means even worse news - its developers are same level clowns as those of D3.
D2: HD mod in 2019.
D3: Maintenance mode, more of the same we already have, power creep.
D4: Possible announcement in 2020. If it is not a top-down view it is a no buy for me and the logic is it won't be. It will look flashy and colorful in a 3d perspective allowing people to spend tons of cash on it for cosmetic items.
aRPG/MMO in another universe: I'd love to see a post-apocalyptic (Fallout-like) setting done by a top studio like Blizzard. I think such setting gives a lot more freedom to its designers and would kind of change our focus from the typical things present in Diablo.
Summary: Whatever comes next, it will be oriented with the idea to make money. It won't be done just for the sake of experimenting with something new, it will be well calculated money machine. That said I don't expect miracles. For such to happen passion and freedom are needed. And money does not have to be your main goal. It has to be the art and the gamers. Kind of unrealistic things for the big studios. But at least one can enjoy the AAA cinematics from them. They seem to sell the products well.
Next year is D2 HD. If they are making D4 or an aRPG in another universe it is 99% not a top-down view like D2/D3 and we might expect the reveal of that not earlier than 2019.
Hi, Chris! Thank you for the giveaway!
News about D3 upcoming system changes and new gameplay content in the form of 2nd expansion pack.
Also, thanks to DF for the ticket giveaway and future coverage!
If D3 was modding-capable we would have a working game atm. This means only one thing:
All D3 problems can be fixed with smart game design.