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    posted a message on Paragon 10000!
    russell3773: Blizz needs to cap it and then raise it after the end of every season. From a fairness and competitive level, Paragon in my opinion is hurting the game...

    Well, this will still hurt the people playing non-season (if they cap only season paragon, if thats what you mean).



    russell3773: For gem levels, no one will be able to come close to the people that already have 80+ level gems once the patch hits...

    The problem with the uncapped gems is not only this one. I wrote long time ago in a thread concerning the solo players that gems needs to be capped. That's it! I don't have to play 2s, 3s or 4s in order to boost my gem levels if I don't want to. Gems have to be capped for the sake of fair competition. And for the sake of balance - this would mean some gems would have different max level than other, but all will be in a range - level 40 ~ 60 or whatever for the current patch is optimal.


    Edit:

    Arydor: Paragon is the answer to "What do I do when I have the best gear?"

    The answer should be the competition. If you managed to get the best gear, then my friend, start using it for where its needed, not for grinding meaningless low level GR in order to get more paragon. Yes, we don't have PvP in D3, but still there is some form of competition and its clearly not the paragon leveling.

    Posted in: Diablo III General Discussion
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    posted a message on Paragon 10000!
    wudijo: I think that it's good to have different activites to farm for different things...

    Sure it is, but the question remains: To what extend one should be farming for paragon?

    If they cap it at 800, nobody will farm for paragon, because at some point during the season you will reach the cap. If they cap it at X with X > 800, what is the optimal X level? Or should they cap it at all? Maybe they should just lower the main stat bonus after P800 and scale it differently? Blizz devs have to think about this, because its getting/looking ugly.

    And a last thought - should a 24/7 player have an edge at GR over 8h/day or 4h/day player stats wise (from paragon)?


    Edit:
    MeatHeadMikhail: but the 1% of 1% of 1% who reach P2000+, well, they deserve it...
    They deserve some kind of reward, thats for sure. It's just that the current reward is too much. Give them custom portraits, forum avatars, stash space or whatever the design team decides. Just don't equal pointless grinding with skill. In D2 it was the PvP and the itemization that mattered. And nobody cared about the level of the other. At the end it was who's the one collecting the ear.
    Posted in: Diablo III General Discussion
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    posted a message on Paragon 10000!

    Thank you Bagstone for the charts.


    For the people who don't handle Math good, here is TLDR explanation:

    At P2000+ you will earn paragon levels faster than when you were P2000.


    Theoretically this is a suicide design done by the developers.


    I wrote in the D3 forums before that the paragon mechanic needs tuning. With this info now - well, it needs a complete redesign.


    My suggestion:

    Cap the bonus from stats at P800.


    Turn the points after P800 in a currency:

    With this currency the dedicated players who reach P1k, P1.5k, P2k etc can buy special cosmetic rewards, more stash space etc...


    What happens if blizzard doesn't fix the paragon design:

    After some years the items will be less important than the Paragon level.


    It's their choice after all. Do they want to gain botters/lose players or not?

    Posted in: Diablo III General Discussion
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    posted a message on 2.2 new feature - Cursed Realms?

    Looks like some mini-games. I hope they can be skipped.

    Posted in: Diablo III General Discussion
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    posted a message on There is a Major Exploit/Bug currently in Trials
    I wrote in more than 10 battle.net threads (eu and us forums) about the meaninglessness of the trials and why they have to be removed, last thread here - http://us.battle.net/d3/en/forum/topic/15690149018?page=12

    It seems like blizzard aren't playing their own game. No success of any kind. They somehow CAN'T understand that the current trial mechanic is beyond retarded and wastes the time of all players.

    Jaetch, Bagstone, if you could start a new thread there and other people from DF participate we could get more attention, so the trial mechanic be out of the game in season 3. Let's hope!
    Posted in: Diablo III General Discussion
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    posted a message on WWI Teaser - Day 5
    ok look what happens if we add the numbers:

    Tundra: 04 -> 0 + 4 = 4
    Harbinger: 08 -> 8
    Cavern: 15 -> 6
    Cold: 16 -> 7
    Icy: 23 -> 5
    EvilPenguin: 42 -> 6

    We get 4 ; 5 ; 6 ; 6 ; 7 ; 8.

    So now try this:

    T U N D R A
    1 2 3 4 5 6

    We get "D"

    C A V E R N
    6 5 4 3 2 1

    We get "A"

    H A R B I N G E R
    9 8 7 6 5 4 3 2 1

    We get "B"

    I C Y
    3 2 1
    6 5 4

    We get "I"

    C O L D
    4 3 2 1
    8 7 6 5

    We get "O"

    E V I L P E N G U I N
    11 10 9 8 7 6 5 4 3 2 1

    We get "L"

    D A B I O L

    yes, let's hope it's this...
    Posted in: General Discussion (non-Diablo)
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