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    posted a message on beta monster affixes
    met both Vortex:


    and Jailer (you can see "jail" wearing off, the Dataminer guy was "thorn" to shreds :P )

    I still have never met a Waller yet, hope to make its acquintance soon.
    Posted in: Diablo III General Discussion
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    posted a message on Hitboxes screenshots
    If it is latency related and the dimensions of hitboxes will shrink once EU servers go live it may be ok (for EU players, players living in countries far away from servers may be forced to live with it)

    As many pointed out me and maka are both EU based with high latency, so that may be the reason.
    Still why gates hitboxes in town are huge and ashes hitboxes are almost inexistent is a mystery to me (but probably I'm just not smart enough to figure) : both are static and yet the approach is quite opposite.

    I shall practice targeting the clear area right in front of or close behind mobs while holding down "shift" in order to be able to shot in the direction I want...easy to learn, difficult to master...well, something like that, right?

    time to play more beta.
    Posted in: Diablo III General Discussion
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    posted a message on Hitboxes screenshots
    @Drol: I experience the same problem when I target ashes.
    With monsters it happens once in a while too, but with ashes it happens so often that "attack only" is a must have.
    Posted in: Diablo III General Discussion
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    posted a message on Hitboxes screenshots
    A very brief video showing targeting management in D3:

    http://www.youtube.c...e&v=a0Ebp4IAIMI

    you can see the "hitbox" is quite big and that the dart is shot straight at the monster, not on the side, even if I was holding down "shift".

    Against single target it's not a big deal but when the screen is filled with foes it's difficult to select the one I want to attack.
    Posted in: Diablo III General Discussion
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    posted a message on quick Diablo III opinion survey (favorite class, RMAH, etc.)
    Nice idea, I sent my votes.

    About over 60: it's a fun way to spend your time, "meet" other people, make some friends and keep your brain working....it's good both for younger and older people.
    Posted in: Diablo III General Discussion
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    posted a message on The Real Box, More on Inferno, Dyes, Poisons, GDC Panel Video, PAX East Party
    Quote from Bubbletrance

    The only way to "ruin" the economy would be to eliminate the time sink - dupes, hacks, bots, rating agencies, multinationals or banks
    :P

    As Bubbletrance posted above farming act1 Inferno is a legit way to play and partecipate to the economy, so no problem there.

    I'm happy to hear Blizz state once again how difficult Inferno is going to be.
    Really looking forward to play the game, may 15th is coming closer.
    Posted in: News & Announcements
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    posted a message on What you don't miss from Diablo
    Locked chests being the most powerful opponents in the game...my necromancer is so powerful he can defeat the Prime Evils still, when faced with a locked chests he is helpless....keys, I won't miss you.
    Posted in: Diablo III General Discussion
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    posted a message on Systems Questions, Demon Hunter Spotlight, Inferno Poll
    Question: followers/players interactions (buffs/debuffs/MF/GF....) and how followers are affected by +stats gear.
    Example: the templar seem to benefit from + strenght items, increasing both damage and armour.
    Scoundrel should benefit from +dexterity while the sorceress from +intelligence, I guess?

    edit: Nice video! :)
    Posted in: News & Announcements
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    posted a message on Inferno Monster Levels No Longer Linear, More Fansite Q&A, Bashiok on Runes, Blizzard Facebook
    Quote from Drachar

    It is also pretty damn funny of having people who may or may not have seen the first 13 levels of the game rant about "nerfs!" based on testing and feedback done by players who has actually played the content in question.

    Not to mention the many different definitions of what an "hardcore" or a "casual" player is! :P
    Each one of us has his/her own perception of what the requirements are to fall in one of the two categories and often they differ a lot.
    Posted in: News & Announcements
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    posted a message on How long do you think it will take you to finish Inferno ?
    More than 3 months for sure.
    Even if I'll play just D3 my gaming attitude make it so that I need a long time to reach the end.
    I'm an explorer, a collector, feel the urge to try out every class and every skill and so on.
    The goal is important but the trip should be the funniest possible.

    edit: playing SP, I'm not a MP type of guy.
    Posted in: Diablo III General Discussion
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    posted a message on Inferno Monster Levels No Longer Linear, More Fansite Q&A, Bashiok on Runes, Blizzard Facebook
    Thanks for the update Molster!

    It's fun to read across all these posts and see many different reactions.

    I should send a "thank you for your hard job" card to Blizzard staff, keeping so many people happy sure is an impossible job, still they manage it quite well.
    Posted in: News & Announcements
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    posted a message on Hitboxes screenshots
    There was already a post on the official forums and not a new one at that.
    Lot of people complains about hitboxes but no blu yet.....
    Posted in: Diablo III General Discussion
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    posted a message on Hitboxes screenshots
    @FistOfZakarum and anybody else suggesting to use "force move" button: I use the "force move" button and that solve that side of the problem but that is not my issue with it.

    My problem is that sometime is really difficult to attack a specific target and in some case it happened that the attack was launched toward a target which was not the one highlighted or even in a totally different direction (backwards at worst)

    And since there is not a "force shooting where I'm aiming" button this is annoying.

    I've asked about this on the italian b.net forums, if they give me an answer I'll report as soon as I can.
    Posted in: Diablo III General Discussion
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    posted a message on How to chat with colors and icons
    Nice find, CherubDown! :)
    Posted in: Diablo III General Discussion
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    posted a message on Hitboxes screenshots
    About lag: my average latency is 225ms ,so quite high. If anybody else is willing to try it with lower/higher latencies and share some screenie it would be good. (care to share your latency, sempaiii?)

    Maybe this is latency related so it will be fine when I'll play on EU servers.
    But it will not encourage me to play with my US friends (maybe softcore, no HC) and our Aussie/New Zeland/SE-Asia friends have all my sympathies.

    About move button: I use it, also you can just click on a clear spot anywhere on the screen and, still holding down mouse button, move the cursor around, your char will navigate without attacking.

    My issue with this is that sometimes I attack monster A and the shot hits monster B (and no, monster B is not crossing the projectile path, nor is too close to monster A).
    Also if I have an imp or a scavenger running straight toward me and I attack them an istant before they stop to attack me, my attack is shot BEHIND my character.
    This make me think the "latency related" idea may be the right one (if the imp/scavenger didn't stop to attack me it woulb be behind me, right?)
    Posted in: Diablo III General Discussion
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