Even in D3 I found many things which reminded me of Skyrym.
Maybe it's one of the games they lok at for inspiration or someone in the team was previously employed in that project.
This game is very sensitive to bandwidth so it may happen that if there is not much UPLOAD bandwidth available the servers cut you off.
Also you may visit the official forums and search for connection issue, there is a good guide about how you must set your network card settings.
Hope it helps.
I've spotted some differences and would like to know what they mean.
D3PrefsPTR has the PlayedCutscene4 voice which I guess refers to ACT V (I'm in PTR, not ROS beta)
D3PrefsPTR has the ShadowDetail, I cannot find any related option in the Video Options, any idea?
D3PrefsPTR lacks all of the following:
D3PrefsPTR has the flSafeZoneLeft and I'd like to know this too.
Anybody more knowledgeable can explain, please?
Thanks in advance.
At least they aknowledged the fact that currently characters power is too dependent on items.
I do hope they take a step back (well, at least a couple of steps are needed but let's give them some time...) and give players more options about how the character build is created and developed.
Having skill points to assign to increase the power of a certain skill seems good to me, it may not be like D2 but some of it remind me of the idea of skills and synergies, so not so bad.
I'd like to see a more detailed explanation about it to get a better idea, perhaps we'll have more info in February 2021.
Some things I liked (blockout details and storytelling) some have me worried (itemization and open world).
As a single player an Open world is somewhat meaningless to me but, as long as I can do it all alone that is not a big concern (even if having others messing with my fights uninvited does not feel so good to me.)
I'd just like to have an "anonymous" option which let me appear on others screen as an undescribed character.
An example: if I told my girlfriend "Sorry dear, I'm still stuck at work and I'll be late, don't wait for me" and than later she meet me online...guess what happens? (yes, she'd join just to check because she'll know I'd been lying XD )
Itemisation: that's in early stage but I'm worried about it, mostly about "class specific skill-changing" legendaries.
I do hope they are few and far between otherwise we'll be soon again in "legendary raindropping mode" because to play that build that very item becomes mandatory.
I still think skill-changing effects should be related to a different mechanic, more related to players choice than item drops.
Good to know it's coming soon without the "TM"
If the only way to have more characters slots is to buy the deluxe edition I guess I'll have to scratch 2 of the existing ones.
And to be REALLY disappointed...
Shouldn't be a Cow Queen?in the rancid milk of the Cow King