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    posted a message on Which is your favourite Act from D2 and D2:LOD and why?
    So you're saying there is a nonsensical Acts called V.I?


    No, I didn't. In fact, I made it very clear. As did other members. If you continue along this road, you will be punished for trolling. Consider this a warning.
    Posted in: Diablo II
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    posted a message on Custom Titles
    Oh, okay :D Nevermind then.
    Posted in: Site Feedback
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    posted a message on Ikariam (All Servers)
    gledymae wants to become a member in your alliance and sends the following message: can I join your clan


    Anyone know her? Otherwise I'm going to have to pry information out of her to assess her.
    Posted in: Other Games
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    posted a message on gem activated
    Yes, that's the one! Thanks :D
    Posted in: Diablo II
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    posted a message on The Official "Did jah kno?" Thread
    Haha, I remember that! Oh, the good ol' days!
    Posted in: General Discussion (non-Diablo)
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    posted a message on Reputation Points
    If you really don't like someone and never want to read their thoughts again, is it not possible just implement a feature in the user control panel where you are unable to read any of his posts?? (ie I muted/squelched/silenced you)


    Yeah, you have to add that user to your ignore list or whatever it's called here. I think it's under Buddies or something on the UCP.

    The system would be more honorary than systematic... No, that's not the right word... Practical? As in, like you guys have said, it's more a badge than an end-all for that person. But, if the amount of times people could add to your reputation was increased, it would become an average of your total points, so anyone would get a general ball park of how you are on this forum. I don't know, it makes sense to me somehow, lol.

    I vote trail period


    + =
    Posted in: Site Feedback
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    posted a message on The End of the Art Controversy!!!
    About D2, ppl keep being very seletive. Theres no dark mod in the deserts, cannibal child with giant heads or icy caverns.


    That's the most closed-minded thing I've read in months.

    You've never been to a desert, have you? You've never felt the sweltering heat beating down on you. Have you ever smelled a decaying body's pungent scent wafting in 105 degree weather? Have you watched as insects crawl in to it and through the gore and flesh, as animals pick at the carrion, as it wastes away to mere bones? Have you see bones bleached white by the relentless sun, dry and desolate like the hope of survival in such a lifeless place?


    That's actually from a book I've been reading, but I think it applies. There are different kinds of "darkness".

    There's the emo darkness of the Cathedral dungeons, shadow covering the corners and hiding misshapen objects in the gloom, screams echoing from the distance and reverberating off the rock and flagstone. Nothing wrong with this, it has its time and place. But you can't apply it to a whole game. Diablo isn't about a dungeon, anymore- it's about a living, breathing world on the brink of chaos.

    There's the darkness of the deep jungles. Vines and trees as far as the eye can see, your path lost in an instant. Animal and human carrion strewn on the river bed, eyes watching you silently from the depths of the eaves, waiting for your most vulnerable moment. Insects buzzing maddeningly as you struggle to find your way through the foot-deep mud and thick underbrush. And, in Diablo II's case, cannibal tribal men warped by evil, their cauldrons filled to the brim with blood and gore, their dungeons dark and rank, filled with bones and bodies- all tortured to the brink of madness.

    The silence of the northern caverns. Darkness everywhere. What little light there is reflecting and refracting through the crystals, showing mirages of walls and ways of escape where there are none. Your body ligaments completely numb from frostbite, probably never to be used again. Lost in a maze of ice, the remains of Barbarian would-be heroes nailed to wooden stakes and crosses, male and female, bodies laying across the icy floor, stiff and frozen in pools of their own blood. Beasts roaring and ramming through the tunnels, your hero running for his or her life. (That is how it was supposed to be, but because of character imbalance, the game was too easy.)

    Don't you ever say it wasn't dark enough. It was a different kind of darkness- darkness reflected in horror, despair, hopelessness...

    Bottom line, you can't apply the same thing you do to a defiled dungeon some hundred feet in to the earth that you can to a world that has lived in peace for twenty years and is just on the brink of being invaded by the forces of Hell. The colors you saw in the living world were allegorical to the relative prosperity of the world in the wake of the death of the Three and their conjured evils- if you know anything about artwork, you should know about symbolism. The only way this argument of yours holds any value is in the green dungeon in the beginning of the demonstration, which I barely agree with.
    Posted in: Diablo III General Discussion
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    posted a message on Umpa's Fan art
    Robes are always nice- I really miss robes from Diablo I...

    Anyway, godspeed on that, I'm sure you'll do an excellent job.
    Posted in: Fan Art
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    posted a message on Little Green Box?
    You can't view your total reputation points, it really does not impact anything in the forums except (when you get a lot of positive reputation) when you hover your pointer over the green box under your avatar, the phrase may change. Usually it says "x member is on a distinguished road."

    I use it just because I know people do check their reputation from time-to-time, and I like to tell them that I agree, disagree, etc. with their post without having to get caught up in the thread.
    Posted in: Site Feedback
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    posted a message on Anybody playing?
    I've been playing ladder us west every day for a while now- I'm normally in the SICK channel, op xsickx.
    Posted in: Diablo II
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