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    posted a message on D2R releasing "2nd half of the year" according to Investors Call.

    I *think* there was some rumor that the D2 remaster was going to be announced a year earlier than it actually was--I'm glad they didn't. This feels like the right amount of lead time for release. Very excited :)

    Also, it is highly validating to see it succeed in streams like it did. It has always had strong brand recognition/loyalty. It's good to see that is still true and that the thing itself is also good.

    Posted in: Diablo II: Resurrected
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    posted a message on D2R Opt-in Green Display Message Updated to BETA

    Oh nice! Thanks!!

    Posted in: Diablo II: Resurrected
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    posted a message on Ultimate Random Chat Thread [URT] v4
    Quote from VegasRage2»

    Hello again to all in this fine year of 2021.

    D2 Resurrected, D4, no one here, what in the burning hells?!

    Well, here is a moment of zen for any who happens upon it.

    Neither games are really accessible to consumers yet, so there's that. But yeah, this site subsisted for years with no news or new game before D3 and had daily new posts and threads, so I see no reason for that to be the sole limiting factor here. Tbh it's probably because social media is more visible and accessible to people.

    Imo fansites separated from RL identities and greater socially connected accounts and contexts were an amazing and freeing thing for many, and I think they were good mixing areas for people who would never normally talk to be excited about something. Social media brings in the context of your RL friends, families, and other connections in a way that prevents you from reinventing yourself, or fosters connections that prevent people from really getting to know good intention strangers.

    Oh well.

    Posted in: Off-Topic
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    posted a message on Activision Blizzard has several more remakes and remasters planned for 2020
    Quote from Demolition 13»

    Why would anyone at Blizzard think it was a good idea to do anything with D2 while they have D4 underway? Even if it was possible? (It's not).'Hey, I know we're spending a lot of time and money on making the best D4 we can, but let's simultaneously distract ourselves and the fans from that work and siphon away some of our customer base for D4 by releasing a remastered D2!" "Genius! Here's a huge bonus for you!" Come on, it's like Apple working on the Iphone 12, but there's a hardcore group who just loved and old phone made by another manufacturer, so they're going to rehash a version of it just for them. Not gonna happen.

    It could be argued that it's important to look at their products in terms of IPs and not individual installations. For instance, the Warcraft IP making money off a WoW expansion, WC3R (lol), a movie, microtransactions, swag/toys, etc., is all a win. All of it represents either an increase or a continuation of maintaining capital for them as a company.

    Investors may or may not see it that way. They might want an individual thing to excel as well as it possibly can. But in the long term, I think this is also something that is considered at quarterly calls because it's more indicative of longterm success. Box sales are just a blip on the radar--if you base all your success on them, you'll just be chasing temporary highs.

    This is why I argue BlizzCon and maintaining Blizzard IPs as a lifetime fan/family identity is more important than just selling the next big thing.

    Another thing could be argued--I don't think a D2 remaster would ever have the staying power to upset the multi-million dollar box sales of a major new installment. If Blizzard did it, much like the SC remaster, it would probably be either a labor of love or just for existing fans. I don't think any of their remasters have turned huge quarterly profits on the scale of a major release.

    Posted in: General Discussion (non-Diablo)
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    posted a message on Do you get tired of seeing the same Diablo 4 news being posted by a dozen different sites?

    It's a big name game that carries with it multiple generations of gamers. The outlets will all post the press kit assets. That's pretty much how it's always been.

    When I want to see more than the same confirmed facts, I usually go to a fansite or reddit. That usually solves it for me since communities around a single topic usually filter this down to unique information/takes or topical reading.

    But by all means go for it!

    Posted in: Diablo IV: Return to Darkness
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    posted a message on Activision Blizzard has several more remakes and remasters planned for 2020
    Quote from Jetrall»

    Rebjorn - I think that's a fantastic idea and one that would truly benefit the community and the players. Thinking about this makes me wonder why Blizzard hasn't done something along these lines (though, I suppose I wouldn't consider them particularly supportive to mods, unlike other developers like Bethesda). If Blizzard is truly as profit-driven as it seems to us, that leads to the question: if there were a profitable way to do this, why haven't they done it?

    Certainly, there is a degree of risk involved in greater support for modding / releasing source code, but I imagine the potential for profit could easily outweigh these risks, especially considering D2 is an older property. Perhaps, then, the potential for profit isn't as significant as we believe. I find it doubtful they haven't at least considered possibilities like this - so perhaps they have done analysis and found that the profits just aren't there for some reason (or the risks are larger than we have considered).

    Maybe, for example, they are concerned about drawing attention away from their newer properties (i.e. D3, D4, Diablo Immortal, etc) by shifting player focus back onto D2 - cannibalizing some of their own audience. This could make sense, considering they are surely aware of the legacy of D2 compared to the somewhat lukewarm perception of D3, D4, and Immortal.

    They also may simply prefer to maintain greater control over their properties - something which supporting modding on an older title might undermine. It's harder to justify DRM, paid DLC's, and micro transactions on a new title if you're actively supporting modding on an older (arguably, more popular) title. This higher level of control and propriety over games is, unfortunately, gaining in popularity. It may be less beneficial for players, but it is a safer bet for the developer and shareholders.

    Ultimately, I think that your idea is great - arguably, better than Blizzard attempting a remaster / remake (as I agree that the fanbase and modders are more likely to put in the effort to crafting a more soulful and honest experience) - but it would likely require a major shift in Blizzard's direction... something which isn't likely to happen if they're content and profiting off of their current model.

    In short, this is a great idea but, if Blizzard is as greedy as it seems, I doubt it will happen (sadly). Not enough control over the product, maybe too much doubt about losing audience from their newer games.

    I remember a while ago...I want to say it was zhuge back when he was really leading up putting together wiki sections for mods...we had talked about what a cool idea it would be if D3 came out with mod support, or even a map builder and players could share/play each others maps. I'd imagine this would be pretty doable with how Diablo functions by using map chunks and setting them together. Oh well.
    With regards to a remaster, you guys all hit on several different nail heads. The first is that it was definitely said that essentially all the working parts are all lost to time. There's certain things modders can and do tinker with, but it's not enough to rebuild a game from. That's in that quote above, and I remember back in 2010 or 2011 when I went to Blizzcon this was confirmed by... I can't remember his name. At the time, the legacy "team" was literally 1 full time guy (for all legacy games) and one other guy that was usually at a different campus.
    Making the assets "available" like that to anyone isn't likely in their style. They very much went out of their way with WC3R to stipulate that any and all content created with their editor is their property, or at least can't be used in the way that led to a certain moba being born.
    I really, really wanted a remake. I remember when I was in line in 2019 before the con doors opened some guys were passing around a blurred screenshot that we all assumed was a D2 remastered character select campfire. I was losing my mind. It turned out it was a leak of the D4 character select campfire.
    But honestly, if they really pull through on D4 (and it looks like they will), I'm not sure I need a remaster, anymore. D4 feels to me like what D3 was missing. I know it's silly to rail on cosmetics, but honestly that vibe that the first games gave off are part of the reason for their campy following. D3 just felt like a high fantasy epic. I enjoyed the gameplay and so much else about it, but it didn't feel in the same universe for the most part until ROP.
    Posted in: General Discussion (non-Diablo)
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    posted a message on Greetings

    Diablo3.com actually existed as a blog for a bit before it got the vbulletin treatment. I think mockery said that once. There was an odd subtle tension between mockery's site and... god, I forget that other one. It wasn't medievaldragon's, it was that older one. I think it was founded in 2001. It's still around and dated as hell, lol.

    Welcome back Jetrall! Miss those days!

    Posted in: Introduction
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    posted a message on Diablo 4 Releasedate leaked??
    Quote from Bleu42»

    D4 is quite literally years away. At least three is my guess, closer to 4 most likely. What we saw is pre alpha. 2020's blizzcon most likely will show us at least 1 of the remaining classes to be announced, probably both. 2021 Blizzcon will either show the 2nd, or just the rest of the systems they decided on. Might get some beta news after, and if we're lucky a launch sometime late in 2022. 4

    Yeah I would bet money on both classes being playable next year at the con. I can't imagine them not having a playable class and having to develop itemization, combat, etc., with only three classes. I feel like it would be like the baseline for moving forward on many fronts.

    Also agree with @WishesHeHadBeta on the timeline. Makes sense on many fronts.

    It's also usually the case that what we see at BlizzCon is usually a bit behind what they actually have internally. For instance, the next wow raid area they showed off in one of the panels was already datamined showing a lot more progress before the event.

    Posted in: Diablo IV: Return to Darkness
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    posted a message on Diablo 4 Releasedate leaked??
    Quote from Sinclair»

    The only reason we got shown Diablo 4 this early in the devolpment cycle was to avoid/erase the cluster fuck that was Blizzcon 2018 and it's mobile/microtransaction disaster again. As cool as the statue is it is in no way tied to the actual game's release.

    It was going to be announced last year but they delayed it at last second. It would've been announced regardless, probably.

    Posted in: Diablo IV: Return to Darkness
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    posted a message on D4 is just D3 reskinned. Cmon.

    Yeah, the D3 models looking at them now look like paper dolls with low res paint and use the same like 5 animations for everything xD The difference is night and day. The cutscene graphics are the in-game graphics. My friends and I just kind of looked at each other when it started after the cinematic and almost shat ourselves. I think much of that detail is lost, though, when zooming out. You can zoom in with a keybind like in D3. Some effects like the dynamic weather/lighting/etc. are still obvious at that angle/distance, though.

    This is just based on my play experience/my friends. Not sure what other people are seeing in videos online. I haven't really watched any.

    Posted in: Diablo IV: Return to Darkness
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