Lore, Mechanics and Beta Interview With Josh Mosqueira
An absolutely awesome video interview was conducted by PlayersCutTV with Josh Mosqueira. The summary may contain some HEAVY SPOILERS, so be careful with reading below!
Beta should begin this year!
The expansion will not be released at the same time for all platforms
There are more zones in the expansion than just Westmarch and Pandemonium Fortress
Hell is in a state of chaos without leaders
Crusaders come from the same order as Paladins
Crusaders can use two-handed swords
Malthael's actions are justifiable
Ultimately Malthael wants to destroy Sanctuary
We will be seeing the Archangels in the expansion as well as some of the Evils
Nephalem Trials Detailed in Interview
Athene managed to get ahold of Josh Mosqueira and Christian Lichtner at Gamescom and made a really sweet interview, in which the Nepahlem Trials feature was explored. Turns out the devs kind of simply forgot to mention it on stage. It is awesome though!
Nephalem Trials are portals located around the world
They are challenge-based trials
Monsters come in waves with increasing difficulty
Bigger efficiency - bigger rewards, in the forms of Resplendent chests
They are meant to be trials that the Nephalem made for each other to test their skills
Lylirra Tweets About the Expansion
Lylirra has made a lot of posts on Twitter giving small details and interesting glimpses from Reaper of Souls. Here are the more informative ones.
Any chance of increasing the maximum amount of characters per realm? I'd really like to have each gender, class in both game modes.
No immediate plans, but certainly not opposed. Definitely understand the desire. We'd probably look at adding 1 or 2, if anything. (Source)
are the points we spend for paragon permanent or can we "respec"?
Current plan to allow players to re-spec their Paragon Points. Feature is still under development though, so it might change! (Source)
Does Malthael's sickles have a name? Like Eldruin or Solarian...
Can't remember off-hand! Looping in @BrianKindregan for his expertise.
Not yet. Malthael's named artifact was Calad'ar, the Chalice of Wisdom. But he left that behind when he first disappeared.
Perhaps he has since named his sickles and we don't know it yet. ;)(Source)
it is stated that pragon levels will work retroactively, will it include all dead chars, dead chars not moved to archive or none?
Not sure, I can ask! Those details may not be finalized at the moment, though. (Just a heads up.)
So, just checked with Wyatt & that detail is still being fleshed out. We'll share more infoz as development continues.
Will still be separated by game type: Normal/Hardcore. That make sense? If not, let me know. I can explain further. (Source)
hey could u answer my question about ladder please?
We don't have any details to share about a ladder system right now. (Source)
hi. from the "Loot 2.0 - Diablo III: Reaper of Souls" i understood that Critical hit chance/damage is getting nerfed. am i correct?
We've not shared any info along those lines to my knowledge. Changes to affixes are still under development/not yet final. (Source)
Will the new classes just be able to roll into Act5 or will you need to start again as a separate char ? #D3RoS
If you'd like to play a Crusader in Act V, you'll need to level one up from scratch and play through Acts 1-4. (Source)
great news Lyli !! P500 people wont feel bad when they hear this P330 here, might get to 500 until RoS.
Feature is still being developed, so some details might change. Just stay tuned; we'll be sharing more info in the coming months!
Wyatt just updated me. Your shared Paragon level will be calculated by adding up Paragon EXP across all your heroes. (Source)
Reaper of Souls Concept Art
Some stunning official concept pieces were posted by Blizzard on their Facebook wall. Click through them and enjoy the awesomeness!
www.myspace.com/mpotatoes for all your Trans Siberian Orchestra listening pleasure
If you want to arrange it
This world you can change it
If we could somehow make this
Christmas thing last
By helping a neighbor
Or even a stranger
And to know who needs help
You need only just ask
"The expansion will not be released at the same time for all platforms"
Is blizzard going to release it first on console? Like GTA 5 for example
Because that would be heartbreaking
Not sure if you're joking. D3 for console isn't even released that, they haven't even started working on D3X for consoles. Of course the expansion will be released on PC first.
That would mean Blizzard is actually listening to players ideas.
Yeah, no surprise, because almost everything that we see in the game now or that will be in the expansion was suggested by some creative players (i.e., not the one you mentioned but rather some members of DiabloFans) at some point.
We've had many many threads on DiabloFans suggesting some loot dungeons though, there's not one name tied to it, before you start looking.
When asked about whether move speed cap would be increased beyond 25%, Josh evaded it. Something tells me if it gets increased at all, it will be no more than 35%.
When asked about whether move speed cap would be increased beyond 25%, Josh evaded it. Something tells me if it gets increased at all, it will be no more than 35%.
Seeing that maxing movement speed is pretty much mandatory for almost every class+spec, I concur. Also don't see a reason at all for increasing it... the only thing is the "gap" between different max speeds (some are stuck at 25% while TR monks and WW barbs can just wave "bye" and run through the map)
When asked about whether move speed cap would be increased beyond 25%, Josh evaded it. Something tells me if it gets increased at all, it will be no more than 35%.
Seeing that maxing movement speed is pretty much mandatory for almost every class+spec, I concur. Also don't see a reason at all for increasing it... the only thing is the "gap" between different max speeds (some are stuck at 25% while TR monks and WW barbs can just wave "bye" and run through the map)
Remember 3-5 months ago they said that they are going to fix Archon and Fury generation. TR monks are balanced by the fact that their damage output is quite a bit lower than if they weren't using it. Using Archon and WW/sprint offers higher dps than if they weren't, that's OP.
An absolutely awesome video interview was conducted by PlayersCutTV with Josh Mosqueira. The summary may contain some HEAVY SPOILERS, so be careful with reading below!
Nephalem Trials Detailed in Interview
Athene managed to get ahold of Josh Mosqueira and Christian Lichtner at Gamescom and made a really sweet interview, in which the Nepahlem Trials feature was explored. Turns out the devs kind of simply forgot to mention it on stage. It is awesome though!
Lylirra Tweets About the Expansion
Lylirra has made a lot of posts on Twitter giving small details and interesting glimpses from Reaper of Souls. Here are the more informative ones.
Originally Posted by Blizzard (Blue Tracker / Official Forums)
No immediate plans, but certainly not opposed. Definitely understand the desire. We'd probably look at adding 1 or 2, if anything. (Source)
are the points we spend for paragon permanent or can we "respec"?
Current plan to allow players to re-spec their Paragon Points. Feature is still under development though, so it might change! (Source)
Does Malthael's sickles have a name? Like Eldruin or Solarian...
Can't remember off-hand! Looping in @BrianKindregan for his expertise.
Not yet. Malthael's named artifact was Calad'ar, the Chalice of Wisdom. But he left that behind when he first disappeared.
Perhaps he has since named his sickles and we don't know it yet. ;)(Source)
it is stated that pragon levels will work retroactively, will it include all dead chars, dead chars not moved to archive or none?
Not sure, I can ask! Those details may not be finalized at the moment, though. (Just a heads up.)
So, just checked with Wyatt & that detail is still being fleshed out. We'll share more infoz as development continues.
Will still be separated by game type: Normal/Hardcore. That make sense? If not, let me know. I can explain further. (Source)
hey could u answer my question about ladder please?
We don't have any details to share about a ladder system right now.
hi. from the "Loot 2.0 - Diablo III: Reaper of Souls" i understood that Critical hit chance/damage is getting nerfed. am i correct?
We've not shared any info along those lines to my knowledge. Changes to affixes are still under development/not yet final.
Will the new classes just be able to roll into Act5 or will you need to start again as a separate char ? #D3RoS
If you'd like to play a Crusader in Act V, you'll need to level one up from scratch and play through Acts 1-4. (Source)
great news Lyli !! P500 people wont feel bad when they hear this
Feature is still being developed, so some details might change. Just stay tuned; we'll be sharing more info in the coming months!
Wyatt just updated me. Your shared Paragon level will be calculated by adding up Paragon EXP across all your heroes. (Source)
Reaper of Souls Concept Art
Some stunning official concept pieces were posted by Blizzard on their Facebook wall. Click through them and enjoy the awesomeness!
Ha. Bagstone.
If you want to arrange it
This world you can change it
If we could somehow make this
Christmas thing last
By helping a neighbor
Or even a stranger
And to know who needs help
You need only just ask
Not sure if you're joking. D3 for console isn't even released that, they haven't even started working on D3X for consoles. Of course the expansion will be released on PC first.
Yeah, no surprise, because almost everything that we see in the game now or that will be in the expansion was suggested by some creative players (i.e., not the one you mentioned but rather some members of DiabloFans) at some point.
We've had many many threads on DiabloFans suggesting some loot dungeons though, there's not one name tied to it, before you start looking.
And in many games before (and after) that. Yep. :-)
Seeing that maxing movement speed is pretty much mandatory for almost every class+spec, I concur. Also don't see a reason at all for increasing it... the only thing is the "gap" between different max speeds (some are stuck at 25% while TR monks and WW barbs can just wave "bye" and run through the map)
My BNet Profile
Remember 3-5 months ago they said that they are going to fix Archon and Fury generation. TR monks are balanced by the fact that their damage output is quite a bit lower than if they weren't using it. Using Archon and WW/sprint offers higher dps than if they weren't, that's OP.
I see the line in the sand. Time to find out who I am. Looking back to see where I stand. Evolution.
Member of the Dfans clan.
BNet Tag: Evolution85#1878