... Everyone seems so damn sure that the final class is going to be wielding a bow, so why even include shields in the game. Bows, without a doubt, will necessarily require two hands. The Barb seems to be proficient at dual wielding. The Monk looks like he is going to be pummeling people with both hands, and, as spell-casters, I really doubt the Wizard or Witch Doctor will be rocking shields. Unless I am missing something, don't we still need the prototypical sword and shield brandishing, main hero type character. Hell, maybe the fifth class will be a swordsman/ranger hybrid, something like a shadow warrior. Thoughts, complaints, maniacal rants?
Hmm...interesting. Never thought of that before. Maybe we could have a character who would use only shields. Then for his ultimate attack he would run and smash the shield on top of a demon's head. Or better he could throw his shields at monsters.
Seems awesome.
On another hand, all chars you mentioned can use shields and probably will.
Technically, in ancient times, Archers actually did use shields on occasion. The archer was a big fan of the very mobile and light weight buckler.
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"I want to say something but I'll keep it to myself I guess and leave this useless post behind to make you aware that there WAS something... "
-Equinox
"We're like the downtown of the Diablo related internet lol"
-Winged
Hmm...interesting. Never thought of that before. Maybe we could have a character who would use only shields. Then for his ultimate attack he would run and smash the shield on top of a demon's head. Or better he could throw his shields at monsters.
Seems awesome.
On another hand, all chars you mentioned can use shields and probably will.
Oh and welcome friend. :biggrin:
Ah yes, the trusty shielderang, lol. I think perhaps we should keep the shield bashes and tosses to a minimum. I understand that any character could potentially use a shield, I just don't see any of the current characters relying heavily on them. Thanks for the friendly reception.
Technically, in ancient times, Archers actually did use shields on occasion. The archer was a big fan of the very mobile and light weight buckler.
Interesting, I didn't know that. Its funny then that two handed bows are so deeply entrenched in RPG convention. At any rate, I highly doubt Blizzard will break this convention.
Well, it does take two hands to operate a bow. It's hard to imagine holding the bow frame and the arrow with one hand and aiming at the same time. Just from a gameplay mechanic, you can't attach a buckler to your arm, like you could in real life (isn't that how they work? they strap on to your arm?)- they always require it takes a hand.
Dunno.
I still think the fifth class will be a bow user, but that doesn't discount shields, in my opinion. You don't really need a class to epitomize shield usage.
Back when we had skill trees, a whole Barb tree was dedicated to the one-hand weapon/shield combo. So I guess the Barb is the shield user. Not the archetypical knight in shining amor though, I'm guessing they are saving the paladin-esque class for the expansion
Well, it does take two hands to operate a bow. It's hard to imagine holding the bow frame and the arrow with one hand and aiming at the same time. Just from a gameplay mechanic, you can't attach a buckler to your arm, like you could in real life (isn't that how they work? they strap on to your arm?)- they always require it takes a hand.
Dunno.
I still think the fifth class will be a bow user, but that doesn't discount shields, in my opinion. You don't really need a class to epitomize shield usage.
Ya, the buckler would strap onto the side of the archers arm. The idea was that lines would not always hold and at some point the archer may experience hand to hand combat so they needed a small light weight shield if the time ever came when they needed to defend themselves.
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"I want to say something but I'll keep it to myself I guess and leave this useless post behind to make you aware that there WAS something... "
-Equinox
"We're like the downtown of the Diablo related internet lol"
-Winged
...all arch types will be covered if you look at it from a marketing perspective.
Their are multiple segments in the RPG market, people that like melee combat, people that like ranged combat and people that like magical combat. (To keep it simple.)
When there is a game where you can choose a class, these three arch types will be covered.
Why? Because it would be a slap in the face for any company to ignore a segment they try to target. Blizzards target for D3 are people that play RPG style games (mainly) but also older players that know D2 and D1 or other franchises.
It comes down to this: if they do not include the ranged combat arch type they will have a segment that would not buy their game (a good part of the segment might still buy it, but sales are reduced no doubt).
This is basic management and economy.
Biggest reason that the 5th class will be a ranged character. (The base product will want to get most segments. The strategy to put it in an expansion is possible but the sales will not be as high as if it was in the base product.)
Also my poor English might have screwed with the sentences.
How can you say that all of the archetypes will be covered when there is no quintessential sword and shield using character? This is the oldest and most prominent RPG archetype that exists. If any character omission is going to keep away potential customers, this is it. Certainly, Blizzard is aware of this. With Diablo 1 we had the warrior, and with Diablo 2 we had the paladin. Along with a wizard of some sort, this type of character is the most essential character in any RPG. I agree that a ranged character is extremely important, I just don't think it is as important as a warrior. Therefore, I disagree with the masses who believe the final class will be a rogue or ranger. I think it is much more likely that the fifth class will be primarily a melee character, and probably secondarily a ranged character.
... Everyone seems so damn sure that the final class is going to be wielding a bow, so why even include shields in the game. Bows, without a doubt, will necessarily require two hands. The Barb seems to be proficient at dual wielding. The Monk looks like he is going to be pummeling people with both hands, and, as spell-casters, I really doubt the Wizard or Witch Doctor will be rocking shields. Unless I am missing something, don't we still need the prototypical sword and shield brandishing, main hero type character. Hell, maybe the fifth class will be a swordsman/ranger hybrid, something like a shadow warrior. Thoughts, complaints, maniacal rants?
You've got a point. Maybe both? I'd hate for either to be left out.
Sword and shield barbarians are lame Pu@#$$ies, everyone knows the Big two handed weapons, or duel wield is where the bada$$ is at ^.^
as for expansions, youd be a fool to think they wont eventually make an Expac for D3, you do know Blizzard right?
I was going to suggest a Transmuter type character until people started talking about archetypes
,
basically a warrior that can manipulate steel, ie make his weapon longer, make enemies armor heavier slowing them down.
I dont care what bashiok said, I want to see at least 1 original non cookie cutout character, at least when expac comes. Anyway dont know where that came from, its an idea ive had for a character for a long time ^.^
well in D2 sorceruses had wands so they had the chance to have a shield so if they had them why wouldnt the wizard have something like that and is everyone forgeting crossbows they had 1 handed crossbows.
Sword (Mace, Axe, etc.) and Shield are covered by the Barb. In fact, my first character is going to be a Mace and Shield barb. What are you people talking about?
Shields are for blocking, bashing, stats, and generally 1H swords are a different group of weapons.
I would really like if Blizz added 2H bucklers. That would be neat.
I had one of those in Sacred 2.
...man, I wish that game could have been good.
Blow pipe Dryads (or w/e they were called) were awesome. Although they should have probably renamed the blowpipe to medieval minigun... the rate of fire of that thing was insane.
This reminds me of the good old pvp days where sorcs were equipped with stormshields. Beside the point, I think they are going to make a specific shield for most classes along with good one handers like we had in D2.
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Seems awesome.
On another hand, all chars you mentioned can use shields and probably will.
Oh and welcome friend. :biggrin:
-Equinox
"We're like the downtown of the Diablo related internet lol"
-Winged
Interesting, I didn't know that. Its funny then that two handed bows are so deeply entrenched in RPG convention. At any rate, I highly doubt Blizzard will break this convention.
Dunno.
I still think the fifth class will be a bow user, but that doesn't discount shields, in my opinion. You don't really need a class to epitomize shield usage.
Ya, the buckler would strap onto the side of the archers arm. The idea was that lines would not always hold and at some point the archer may experience hand to hand combat so they needed a small light weight shield if the time ever came when they needed to defend themselves.
-Equinox
"We're like the downtown of the Diablo related internet lol"
-Winged
I had one of those in Sacred 2.
...man, I wish that game could have been good.
How can you say that all of the archetypes will be covered when there is no quintessential sword and shield using character? This is the oldest and most prominent RPG archetype that exists. If any character omission is going to keep away potential customers, this is it. Certainly, Blizzard is aware of this. With Diablo 1 we had the warrior, and with Diablo 2 we had the paladin. Along with a wizard of some sort, this type of character is the most essential character in any RPG. I agree that a ranged character is extremely important, I just don't think it is as important as a warrior. Therefore, I disagree with the masses who believe the final class will be a rogue or ranger. I think it is much more likely that the fifth class will be primarily a melee character, and probably secondarily a ranged character.
You've got a point. Maybe both? I'd hate for either to be left out.
as for expansions, youd be a fool to think they wont eventually make an Expac for D3, you do know Blizzard right?
I was going to suggest a Transmuter type character until people started talking about archetypes
,
basically a warrior that can manipulate steel, ie make his weapon longer, make enemies armor heavier slowing them down.
I dont care what bashiok said, I want to see at least 1 original non cookie cutout character, at least when expac comes. Anyway dont know where that came from, its an idea ive had for a character for a long time ^.^
Shields are for blocking, bashing, stats, and generally 1H swords are a different group of weapons.
I would really like if Blizz added 2H bucklers. That would be neat.
Blow pipe Dryads (or w/e they were called) were awesome. Although they should have probably renamed the blowpipe to medieval minigun... the rate of fire of that thing was insane.
Imagine Wc2 elven archer with humam ears. This your class. u.u'