If one got to go through the Natalya's Solace set , one can find reference to Natalya's story somewhat after Diablo II. So the reference goes
Natalya turned from the ways of the Viz-Jaq'taar and sought redemption in the weapons of the demon hunters ( ref. from Natalya's Slayer )
She had new prey, and they would not escape her sight. ( ref. from Natalya's Sight )
Treading through the blood of demons brought her some small semblance of peace. ( ref. from Natalya's Bloody Footprints )
Natalya knew how to use the darkness as a weapon. ( ref. from Natalya's Embrace )
and finally
A symbol of the old ways. ( ref. from Natalya's Reflection )
So from all of that we can confer Natalya is well and around , but she had renounce her Viz-Jaq'taar way and forge herself into a Demon Hunter and sound like she is grungy about the past .. what kind of story might lie with her ... Was she one of the primary protagonist in establishing the order of Demon Hunters or did she just join up. all much for a good story. Did she take the knowledge she's gleamed from working with all those D-II heros and pass it onto the DH(s) ... that's a story to be made here
We should expect that there will be yet another expansion after Reaper of Souls, and with that I wondered what the next class or classes could/should be. I know there will be a great deal of clamoring for a return of the necromancer, but I often thought that a class formed by renegade Viz-Jag'taar would be pretty cool.
Something between the D2 Assassin and the D3 Monk would be pretty cool.
I wish this game actually felt like a sequel to Diablo II instead of its own thing. I just feel like Jay wanted a "clean slate" after the fallout of Blizzard North's collapse. It's a slap in the face to all of the fans and I still have bad blood about it. I know it's their game, but Blizzard lore is legendary in itself.
Anyway, I am hoping the next expansion (i.e. after Reaper) will give us the ability to respec into different fighting modes or something. Maybe the Demon Hunter could become a melee Assassin? Maybe the Monk could exchange some of his melee abilities for mind-based ranged attacks? Maybe the Barbarian could be more Spartan (e.g. spear/ranged attacks with shield and limited melee)? Perhaps the wizard could buff others with arcane magic, or have the ability to wear magical armor to defend herself in melee range (e.g. Arcane Warrior in Dragon Age)? Just an idea.
I wish this game actually felt like a sequel to Diablo II instead of its own thing. I just feel like Jay wanted a "clean slate" after the fallout of Blizzard North's collapse. It's a slap in the face to all of the fans and I still have bad blood about it. I know it's their game, but Blizzard lore is legendary in itself.
While I also wish that D3 was more of a direct sequel to D2 (I loved how the Barbarian was supposed to be the same one originally and was disappointed they backed off on that), I'm not really sure Blizzard's lore was ever very legendary for the Diablo series.
Speaking for myself, I never felt particularly attached to "Sanctuary" as a cohesive world, and I never felt like there was much back story but for a few characters (like Tal'Rasha. But, who was Sigon? Trang-Oul?).
That said, I do feel like D3 was a missed opportunity to develop some sound lore, and the reconning the Dark Wanderer was just a shame.
I wish this game actually felt like a sequel to Diablo II instead of its own thing. I just feel like Jay wanted a "clean slate" after the fallout of Blizzard North's collapse. It's a slap in the face to all of the fans and I still have bad blood about it. I know it's their game, but Blizzard lore is legendary in itself.
While I also wish that D3 was more of a direct sequel to D2 (I loved how the Barbarian was supposed to be the same one originally and was disappointed they backed off on that), I'm not really sure Blizzard's lore was ever very legendary for the Diablo series.
Speaking for myself, I never felt particularly attached to "Sanctuary" as a cohesive world, and I never felt like there was much back story but for a few characters (like Tal'Rasha. But, who was Sigon? Trang-Oul?).
That said, I do feel like D3 was a missed opportunity to develop some sound lore, and the reconning the Dark Wanderer was just a shame.
I think that it always had the potential to be legendary, but there was just too much back-filling. It is understandable though, when the original game was created in the 90's, I don't think they had a clue how big it would eventually become. The story and the need for all the back story forced them into all the back-filling and retcons.
I don't necessarily love it or even like it, but as a writer, I can understand that they were forced to write their way out of a corner more than once.
I respect your opinions, but I disagree. I don't care if you like Warcraft, play Warcraft, have played Warcraft or whatever, but almost any gamer worth his salt knows who Thrall is. Everyone knows who Diablo is. It's not just the physical appearance either; they're well-established characters with well-established backstories.
I, personally, love the Diablo and Warcraft lore, so I get excited about new expansions because of the new roads for our characters to take. I don't see an ending to ANY Blizzard game. Instead, I see just another locked door waiting to be opened.
I think, because Natalya has a set in D3 and items named after her from D2 (I can't remember if there was a Natalya set in D2 or just a few items) I believe she is considered to be one of the founders of the Demon Hunter "way."
I'm a big fan of the Demon Hunters and I really hope we get an act in the future where we see their Home base in the Dreadlands.
We should expect that there will be yet another expansion after Reaper of Souls, and with that I wondered what the next class or classes could/should be. I know there will be a great deal of clamoring for a return of the necromancer, but I often thought that a class formed by renegade Viz-Jag'taar would be pretty cool. Something between the D2 Assassin and the D3 Monk would be pretty cool.
i'f like to see another druid type character, actually... another shapeshifter would be cool
The part about "seeking redemption" in the way of the Demon Hunters suggests that Natalya was forced by the Viz-Jaq'taar to do something deeply troubling/immoral/evil, something that made her loose faith in the way of the Assassins.
I thought the same. I wonder if it has something to do with the murder of Isendra.
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Natalya turned from the ways of the Viz-Jaq'taar and sought redemption in the weapons of the demon hunters ( ref. from Natalya's Slayer )
She had new prey, and they would not escape her sight. ( ref. from Natalya's Sight )
Treading through the blood of demons brought her some small semblance of peace. ( ref. from Natalya's Bloody Footprints )
Natalya knew how to use the darkness as a weapon. ( ref. from Natalya's Embrace )
and finally
A symbol of the old ways. ( ref. from Natalya's Reflection )
So from all of that we can confer Natalya is well and around , but she had renounce her Viz-Jaq'taar way and forge herself into a Demon Hunter and sound like she is grungy about the past .. what kind of story might lie with her ... Was she one of the primary protagonist in establishing the order of Demon Hunters or did she just join up. all much for a good story. Did she take the knowledge she's gleamed from working with all those D-II heros and pass it onto the DH(s) ... that's a story to be made here
Yeah Maka, I wanna cosign that thought. The lack of lore is a bit of a bummer.
Something between the D2 Assassin and the D3 Monk would be pretty cool.
I wish this game actually felt like a sequel to Diablo II instead of its own thing. I just feel like Jay wanted a "clean slate" after the fallout of Blizzard North's collapse. It's a slap in the face to all of the fans and I still have bad blood about it. I know it's their game, but Blizzard lore is legendary in itself.
Anyway, I am hoping the next expansion (i.e. after Reaper) will give us the ability to respec into different fighting modes or something. Maybe the Demon Hunter could become a melee Assassin? Maybe the Monk could exchange some of his melee abilities for mind-based ranged attacks? Maybe the Barbarian could be more Spartan (e.g. spear/ranged attacks with shield and limited melee)? Perhaps the wizard could buff others with arcane magic, or have the ability to wear magical armor to defend herself in melee range (e.g. Arcane Warrior in Dragon Age)? Just an idea.
While I also wish that D3 was more of a direct sequel to D2 (I loved how the Barbarian was supposed to be the same one originally and was disappointed they backed off on that), I'm not really sure Blizzard's lore was ever very legendary for the Diablo series.
Speaking for myself, I never felt particularly attached to "Sanctuary" as a cohesive world, and I never felt like there was much back story but for a few characters (like Tal'Rasha. But, who was Sigon? Trang-Oul?).
That said, I do feel like D3 was a missed opportunity to develop some sound lore, and the reconning the Dark Wanderer was just a shame.
I think that it always had the potential to be legendary, but there was just too much back-filling. It is understandable though, when the original game was created in the 90's, I don't think they had a clue how big it would eventually become. The story and the need for all the back story forced them into all the back-filling and retcons.
I don't necessarily love it or even like it, but as a writer, I can understand that they were forced to write their way out of a corner more than once.
I, personally, love the Diablo and Warcraft lore, so I get excited about new expansions because of the new roads for our characters to take. I don't see an ending to ANY Blizzard game. Instead, I see just another locked door waiting to be opened.
I think, because Natalya has a set in D3 and items named after her from D2 (I can't remember if there was a Natalya set in D2 or just a few items) I believe she is considered to be one of the founders of the Demon Hunter "way."
I'm a big fan of the Demon Hunters and I really hope we get an act in the future where we see their Home base in the Dreadlands.
I thought the same. I wonder if it has something to do with the murder of Isendra.