The character creation thread for Dark Abyss is now open, below is the form that you will need to use for your character. Also included is an example. Refer to the website, post in the OCC (OOC) thread, or PM me, Junction3 or Scyberdragon for additional information. Like Scyber has said before: Superman = bad, Super-human = good. Be sure to keep your bios brief. Enjoy and be creative :cool:.
Character Name: (No numbers or symbols) Race: (Human, Reptylia, Troskca, Largix, Troskcavar) Class/Specification: (Check the Races page for corresponding classes) Impairment: (Not weakness, but what are you not good at) PhysicalTraits - -Height: (Refer to the Races page for corresponing height) -Weight: (Refer to the Races page for corresponing weight) -Age: (Refer to the Races page for corresponing age) -Gender: (Refer to the Races page for corresponing genders) -Description: (Anything miscellaneous) -Personality: (...personality...) Weapons: (What weapons do you use?) Armor: (What is your armor?) Brief Bio: A SHORT background on your character. We want the bulk of background to appear in the actual RP. Other peoples' backgrounds should be a mystery to your character and to you, the player. Reason For Joining the Revenants: (Why are you here?) Text Color: (This decision will happen at some point, why not now?)
Quote from Character Sheet Example »
Character Name: Pewp McSkittles Race: Trockavar Class/Specification: Brood Mother Impairment: Melee combat PhysicalTraits - -Height: 4' 5" -Weight: 68lbs -Age: 64 -Gender: Gender Neutral -Description: Missing an eye and chest is scarred with an X. -Personality: Light-hearted, humerous, irrational. Brief Bio: After studying the Gamads for years, Pewp tried to enslave many of them to fight under his control. However, Pewp stubbled upon a much larger Gamad, that clearly was designed to mass produce other Gamads. Pewp tamed the queen Gamad, but the spawnlings were only partially under his control. Some have attacked him, leaving his body scarred. Weapons: Pewp doesn't use weapons, as his minions fight for him. Armor: Pewp has crystal armor cover the vital points of his body with underlying leather padding. Reason For Joining the Revenants: Pewp made his way to Sveden as a refugee, where he was picked up by the Revenants be a bounty hunter. Text Color: Periwinkle
Character Name: Oltu Trysk Race: Troskca Class/Specification: Prophet Impairment: Melee attacks and poor defense
PhysicalTraits - -Height: 8' 3" -Weight: 237lbs. -Age: 279 years old -Gender: Gender Neutral -Description: Oltu has a scar that runs down his forearm. -Personality: Battle-hardened, wise, serious, direct.
Weapons: Even though Oltu is not a melee fighter, he has a small energy dagger tucked into the waist band on his robe, just incase. Armor: Other than the traditional circlet and bracers that channels his energy, Oltu wears a simple green robe that is embroidered with the Troskcan symbol knowledge.
Brief Bio: Oltu was always fascinated with his abilities to move things with his mind. As he became older, Oltu joined various groups of bounty hunters looking for work. Oltu has extended his knowledge of being a bounty hunter and planetary locations.
Reason For Joining the Revenants: After Oltu's most recent group of bounty hunters were killed, except him, he went back to Sveden in search for a new group of bounty hunters where he met up with Dorf to form the Revenants.
Character Name: Kayden Darkstryde Race: Human Class/Specification: Blademaster Impairment: Guns or large bulky weapons Physical Traits:
-Height: 6'2"
-Weight: 190lbs
-Age: 38
-Gender: Male
Armor Description: A powered environmental combat suit that weighs approximately 48lbs, and consists of two layers. The undersuit layer is lightweight durable fabric completely sealed from the environment and offers little protection against only primitive small caliber (.22) rounds and minor cutting resistance. The upper layer consists of several pieces of an incredibly durable and lightweight alloy armor that give standard melee combat protection. The legs of the suit are enhanced to give the user the ability to jump 3 times the suit's height and run 100m in approximately 7 seconds. Although it has those abilities, the suit is not actually a strength enhancing suit, and relies more on stealth. There are sound dampers within the boots and gauntlets, and has a light bending generator that grants the user near invisibility, save for a small outline where the light is bent. 80% effectiveness in direct light, 95% effectiveness at night. The suit is not invisible to radar or sonar systems, and the cloak field will be rendered useless in dust, rain, or foggy environments. Extended use of assisted jumping, running, or cloak mode will drain the reactor core, requiring a recharge cycle. The suit is also capable of limited use in deep space and sea environments. The suit's helmet display modes consist of natural vision, low light vision, and infrared vision, and also has a sound amplification system. The symbol of The Kiss of Midnight on his chestplate, is a person crouching, engulfed in flames.
Weapon Description: His main weapon is a collapsible one handed maul designed to attack with momentum in a spinning motion. A secondary weapon is a pair of 18" blades sheathed in his left wrist gauntlet. His weapons were designed in a time when sharpened metal was still used for cutting weapons, but his blades have been adapted to use the present day technology of energy pulsing along the cutting edge of the blades.
Physical Description: Kayden never completely exits the suit, save for removing the helmet. He has been known to even bathe in the suit. He is caucasian, has blue eyes, short cropped light brown hair, and no facial hair.
Personality: Mean spirited, to the point, argumentative, brave, honorable, and highly ritualistic. Brief Bio: Kayden grew up on Old Earth but as most young boys in his derelict city, he was taken from his parents and raised by a gang called The Kiss of Midnight. It was here that he developed his skill with the weapon known as a maul. It is known that he attained the rank of Hardblood in the gang. But to where that ranks sits, is unknown. Reason For Joining the Revenants: It is not yet known exactly why Kayden joined the Revenants, but it is rumored to have something to do with his newly acquired rank of Hardblood.
Text Color: Crystal Turquoise
Character Name: Zip Mackenzie Race: Human Class/Specification: Tinkerer Impairment: Big guns, he doesn't like them because recoil annoys him. Physical Traits -
-Height: 6"5
-Weight: 230
-Age: 22
-Gender: Male
-Weapon:Makes bombs, carries around a revolver incase hes ever in a bind and wants to feed
someone some lead.
-Armor:Black cloak, underneath he wears light tough leather armour so he can move around quickly.
-Description: Tall, beefy guy who usually wears dark clothing with hoods. He carries around a backpack with survival gear wherever he goes. Complete with a first aid kit, a bottle of whiskey, a zippo, utility knife, and various tools to help him come up with ways to get out of a sticky situation.
-Personality: Clownish, can be cocky, likes the ladies, strong hatred for racism.
Brief Bio: Born on Old Earth in slums at a old ghost city metropolis, many cities down the coastline in this specific location had been ravaged by devastating earthquakes and other volcanic activity. The result happened to be cave like entrances into the earths crust where people started to inhabit. By the time Zip was 19 he had already became the chief of his village, but after conflicts with a gang he was forced to leave his home town.
Reason For Joining the Revenants: Zip joined the revenants to do something different. Living in a village for over 20 years and trying to survive day to day made Zip realize that there are better things he could be doing. Thus he joined the revenants. Text Color: orange
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I'll be damned if I have to climb another tree. From now on the Squirrels and Birds can come to me.
Character Name: James "Jim" Kassle. Race: Human Class/Specification: Gunner Impairment: The limitation of his prosthetics. PhysicalTraits - Suffers from phantom limb psychosis. -Height: 6 ft 1 in -Weight: 500 lbs (200 before ungergoing cyberization) -Age: 40 -Gender: Male -Description: Tall, muscular appearance. -Personality: Outgoing jokester. Quick temper. Fondness for using big guns. Despite having prosthetic limbs James lifts weighs as a hobby. Brief Bio: A former member of a special forces group, James' unit was on a reconnaissance mission when the group was ambushed. The group was wiped out and James left for dead. James underwent cyberization to replace the damaged parts of his body after the accident. This included prosthetics limbs, organs, and a cybernetic brain. Reason For Joining the Revenants: Some what of a mercenary, he offered his services to whatever groups would have him. Text Color: White
Will extend this more later.
If this doesn't work for you let me know. I figured it's sci fi, someone had to be the cybernetic human guy.
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-Humankind cannot gain anything without first giving something in return. To obtain, something of equal value must be lost. That is alchemy's First Law of Equivalent Exchange. In those days, we really believed that to be the world's one, and only, truth.
Character Name: Trylk Odgen Race: Troskca Class/Specification: Gunner Impairment: No mental powers like the rest of his race PhysicalTraits - -Height: 8'1'' -Weight: 247 -Age: 178 -Gender: Gender Neutral -Description: Tall, built. The 1st Troskca to join the New Earths Marine Corps. Uses a military issue full automatic rife, along with a laser revolver. Wears military issue Spec. Ops. armor, complete with energy shield, also keeps a photo of his wife and child in his back left pocket. -Personality: Hard on the outside, funny and friendly once you get to know him. Loyal, VERY cocky Brief Bio: Born without any mental telekinetic powers, Trylk was shunned from the Troskca community. Was adopted by a New Earth couple at the age of 2, both were enlisted in the New Earth Marine Corps. Trylk quickly enlisted at age 18, moved up the ranks quickly, and finally left at age 150. Reason For Joining the Revenants: Realizing that he simply cannot live without the thrill of battle, Trylk quickly joined. Text Color: RED!
PhysicalTraits - -Height: 10' 2" -Weight: 481 -Age: 75 years -Gender: male -Description: Dorf Lunger is a massive tank on feet. -Personality: A bit clumsy and stupid. Willing to take a hit for any one of his team members.
Weapon: Dorf Lunger carries around a giant hammer 6' 3" that is charged with electricty that strikes his victims
Armor: Full body coverage in full plate mail.
Brief Bio: Dorf Lunger worked in the mines on Bormunth, after getting bored with his life, Dorf looked for work else where. He met Oltu on Sveden. Matching Oltu's brains with his brawn, the two formed the Revenants.
Reason For Joining the Revenants: Co-founder of the Revenants. Looking for more to life than working in the mines.
Text Color: Brown
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Find any Diablo news? Contact me or anyone else on the News team
Character Name: K’thanix “Specter” Fuzojix Race: Reptylia Class/Specialization: Covert Defect/Impairment: Despite a higher than normal awareness of the outside world among his race, he still shuns the majority of outside technology.
Physical Traits Height: 5’ 7 Weight: 182 Pounds Age: 73 Gender: Male Description: Preferring his natural scales as armor, he wears nothing but a specially tailored trench coat that blends with his scales, allowing him to make full use of his chameleonic nature. His scales, normally black with purple edges, shift and change on a whim. His deep violet eyes hold a touch of empathy, an uncommon trait among the brutal Reptylia. In contrast to his short stature, are his rippling muscles, which are only emphasized by the brass loops worn around his upper arms. A long muscled tail trails out from the back of his trench coat, ending in a wickedly sharp bone tip. Personality: Reserved, with a deep inner-calm that allows him to keep a level head in even the most dire circumstances.
Weaponry: Natural weaponry: Claws, spiked tail, teeth, clawed feet.
Armor: Scales and a trench coat
Brief Bio: A former high-ranking member of the Blurscale tribe, K’thanix was betrayed by the warlord, turning him into a wanted fugitive overnight. Fleeing from all that he knows, he struck out on his own, relying on his fearsome skills honed on his barbaric homeworld to make a name for himself in the galaxy. Reason For Joining the Revenants: Ran into the group soon after his exile from his homeworld, offered to serve as a scout and assassin. Text Color: Purple
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Quote from "Sixen" »
"One in every 10 million people can potentially have a headache from this pill." God forbid she is the 0.000000001% of having a headache.
PhysicalTraits - -Height: 11' 4" -Weight: 582 -Age: 114 -Gender: Male -Description: Scars all over his body from intense training some large and very noticeable other are smaller cuts. -Personality: Short-tempered, Cocky, Battle-hungry
Weapons: Spiked Mace Armor: Plate mail mostly covering only vital parts to keep faster attack speeds.
Brief Bio: Rando grew up in a small community on the outskirts of the main populous. He didn't have much to do other than work and train in the art of melee combat. Rando has become one of the finest in this art and his thirst for blood and battle has led his away from his home to pursue more.
Reason For Joining the Revenants: Since Rando has left his home to pursue more battle he has stumbled upon a group known as the Revenants.
Character Name:Lt. Venom
Race: Human
Class/Specification: Gunner
Impairment:He cannot pass up a plate of Hot Wings. He also hates heat (summer temperatures), and prefers the cold.Gets a nasty headache from the smell of most alcoholic drinks.
PhysicalTraits - -Height: 5'-8" -Weight: 175 lbs -Age: 27 -Gender: Male
-Description: Has a small genetically engineered scorpion, named Scorpius, that has an intelligence compared to humans and can communicate. He is used to help scout out hostiles/innocents and be a guard when Lt. Venom is in position to fire. Venom is also extremely agile and has superior reflexes when in tight situations.
-Personality: Allies will find that the Lt. is very helpful, and can help heal injuries sustained from battle.
Weapons:Sniper Rifle with high caliber rounds that are acid tipped to burn what ever it contacts. Has pair of nasty daggers fashioned from a rare metal alloy that can cut through most defenses and has a poison coated edge.
Armor:Lightweight armour with superior camouflage and sound dampening technology. Most of the time, its the rifle that gives the wearer away.
Brief Bio: Mysterious sniper that wanders on his own most of the time.
Reason For Joining the Revenants: To see some action finally.
Text Color: Haven't you noticed yet?
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Just as the Scorpion hunts...
Silently Lurking...
"Nothing is True. Everything is Permitted." ~ Ezio Auditore de Firenze
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Character Name: (No numbers or symbols)
Race: (Human, Reptylia, Troskca, Largix, Troskcavar)
Class/Specification: (Check the Races page for corresponding classes)
Impairment: (Not weakness, but what are you not good at)
Physical Traits -
-Height: (Refer to the Races page for corresponing height)
-Weight: (Refer to the Races page for corresponing weight)
-Age: (Refer to the Races page for corresponing age)
-Gender: (Refer to the Races page for corresponing genders)
-Description: (Anything miscellaneous)
-Personality: (...personality...)
Weapons: (What weapons do you use?)
Armor: (What is your armor?)
Brief Bio: A SHORT background on your character. We want the bulk of background to appear in the actual RP. Other peoples' backgrounds should be a mystery to your character and to you, the player.
Reason For Joining the Revenants: (Why are you here?)
Text Color: (This decision will happen at some point, why not now?)
Race: Troskca
Class/Specification: Prophet
Impairment: Melee attacks and poor defense
Physical Traits -
-Height: 8' 3"
-Weight: 237lbs.
-Age: 279 years old
-Gender: Gender Neutral
-Description: Oltu has a scar that runs down his forearm.
-Personality: Battle-hardened, wise, serious, direct.
Weapons: Even though Oltu is not a melee fighter, he has a small energy dagger tucked into the waist band on his robe, just incase.
Armor: Other than the traditional circlet and bracers that channels his energy, Oltu wears a simple green robe that is embroidered with the Troskcan symbol knowledge.
Brief Bio: Oltu was always fascinated with his abilities to move things with his mind. As he became older, Oltu joined various groups of bounty hunters looking for work. Oltu has extended his knowledge of being a bounty hunter and planetary locations.
Reason For Joining the Revenants: After Oltu's most recent group of bounty hunters were killed, except him, he went back to Sveden in search for a new group of bounty hunters where he met up with Dorf to form the Revenants.
Text Color: Yellow
Race: Human
Class/Specification: Blademaster
Impairment: Guns or large bulky weapons
Physical Traits:
-Height: 6'2"
-Weight: 190lbs
-Age: 38
-Gender: Male
Armor Description: A powered environmental combat suit that weighs approximately 48lbs, and consists of two layers. The undersuit layer is lightweight durable fabric completely sealed from the environment and offers little protection against only primitive small caliber (.22) rounds and minor cutting resistance. The upper layer consists of several pieces of an incredibly durable and lightweight alloy armor that give standard melee combat protection. The legs of the suit are enhanced to give the user the ability to jump 3 times the suit's height and run 100m in approximately 7 seconds. Although it has those abilities, the suit is not actually a strength enhancing suit, and relies more on stealth. There are sound dampers within the boots and gauntlets, and has a light bending generator that grants the user near invisibility, save for a small outline where the light is bent. 80% effectiveness in direct light, 95% effectiveness at night. The suit is not invisible to radar or sonar systems, and the cloak field will be rendered useless in dust, rain, or foggy environments. Extended use of assisted jumping, running, or cloak mode will drain the reactor core, requiring a recharge cycle. The suit is also capable of limited use in deep space and sea environments. The suit's helmet display modes consist of natural vision, low light vision, and infrared vision, and also has a sound amplification system. The symbol of The Kiss of Midnight on his chestplate, is a person crouching, engulfed in flames.
Weapon Description: His main weapon is a collapsible one handed maul designed to attack with momentum in a spinning motion. A secondary weapon is a pair of 18" blades sheathed in his left wrist gauntlet. His weapons were designed in a time when sharpened metal was still used for cutting weapons, but his blades have been adapted to use the present day technology of energy pulsing along the cutting edge of the blades.
Physical Description: Kayden never completely exits the suit, save for removing the helmet. He has been known to even bathe in the suit. He is caucasian, has blue eyes, short cropped light brown hair, and no facial hair.
Personality: Mean spirited, to the point, argumentative, brave, honorable, and highly ritualistic.
Brief Bio: Kayden grew up on Old Earth but as most young boys in his derelict city, he was taken from his parents and raised by a gang called The Kiss of Midnight. It was here that he developed his skill with the weapon known as a maul. It is known that he attained the rank of Hardblood in the gang. But to where that ranks sits, is unknown.
Reason For Joining the Revenants: It is not yet known exactly why Kayden joined the Revenants, but it is rumored to have something to do with his newly acquired rank of Hardblood.
Text Color: Crystal Turquoise
Race: Human
Class/Specification: Tinkerer
Impairment: Big guns, he doesn't like them because recoil annoys him.
Physical Traits -
-Height: 6"5
-Weight: 230
-Age: 22
-Gender: Male
-Weapon:Makes bombs, carries around a revolver incase hes ever in a bind and wants to feed
someone some lead.
-Armor:Black cloak, underneath he wears light tough leather armour so he can move around quickly.
-Description: Tall, beefy guy who usually wears dark clothing with hoods. He carries around a backpack with survival gear wherever he goes. Complete with a first aid kit, a bottle of whiskey, a zippo, utility knife, and various tools to help him come up with ways to get out of a sticky situation.
-Personality: Clownish, can be cocky, likes the ladies, strong hatred for racism.
Brief Bio: Born on Old Earth in slums at a old ghost city metropolis, many cities down the coastline in this specific location had been ravaged by devastating earthquakes and other volcanic activity. The result happened to be cave like entrances into the earths crust where people started to inhabit. By the time Zip was 19 he had already became the chief of his village, but after conflicts with a gang he was forced to leave his home town.
Reason For Joining the Revenants: Zip joined the revenants to do something different. Living in a village for over 20 years and trying to survive day to day made Zip realize that there are better things he could be doing. Thus he joined the revenants.
Text Color: orange
Race: Human
Class/Specification: Gunner
Impairment: The limitation of his prosthetics.
Physical Traits - Suffers from phantom limb psychosis.
-Height: 6 ft 1 in
-Weight: 500 lbs (200 before ungergoing cyberization)
-Age: 40
-Gender: Male
-Description: Tall, muscular appearance.
-Personality: Outgoing jokester. Quick temper. Fondness for using big guns. Despite having prosthetic limbs James lifts weighs as a hobby.
Brief Bio: A former member of a special forces group, James' unit was on a reconnaissance mission when the group was ambushed. The group was wiped out and James left for dead. James underwent cyberization to replace the damaged parts of his body after the accident. This included prosthetics limbs, organs, and a cybernetic brain.
Reason For Joining the Revenants: Some what of a mercenary, he offered his services to whatever groups would have him.
Text Color: White
Will extend this more later.
If this doesn't work for you let me know. I figured it's sci fi, someone had to be the cybernetic human guy.
Character Name: Trylk Odgen
Race: Troskca
Class/Specification: Gunner
Impairment: No mental powers like the rest of his race
Physical Traits -
-Height: 8'1''
-Weight: 247
-Age: 178
-Gender: Gender Neutral
-Description: Tall, built. The 1st Troskca to join the New Earths Marine Corps. Uses a military issue full automatic rife, along with a laser revolver. Wears military issue Spec. Ops. armor, complete with energy shield, also keeps a photo of his wife and child in his back left pocket.
-Personality: Hard on the outside, funny and friendly once you get to know him. Loyal, VERY cocky
Brief Bio: Born without any mental telekinetic powers, Trylk was shunned from the Troskca community. Was adopted by a New Earth couple at the age of 2, both were enlisted in the New Earth Marine Corps. Trylk quickly enlisted at age 18, moved up the ranks quickly, and finally left at age 150.
Reason For Joining the Revenants: Realizing that he simply cannot live without the thrill of battle, Trylk quickly joined.
Text Color: RED!
Character Name: Dorf Lunger
Race: Largix
Class/Specification: Protector
Impairment: Lack of intelligence
Physical Traits -
-Height: 10' 2"
-Weight: 481
-Age: 75 years
-Gender: male
-Description: Dorf Lunger is a massive tank on feet.
-Personality: A bit clumsy and stupid. Willing to take a hit for any one of his team members.
Weapon: Dorf Lunger carries around a giant hammer 6' 3" that is charged with electricty that strikes his victims
Armor: Full body coverage in full plate mail.
Brief Bio: Dorf Lunger worked in the mines on Bormunth, after getting bored with his life, Dorf looked for work else where. He met Oltu on Sveden. Matching Oltu's brains with his brawn, the two formed the Revenants.
Reason For Joining the Revenants: Co-founder of the Revenants. Looking for more to life than working in the mines.
Text Color: Brown
Find any Diablo news? Contact me or anyone else on the News team
Character Name: K’thanix “Specter” Fuzojix
Race: Reptylia
Class/Specialization: Covert
Defect/Impairment: Despite a higher than normal awareness of the outside world among his race, he still shuns the majority of outside technology.
Physical Traits
Height: 5’ 7
Weight: 182 Pounds
Age: 73
Gender: Male
Description: Preferring his natural scales as armor, he wears nothing but a specially tailored trench coat that blends with his scales, allowing him to make full use of his chameleonic nature. His scales, normally black with purple edges, shift and change on a whim. His deep violet eyes hold a touch of empathy, an uncommon trait among the brutal Reptylia. In contrast to his short stature, are his rippling muscles, which are only emphasized by the brass loops worn around his upper arms. A long muscled tail trails out from the back of his trench coat, ending in a wickedly sharp bone tip.
Personality: Reserved, with a deep inner-calm that allows him to keep a level head in even the most dire circumstances.
Weaponry: Natural weaponry: Claws, spiked tail, teeth, clawed feet.
Armor: Scales and a trench coat
Brief Bio: A former high-ranking member of the Blurscale tribe, K’thanix was betrayed by the warlord, turning him into a wanted fugitive overnight. Fleeing from all that he knows, he struck out on his own, relying on his fearsome skills honed on his barbaric homeworld to make a name for himself in the galaxy.
Reason For Joining the Revenants: Ran into the group soon after his exile from his homeworld, offered to serve as a scout and assassin.
Text Color: Purple
Race: Largix
Class/Specification: Berserker
Impairment: Intelligence
Physical Traits -
-Height: 11' 4"
-Weight: 582
-Age: 114
-Gender: Male
-Description: Scars all over his body from intense training some large and very noticeable other are smaller cuts.
-Personality: Short-tempered, Cocky, Battle-hungry
Weapons: Spiked Mace
Armor: Plate mail mostly covering only vital parts to keep faster attack speeds.
Brief Bio: Rando grew up in a small community on the outskirts of the main populous. He didn't have much to do other than work and train in the art of melee combat. Rando has become one of the finest in this art and his thirst for blood and battle has led his away from his home to pursue more.
Reason For Joining the Revenants: Since Rando has left his home to pursue more battle he has stumbled upon a group known as the Revenants.
Text Color: Green
Race: Human
Class/Specification: Gunner
Impairment: He cannot pass up a plate of Hot Wings. He also hates heat (summer temperatures), and prefers the cold. Gets a nasty headache from the smell of most alcoholic drinks.
Physical Traits -
-Height: 5'-8"
-Weight: 175 lbs
-Age: 27
-Gender: Male
-Description: Has a small genetically engineered scorpion, named Scorpius, that has an intelligence compared to humans and can communicate. He is used to help scout out hostiles/innocents and be a guard when Lt. Venom is in position to fire. Venom is also extremely agile and has superior reflexes when in tight situations.
-Personality: Allies will find that the Lt. is very helpful, and can help heal injuries sustained from battle.
Weapons: Sniper Rifle with high caliber rounds that are acid tipped to burn what ever it contacts. Has pair of nasty daggers fashioned from a rare metal alloy that can cut through most defenses and has a poison coated edge.
Armor: Lightweight armour with superior camouflage and sound dampening technology. Most of the time, its the rifle that gives the wearer away.
Brief Bio: Mysterious sniper that wanders on his own most of the time.
Reason For Joining the Revenants: To see some action finally.
Text Color: Haven't you noticed yet?