I wonder what the skill trees will be like. If they decide to use a system like D2's, what do you think the skill trees will be for the Witch Doctor? Barbarian? And keep it between 3 and 5 skill trees per character.
Witch Doctor:
Curses (horror)
Undead (summons, zhombie wall)
Elemental (fire, ice, disease)
Barbarian: same as D2
Rollback Post to RevisionRollBack
Ranger - Ranged Weapon Mastery (fire a bow or javelins like a machine gun!), Traps (MK style!), Pets (lions, tigers, and bears oh my!) - physical damage based
Demonologist - Bone Spells (Necro style!), Avatar (shapeshift into a demon!), Furies (evil spirits that hang around you, giving party bonuses) - mix of physical damage and magic
LEAP ATTACK!!!!! PLAGUE OF TOADS!!!!!
SLOW TIME!!!!!
Witch Doctor:
Curses (horror)
Undead (summons, zhombie wall)
Elemental (fire, ice, disease)
Barbarian: same as D2
Demonologist - Bone Spells (Necro style!), Avatar (shapeshift into a demon!), Furies (evil spirits that hang around you, giving party bonuses) - mix of physical damage and magic
LEAP ATTACK!!!!!
PLAGUE OF TOADS!!!!!
SLOW TIME!!!!!
witch doctor: all different
unholy - could see fear/mindcontrol & "undead wall" here etc..
fire
disease
barbarian: same set-up
warcries
combat masteries
combat skills
will be interesting to see a new update, good thread man.