Hi... this build is a pvp build made to do instantanious damage.. although the full potential of this combo has an 80second cooldown because of Archon Form.. or just 15seconds without using Archon Form for lesser damage
Rotation for an Instant Kill: Get in teleport range of opponent... already have arcane orb/storm armor active, activate diamond skin.. teleport on top of the enemy and activate archon form as diamond skin pops
Total damage: 167% lightning, 629% physical, 701% arcane .. WITH a 50% damage buff on ALL damage meaning over 2k weapon damage,, well timed in literally 1 second ..
hum intresting. can you give us some scenarios in really bad siuations that you might find too dicy? like maybe some type of stun lock or being out ranged by a DH or prehanps a few deflects from a monk till your energy is blown out?
Its a small knockback.. with proper teleporting I dont htink that will "reduce" my damage, since I will stay in range of my aoes hittin the target
Yes ofcourse.. (still.. have illusionist for a reset) the point is if it works the other way too.
hum intresting. can you give us some scenarios in really bad situations that you might find too dicy? like maybe some type of stun lock or being out ranged by a DH or perhaps a few deflects from a monk till your energy is blown out?
An ideal use of this build is to teleport on top of a target from up to 35 yards.. and timing the diamond armor explosion blast at the exact same time. So the better this build can be done.. the more unavoidable it gets.. since the damage is all timed to go off at the same second. If it becomes a problem.. can substitute teleports damage with wormhole .. for a much easier time to properly position yourself.
I like this build but something is missing... Trying to think about ways to help you survive but I can't think of any that will make your build better.
I think the build is good for high dmg output. The only thing I would change out is familiar because you seem to like the idea of teleporting onto someone and exploding. Thus, I came up with an appropriate name for your build: Master Exploder (if you don't get this reference I feel VERY sorry for you but here: http://www.youtube.com/watch?v=80DtQD5BQ_A
Hi... this build is a pvp build made to do instantanious damage.. although the full potential of this combo has an 80second cooldown because of Archon Form.. or just 15seconds without using Archon Form for lesser damage
Rotation for an Instant Kill: Get in teleport range of opponent... already have arcane orb/storm armor active, activate diamond skin.. teleport on top of the enemy and activate archon form as diamond skin pops
Total damage: 167% lightning, 629% physical, 701% arcane .. WITH a 50% damage buff on ALL damage meaning over 2k weapon damage,, well timed in literally 1 second ..
i switched out your teleport rune to fracture (summon 2 mirror images) and replaced storm armor for mirror images with mocking demise rune (each mirror image destroyed blows up for 105% weapon dmg + 50% chance to stun).
you summon ur familiar, use arcane orb, diamond skin, teleport on top of enemy, cast mirror images, and use archon.
if they ALL hit (and possibly get that stun from the teleported images), that's: (524% + 419% + (105% x 4) + (177% x 4)) x .51% = 943% arcane, 928% physical = 1414% arcane, 1396% physical
and if you don't finish them off, that's what archon's abilities are for =]
think you did ur math wrong on that "added 50% damage" as it is factored in on my math (IF i'm right, but whatever)
however, i think this is a gimmicky build as all the skills/passives are mainly used for 1 massive combo attack...
See this is why I can't stand it when people are stating 'omg this is the best build ever!'. Actual gameplay > napkin math.
1. Your arcane orbs won't all hit them at once. it will be one at a time. which means a couple seconds.
2. I used archon in pvp while at blizzcon, you get a new disintigrate, and some sort of melee hit. Disintigrate did not do that much damage at all. Obviously more than the normal one, it still required your target to be still. Also, you can't teleport while in archon unless runed, so if I run you will just slowly float my direction. LoS ftw.
3. If you're dueling me, i'm going to move, the only thing that would hit me would be your archon pop, your teleport, and MAYBE an arcane orb, because as soon as i see you pop on top, i'll move. Leap attack, tele, vault, spirit walk ect ect.
Sounds like you are relying on almost instant, melee distance damage. This reminds me of the PoM pyro days of wow. While it did awesome dmg, if your enemy isn't dumb then you're screwed after your initial burst. Also, DS only lasts 5 secs, and after that it looks like all I need to do is ranged dmg / kite you / use the arena barriers for los.
See this is why I can't stand it when people are stating 'omg this is the best build ever!'. Actual gameplay > napkin math.
Well... obviously lmao ; just havin fun with the builder.. seeing how its possible to stack the most instantaneous (Timing it all to go off same time) damage.
1. Your arcane orbs won't all hit them at once. it will be one at a time. which means a couple seconds.
Wow really ? So EACH orb does 177% ... even more damage !!! couple seconds .. never played D2 I guess ??
2. I used archon in pvp while at blizzcon, you get a new disintigrate, and some sort of melee hit. Disintigrate did not do that much damage at all. Obviously more than the normal one, it still required your target to be still. Also, you can't teleport while in archon unless runed, so if I run you will just slowly float my direction. LoS ftw.
Well... its about "unleashing" the archon form beside the target.. anything else the archon does is irrelevant to the main point of this build. The point is you arent supposed to able to run away after I initiate. I guess after doing the full combo you cannot teleport away with "illusionist".. possible to replace the talent with "Blur", and teleport damage with "reversal" ... if it works with archon.
3. If you're dueling me, i'm going to move, the only thing that would hit me would be your archon pop, your teleport, and MAYBE an arcane orb, because as soon as i see you pop on top, i'll move. Leap attack, tele, vault, spirit walk ect ect.
Sounds like you are relying on almost instant, melee distance damage. This reminds me of the PoM pyro days of wow. While it did awesome dmg, if your enemy isn't dumb then you're screwed after your initial burst. Also, DS only lasts 5 secs, and after that it looks like all I need to do is ranged dmg / kite you / use the arena barriers for los.
You are missing diamond armor (remember.. its about timing activating it.. and NOT teleporting yet but being NEARBY). As soon as it has 1 second left on it.. you teleport up to 35 yards and it goes off with archon pop simultaneously.. thats the skillful part. Also you are missing Storm Armor... auto-damage to nearby enemies. I have a feeling the Familiar 30% will be nerfed/removed so I might need to replace that.
Yes.. the WHOLE point is INSTANT melee distance damage, and how viable can it be if stacked to its maximum potential. Sure you could do minor tweaks to get a very good "pbaoe" build such as replace arcane orbs with arcane nova etc.. I still believe this build can be executed if you are skilled enough to time the skills.
http://eu.battle.net/d3/en/calculator/wizard#iUPVdm!YWU!ZZZaca
Rotation for an Instant Kill: Get in teleport range of opponent... already have arcane orb/storm armor active, activate diamond skin.. teleport on top of the enemy and activate archon form as diamond skin pops
Total damage: 167% lightning, 629% physical, 701% arcane .. WITH a 50% damage buff on ALL damage meaning over 2k weapon damage,, well timed in literally 1 second ..
better stack that HP
And if you missed you would certainly lose.
"Just google "diablo 3 gold guide" and magical rainbow covered demons will assault your eyes."
Its a small knockback.. with proper teleporting I dont htink that will "reduce" my damage, since I will stay in range of my aoes hittin the target
Yes ofcourse.. (still.. have illusionist for a reset) the point is if it works the other way too.
An ideal use of this build is to teleport on top of a target from up to 35 yards.. and timing the diamond armor explosion blast at the exact same time. So the better this build can be done.. the more unavoidable it gets.. since the damage is all timed to go off at the same second. If it becomes a problem.. can substitute teleports damage with wormhole .. for a much easier time to properly position yourself.
I think the build is good for high dmg output. The only thing I would change out is familiar because you seem to like the idea of teleporting onto someone and exploding. Thus, I came up with an appropriate name for your build: Master Exploder (if you don't get this reference I feel VERY sorry for you but here: http://www.youtube.com/watch?v=80DtQD5BQ_A
These are the only things I would change to your build to add to the Master Exploder type build: http://eu.battle.net/d3/en/calculator/wizard#iUhVdm!YWT!ZZZaca
Check it out I think you'll like
Good build but this is even deadlier
http://eu.battle.net/d3/en/calculator/wizard#iUPVdm!YWU!ZZZaca
Total damage: 629% physical, 1409% arcane .. WITH a 51% damage buff on ALL damage meaning over 3k weapon damage,, well timed in literally 1 second ..
dunno if you meant to do that but you put the exact same build LOL I'm guessing you're trolling
wouldn't that be better for this type of build?
i switched out your teleport rune to fracture (summon 2 mirror images) and replaced storm armor for mirror images with mocking demise rune (each mirror image destroyed blows up for 105% weapon dmg + 50% chance to stun).
you summon ur familiar, use arcane orb, diamond skin, teleport on top of enemy, cast mirror images, and use archon.
if they ALL hit (and possibly get that stun from the teleported images), that's: (524% + 419% + (105% x 4) + (177% x 4)) x .51% = 943% arcane, 928% physical = 1414% arcane, 1396% physical
and if you don't finish them off, that's what archon's abilities are for =]
think you did ur math wrong on that "added 50% damage" as it is factored in on my math (IF i'm right, but whatever)
however, i think this is a gimmicky build as all the skills/passives are mainly used for 1 massive combo attack...
There ain't storm armor in my build
1. Your arcane orbs won't all hit them at once. it will be one at a time. which means a couple seconds.
2. I used archon in pvp while at blizzcon, you get a new disintigrate, and some sort of melee hit. Disintigrate did not do that much damage at all. Obviously more than the normal one, it still required your target to be still. Also, you can't teleport while in archon unless runed, so if I run you will just slowly float my direction. LoS ftw.
3. If you're dueling me, i'm going to move, the only thing that would hit me would be your archon pop, your teleport, and MAYBE an arcane orb, because as soon as i see you pop on top, i'll move. Leap attack, tele, vault, spirit walk ect ect.
Sounds like you are relying on almost instant, melee distance damage. This reminds me of the PoM pyro days of wow. While it did awesome dmg, if your enemy isn't dumb then you're screwed after your initial burst. Also, DS only lasts 5 secs, and after that it looks like all I need to do is ranged dmg / kite you / use the arena barriers for los.
click on your own link buddy. there is. lmao
Well... obviously lmao ; just havin fun with the builder.. seeing how its possible to stack the most instantaneous (Timing it all to go off same time) damage.
Wow really ? So EACH orb does 177% ... even more damage !!! couple seconds .. never played D2 I guess ??
Well... its about "unleashing" the archon form beside the target.. anything else the archon does is irrelevant to the main point of this build. The point is you arent supposed to able to run away after I initiate. I guess after doing the full combo you cannot teleport away with "illusionist".. possible to replace the talent with "Blur", and teleport damage with "reversal" ... if it works with archon.
You are missing diamond armor (remember.. its about timing activating it.. and NOT teleporting yet but being NEARBY). As soon as it has 1 second left on it.. you teleport up to 35 yards and it goes off with archon pop simultaneously.. thats the skillful part. Also you are missing Storm Armor... auto-damage to nearby enemies. I have a feeling the Familiar 30% will be nerfed/removed so I might need to replace that.
Yes.. the WHOLE point is INSTANT melee distance damage, and how viable can it be if stacked to its maximum potential. Sure you could do minor tweaks to get a very good "pbaoe" build such as replace arcane orbs with arcane nova etc.. I still believe this build can be executed if you are skilled enough to time the skills.
Images dont instantly explode .. they last 15 or until killed .. if you could time activate them to explode that would own!
imagine teleporting into a barbarian's whirlwind!
as for the "real gameplay vs napkin math"... this is BETA, things WILL change, this is ALL hypothetical.