Yes! Both your explosion upon transforming (combustion rune) and the Wave of Destruction AoE from Chantodo's element type are determined by the Archon rune you choose. If you're gearing for Fire Elemental% bonus, make sure to put the Fire archon rune on your bars.
This is false actually. I just tested this and while the initial explosion when turning into archon is fire damage (combustion rune) and will always be fire damage no matter what your highest elemental damage is or what rune you have selected. Chantodo's aoe element is determined by your highest elemental damage.
his is false actually. I just tested this and while the initial explosion when turning into archon is fire damage (combustion rune) and will always be fire damage no matter what your highest elemental damage is or what rune you have selected. Chantodo's aoe element is determined by your highest elemental damage.
Element type doesn't change, but the rune choice determines which elemental bonus% on your gear gets applied to your damage. Easiest to test with wave of destruction....do it with an archon rune not matching the element% bonus of your gear, and then do it again with a matching rune/element% bonus. You'll find that you only get the elemental damage % bonus when the rune on your bars matches your highest elemental bonus affix
you CAN'T stack up buffs indefinitely with that item. When the Archon expires, the stacks are turned into a timed buff that expires even if you transform again into Archon ad gain other stacks.
The new stacks for the archon count as a different buff.
Or at least this happened a few weeks ago on PTR.
Yes... I know that...
What I meant by indefinitely would be the Swami stacks overlapping with your Archon duration, increasing your initial APS and thus increasing the upper limit of your stacks. This could go on in an endless cycle to infinitely increase your stacks. Do note however, that once you have 200% IAS, getting another 1% wouldn't make a noticeable difference and even wasting a fraction of a second on: moving, opening/breaking doors, teleporting, changing zones would make it impossible to stack the buff up indefinitely.
This is of course assuming that Archon left click isn't limited by breakpoints (the way hydra is) but constantly updates as your attack speed increases. (I don't know if Archon left click has breakpoints, but it will be impossible to infinitely stack your buff if it does.)
All skills have breakpoints, but even if they didn't you stacks do not build up indefinitely. You converge on a steady state maximum and level off into a repeating up/down cycle. See my spreadsheet model if you want to verify it yourself. You could also mathematically verify this, but making a spreadsheet was easier.
Seems about right...I haven't measured the cooldown on blast myself. Vyr's very well could have a limitation like firebirds and that I've never seen it.
However it still wouldn't really matter because firebirds is 3 procs per APS, and with archon at most you can only actually do two actions per APS....cast disintegration wave/arcane strike once and blast if it is off CD.
So it becomes a limitation that functionally doesn't matter.
Firebirds isn't a max of 3 procs per second, it is a max of 3 procss per 1/APS seconds. It is a maximum that scales with attack speed.
I took your theory of vyr stack procs working like FB procs to mean that like the FB-4 set, the Vyr-6 set cannot proc more than 3 times per 1/APS. If you meant something else, then we're talking past eachother. Archon stack acquisition does not scale with # of mobs hit...ever...100% verifiable, and everything I say further and have said above is assuming that is a known.
However if it was further limited to no more than 3 procs per 1/APS seconds, that wouldn't make a difference because you can only do one attack per 1/APS seconds....by definition. And then also one blast cast. That still only adds up to a maximum of two possible actions that can occur within the timeframe of the proposed ICD.
Also just to confirm, the patch removed the cooldown of arcane blast but there is still an internal cooldown which I've estimated to be 1 sec (since it usually coincides with the Wave of Destruction, and honestly just feels like one second even though I haven't actually timed it). Is this accurate?
It's something like a 0.96 or 0.97 second cooldown, according to some of the other people who post on here via theory crafting threads.
Technically there is nothing stopping you from AD-buffing your hydras before activating Archon and of course during archon downtime. In this d3planner model you can see how this could work (the build marked Unity). With 70% CDR your archon down time is just under 10 seconds. This gives you time to build flame blade stacks while your hydra wreak havoc. 100 flame blade stacks is easily achievable and in high density you could double that. Swami stack overlap will be 10 seconds as well which coincides with the duration of your flame blade stacks meaning you do the most damage during that period when you have double stacks especially since your hydra will last 15 seconds. If you're lucky (or you plan it right) you'll get a fire COE procc during those ten seconds when you're at your most powerful. Even if you have to move away from your hydra for whatever reason you will still benefit from the flame blade stacks you've accumulated - your Chantodo Wave of Destruction will hit harder (doubled at least) and so will your other archon skills for the duration of the flame blade stacks (half your archon duration).
Another advantage is that you can then use Unity. You thus end up with more damage output AND more toughness.
I have already seen this Flame Blades build and it does have a lot of appeal in large clusters of enemies but like Nightshade mentioned, the stacks aren't renewed. Spending 10 seconds on building Flame Blades stacks, meaning half of your Swami duration would be a huge loss of Archon stacks, and the Archon stacks will also at the very least double the duration of the Flame Blade stacks thanks to Swami.
Achieving 70% CDR is not ideal for Archon since you would skimp out on a lot of essential stats that your Archon would otherwise scale from, in fact most people recommend around 58% CDR and Zodiac should easily shave off the rest of the CD. Flame Blades will not proc Zodiac, your Hydra won't either, this means giving up on one of your buff spells to make room for your resource spending attack. Even if you focus on first getting the Chantodo stacks while procing the Zodiac, and then use FB to AD empower your Hydras, the damage buff from your FB is minuscule compared to let's say... a full time Cannoneer.
Unity isn't an advantage, TR wizards can use it too, they only opt not to do so because F&R is outright broken compared the other rings in the game.
Another build I was thinking of using would be Broken Promise and Shocking Aspect because these item/skills would scale well with the high attack speed and high sheet damage, but it looks like both are affected by an ICD, the ICD of the former being around 1/4 sec. Broken Promise also lives up to its name since it's nearly impossible to proc in an AoE situation: http://us.battle.net/d3/en/forum/topic/11882328396?page=12#226
So yeah... I'm still not seeing it.
I run fire vyrs. 300+ stacks of flameblades is common in ideal grifts. I got 70.5% CDR, so I got about 10 seconds of overlap with archon. I enjoy this build a lot more than lightning/arcane vyrs.