Not sure if everyone agrees but when a so called ilvl 63 item has really bad stats, does it even deserve to be called a ilvl 63 item?
I know Blizzard buff the ilvl 63 drop rate, but what they didn't tell us is that "YES, we will buff ilvl63 item drop rate BUT THE STATS WILL BE SO BAD LOL IN YOUR FACE!, There you go, WE HAZ BUFF THE DROP RATE"
isn't ilvl63 > ilvl62 ?
What i'm really interested to know is what kind of % are we talking about to get a really decent stats gear (doesn't matter which class). RNG roll has a formula too.
Eg. if out of 1 million drop, 8% is the ilvl 63 item, and out of that 8% drop, only 1% (800) of it is "so so stats" (where you can just barely use), 0.1% (80) of it you can "actually use" or AH, and 0.01% (8)of it is uber stats.
Drop rate is meaningless in this game, and so does logic down the drain.
If i didn't explain myself clearly, please feel free to correct me
Let's say an item with 6 affixes has a chance to roll all 6 particular affixes that you want. Then for each affix, there is a chance that it will roll the maximum number allowed for the item.
Now, each of those chances are exactly the same for all ilvls. The only difference is ilvl 63 has higher maximum value so when it's perfectly rolled it's capable of having the best stat you could possibly ever get in this game. Of course, it's possible that an ilvl 63 item will roll worse value than ilvl 62. It happens that you see ilvl 62 10x more often so it's 10x more likely to have the perfect stats that you want.
That's how the random affix item works. There's nothing wrong with it.
ilvl doesn't make something better because there is no stat budget. That only existed in WoW (and other rpgs), where only the piece of loot was random, (almost)-never the stats.
Like someone above said, 63's have higher base stats and can roll an additional affix. Whether it does or not, that's a different story.
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"Anything I say can't, and won't be used against me because if they understood my point, they'd have given up theirs." -Christopher Hitchens
Not sure if everyone agrees but when a so called ilvl 63 item has really bad stats, does it even deserve to be called a ilvl 63 item?
I know Blizzard buff the ilvl 63 drop rate, but what they didn't tell us is that "YES, we will buff ilvl63 item drop rate BUT THE STATS WILL BE SO BAD LOL IN YOUR FACE!, There you go, WE HAZ BUFF THE DROP RATE"
isn't ilvl63 > ilvl62 ?
What i'm really interested to know is what kind of % are we talking about to get a really decent stats gear (doesn't matter which class). RNG roll has a formula too.
Eg. if out of 1 million drop, 8% is the ilvl 63 item, and out of that 8% drop, only 1% (800) of it is "so so stats" (where you can just barely use), 0.1% (80) of it you can "actually use" or AH, and 0.01% (8)of it is uber stats.
Drop rate is meaningless in this game, and so does logic down the drain.
If i didn't explain myself clearly, please feel free to correct me
Drop rates don't matter? Didn't your false math completely disprove that?
Of course drop rates matter. The more drops (higher drop rate) the better chance of getting the good stats you want.
I am so tired of seeing these posts pop up, it's stupid. People need to pull their heads out of their asses and realize RNG is RANDOM and you can't control random. If you aren't getting drops to upgrade your own gear and you are surprised then you are obviously completely clueless as to the concept of random. While you probably aren't dropping things that are upgrades for you, you are definitely dropping items that are upgrades for other people. USE THE AH. USE THE TRADE CHAT. SELL THESE ITEMS. GET GOLD. BUY UPGRADES. If this is so hard for a concept for people then those people really need to quit.
I sell most everything I list on the AH because I know what I am listing are things people want. I know what other classes are looking for in their gear. I list at a bid with a buy out of double my bid price according to what other similar items are selling for on the AH. I dropped a nice Dez/Vit/%life belt earlier today, ilvl62. I looked it up on the AH and the closest thing I saw was bid/bo or 2mil. Mine was way better so I listed at 2mil bid, 4mil BO. It had a bunch of bids within an hour then someone bought it. Yesterday I sold a ring for 3.5mil. And I have made mroe than 100 bucks on RMAH in the past week. You can't sit there and tell me your not getting useful items.
then my random i63 bracer drops are showing: +magic find, +experience gained from monsters, +health from globes, +chance to freeze and thats it.
You're lying. +experience is not a viable roll on items ilvl 61 or higher. If you are going to join in someone gripefest don't lie about it, just makes you look like a fool.
then my random i63 bracer drops are showing: +magic find, +experience gained from monsters, +health from globes, +chance to freeze and thats it.
You're lying. +experience is not a viable roll on items ilvl 61 or higher. If you are going to join in someone gripefest don't lie about it, just makes you look like a fool.
Throw all knowledge of WoW out the window for D3. Completely different systems.
ilevel 63 items have a better chance to give better stats, but that doesn't mean they will. It's all random. Yep, that means it's going to suck hard when you see your 10th 'reduces level requirement by 7'/+20 poison resistance' blue, but it also means it feels fantastic when you get that '+200 dexterity/+500 damage/+50% damage' rare weapon. It's all relative.
Not sure if everyone agrees but when a so called ilvl 63 item has really bad stats, does it even deserve to be called a ilvl 63 item?
I know Blizzard buff the ilvl 63 drop rate, but what they didn't tell us is that "YES, we will buff ilvl63 item drop rate BUT THE STATS WILL BE SO BAD LOL IN YOUR FACE!, There you go, WE HAZ BUFF THE DROP RATE"
isn't ilvl63 > ilvl62 ?
What i'm really interested to know is what kind of % are we talking about to get a really decent stats gear (doesn't matter which class). RNG roll has a formula too.
Eg. if out of 1 million drop, 8% is the ilvl 63 item, and out of that 8% drop, only 1% (800) of it is "so so stats" (where you can just barely use), 0.1% (80) of it you can "actually use" or AH, and 0.01% (8)of it is uber stats.
Drop rate is meaningless in this game, and so does logic down the drain.
If i didn't explain myself clearly, please feel free to correct me
Drop rates don't matter? Didn't your false math completely disprove that?
Of course drop rates matter. The more drops (higher drop rate) the better chance of getting the good stats you want.
I am so tired of seeing these posts pop up, it's stupid. People need to pull their heads out of their asses and realize RNG is RANDOM and you can't control random. If you aren't getting drops to upgrade your own gear and you are surprised then you are obviously completely clueless as to the concept of random. While you probably aren't dropping things that are upgrades for you, you are definitely dropping items that are upgrades for other people. USE THE AH. USE THE TRADE CHAT. SELL THESE ITEMS. GET GOLD. BUY UPGRADES. If this is so hard for a concept for people then those people really need to quit.
I sell most everything I list on the AH because I know what I am listing are things people want. I know what other classes are looking for in their gear. I list at a bid with a buy out of double my bid price according to what other similar items are selling for on the AH. I dropped a nice Dez/Vit/%life belt earlier today, ilvl62. I looked it up on the AH and the closest thing I saw was bid/bo or 2mil. Mine was way better so I listed at 2mil bid, 4mil BO. It had a bunch of bids within an hour then someone bought it. Yesterday I sold a ring for 3.5mil. And I have made mroe than 100 bucks on RMAH in the past week. You can't sit there and tell me your not getting useful items.
Ohai...I really don't feel like starting a "Flaming" Topic...btw, if you do read what i'm saying "If i didn't explain clearly, please correct me"....What i'm trying to say is...for example, Price of an item (clothing/car etc etc) cost $100, but due to end of the year clearance, i might just mark up to $200, and give customer's a 50% discount, and this is what i see from this so called "Buff".
And btw, the loot i was getting in act 3/4 pre nerf was at least abit more consistant (stats), guess that ilvl thing gets my hope high...and i think it affects the "logic" in alot of ppl too.
Not sure if everyone agrees but when a so called ilvl 63 item has really bad stats, does it even deserve to be called a ilvl 63 item?
I know Blizzard buff the ilvl 63 drop rate, but what they didn't tell us is that "YES, we will buff ilvl63 item drop rate BUT THE STATS WILL BE SO BAD LOL IN YOUR FACE!, There you go, WE HAZ BUFF THE DROP RATE"
isn't ilvl63 > ilvl62 ?
What i'm really interested to know is what kind of % are we talking about to get a really decent stats gear (doesn't matter which class). RNG roll has a formula too.
Eg. if out of 1 million drop, 8% is the ilvl 63 item, and out of that 8% drop, only 1% (800) of it is "so so stats" (where you can just barely use), 0.1% (80) of it you can "actually use" or AH, and 0.01% (8)of it is uber stats.
Drop rate is meaningless in this game, and so does logic down the drain.
If i didn't explain myself clearly, please feel free to correct me
Drop rates don't matter? Didn't your false math completely disprove that?
Of course drop rates matter. The more drops (higher drop rate) the better chance of getting the good stats you want.
I am so tired of seeing these posts pop up, it's stupid. People need to pull their heads out of their asses and realize RNG is RANDOM and you can't control random. If you aren't getting drops to upgrade your own gear and you are surprised then you are obviously completely clueless as to the concept of random. While you probably aren't dropping things that are upgrades for you, you are definitely dropping items that are upgrades for other people. USE THE AH. USE THE TRADE CHAT. SELL THESE ITEMS. GET GOLD. BUY UPGRADES. If this is so hard for a concept for people then those people really need to quit.
I sell most everything I list on the AH because I know what I am listing are things people want. I know what other classes are looking for in their gear. I list at a bid with a buy out of double my bid price according to what other similar items are selling for on the AH. I dropped a nice Dez/Vit/%life belt earlier today, ilvl62. I looked it up on the AH and the closest thing I saw was bid/bo or 2mil. Mine was way better so I listed at 2mil bid, 4mil BO. It had a bunch of bids within an hour then someone bought it. Yesterday I sold a ring for 3.5mil. And I have made mroe than 100 bucks on RMAH in the past week. You can't sit there and tell me your not getting useful items.
Ohai...I really don't feel like starting a "Flaming" Topic...btw, if you do read what i'm saying "If i didn't explain clearly, please correct me"....What i'm trying to say is...for example, Price of an item (clothing/car etc etc) cost $100, but due to end of the year clearance, i might just mark up to $200, and give customer's a 50% discount, and this is what i see from this so called "Buff".
And btw, the loot i was getting in act 3/4 pre nerf was at least abit more consistant (stats), guess that ilvl thing gets my hope high...and i think it affects the "logic" in alot of ppl too.
I'm pretty sure 1.03 only affects the chance you get ilvl 63 but not the roll on the affixes of items.
then my random i63 bracer drops are showing: +magic find, +experience gained from monsters, +health from globes, +chance to freeze and thats it.
You're lying. +experience is not a viable roll on items ilvl 61 or higher. If you are going to join in someone gripefest don't lie about it, just makes you look like a fool.
Sigh, dont embarras yourself with your hostile behaviour.
I dont really feel its necessary to defend myself, especially not to 12 year old nerd ragers like yourself, but im gonna stick by what i have written above.
Its just as possible as getting 2 exact same rare items with same stats and name in a row from 2 different mobs, which i also did on same run as the sucky bracers dropped.
Or, are you trying to tell me that glitches cant happen in the world of blizzard? Then im tempted to say that you are lying.
Screenshot or it didnt happen, simple. +experience on a lvl 61 item doesnt exist, simple. When you claim something that theoretically does not exist at least provide proof, if you dont we can all continue or day assuming you lied, nothing hostile about that.
Well imo it's nice to know that i'm getting ilvl 63 items when farming act 1 or 2. Whether the stats are any good is the question but atleast i know their dropping, instead of farming my ass off for weeks getting nothing and wondering whether or not any of those 1000 rares i got were even a ilvl 63 item.
And btw it was technically the community that asked blizzard to allow us to see the ilvl of the items. So if your gonna get mad then blame the community for asking for it in the first place.
You can craft 62 items with 6 affixes, pretty sure 61/62 items can drop with more affixes as well. Higher level items can get more value on the affixes though.
You can craft 62 items with 6 affixes, pretty sure 61/62 items can drop with more affixes as well. Higher level items can get more value on the affixes though.
There are ilvl 62 crafts with 6 affixes, but there are crafts with only 4 affixes, (Exalted blah blah blah have 4, Grand Exalted blah blah blah have 6). Stating this so that people won't jump on you saying "I got a lvl 62 recipe and it has only 4 affixes".
Note that sometimes when you see a low roll on dex/vit for example, thats actually one affix, and not 2.( if you check http://www.diablowiki.com/Affixes you'll see in this case it's the "Feral/Wild" affix, so you should see 5 "lines" of affixes on the item, but it would be only 4 affixes, since those count as just 1)
then my random i63 bracer drops are showing: +magic find, +experience gained from monsters, +health from globes, +chance to freeze and thats it.
You're lying. +experience is not a viable roll on items ilvl 61 or higher. If you are going to join in someone gripefest don't lie about it, just makes you look like a fool.
Sigh, dont embarras yourself with your hostile behaviour.
I dont really feel its necessary to defend myself, especially not to 12 year old nerd ragers like yourself, but im gonna stick by what i have written above.
Its just as possible as getting 2 exact same rare items with same stats and name in a row from 2 different mobs, which i also did on same run as the sucky bracers dropped.
Or, are you trying to tell me that glitches cant happen in the world of blizzard? Then im tempted to say that you are lying.
Good, don't defend yourself, you can't, you're lying. And don't call me a nerd rager as if that adds any validity to your lies, not a thing in my reply to you could possibly be taken as nerd raging. You're just upset that you were caught in a lie. As I stated, it just makes you look foolish, and coming back at me with insults makes it even more so.
Not sure if everyone agrees but when a so called ilvl 63 item has really bad stats, does it even deserve to be called a ilvl 63 item?
I know Blizzard buff the ilvl 63 drop rate, but what they didn't tell us is that "YES, we will buff ilvl63 item drop rate BUT THE STATS WILL BE SO BAD LOL IN YOUR FACE!, There you go, WE HAZ BUFF THE DROP RATE"
isn't ilvl63 > ilvl62 ?
What i'm really interested to know is what kind of % are we talking about to get a really decent stats gear (doesn't matter which class). RNG roll has a formula too.
Eg. if out of 1 million drop, 8% is the ilvl 63 item, and out of that 8% drop, only 1% (800) of it is "so so stats" (where you can just barely use), 0.1% (80) of it you can "actually use" or AH, and 0.01% (8)of it is uber stats.
Drop rate is meaningless in this game, and so does logic down the drain.
If i didn't explain myself clearly, please feel free to correct me
Drop rates don't matter? Didn't your false math completely disprove that?
Of course drop rates matter. The more drops (higher drop rate) the better chance of getting the good stats you want.
I am so tired of seeing these posts pop up, it's stupid. People need to pull their heads out of their asses and realize RNG is RANDOM and you can't control random. If you aren't getting drops to upgrade your own gear and you are surprised then you are obviously completely clueless as to the concept of random. While you probably aren't dropping things that are upgrades for you, you are definitely dropping items that are upgrades for other people. USE THE AH. USE THE TRADE CHAT. SELL THESE ITEMS. GET GOLD. BUY UPGRADES. If this is so hard for a concept for people then those people really need to quit.
I sell most everything I list on the AH because I know what I am listing are things people want. I know what other classes are looking for in their gear. I list at a bid with a buy out of double my bid price according to what other similar items are selling for on the AH. I dropped a nice Dez/Vit/%life belt earlier today, ilvl62. I looked it up on the AH and the closest thing I saw was bid/bo or 2mil. Mine was way better so I listed at 2mil bid, 4mil BO. It had a bunch of bids within an hour then someone bought it. Yesterday I sold a ring for 3.5mil. And I have made mroe than 100 bucks on RMAH in the past week. You can't sit there and tell me your not getting useful items.
Ohai...I really don't feel like starting a "Flaming" Topic...btw, if you do read what i'm saying "If i didn't explain clearly, please correct me"....What i'm trying to say is...for example, Price of an item (clothing/car etc etc) cost $100, but due to end of the year clearance, i might just mark up to $200, and give customer's a 50% discount, and this is what i see from this so called "Buff".
And btw, the loot i was getting in act 3/4 pre nerf was at least abit more consistant (stats), guess that ilvl thing gets my hope high...and i think it affects the "logic" in alot of ppl too.
The buff you claim that is leading to your so called gripe only increased the chances to drop higher ilvl loot. The buff did not affect the itemization of said drops. Your gripe is against the RNG and/or your own inability to see what items are good compared to bad. I have made more than 20 million gold in the past 7 days farming act 1, 2 times a day. If the items were as bad as your claiming them to be for everyone because of some changes they did with the buff then that would not be the case. Item stats are purely RNG and anyone with half a brain will tell you that RNG can sometimes really suck for a person repeatedly because... well... that R in RNG stand for.... guess what? RANDOM!!!!! OMG!!!!!
then my random i63 bracer drops are showing: +magic find, +experience gained from monsters, +health from globes, +chance to freeze and thats it.
You're lying. +experience is not a viable roll on items ilvl 61 or higher. If you are going to join in someone gripefest don't lie about it, just makes you look like a fool.
Jesus you're hostile. It's more polite to say "you must be mistaken".
Stop thinking of ilvl as we know it in WoW. That whole completely randomized stats thing... yeah, that's not something we content with in WoW. In a sense, you are right... at least from reading your title. ilvl doesn't really mean anything for D3, other than to indicate that an item has the potential (based on greater base stats, dps or armor) to be better than other items in the game.
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I know Blizzard buff the ilvl 63 drop rate, but what they didn't tell us is that "YES, we will buff ilvl63 item drop rate BUT THE STATS WILL BE SO BAD LOL IN YOUR FACE!, There you go, WE HAZ BUFF THE DROP RATE"
isn't ilvl63 > ilvl62 ?
What i'm really interested to know is what kind of % are we talking about to get a really decent stats gear (doesn't matter which class). RNG roll has a formula too.
Eg. if out of 1 million drop, 8% is the ilvl 63 item, and out of that 8% drop, only 1% (800) of it is "so so stats" (where you can just barely use), 0.1% (80) of it you can "actually use" or AH, and 0.01% (8)of it is uber stats.
Drop rate is meaningless in this game, and so does logic down the drain.
If i didn't explain myself clearly, please feel free to correct me
Now, each of those chances are exactly the same for all ilvls. The only difference is ilvl 63 has higher maximum value so when it's perfectly rolled it's capable of having the best stat you could possibly ever get in this game. Of course, it's possible that an ilvl 63 item will roll worse value than ilvl 62. It happens that you see ilvl 62 10x more often so it's 10x more likely to have the perfect stats that you want.
That's how the random affix item works. There's nothing wrong with it.
Like someone above said, 63's have higher base stats and can roll an additional affix. Whether it does or not, that's a different story.
Drop rates don't matter? Didn't your false math completely disprove that?
Of course drop rates matter. The more drops (higher drop rate) the better chance of getting the good stats you want.
I am so tired of seeing these posts pop up, it's stupid. People need to pull their heads out of their asses and realize RNG is RANDOM and you can't control random. If you aren't getting drops to upgrade your own gear and you are surprised then you are obviously completely clueless as to the concept of random. While you probably aren't dropping things that are upgrades for you, you are definitely dropping items that are upgrades for other people. USE THE AH. USE THE TRADE CHAT. SELL THESE ITEMS. GET GOLD. BUY UPGRADES. If this is so hard for a concept for people then those people really need to quit.
I sell most everything I list on the AH because I know what I am listing are things people want. I know what other classes are looking for in their gear. I list at a bid with a buy out of double my bid price according to what other similar items are selling for on the AH. I dropped a nice Dez/Vit/%life belt earlier today, ilvl62. I looked it up on the AH and the closest thing I saw was bid/bo or 2mil. Mine was way better so I listed at 2mil bid, 4mil BO. It had a bunch of bids within an hour then someone bought it. Yesterday I sold a ring for 3.5mil. And I have made mroe than 100 bucks on RMAH in the past week. You can't sit there and tell me your not getting useful items.
You're lying. +experience is not a viable roll on items ilvl 61 or higher. If you are going to join in someone gripefest don't lie about it, just makes you look like a fool.
OWNED
ilevel 63 items have a better chance to give better stats, but that doesn't mean they will. It's all random. Yep, that means it's going to suck hard when you see your 10th 'reduces level requirement by 7'/+20 poison resistance' blue, but it also means it feels fantastic when you get that '+200 dexterity/+500 damage/+50% damage' rare weapon. It's all relative.
Ohai...I really don't feel like starting a "Flaming" Topic...btw, if you do read what i'm saying "If i didn't explain clearly, please correct me"....What i'm trying to say is...for example, Price of an item (clothing/car etc etc) cost $100, but due to end of the year clearance, i might just mark up to $200, and give customer's a 50% discount, and this is what i see from this so called "Buff".
And btw, the loot i was getting in act 3/4 pre nerf was at least abit more consistant (stats), guess that ilvl thing gets my hope high...and i think it affects the "logic" in alot of ppl too.
I'm pretty sure 1.03 only affects the chance you get ilvl 63 but not the roll on the affixes of items.
Screenshot or it didnt happen, simple. +experience on a lvl 61 item doesnt exist, simple. When you claim something that theoretically does not exist at least provide proof, if you dont we can all continue or day assuming you lied, nothing hostile about that.
And btw it was technically the community that asked blizzard to allow us to see the ilvl of the items. So if your gonna get mad then blame the community for asking for it in the first place.
There are ilvl 62 crafts with 6 affixes, but there are crafts with only 4 affixes, (Exalted blah blah blah have 4, Grand Exalted blah blah blah have 6). Stating this so that people won't jump on you saying "I got a lvl 62 recipe and it has only 4 affixes".
Note that sometimes when you see a low roll on dex/vit for example, thats actually one affix, and not 2.( if you check http://www.diablowiki.com/Affixes you'll see in this case it's the "Feral/Wild" affix, so you should see 5 "lines" of affixes on the item, but it would be only 4 affixes, since those count as just 1)
Good, don't defend yourself, you can't, you're lying. And don't call me a nerd rager as if that adds any validity to your lies, not a thing in my reply to you could possibly be taken as nerd raging. You're just upset that you were caught in a lie. As I stated, it just makes you look foolish, and coming back at me with insults makes it even more so.
The buff you claim that is leading to your so called gripe only increased the chances to drop higher ilvl loot. The buff did not affect the itemization of said drops. Your gripe is against the RNG and/or your own inability to see what items are good compared to bad. I have made more than 20 million gold in the past 7 days farming act 1, 2 times a day. If the items were as bad as your claiming them to be for everyone because of some changes they did with the buff then that would not be the case. Item stats are purely RNG and anyone with half a brain will tell you that RNG can sometimes really suck for a person repeatedly because... well... that R in RNG stand for.... guess what? RANDOM!!!!! OMG!!!!!
http://dictionary.re...m/browse/random
http://www.merriam-w...ctionary/random
http://www.thefreedi...nary.com/random
Maybe those links will help you understand the word Random, you obviously don't understand it now.
Jesus you're hostile. It's more polite to say "you must be mistaken".