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    posted a message on BoA does not belong in the Diablo Universe
    Quote from BigEd781
    5. Upcoming BoA gear, if only one piece.

    Louis CK on BoA items in Diablo 3: http://www.youtube.com/watch?v=eb-JZSyhWSc#t=45s

    As to your balance comment, why is it frowned upon when a company who makes go-karts for a living likes to check in and make sure they're all running? I ask this as a general question because you said every single ARPG game ever made has never needed a single change or balance to it.
    Posted in: Diablo III General Discussion
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    posted a message on A possible solution for drop rate complaints
    Quote from BigEd781

    Hit 60 -> spend 20 minutes in the AH -> dominate inferno
    Yeah, that sounds awesome! Stupid.

    Diablo 2: Meet level requirement for item -> spend a week trying to track down and trade that item via chat and websites -> improve character in a week
    Diablo 3: Meet level requirement for item -> spend 5 minutes tracking down an item -> improve character in 5 minutes

    Making the tracking down process easier doesn't upset me in a game where killing monsters is the goal.
    Posted in: Diablo III General Discussion
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    posted a message on Diablo 3 Loot Servers - > Easy Legendary Drops?
    A scary amount of confirmation bias in this thread...

    2/10
    Posted in: Diablo III General Discussion
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    posted a message on Loot is still breaking this game
    Quote from Kilzon
    Read: The only thing people are asking for is maybe 1 legendary per week (shitty or not), instead of 1 legendary per month!!!!!!!In well over 100 hrs played since patch I have see NONE.
    I see a legendary every other day. Blizzard needs to nerf the drop rate of legendaries because too many are dropping. Most of the people on my friends list have the same issue. We're pretty much drowning in legendaries and this over-abundance of them needs to stop. I used to keep all my legendaries because I'm a hoarder but I've just got too many to do that anymore.

    Isn't asserting minority as majority fun?

    Quote from Kilzon
    Diablo 2 lasted me 10+ years and Diablo 3 just a couple months.
    I highly doubt you played D2 for 10 years. D2 launch was mediocre and it took years for some of the awesome features to show up. And then patches had years of space in between them. So unless you were completely fine with Uber runs and shitty pvp for years at a time, I think you're over-exaggerating your D2 experience.
    Posted in: Diablo III General Discussion
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    posted a message on Paragon 100 too easy?
    Quote from Doez

    This is the kind of post I expect to see on the World of Warcraft forums. 1 guild clears all hardmodes, people cry the game is too easy. 1 person gets PL 100, someone cries that it's too easy. I'm still PL 10 or 11, but I'm not playing 14+ hours a day either clearing thousands and thousands of elites. I wish these forums could downvote posts to bury garbage like this.
    Posted in: Diablo III General Discussion
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    posted a message on Why is not a +ALL STATS affix?
    Quote from Zakaz

    Under the current system, it would either be a worthless stat (relative to other available ones), or completely broken (all of the stats high enough to compete with the rest of them, making it 'OP').
    Posted in: Diablo III General Discussion
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    posted a message on AH prices out of control
    I have an item that 500,000 people want.
    I put it up for a price that 490,000 people will pay.
    The item sells.

    I have an item that 500,000 people want.
    I put it up for a price that 490,000 people won't pay.
    The item sells.

    I'm not saying that everything sells, but a lot of things do sell, sometimes only for the reason to resell later. Either way, convincing someone with an item with incredible demand that they have to lower their prices because 98% of buyers won't pay that price doesn't won't really do much. If you want a private jet, you'll have to pay for a private jet...

    Also suggesting that a weapon with a crit affix and an extra socket shouldn't far more expensive is to not recognize what those stats do.
    Posted in: Diablo III General Discussion
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    posted a message on The end of Magic Find
    Quote from f0rsaker

    After all this work to get MF high end gear...
    ...that will still be effective for the next 4 months.

    Yeah, damn the company that'll make me swap out my gear around the new year!
    Posted in: Diablo III General Discussion
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    posted a message on Blizzard is becoming too obvious.
    Quote from coldone22
    changing numbers is not balancing
    Quote from coldone22
    Balancing? What balancing? Most of the changes are just damage buffs..
    You keep using this word, I don't think it means what you think it does...

    Yup, changing a large portion of spells and runes to be better specialized for certain tasks and buffing them up in certain areas is not balancing at all. Nope, not balancing lalalalalalalalalalalalalalalalalalalalalalala.
    Posted in: Diablo III General Discussion
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    posted a message on D3 or WoW
    Quote from proletaria
    This, except I only enjoy EVE Online and only in a very limited fashion.
    I went to EVE after finishing DS and haven't looked back. I wish I had started playing that back 5-6 years ago instead of picking up WoW >.<
    Posted in: Diablo III General Discussion
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    posted a message on Can/should AH barons be controlled?
    Quote from sifuedition
    Should we limit how good people who play good can be?
    No.
    Posted in: Diablo III General Discussion
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    posted a message on $3 for 1mil gold?
    Quote from afallach


    Bob: "You know how we're selling out gold for half the price Blizzard is?"
    Mike: "Yeah."
    Bob: "We don't have to keep selling it for so low."
    Mike: "You're right! Let's bump it up from 50% of their price to 90%!"
    Bob: "Genius. We will still retain our customers because we are cheaper but now we're maximizing our profits!"

    tl:dr predicting website prices re-zero out according to Blizzard's minimum to maximize profits.

    Your scenario works only if bob and mike are only competing with blizzard. There is a reason bob and mike were only selling gold at the price they had it, and it's because that was the point where they were already maximizing profits. There are more gold sellers than bob and mike, and they all have to fight for our dollar.
    My scenario was the dumbed down process that will stretch over X amount of day/weeks/months that the websites, represented as the single entity within Bob and Mike as the "non-blizzard sellers", will raise their prices as a whole slowly but surely since they know there is larger profit margin the entire enterprise can agree to tap into via this slow increase to whatever each outlet feels is the highest margin they feel comfortable will maintain the customer flow they want. It's exactly how almost all markets work and I don't see a reason this won't do the same as these websites only have a limited amount of gold to sell since RMAH is the best sell price despite websites being the best buying price.

    But I don't expect all my metaphors to be understood all the time.
    Posted in: Diablo III General Discussion
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    posted a message on $3 for 1mil gold?
    Quote from Riar


    Quote from Riar
    Wasn't the idea with RMAH to discourage people from buying gold from these dodgy websites? Seems like they now indirectly encouraging it.
    You're confusing "competing" and "security". The RMAH isn't meant to compete, it's made as a legit and safe medium for the same transactions that will always exist. I can always buy my fruit and veggies for cheaper from the man in the van on the side of the road, but the risk is higher for countless reasons. You don't go to the grocery store because it's cheaper, you go because it's safer.

    Yes, some people have had safe transactions with these websites, but just because someone came back from Africa without Malaria doesn't mean the next person won't.

    Please read my post again.

    This miniumum price will actually make people buy more gold from gold websites, only to sell it higher on the RMAH. People will earn real lfie monies on this. Because the RMAH is not competing it is actually making gold websites more attractive, becuase they are not only cheaper.. they can also make you a real money profit.

    I think this is really bad and Blizzard should change this. Gold websites will profit from this even more which leads to even more hacked accounts, keyloggers and gold spam in your channels.
    And then this discussion will happen between the owners of a gold selling website:

    Bob: "You know how we're selling out gold for half the price Blizzard is?"
    Mike: "Yeah."
    Bob: "We don't have to keep selling it for so low."
    Mike: "You're right! Let's bump it up from 50% of their price to 90%!"
    Bob: "Genius. We will still retain our customers because we are cheaper but now we're maximizing our profits!"

    tl:dr predicting website prices re-zero out according to Blizzard's minimum to maximize profits.
    Posted in: Diablo III General Discussion
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    posted a message on $3 for 1mil gold?
    Quote from Riar
    Wasn't the idea with RMAH to discourage people from buying gold from these dodgy websites? Seems like they now indirectly encouraging it.
    You're confusing "competing" and "security". The RMAH isn't meant to compete, it's made as a legit and safe medium for the same transactions that will always exist. I can always buy my fruit and veggies for cheaper from the man in the van on the side of the road, but the risk is higher for countless reasons. You don't go to the grocery store because it's cheaper, you go because it's safer.

    Yes, some people have had safe transactions with these websites, but just because someone came back from Africa without Malaria doesn't mean the next person won't.
    Posted in: Diablo III General Discussion
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    posted a message on Why Diablo is not fun again
    Quote from antrodax

    I hate the AH game and to be completely outplayed by bots.
    Not sure what you mean. Almost all my stuff sells, but I'm also not trying to "play" the AH. I'll take 70 cents on the dollar for an item.
    Quote from antrodax

    I hate to find four legendaries in 200h, two from barrels -that I know that are not going to drop anymore-
    I've found 16 in my 220hours, all from mobs. Chance is chance,
    Quote from antrodax

    I hate to faceroll Act I and been unable to beat 90% of the elites of the Act 2 -Inferno-.
    90% really? So there's literally only one or two combinations of champion affixes and that combination has to be on a specific type of mob? I'm.... sorry?
    Quote from antrodax

    I hate the Spider Caverns, the Fortress levels to Ghom , The Arreat levels, Heaven and the desert.
    The levels themselves or the mobs? The levels felt pretty flushed out with detail and I'm still finding new stuff in them. The mobs kind of get tiredsome after a while but there's no game where that doesn't happen after 200 hours...
    Quote from antrodax

    I hate to ignore the value of the gear that drops or, at least, to find that in the AH there is items prized 10k that are better than the most awesome drop I had in a full session. I humbly suspect that I'm unable tio identify the awesome gear.
    The same happened in Diablo 2 but there wasn't a reason to try tracking down people through chat or a website to make the few dozen thousand gold. AH'ing an item that I know someone will use for only 10-25k gets me more than vendoring or sharding it.
    Quote from antrodax

    I hate that the Whirlwind is not the greatest skill ever if not geared as god.
    I also hate that Spell X doesn't work under certain conditions too.

    Quote from antrodax

    I hate the ninja nerfs.
    That comes with the infrastructure of any game company. "When can X and Y changes be put out and can they wait until a large patch?" Some things can and some things can't.
    Quote from antrodax

    I hate how easy is to level a character. Levelling means nothing.
    I don't mind that it only takes 15-20 hours to level at toon up. In a game where it's your duty to wreck increasing amounts of shit in more spectacular ways, I don't see prolonging the rate at which you can raise the impressiveness of shit-stomping as putting meaning in my gameplay. Leveling means a lot to most of my friends. They all level toons together and most of them are just reaching 60 now. They're not bad players, they're just doing what is fun to them.
    Posted in: Diablo III General Discussion
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