Im too lazy too read ALLL the posts(Ive read most of them and I'm tired of the QQ)
Anyways has anyone thought of about how much blizzard is getting out of this AH system and by trying to figure out the costs we can have a basic idea of what the flat rate transaction/listing fee will be.
First we have to figure about how many transactions there would be in lets say a given day. So say 1000 people posted an item today, Blizzard takes a flat rate fee of $0.10 cents right there is $100 for blizzard regardless if the item sells or not. Next out of that 1000 only 850 items sold, thats another $85 dollars to blizzard. $185x by 365 thats 67,525 a year, now how much of that is going to need to pay for operating/additional/misc. costs? For a flat rate of only $0.10 cents I'd say this is a fairly good deal for Blizzard and players. considering 1000 listings I think is a little low.
With this money Blizzard could definately add more content, boast servers, generally make the game better. I don't think my guesstimates are going to be accurate(the # of transactions on any given day will fluctuate) but I think this is something else to talk about and I don't think anyone else has gone into much detail/speculation about this. Thoughts and opinions are appreciated. Thanks
My only concern is that people will probably want to BUY items in gold, but, SELL them in real money. See how that wouldn't work?
You mean... Who would buy real money items? Those rich punks, Buy low/Sell high people, or those people doesnt have time to farm for gears due to full time job.
welcometo: http://www.fullmalls.com
The website wholesale for many kinds of fashion shoes, like the nike,jordan,prada,****, also including the jeans,shirts,bags,hat and the decorations. All the products are free shipping, and the the price is competitive, and also can accept the paypal payment.,after the payment, can ship within short time.
free shippingcompetitive priceany size availableaccept the paypal
===== http://www.fullmalls.com =====
I'm not even going to go into the moral/ethic aspects of the Auction House, or how it totally puts a different spin on the game, or how PvP is non-existent, I'm just going to say... Damn, some of you people are naive!
Regarding making a better game, this could work... or it could also blow up in their faces. I don't actually know how it will go for them, but I do think it is far too complex a task for Blizzard to successfully undertake. Some people thought they could pull off their 9 gazillion builds, and look where they are with that now.
Bottom line, like it was said before, this is a money-printing machine for them. That's the bottom line. This is going to be a massive cash cow for them. The need to balance it and deal with the plethora of problems it (and its users) will have... that's a secondary priority for them. One that they'll be taking care of just to protect their cash cow. If they pull this off, expect to see this feature in every conceivable game possible.
I think some people here have far too much blind faith in Blizzard. Others, it seems, have never heard of corporate greed. And I am most amused by the ones that think they could actually make significant money out of playing this game (let alone make a living!) All due respect to them, but who do you think you're dealing with?
Blind faith? Are you kidding me? Blizzard has not made a game that I don't like, they make the best games, thats why their fans have faith because they make the best games, Warcraft, Starcraft and Diablo have all won gaming awards. There is nothing wrong with having faith in a company that truly is the best at what they do. I personally have enjoyed playing all of Blizzards games and Diablo 3 will be NO different, Mark my words... Diablo 3 WILL win game of the year.
Second please list these problems cause I bet you don't know jack S*&T no one will until the game comes out. AND we don't know how much this will make blizzard as jay wilson said they "think" they won't lose money... with an attitude like that how can it be a so called "Money-printing machine/cash cow"
Blind faith? Are you kidding me? Blizzard has not made a game that I don't like, they make the best games, thats why their fans have faith because they make the best games, Warcraft, Starcraft and Diablo have all won gaming awards. There is nothing wrong with having faith in a company that truly is the best at what they do. I personally have enjoyed playing all of Blizzards games and Diablo 3 will be NO different, Mark my words... Diablo 3 WILL win game of the year.
Second please list these problems cause I bet you don't know jack S*&T no one will until the game comes out. AND we don't know how much this will make blizzard as jay wilson said they "think" they won't lose money... with an attitude like that how can it be a so called "Money-printing machine/cash cow"
F&*^
/rage off
Oh well if it wins game of the year, you'll have been proven right of course...
By raging at me like a fanboy you're proving me right. I'm saying blind faith because they're doing something that has never really been done before. I, for one, despise World of Warcraft, and as a Starcraft II player, I haven't loved the direction they've taken the game in lately. So maybe that's why I'm able to be a little more critical instead of just worshiping their every move. Of course you're right though, we all know that if they win awards, you have to stop thinking for yourself.
If you had actually taken the time to read my post, you'd have seen one of the first things I did was say that I don't know for sure how it will turn out. I personally believe they're biting off more than they can chew, but that's just what I think. I don't think I'm forcing my opinion on you.
Let me give you a more detailed explanation. So, if you want to use the real money trading service extensively, you'll have to pay a fee. By putting up the auction, they're charging you again. If the item sells, they charge you again. And after that, they charge you for translating your profit into real money. That's 3 times they charge you, assuming you only used the free auctions you're allowed to make --and I'm really interested to see just how "free" they're going to be. No-one even said how many they're going to give you.
Sites like D2JSP made mountains of cash by offering a service only a fraction of the player base used. Blizzard is legalizing it, and doing it on a massive scale. So after making the game and just letting things drop, they're making money every time someone sells something. Besides the costs of maintenance, which are independent from the auction house, they're effectively making a money printing machine. The money comes directly out of your pocket, and they just have to sit back and watch you buy and sell like a monkey. It's a really genius move, business wise. Once they set everything up, the cash will be flowing.
What moral or ethic aspects? The game will work exactly like D2 did:
- Players trading ingame items for ingame items or currency. "O PGems N HR" should ring a bell here.
- Players trading ingame items for out of game currency. 40 PGems for 20fg, look at jsp trade forums to see this stuff.
- Players spending cash to get out of game currency or ingame items.
In the context of D3, replace out of game currency with B.Net e-cash. So where exactly is the difference? The PvP statement, while I understand the message you are making, is irrelevant. The design for D3 has been PvE > PvP right from the getgo, and with that in mind, how did you imagine PvP would work when the team won't rebalance skills for the sake of PvP anyway?
The same moral or ethic aspects that go with games like World of Warcraft. Of course it's not their fault, at least not entirely, but I don't have to tell you the kind of repercussions this game can have when it's advertised as "play and make money!". Some people are talking about making a living out of this.
And it's been said before that the same thing happened in Diablo 2... however, like PhrozenDragon said, this time they're making an official implementation. This will surely make it much, much more prominent than in Diablo 2. Exactly what the full effects of that are, I can not say for sure. We'll have to wait and see.
About PvP... I don't care for it. Never played it, never will. However, you have to admit that the Auction House made it far less relevant than it could have been. I know some people were hoping for a decent system, whereas now it's probably going to be a not even respectable one. Regardless of the effects of the RMAH, they don't even have the support of Jay Wilson.
Since D2 worked with the model it had (unfortunately near none, 3rd party sites added the rest), this should work fine. There are no guarantees in life except death, but it is unfeasable to forsee a fault given that D2 has worked for ten years with a system, that while illegal and unsupported by Blizzard, was a pre-evolution to the one for D3.
Death AND taxes I'm not even sure sites like D2JSP are fully going away. What about offering transactions without the fees that Blizzard is going to put up? Surely that will sound good to at least some.
Would you not agree that D2 was a cash cow as well for 3rd part sites? The only cut Blizz got from that was CD-Keys being bought when accounts were closed. To what degree is it unfair or extortion that Blizzard gets to profit from their own game, when money has been poured into this exact market model for years? And while I do agree that this system could go to a global format for these type of games, it is debatable if it is a bad one (we will have to wait and see). While real cash is involved, it is not like those games where you can only play to a certain point before you have to shell out cash. You get to see and own everything a paying player gets to, although you will have to take a different approach.
Yes, I would agree. However, I never called their system unfair or extortion, so that's besides the point.
As far as I'm concerned, they're doing nothing that I could call "unfair". If I were them, I would be very unhappy with 3rd party sites making money out of my work. I won't argue with that. However, to think that the RMAH is implemented out of the goodness of their hearts or to protect us from ourselves is to delude yourself. This is, in the end, a business decision.
Just how much those of us who opt not to use the RMAH are in for, that's debatable. I would expect that you're going to be missing out on most, if not all of the best end-game gear. Unless you choose to partake in their little auction game. That, of course, doesn't technically require you to invest a single cent into the game. In theory, at least.
The faith thing is a matter of opinion, as I understand there are two sides to this, and both have good points (some more valid than others). The corporate greed is of course also true, but it is not extortion. Blizzard is offering a feature that players can choose to use. Think of it this way... if Blizzard didn't implement this system, 3rd party sites would start up tomorrow to get prepared. The money is also not an issue; where do you think all the Enigmas and Infinities came from 2 weeks into ladder, even if you traded something ingame to get them?
Like I said before, I understand what you're trying to say, and I recognize that the 3rd party sites are a big issue that needs to be dealt with. However, I'm not sure they're going away, and I never did call what they're doing extortion.
You clearly understand the basics (and more) of how the market works and what it means to play it, and I understand we can't really predict with exactitude how it will pan out in the end, but let me ask you this: how do you feel gold farming will affect this market?
On an unrelated note, you're one of the most civil people I've seen on here. Props to you for being so eloquent and actually backing up your arguments.
As for the hate debate over the auction house i just dont get the complaints , if you dont like it dont use it " simple " just look at it as an optional extra " like all the radio stations you dont listen too in you car ".
Most people are overeacting to a single game feature " thats completely optional " when they havent even played the game.
I loved D1 and D2 and lan play with friends on a drunken friday night " lan play isnt in D3 " we gamed and pick up loot exchanged loot etc and played to the early hours of the morning awesome fun , at no time did i feel the need to buy any items to increase the pleasure i got from the game so little johnny rottencrotch buying his gear from websites made no difference to me ,if he got enjoyment from it good for him as thats what games are for FUN .
This doesn't stop D2JSP or other 3rd party sites from selling Hardcore items. All Blizzard did was cut half of their profits; I think Blizzard should still have an AH for HC. People will still use these 3rd parties if they want to buy their items with risk of losing items upon death or not. It will be like D2 HC then, everyone would want FG and trades would rarely happen. I think Blizzard is underestimating how many people do play HC and how many do buy items or trade of D2JSP despite any risk of death.
If I were to venture I guess, I think one of the big reasons they're not offering this for HC characters is because of the liability issue: if Blizzard's servers lag and your character dies, who's fault is it that all the items you've invested in were irrevocably destroyed? Should Blizzard be obliged to restore your HC character because their servers malfunctioned? You may say no, but a whole lot of people would say yes, and with actual money spent it could become a problem.
It's going to be harder for an casual and/or noob players to get the high end gear without using RL money (everything else constant). In case of low drop rates, this might be an extreme problem. Blizz might compensate that with relatively high drop rates.
But everything else might not be constant. For instance, the idea people have put forth that this will provide greater incentives for farming will increase the supply.
The game focus must be changed or the game is ruined. I mean, in past Diablo games the main objective of the majority of SC players was to acumulate the best gear possible. They can't keep this focus anymore - noone will invest hours of play in something that can be done with an fat wallet. I believe thats what this banner feature is about. It's the only thing that can't be traded in the AH and cleary shows your acomplishments as an player.
There's also still no information on the end game. Blizzard has constantly talked about the endgame and how it will be better than in D2 but haven't actually revealed anything.
And I know I at least will invest hours of play into the game, because I believe it will actually be fun to play. Where there's one there's more.
Only cheaper items will be traded in gold. How cheap the item must be for traders use the gold AH will depend on the fees.
And depending on how many people actually want to use the gold AH. If there's a fan interest in rejecting cash, which there are indications of, there will be opportunities to trade in gold, and as I have outlined this should provide both sides with equal prices.
And if by extension there is no interest in selling good stuff on the AH, that means there's no demand for good stuff on the gold AH, ergo no one is actually using it, not even those who protect it right now.
PlugY for Diablo II allows you to reset skills and stats, transfer items between characters in singleplayer, obtain all ladder runewords and do all Uberquests while offline. It is the only way to do all of the above. Please use it.
Supporting big shoulderpads and flashy armor since 2004.
I've seen one too many "If you don't like it, don't use it, simple!" posts. If only it were that simple we might not have anything to debate about. The problem with this line of reasoning is that even if people do not want anything to do with the cash AH it will have an impact on every aspect of the game's economy. If gold can turn into cash and vice versa then inevitably they will have an impact each others values regardless of whether or not someone chooses to not participate in the cash AH.
If there was a way for those of us who don't want the cash AH to avoid it altogether, I suspect we would have nothing to argue about to begin with.
I've seen one too many "If you don't like it, don't use it, simple!" posts. If only it were that simple we might not have anything to debate about. The problem with this line of reasoning is that even if people do not want anything to do with the cash AH it will have an impact on every aspect of the game's economy. If gold can turn into cash and vice versa then inevitably they will have an impact each others values regardless of whether or not someone chooses to not participate in the cash AH.
If there was a way for those of us who don't want the cash AH to avoid it altogether, I suspect we would have nothing to argue about to begin with.
There is a way for those who dont want to use the cash ah , dont use it " simple " whichever way the games economy goes wont affect those who dont use it.
I've seen one too many "If you don't like it, don't use it, simple!" posts. If only it were that simple we might not have anything to debate about. The problem with this line of reasoning is that even if people do not want anything to do with the cash AH it will have an impact on every aspect of the game's economy. If gold can turn into cash and vice versa then inevitably they will have an impact each others values regardless of whether or not someone chooses to not participate in the cash AH.
If there was a way for those of us who don't want the cash AH to avoid it altogether, I suspect we would have nothing to argue about to begin with.
There is a way for those who dont want to use the cash ah , dont use it " simple " whichever way the games economy goes wont affect those who dont use it.
I think you completely missed the point of my post. If the two AH systems were independent, you could make this claim. They are, however, interdependent. Even if I want nothing to do with the cash AH, my gaming experience will be affected by it. No one knows to what extent, but for some people just knowing that their gaming experience will be affected by how much real money is being pumped into the system is enough to make the game less appealing.
Of course it will affect those who don't use it. Are you even serious? The real money market affects everything, including the gold market. What, you expect people to just not trade?
I could be wrong but it is my understanding that where you buy your game copy determines your server region. If this is the case it will help with the Asian farmer situation. However, I am not sure if there is anything stopping them from intentionally purchasing North American copies of the game in order to play and trade in the American currency game. They might have to put up with more lag, but the reward may outweigh the hassle for them.
Perhaps someone with more knowledge on the subject can clarify.
Thank you for trying to settle some of the rage, Phrozen. +1 to you.
Honestly, I think everyone is mostly just worried about being able to instantly gear out a character with a credit card and no skill, but they need to remember that somebody has to find this item and decide that selling it for cash is more beneficial than salvaging, selling for gold, saving it for another character, or giving it to a friend.
Chinese Farmers may be able to farm gold fairly easily, but if they have limited Magic Find as well as it seems, they are not going to be able to get Legendaries left and right like in D2, and they have severely limited the teleport functions of every class.
farmers will take over. think of WoW if you have ever played it... this will ruin the game i can't see how anyone thinks otherwise they are legitimizing and condoning (maybe indirectly but condoning none the less) gold/item farming so they can make more money. THAT IS ALL. After 10 years of waiting this is what you get, the ability to completely deck out a character with a credit card. It will happen if you can buy items with money plain and simple. Instead of working on ways to prevent it they are making it easier.
I love all loot fest kind of game! I will be playing all of them for the next few years. Loot fest games I'm looking forward to: LotR: War in the North,Torchlight 2,Borderlands 2 and of course Diablo 3.
So ive been reading all the posts i can about RMah, and when i heard about it i was absolutely furious that they could even think of adding this feature into the game.
After reading everyone's opinions and thought's however i do feel like blizzard is acting for the good the Diablo community, but they are doing it for the wrong reason's imo, "They are just going to do it anyway" is a really horrible excuse.
D2Jsp was successful because Diablo2 had no easy way for people to trade items in game... But it wasn't a problem for the first few years. but after awhile the diablo2 population dwindled after a few years(Especially for HC players like myself), and blizzard wasn't doing anything with diablo2 at this point. and trading in-game became impossible , Thus d2jsp was able to thrive, and i used it but not after i played diablo 2 for 8 years, and then FINALLY succumbing to the evil of 3rd party sites created an account so that i could actually accomplish some trading.
And just because d2jsp thrived does not mean that the Diablo community "wants to buy items".... we traded items for fg, and fg for our needs. it was better than, joining a random trade game from a really bad Game list to begin with, to get a guy say..."Wug" and leave after you shown what u have.
This Brings me to HC=No RMah. This is prolly the best news for me considering all i played in d2 was HC,(Had plans of making a SC toon just to pvp, but RMah obliterated that idea)But Not having the RMAH in hc also presents me with the fear of 3rd party sites again, which would also obliterate whatever was left of HC PvP that blizz left for us to play with. But ill put my faith in blizzard and i know that Diablo3 will be attended to much more closely.
All of this said,I do recognize the benefit's of RMAH, I PRAY that im wrong and Blizz hasn't gone insane, and knows what they are doing. All in all i have been relatively happy and excited about most of the changes they have announced recently, and ill put my faith in blizz, but there is a really sick feeling in the pit of my stomach right now
welcometo: http://www.fullmalls.com
The website wholesale for many kinds of fashion shoes, like the nike,jordan,prada,****, also including the jeans,shirts,bags,hat and the decorations. All the products are free shipping, and the the price is competitive, and also can accept the paypal payment.,after the payment, can ship within short time.
free shippingcompetitive priceany size availableaccept the paypal
===== http://www.fullmalls.com =====
Farmers
The first fear is that loosing the restraints of the system will invite countless gold farmers in China and similar to pour into Diablo now that this is allowed. And at face value, we can say that there's no reason for such farmers to reduce in number because of this system, and there's also no reason Blizzard can ban them for. After all, all they've done is buy the game and play it according to the rules (working conditions and such aside, but there's no way for Blizzard to control that).
How will this affect Diablo III? Well, under normal circumstances such farmers operate in a black market outside of the general trade system. They are competing against each other in this environment, but still away from the main body of trade occuring in the general game.
Now however, every Diablo player will become a potential customer, and since the AH will be anonymous it will be impossible for you to tell whether you're buying items from a Chinese farmer or not. Of course, whatever items they generate will have to compete with the prices of every single item that every single player puts up, and the people who previously had to go to them for gold or items can now instead trade with the real players, thus hopefully pushing down prices and making it less profitable for them. Still, it will probably lead to a greater amount of items being generated, but so long as the problem of duping doesn't reappear, it shouldn't be a problem.
Why anonymous? This really sucks.
I definitely do not agree with it .
It makes not only a easy way to "Chinese farmers" sell self generated items (when they found a way to generate), but it also will be a easy way to someone from Blizzard Staff sell items, since there is no way to know who are selling. Humm.. maybe there is the why. :/
Something I can't help but feel like is being overlooked here is the incentive to compromise accounts. Even with a new battle.net the risk of your account being hacked is still real. Ask anyone playing WoW on the new battle.net right now if they think it means they don't need an authenticator anymore. Even with an authenticator your chances of being hacked are only decreased. Maintaining an account of real money through Battle.net (even if I haven't invested any of my own money after purchasing diablo III) makes the likelihood of my account being hacked an even bigger issue for me...... not to mention how enticing it will now be to Chinese "farmers".
Also, a lot of people seem to think that since the "farmers" in WoW are content to gold farm, they will only care to gold farm in Diablo III. However, Diablo III is going to be a completely different game from WoW, and without having the economy already established to reference we can't really presume to know just how strong in-game gold will be. Especially with the RMAH undermining it's value. Even without having the system in place to reference it's obvious that RMAH undermines gold. It may not make gold completely worthless, but it makes it so that you can circumvent using it at least in the AH by using real money and if you need it for something in game you can just buy as much as you need with real money.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Anyways has anyone thought of about how much blizzard is getting out of this AH system and by trying to figure out the costs we can have a basic idea of what the flat rate transaction/listing fee will be.
First we have to figure about how many transactions there would be in lets say a given day. So say 1000 people posted an item today, Blizzard takes a flat rate fee of $0.10 cents right there is $100 for blizzard regardless if the item sells or not. Next out of that 1000 only 850 items sold, thats another $85 dollars to blizzard. $185x by 365 thats 67,525 a year, now how much of that is going to need to pay for operating/additional/misc. costs? For a flat rate of only $0.10 cents I'd say this is a fairly good deal for Blizzard and players. considering 1000 listings I think is a little low.
With this money Blizzard could definately add more content, boast servers, generally make the game better. I don't think my guesstimates are going to be accurate(the # of transactions on any given day will fluctuate) but I think this is something else to talk about and I don't think anyone else has gone into much detail/speculation about this. Thoughts and opinions are appreciated. Thanks
You mean... Who would buy real money items? Those rich punks, Buy low/Sell high people, or those people doesnt have time to farm for gears due to full time job.
The website wholesale for many kinds of fashion shoes, like the nike,jordan,prada,****, also including the jeans,shirts,bags,hat and the decorations. All the products are free shipping, and the the price is competitive, and also can accept the paypal payment.,after the payment, can ship within short time.
free shippingcompetitive priceany size availableaccept the paypal
===== http://www.fullmalls.com =====
jordan shoes $32nike shox $32Christan Audigier bikini $23
Ed Hardy Bikini $23Smful short_t-shirt_woman $15ed hardy short_tank_woman $16Sandal $32christian loubo utin $80
Sunglass $15
COACH_Necklace $27handbag $33AF tank woman
$17puma slipper woman $30
===== http://www.fullmalls.com =====
===== http://www.fullmalls.com =====
===== http://www.fullmalls.com =====
===== http://www.fullmalls.com =====
===== http://www.fullmalls.com =====
Regarding making a better game, this could work... or it could also blow up in their faces. I don't actually know how it will go for them, but I do think it is far too complex a task for Blizzard to successfully undertake. Some people thought they could pull off their 9 gazillion builds, and look where they are with that now.
Bottom line, like it was said before, this is a money-printing machine for them. That's the bottom line. This is going to be a massive cash cow for them. The need to balance it and deal with the plethora of problems it (and its users) will have... that's a secondary priority for them. One that they'll be taking care of just to protect their cash cow. If they pull this off, expect to see this feature in every conceivable game possible.
I think some people here have far too much blind faith in Blizzard. Others, it seems, have never heard of corporate greed. And I am most amused by the ones that think they could actually make significant money out of playing this game (let alone make a living!) All due respect to them, but who do you think you're dealing with?
Great article though
Second please list these problems cause I bet you don't know jack S*&T no one will until the game comes out. AND we don't know how much this will make blizzard as jay wilson said they "think" they won't lose money... with an attitude like that how can it be a so called "Money-printing machine/cash cow"
F&*^
/rage off
By raging at me like a fanboy you're proving me right. I'm saying blind faith because they're doing something that has never really been done before. I, for one, despise World of Warcraft, and as a Starcraft II player, I haven't loved the direction they've taken the game in lately. So maybe that's why I'm able to be a little more critical instead of just worshiping their every move. Of course you're right though, we all know that if they win awards, you have to stop thinking for yourself.
If you had actually taken the time to read my post, you'd have seen one of the first things I did was say that I don't know for sure how it will turn out. I personally believe they're biting off more than they can chew, but that's just what I think. I don't think I'm forcing my opinion on you.
Let me give you a more detailed explanation. So, if you want to use the real money trading service extensively, you'll have to pay a fee. By putting up the auction, they're charging you again. If the item sells, they charge you again. And after that, they charge you for translating your profit into real money. That's 3 times they charge you, assuming you only used the free auctions you're allowed to make --and I'm really interested to see just how "free" they're going to be. No-one even said how many they're going to give you.
Sites like D2JSP made mountains of cash by offering a service only a fraction of the player base used. Blizzard is legalizing it, and doing it on a massive scale. So after making the game and just letting things drop, they're making money every time someone sells something. Besides the costs of maintenance, which are independent from the auction house, they're effectively making a money printing machine. The money comes directly out of your pocket, and they just have to sit back and watch you buy and sell like a monkey. It's a really genius move, business wise. Once they set everything up, the cash will be flowing.
The same moral or ethic aspects that go with games like World of Warcraft. Of course it's not their fault, at least not entirely, but I don't have to tell you the kind of repercussions this game can have when it's advertised as "play and make money!". Some people are talking about making a living out of this.
And it's been said before that the same thing happened in Diablo 2... however, like PhrozenDragon said, this time they're making an official implementation. This will surely make it much, much more prominent than in Diablo 2. Exactly what the full effects of that are, I can not say for sure. We'll have to wait and see.
About PvP... I don't care for it. Never played it, never will. However, you have to admit that the Auction House made it far less relevant than it could have been. I know some people were hoping for a decent system, whereas now it's probably going to be a not even respectable one. Regardless of the effects of the RMAH, they don't even have the support of Jay Wilson.
Death AND taxes I'm not even sure sites like D2JSP are fully going away. What about offering transactions without the fees that Blizzard is going to put up? Surely that will sound good to at least some.
Yes, I would agree. However, I never called their system unfair or extortion, so that's besides the point.
As far as I'm concerned, they're doing nothing that I could call "unfair". If I were them, I would be very unhappy with 3rd party sites making money out of my work. I won't argue with that. However, to think that the RMAH is implemented out of the goodness of their hearts or to protect us from ourselves is to delude yourself. This is, in the end, a business decision.
Just how much those of us who opt not to use the RMAH are in for, that's debatable. I would expect that you're going to be missing out on most, if not all of the best end-game gear. Unless you choose to partake in their little auction game. That, of course, doesn't technically require you to invest a single cent into the game. In theory, at least.
Like I said before, I understand what you're trying to say, and I recognize that the 3rd party sites are a big issue that needs to be dealt with. However, I'm not sure they're going away, and I never did call what they're doing extortion.
You clearly understand the basics (and more) of how the market works and what it means to play it, and I understand we can't really predict with exactitude how it will pan out in the end, but let me ask you this: how do you feel gold farming will affect this market?
On an unrelated note, you're one of the most civil people I've seen on here. Props to you for being so eloquent and actually backing up your arguments.
As for the hate debate over the auction house i just dont get the complaints , if you dont like it dont use it " simple " just look at it as an optional extra " like all the radio stations you dont listen too in you car ".
Most people are overeacting to a single game feature " thats completely optional " when they havent even played the game.
I loved D1 and D2 and lan play with friends on a drunken friday night " lan play isnt in D3 " we gamed and pick up loot exchanged loot etc and played to the early hours of the morning awesome fun , at no time did i feel the need to buy any items to increase the pleasure i got from the game so little johnny rottencrotch buying his gear from websites made no difference to me ,if he got enjoyment from it good for him as thats what games are for FUN .
But everything else might not be constant. For instance, the idea people have put forth that this will provide greater incentives for farming will increase the supply.
There's also still no information on the end game. Blizzard has constantly talked about the endgame and how it will be better than in D2 but haven't actually revealed anything.
And I know I at least will invest hours of play into the game, because I believe it will actually be fun to play. Where there's one there's more.
And depending on how many people actually want to use the gold AH. If there's a fan interest in rejecting cash, which there are indications of, there will be opportunities to trade in gold, and as I have outlined this should provide both sides with equal prices.
And if by extension there is no interest in selling good stuff on the AH, that means there's no demand for good stuff on the gold AH, ergo no one is actually using it, not even those who protect it right now.
If there was a way for those of us who don't want the cash AH to avoid it altogether, I suspect we would have nothing to argue about to begin with.
There is a way for those who dont want to use the cash ah , dont use it " simple " whichever way the games economy goes wont affect those who dont use it.
I think you completely missed the point of my post. If the two AH systems were independent, you could make this claim. They are, however, interdependent. Even if I want nothing to do with the cash AH, my gaming experience will be affected by it. No one knows to what extent, but for some people just knowing that their gaming experience will be affected by how much real money is being pumped into the system is enough to make the game less appealing.
Perhaps someone with more knowledge on the subject can clarify.
farmers will take over. think of WoW if you have ever played it... this will ruin the game i can't see how anyone thinks otherwise they are legitimizing and condoning (maybe indirectly but condoning none the less) gold/item farming so they can make more money. THAT IS ALL. After 10 years of waiting this is what you get, the ability to completely deck out a character with a credit card. It will happen if you can buy items with money plain and simple. Instead of working on ways to prevent it they are making it easier.
http://www.g4tv.com/videos/54527/sesslers-soapbox-diablo-3s-auction-house/?quality=hd
After reading everyone's opinions and thought's however i do feel like blizzard is acting for the good the Diablo community, but they are doing it for the wrong reason's imo, "They are just going to do it anyway" is a really horrible excuse.
D2Jsp was successful because Diablo2 had no easy way for people to trade items in game... But it wasn't a problem for the first few years. but after awhile the diablo2 population dwindled after a few years(Especially for HC players like myself), and blizzard wasn't doing anything with diablo2 at this point. and trading in-game became impossible , Thus d2jsp was able to thrive, and i used it but not after i played diablo 2 for 8 years, and then FINALLY succumbing to the evil of 3rd party sites created an account so that i could actually accomplish some trading.
And just because d2jsp thrived does not mean that the Diablo community "wants to buy items".... we traded items for fg, and fg for our needs. it was better than, joining a random trade game from a really bad Game list to begin with, to get a guy say..."Wug" and leave after you shown what u have.
This Brings me to HC=No RMah. This is prolly the best news for me considering all i played in d2 was HC,(Had plans of making a SC toon just to pvp, but RMah obliterated that idea)But Not having the RMAH in hc also presents me with the fear of 3rd party sites again, which would also obliterate whatever was left of HC PvP that blizz left for us to play with. But ill put my faith in blizzard and i know that Diablo3 will be attended to much more closely.
All of this said,I do recognize the benefit's of RMAH, I PRAY that im wrong and Blizz hasn't gone insane, and knows what they are doing. All in all i have been relatively happy and excited about most of the changes they have announced recently, and ill put my faith in blizz, but there is a really sick feeling in the pit of my stomach right now
The website wholesale for many kinds of fashion shoes, like the nike,jordan,prada,****, also including the jeans,shirts,bags,hat and the decorations. All the products are free shipping, and the the price is competitive, and also can accept the paypal payment.,after the payment, can ship within short time.
free shippingcompetitive priceany size availableaccept the paypal
===== http://www.fullmalls.com =====
jordan shoes $32nike shox $32Christan Audigier bikini $23
Ed Hardy Bikini $23Smful short_t-shirt_woman $15ed hardy short_tank_woman $16Sandal $32christian loubo utin $80
Sunglass $15
COACH_Necklace $27handbag $33AF tank woman
$17puma slipper woman $30
===== http://www.fullmalls.com =====
===== http://www.fullmalls.com =====
===== http://www.fullmalls.com =====
===== http://www.fullmalls.com =====
===== http://www.fullmalls.com =====
Why anonymous? This really sucks.
I definitely do not agree with it .
It makes not only a easy way to "Chinese farmers" sell self generated items (when they found a way to generate), but it also will be a easy way to someone from Blizzard Staff sell items, since there is no way to know who are selling. Humm.. maybe there is the why. :/
Also, a lot of people seem to think that since the "farmers" in WoW are content to gold farm, they will only care to gold farm in Diablo III. However, Diablo III is going to be a completely different game from WoW, and without having the economy already established to reference we can't really presume to know just how strong in-game gold will be. Especially with the RMAH undermining it's value. Even without having the system in place to reference it's obvious that RMAH undermines gold. It may not make gold completely worthless, but it makes it so that you can circumvent using it at least in the AH by using real money and if you need it for something in game you can just buy as much as you need with real money.