Rating
+15

[2.6.1] LoN Cold Corpse Explosion - GR 95+ (Guide)

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Skills

  • Frailty Aura of Frailty
  • Corpse Explosion Dead Cold
  • Blood Rush Potency
  • Command Golem Flesh Golem
  • Land of the Dead Frozen Lands
  • Bone Armor Dislocation
  • Overwhelming Essence
  • Commander of the Risen Dead
  • Spreading Malediction
  • Eternal Torment

Items

More Details
  • Legendary Gems

    • Bane of the Trapped
    • Bane of the Stricken
    • Molten Wildebeest's Gizzard

Kanai's Cube

  • Reilena's Shadowhook
  • Grasps of Essence
  • Krysbin's Sentence

The build is capable of completing GR 80-95+ depending on your Gear, Paragon, Augments, & Legendary Gems.


Gameplay:

When you enter a Rift start running through mobs and tagging them with Frailty. (The more mobs you curse the more damage you're going to do, since we're using Spreading Malediction & Eternal Torment) Blood Rush until you find a big group of enemies, preferably with an Elite, then cast Land of the Dead to get your Johnstone stacks. Use Command Golem on Elites to spawn corpses around them during Land of the Dead downtime. Basically repeat this until you get to the Rift Guardian. MAKE SURE Land of the Dead is off cool down during the end of the Rift or it's going to take a very long time to kill the Rift Guardian.


Tips:

  • ALWAYS fight in density! You need Corpses! Without them you will do no damage.
  • SKIP Juggernaut Elites. You do ~350% less damage to them.

PLEASE read the guide below. There are a lot of different options when playing this build!

Paragon Priorities

Core

Movement Speed
Maximum Resource
Primary Stat
Vitality

Offense

Critical Hit Chance
Critical Hit Damage
Cooldown Reduction
Attack Speed

Defense

Armor
Resist All
Life
Life Regeneration

Utility

Area Damage
Life on Hit
Resource Cost Reduction
Gold Find

Build Guide

Gems

  • Helm: Diamond
  • Armor: Topaz for Damage or Emeralds/Rubies if you need more Toughness
  • Weapon: Emerald

Lacking Toughness?

Passives

  • Eternal Torment to Stand Alone (+ 90% more Armor) or Draw Life (+10% more Health Regen per enemy within 20 yards) (If you play with either of these passives you will lose the Damage % from mobs that are Cursed up to two screens away. Also, make sure you are playing close to mobs or you will lose your Dayntees buff!)

Stats

    • Cool Down Reduction
      • CDR IS EXTREMELY IMPORTANT ON THIS BUILD! I would recommend having 40% CDR minimum. (50+% is ideal)
      • ~60% CDR is the maximum amount you can get but it's really up to you to you if you want sacrifice AD or other stats to get this much CDR.
      • Stacking CDR definitely makes this build easier to play since you can spawn corpses more often using Command Golem and it gives you more up time on Land of the Dead.
      • If you are missing a lot of CDR rolls on your gear, swap to Eternal Torment to Blood is Power.

    • Essence
      • You want Max Essence Secondary rolls on your Trag'Oul's Corroded Fang & Offhand.

Offhand Choices

ANY Ancient Phylactery will work for this build, as long as it has the correct stats!

Ideal Stats

  • 20 Max Essence, 10 CC, 8 CDR, 15% Corpse Explosion Damage>20% Area Damage>Elite Damage & Intel (Roll the Intel off for Area Damage if you get a Phylactery with all of these stats & you are high Paragon)

Lidless Wall is a good alternative if you don't have an Ancient Phylactery. (Less damage but more Toughness)

Ideal Stats

  • 18 Max Essence, 20% Cold Damage, 10 CC, 8 CDR, Intel

Legendary Gem Options

Bane of the Stricken can be swapped to:

  • Bane of the Powerful (Faster Rift clears)
  • Gogok of Swiftness (More CDR)
  • Zei's Stone of Vengeance (Ranged)

200%+ Movement Speed Corpse Lance & Explosion Version (Speed T13/GR 60-75)

https://www.diablofans.com/builds/91737-2-6-1-lon-200-move-speed-cold-corpse-lance